Follow TV Tropes

Following

History Main / GangplankGalleon

Go To



* ''Franchise/SonicTheHedgehog:''

to:

* ''Franchise/SonicTheHedgehog:''''VideoGame/SonicTheHedgehog:''


* ''Franchise/SlyCooper'':

to:

* ''Franchise/SlyCooper'':''VideoGame/SlyCooper'':



** Bloodbath Bay in ''VideoGame/Sly3HonorAmongThieves''

to:

** %%** Bloodbath Bay in ''VideoGame/Sly3HonorAmongThieves''


** The TropeNamer from ''VideoGame/DonkeyKongCountry1'' isn't much of an example since you only get to fight the FinalBoss on a pirate ship. However, Gangplank Galleon would then return as the first world in both ''Donkey Kong Land'' and ''VideoGame/DonkeyKongCountry2DiddysKongQuest'' (emphasizing their nature as continuations) and get several pirate and ship-themed levels.

to:

** The TropeNamer from ''VideoGame/DonkeyKongCountry1'' isn't much of an example since you it only get to has one level where you fight the FinalBoss on a pirate ship. However, Gangplank Galleon would then return as the first world in both ''Donkey Kong Land'' and ''VideoGame/DonkeyKongCountry2DiddysKongQuest'' (emphasizing their nature as continuations) and get several pirate and ship-themed levels.


* There is such a level in the first ''Franchise/DevilMayCry'' game. Dante must activate the ship and obtain the "Fire of St Elmo." The second boss battle with [[FeatheredFiend Griffon]] takes place here.

to:

* There is such a level in the first ''Franchise/DevilMayCry'' ''VideoGame/DevilMayCry1'' game. Dante must activate the ship and obtain the "Fire of St Elmo." The second boss battle with [[FeatheredFiend Griffon]] takes place here.

Added DiffLines:

* The first part of the first level of ''VideoGame/WildWoody'' takes place on a pirate ship.


* ''VideoGame/DonkeyKongCountry''
** The TropeNamer from ''VideoGame/DonkeyKongCountry1'' isn't much of an example since you only get to fight the FinalBoss on a pirate ship. However, Gangplank Galleon would then return as the first world in both ''Donkey Kong Land'' and ''VideoGame/DonkeyKongCountry2DiddysKongQuest'' (emphasizing their nature as continuations) and get several pirate and ship-themed levels.
** Gloomy Galleon in ''VideoGame/DonkeyKong64'', which may actually contain a sunken Gangplank Galleon.
** ''VideoGame/DonkeyKongCountryReturns'' continues the theme, perhaps as homage. It mostly applies to the Beach world, but a handful of pirate levels pop up in later worlds as well. The second level of the last regular world in ''VideoGame/DonkeyKongCountryTropicalFreeze'' is set in that same part of Donkey Kong Island, only now it's set in winter.

to:

* ''VideoGame/DonkeyKongCountry''
**
The TropeNamer from ''VideoGame/DonkeyKongCountry1'' isn't much [[UsefulNotes/SuperNintendoEntertainmentSystem SNES]] version of an example since you only get to fight ''WesternAnimation/{{Animaniacs}}'' has the FinalBoss on end of the Fantasy Stage fought along pirate ships. Cannons, rope swinging, pirates and the boss being a pirate ship. However, Gangplank Galleon would then return as the first world in both ''Donkey Kong Land'' captain with an eyepatch and ''VideoGame/DonkeyKongCountry2DiddysKongQuest'' (emphasizing their nature as continuations) and get several pirate and ship-themed levels.
** Gloomy Galleon in ''VideoGame/DonkeyKong64'', which may actually contain
pegleg on a sunken Gangplank Galleon.
** ''VideoGame/DonkeyKongCountryReturns'' continues the theme, perhaps as homage. It mostly applies to the Beach world, but a handful of pirate levels pop up in later worlds as well.
giant octopus.
* ''VideoGame/AssassinsCreedIVBlackFlag'':
The second level of the last regular world in ''VideoGame/DonkeyKongCountryTropicalFreeze'' entire game is that, as it is deliberately set in that same part of Donkey Kong Island, only now it's set in winter.during UsefulNotes/TheGoldenAgeOfPiracy.



* ''VideoGame/EpicMickey'', taking place in an imitation of Ride/{{Disney|ThemeParks}}land, has an entire world reminiscent of the ''Ride/PiratesOfTheCaribbean'' ride and featuring the pirates from ''Disney/PeterPan'', including a boss battle against a robotic Captain Hook.
* ''Franchise/SonicTheHedgehog:''
** Pirate Storm in ''VideoGame/SonicAndTheSecretRings''.
** The entire setting for ''[[VideoGame/SonicRushSeries Sonic Rush Adventure]]'' is pirate-themed, but the one level the trope describes the best is called - appropriately - Pirates' Island. There is also the [[GhostShip Haunted Ship]] stage.
* ''Franchise/KingdomHearts'':
** [[Disney/PeterPan Neverland]] - especially in [[VideoGame/KingdomHeartsI the first game]], where it consisted entirely of Captain Hook's ship and Big Ben. It got expanded in ''Days'' and ''Birth by Sleep''.
** [[Franchise/PiratesOfTheCaribbean Port Royal]] fills the same role in ''VideoGame/KingdomHeartsII''.
* ''Franchise/FinalFantasy'':
** The pirate town in the original ''VideoGame/FinalFantasyI''.
** The Ship Graveyard in ''VideoGame/FinalFantasyV''...
** Mac's Ship in ''VideoGame/FinalFantasyMysticQuest''.

to:

* ''VideoGame/EpicMickey'', taking place ''VideoGame/BendyInNightmareRun'' uses a stage like this in an imitation of Ride/{{Disney|ThemeParks}}land, has an entire world reminiscent of episode "Bendy Walks the ''Ride/PiratesOfTheCaribbean'' ride and featuring the pirates from ''Disney/PeterPan'', including a boss battle against a robotic Captain Hook.
* ''Franchise/SonicTheHedgehog:''
** Pirate Storm in ''VideoGame/SonicAndTheSecretRings''.
** The entire setting for ''[[VideoGame/SonicRushSeries Sonic Rush Adventure]]'' is pirate-themed, but the one level the trope describes the best is called - appropriately - Pirates' Island. There is also the [[GhostShip Haunted Ship]] stage.
* ''Franchise/KingdomHearts'':
** [[Disney/PeterPan Neverland]] - especially in [[VideoGame/KingdomHeartsI the first game]], where it consisted entirely of Captain Hook's ship and Big Ben. It got expanded in ''Days'' and ''Birth by Sleep''.
** [[Franchise/PiratesOfTheCaribbean Port Royal]] fills the same role in ''VideoGame/KingdomHeartsII''.
* ''Franchise/FinalFantasy'':
** The pirate town in the original ''VideoGame/FinalFantasyI''.
** The Ship Graveyard in ''VideoGame/FinalFantasyV''...
** Mac's Ship in ''VideoGame/FinalFantasyMysticQuest''.
Plank."



* The water planet in ''VideoGame/MagicalStarsign''.
* ''VideoGame/KingdomOfLoathing'' has a zone called, appropriately enough, the Obligatory Pirate's Cove. Get a pirate disguise (or manage to earn your pirate fledges) and you can explore the the pirate's bar and the different parts of the pirate ship.
* The ghost ship in ''VideoGame/MediEvil''.
* The setting for all of the ''VideoGame/MonkeyIsland'' games.
* ''VideoGame/FinalFantasyXI'' has the hidden town of Norg, and although it's inhabited by {{Ninja}} and {{Samurai}}, the pirate-speak certainly clues you in to where you are.
* ''Franchise/SlyCooper'':
** Raleigh's hideout in ''VideoGame/SlyCooperAndTheThieviusRaccoonus'' is a mansion sitting on top of a very large pirate ship, but the levels vary from [[EternalEngine fiery engine rooms]] to graveyards of downed airplanes, and a couple of rooms inside Raleigh's study.
** Bloodbath Bay in ''VideoGame/Sly3HonorAmongThieves''
* ''Franchise/SuperMarioBros'':
** ''VideoGame/SuperMarioBros3'' has the airship levels that take place on large wooden ships (that fly) with lots of cannons, as well as one level that takes place on boats (similar in design to the airship levels except the boats don't fly). If you know what you're doing, you can swim under the boats. You can't do this with the airships (for obvious reasons).
** ''VideoGame/SuperMarioWorld'' features an underwater GhostShip as a level, the completion of which reveals the way to the final world.
** ''VideoGame/SuperMario64'' has Jolly Roger Bay, which is mostly UnderTheSea but includes some sunken pirate ships.
** ''VideoGame/NewSuperMarioBrosWii'' and ''VideoGame/NewSuperMarioBrosU'' both have airship levels as occasional boss stages.
** ''VideoGame/SuperMarioGalaxy'' has Deep Dark Galaxy, which has both sunken ships and one major floating one. Also, the battle against Bowser Jr. takes place on a level revolving around SMB 3-style floating pirate ships.
** The Sunken Ship in ''VideoGame/SuperMarioRPG'' has been taken over by pirates.
** Keelhaul Key in ''VideoGame/PaperMarioTheThousandYearDoor'' has a bunch of similar caves filled with wrecked ships and debris. It doesn't hurt that you sail there with some stock seafaring characters. And the ruler of the island, the undead pirate king Cortez.
** In ''VideoGame/PaperMarioColorSplash'' Mario sets sail with a group of pirates to find the purple Big Paint Star.
** The SS Tea Cup in the ''VideoGame/WarioLand'' games (''VideoGame/WarioLandSuperMarioLand3'' and ''VideoGame/WarioLandII'') is an example of this trope.
* The setting for the last three levels of the ''WesternAnimation/PeterPanAndThePirates'' video game.
* A ship battle is a staple of ''Franchise/FireEmblem'', with the two sides fighting on two or more ships connected by planks. ''Gaiden'', ''Blazing Sword'', ''Sacred Stones'', ''Path of Radiance'', ''Awakening'' and ''Fates'' all have at least one.
* The Haunted Ship in ''VideoGame/LaTale''.
* Planet Ardolis, the Ublik Passage, and Kreeli Comet in ''VideoGame/RatchetAndClank Future: Tools of Destruction'', and a good deal of "Quest for Booty". One of the 'vid-comics' in the third game also took place on a sci-fi version of this.
* Crossbones island of ''VideoGame/GoldenSun''. Complete with an abandoned ship, a rigged treasure chest and a giant pirate ghost.
* ''VideoGame/ZackAndWiki'' has a level on a ship, where the heroes and the game's initial bad guys get bothered by a titanic squid.
* ''VideoGame/{{Okami}}'' features a large, curiously Western-looking shipwreck near one of the beaches. It is also home to many ghost-type enemies, crossing over with BigBoosHaunt. The sequel, ''{{VideoGame/Okamiden}}'', lets you explore the same ship [[TimeTravel before it becomes wrecked and haunted]].
* The SS Zelbess/SS Invincible (depending on which reality you were in) in ''VideoGame/ChronoCross''.
* The [[UsefulNotes/SuperNintendoEntertainmentSystem SNES]] version of ''WesternAnimation/{{Animaniacs}}'' has the end of the Fantasy Stage fought along pirate ships. Cannons, rope swinging, pirates and the boss being a pirate captain with an eyepatch and pegleg on a giant octopus.

to:

* The water planet in ''VideoGame/MagicalStarsign''.
* ''VideoGame/KingdomOfLoathing'' has a zone called, appropriately enough, the Obligatory Pirate's Cove. Get a pirate disguise (or manage to earn your pirate fledges) and you can explore the the pirate's bar and the different parts of the pirate ship.
* The ghost ship in ''VideoGame/MediEvil''.
* The setting for all of the ''VideoGame/MonkeyIsland'' games.
* ''VideoGame/FinalFantasyXI'' has the hidden town of Norg, and although it's inhabited by {{Ninja}} and {{Samurai}}, the pirate-speak certainly clues you in to where you are.
* ''Franchise/SlyCooper'':
** Raleigh's hideout in ''VideoGame/SlyCooperAndTheThieviusRaccoonus'' is a mansion sitting on top of a very large pirate ship, but the levels vary
Emerald Brine from [[EternalEngine fiery engine rooms]] to graveyards ''[[VideoGame/BitTrip BIT.TRIP Presents: RUNNER 2: Future Legend of downed airplanes, and a couple of rooms inside Raleigh's study.
** Bloodbath Bay in ''VideoGame/Sly3HonorAmongThieves''
* ''Franchise/SuperMarioBros'':
** ''VideoGame/SuperMarioBros3'' has the airship levels that take place on large wooden ships (that fly) with lots of cannons, as well as one level that takes place on boats (similar in design to the airship levels except the boats don't fly). If you know what you're doing, you can swim under the boats. You can't do this with the airships (for obvious reasons).
** ''VideoGame/SuperMarioWorld'' features an underwater GhostShip as a level, the completion of which reveals the way to the final world.
** ''VideoGame/SuperMario64'' has Jolly Roger Bay, which is mostly UnderTheSea but includes some sunken pirate ships.
** ''VideoGame/NewSuperMarioBrosWii'' and ''VideoGame/NewSuperMarioBrosU'' both have airship levels as occasional boss stages.
** ''VideoGame/SuperMarioGalaxy'' has Deep Dark Galaxy, which has both sunken ships and one major floating one. Also, the battle against Bowser Jr. takes place on a level revolving around SMB 3-style floating pirate ships.
** The Sunken Ship in ''VideoGame/SuperMarioRPG'' has been taken over by pirates.
** Keelhaul Key in ''VideoGame/PaperMarioTheThousandYearDoor'' has a bunch of similar caves filled with wrecked ships and debris. It doesn't hurt that you sail there with some stock seafaring characters. And the ruler of the island, the undead pirate king Cortez.
** In ''VideoGame/PaperMarioColorSplash'' Mario sets sail with a group of pirates to find the purple Big Paint Star.
** The SS Tea Cup in the ''VideoGame/WarioLand'' games (''VideoGame/WarioLandSuperMarioLand3'' and ''VideoGame/WarioLandII'') is an example of this trope.
* The setting for the last three levels of the ''WesternAnimation/PeterPanAndThePirates'' video game.
* A ship battle is a staple of ''Franchise/FireEmblem'', with the two sides fighting on two or more ships connected by planks. ''Gaiden'', ''Blazing Sword'', ''Sacred Stones'', ''Path of Radiance'', ''Awakening'' and ''Fates'' all have at least one.
* The Haunted Ship in ''VideoGame/LaTale''.
* Planet Ardolis, the Ublik Passage, and Kreeli Comet in ''VideoGame/RatchetAndClank Future: Tools of Destruction'', and a good deal of "Quest for Booty". One of the 'vid-comics' in the third game also took place on a sci-fi version of this.
* Crossbones island of ''VideoGame/GoldenSun''. Complete with an abandoned ship, a rigged treasure chest and a giant pirate ghost.
* ''VideoGame/ZackAndWiki'' has a level on a ship, where the heroes and the game's initial bad guys get bothered by a titanic squid.
* ''VideoGame/{{Okami}}'' features a large, curiously Western-looking shipwreck near one of the beaches. It is also home to many ghost-type enemies, crossing over with BigBoosHaunt. The sequel, ''{{VideoGame/Okamiden}}'', lets you explore the same ship [[TimeTravel before it becomes wrecked and haunted]].
* The SS Zelbess/SS Invincible (depending on which reality you were in) in ''VideoGame/ChronoCross''.
* The [[UsefulNotes/SuperNintendoEntertainmentSystem SNES]] version of ''WesternAnimation/{{Animaniacs}}'' has the end of the Fantasy Stage fought along pirate ships. Cannons, rope swinging, pirates and the boss being a pirate captain with an eyepatch and pegleg on a giant octopus.
Rhythm Alien]]''.



* "The Revenge of Orangebeard" in ''VideoGame/GarfieldCaughtInTheAct''.
* The Port of Balfonheim in ''VideoGame/FinalFantasyXII''. Described as lawless before the start of the game, but the citizens are kept in check afterwards only because [[spoiler: the mayor is an ex-Judge]].
* ''VideoGame/WorldOfWarcraft'':
** Booty Bay and the last part of the Deadmines.
** Maw of Souls is a dungeon that mostly takes place on a Viking GhostShip that ferries souls to hell.
* Skull & Crossbones from ''VideoGame/TeenageMutantNinjaTurtlesTurtlesInTime''.
* The second level of the platform game ''Stuntman Seymour''.
* The entirety of ''VideoGame/{{Dubloon}}''.
* Level 4 of ''VideoGame/MoonCrystal'' takes place in a pirate ship.
* The Bermuda Triangle in ''[[VideoGame/MontyMole Impossamole]]''.
* The third area of ''VideoGame/TheLostVikings 2'' takes place on a pirate ship fleet.
* Captain Dragon's ship in ''VideoGame/WonderBoyIIITheDragonsTrap''.

to:

* "The Revenge of Orangebeard" in ''VideoGame/GarfieldCaughtInTheAct''.
* The Port of Balfonheim in ''VideoGame/FinalFantasyXII''. Described as lawless before the start
''VideoGame/CastlevaniaIIIDraculasCurse'' has one of the game, but Stage 4s, pictured above. ''VideoGame/CastlevaniaRondoOfBlood'' has Stage 5, which is the citizens are kept in check afterwards only because [[spoiler: the mayor is an ex-Judge]].
* ''VideoGame/WorldOfWarcraft'':
** Booty Bay
stage you fight Death and the last part of the Deadmines.
** Maw of Souls is
has a dungeon spooky painting that mostly takes place on can kill you in a Viking GhostShip that ferries souls to hell.single hit.
* Skull & Crossbones from ''VideoGame/TeenageMutantNinjaTurtlesTurtlesInTime''.
* The second level SS Zelbess/SS Invincible (depending on which reality you were in) in ''VideoGame/ChronoCross''.
* Most levels
of the platform game ''Stuntman Seymour''.
* The entirety
''VideoGame/{{Claw}}'' have elements of ''VideoGame/{{Dubloon}}''.
this, and several are this trope outright, but that is what even new players will expect.
* Level 4 of ''VideoGame/MoonCrystal'' takes place in a pirate ship.
* The Bermuda Triangle in ''[[VideoGame/MontyMole Impossamole]]''.
* The third area of ''VideoGame/TheLostVikings 2''
''VideoGame/CrashTwinsanity'' has High Seas Hijinks, which takes place on a pirate ship fleet.
* Captain Dragon's ship in ''VideoGame/WonderBoyIIITheDragonsTrap''.
N. Gin's battleship, full of pirates, rats, and missiles.



* Some levels in the ''Franchise/{{Kirby}}'' series.
** In ''VideoGame/KirbysEpicYarn'', the AutoScrollingLevel Boom Boatyard is based off this theme.
** In ''VideoGame/KirbysAdventure'', the third stage of the sixth world, Orange Ocean, is set on a pirate ship.
* Most levels of ''VideoGame/{{Claw}}'' have elements of this, and several are this trope outright, but that is what even new players will expect.
* ''Franchise/TheLegendOfZelda''
** In ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'', you have to infiltrate the Gerudo Pirate Base to get the Zora Eggs in the Great Bay region.
** In ''[[VideoGame/TheLegendOfZeldaPhantomHourglass Phantom Hourglass]]'', the fourth dungeon is the Ghost Ship, which is a haunted pirate ship.
** In ''[[VideoGame/TheLegendOfZeldaSkywardSword Skyward Sword]]'' the Sandship [[HailfirePeaks combines it]] with ShiftingSandLand and EternalEngine. It is visited [[TimeTravel in two time periods]]: the present, when the area is a desert, and the distant past, when the area is an ocean and the ship's advanced technology still works.
* ''VideoGame/RuneScape'' has the pirate town/island of Mos'Le Harmless, which is the centre of an entire quest-series focused around the game's pirates and their enemies, and also Braindeath Island (where "rum" is made), Harmony Island (monks besieged by zombie pirates), a small group of pirates that have run aground on the north coast of the Mordor-like Wilderness, and some more pirates in a cave near a large port.

to:

* Some levels in ''VideoGame/DonkeyKongCountry''
** The TropeNamer from ''VideoGame/DonkeyKongCountry1'' isn't much of an example since you only get to fight
the ''Franchise/{{Kirby}}'' series.
** In ''VideoGame/KirbysEpicYarn'', the AutoScrollingLevel Boom Boatyard is based off this theme.
** In ''VideoGame/KirbysAdventure'', the third stage of the sixth world, Orange Ocean, is set
FinalBoss on a pirate ship.
* Most levels of ''VideoGame/{{Claw}}'' have elements of this,
ship. However, Gangplank Galleon would then return as the first world in both ''Donkey Kong Land'' and ''VideoGame/DonkeyKongCountry2DiddysKongQuest'' (emphasizing their nature as continuations) and get several are this trope outright, but that is what even new players will expect.
* ''Franchise/TheLegendOfZelda''
** In ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'', you have to infiltrate the Gerudo Pirate Base to get the Zora Eggs in the Great Bay region.
** In ''[[VideoGame/TheLegendOfZeldaPhantomHourglass Phantom Hourglass]]'', the fourth dungeon is the Ghost Ship, which is a haunted
pirate ship.
and ship-themed levels.
** In ''[[VideoGame/TheLegendOfZeldaSkywardSword Skyward Sword]]'' Gloomy Galleon in ''VideoGame/DonkeyKong64'', which may actually contain a sunken Gangplank Galleon.
** ''VideoGame/DonkeyKongCountryReturns'' continues
the Sandship [[HailfirePeaks combines it]] with ShiftingSandLand and EternalEngine. theme, perhaps as homage. It is visited [[TimeTravel in two time periods]]: mostly applies to the present, when the area is Beach world, but a desert, and the distant past, when the area is an ocean and the ship's advanced technology still works.
* ''VideoGame/RuneScape'' has the
handful of pirate town/island levels pop up in later worlds as well. The second level of Mos'Le Harmless, which is the centre last regular world in ''VideoGame/DonkeyKongCountryTropicalFreeze'' is set in that same part of Donkey Kong Island, only now it's set in winter.
* The entirety of ''VideoGame/{{Dubloon}}''.
* ''VideoGame/EpicMickey'', taking place in an imitation of Ride/{{Disney|ThemeParks}}land, has
an entire quest-series focused around world reminiscent of the game's ''Ride/PiratesOfTheCaribbean'' ride and featuring the pirates and their enemies, and also Braindeath Island (where "rum" is made), Harmony Island (monks besieged by zombie pirates), from ''Disney/PeterPan'', including a small group of pirates that have run aground on the north coast of the Mordor-like Wilderness, and some more pirates in boss battle against a cave near a large port.robotic Captain Hook.



* ''Franchise/FinalFantasy'':
** The pirate town in the original ''VideoGame/FinalFantasyI''.
** ''VideoGame/FinalFantasyXI'' has the hidden town of Norg, and although it's inhabited by {{Ninja}} and {{Samurai}}, the pirate-speak certainly clues you in to where you are.
** The Port of Balfonheim in ''VideoGame/FinalFantasyXII''. Described as lawless before the start of the game, but the citizens are kept in check afterwards only because [[spoiler: the mayor is an ex-Judge]].
** The Ship Graveyard in ''VideoGame/FinalFantasyV''...
** Mac's Ship in ''VideoGame/FinalFantasyMysticQuest''.
* A ship battle is a staple of ''Franchise/FireEmblem'', with the two sides fighting on two or more ships connected by planks. ''Gaiden'', ''Blazing Sword'', ''Sacred Stones'', ''Path of Radiance'', ''Awakening'' and ''Fates'' all have at least one.
* "The Revenge of Orangebeard" in ''VideoGame/GarfieldCaughtInTheAct''.
* Crossbones island of ''VideoGame/GoldenSun''. Complete with an abandoned ship, a rigged treasure chest and a giant pirate ghost.



* The Emerald Brine from ''[[VideoGame/BitTrip BIT.TRIP Presents: RUNNER 2: Future Legend of Rhythm Alien]]''.
* ''WesternAnimation/TinyToonAdventures'' games:
** In the 1991 [[UsefulNotes/NintendoEntertainmentSystem NES]] [[VideoGame/TinyToonAdventures game of the same name]], the third act of the second world takes place on a pirate ship. Enemies include pirates and Roderick Rat clones that toss [[AnvilOnHead anvils]]. The boss is a pirate captain that resembles Captain Hook, though considering [[Film/{{Hook}} what movie came out the same year]], this may have been intentional.
** ''[[VideoGame/TinyToonAdventuresBustersHiddenTreasure Buster's Hidden Treasure]]'' has a haunted pirate shipwreck in the middle of the game. Naturally, this stage is where you find the titular "hidden treasure".
* ''VideoGame/AssassinsCreedIVBlackFlag'': The entire game is that, as it is deliberately set during UsefulNotes/TheGoldenAgeOfPiracy.
* ''VideoGame/StreetsOfRage 2'' has a very brief section in stage 3 that's on a swinging pirate ship ride, filled with ninjas [[note]]This was before the whole Pirates vs. Ninjas debate[[/note]].
* ''VideoGame/McDonaldsTreasureLandAdventure'' has a pirate ship in the second half of the third world. When Ronald reaches the crow's nest, an enemy ship fires many cannonballs, sinking the ship. The boss of the stage is a pirate captain with giant lips, who has the fourth and final piece of the treasure map.
* As you would expect from a game about SkyPirates ''VideoGame/SkiesOfArcadia'' has lot of this; but mainly at the start of the game. As you progress through the game the technology gets more advanced, becoming more WoodenShipsAndIronMen in style.
* In the UsefulNotes/GameGear version of ''VideoGame/{{Ristar}}'', Planet Terra takes place on a pirate ship.
* ''VideoGame/CastlevaniaIIIDraculasCurse'' has one of the Stage 4s, pictured above. ''VideoGame/CastlevaniaRondoOfBlood'' has Stage 5, which is the stage you fight Death and has a spooky painting that can kill you in a single hit.
* ''VideoGame/CrashTwinsanity'' has High Seas Hijinks, which takes place on N. Gin's battleship, full of pirates, rats, and missiles.



* ''Franchise/KingdomHearts'':
** [[Disney/PeterPan Neverland]] - especially in [[VideoGame/KingdomHeartsI the first game]], where it consisted entirely of Captain Hook's ship and Big Ben. It got expanded in ''Days'' and ''Birth by Sleep''.
** [[Franchise/PiratesOfTheCaribbean Port Royal]] fills the same role in ''VideoGame/KingdomHeartsII''.
* ''VideoGame/KingdomOfLoathing'' has a zone called, appropriately enough, the Obligatory Pirate's Cove. Get a pirate disguise (or manage to earn your pirate fledges) and you can explore the the pirate's bar and the different parts of the pirate ship.
* Some levels in the ''Franchise/{{Kirby}}'' series.
** In ''VideoGame/KirbysEpicYarn'', the AutoScrollingLevel Boom Boatyard is based off this theme.
** In ''VideoGame/KirbysAdventure'', the third stage of the sixth world, Orange Ocean, is set on a pirate ship.
* The Haunted Ship in ''VideoGame/LaTale''.
* ''Franchise/TheLegendOfZelda''
** In ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'', you have to infiltrate the Gerudo Pirate Base to get the Zora Eggs in the Great Bay region.
** In ''[[VideoGame/TheLegendOfZeldaPhantomHourglass Phantom Hourglass]]'', the fourth dungeon is the Ghost Ship, which is a haunted pirate ship.
** In ''[[VideoGame/TheLegendOfZeldaSkywardSword Skyward Sword]]'' the Sandship [[HailfirePeaks combines it]] with ShiftingSandLand and EternalEngine. It is visited [[TimeTravel in two time periods]]: the present, when the area is a desert, and the distant past, when the area is an ocean and the ship's advanced technology still works.
* The third area of ''VideoGame/TheLostVikings 2'' takes place on a pirate ship fleet.
* The water planet in ''VideoGame/MagicalStarsign''.
* ''VideoGame/McDonaldsTreasureLandAdventure'' has a pirate ship in the second half of the third world. When Ronald reaches the crow's nest, an enemy ship fires many cannonballs, sinking the ship. The boss of the stage is a pirate captain with giant lips, who has the fourth and final piece of the treasure map.
* The ghost ship in ''VideoGame/MediEvil''.
* The setting for all of the ''VideoGame/MonkeyIsland'' games.
* The Bermuda Triangle in ''[[VideoGame/MontyMole Impossamole]]''.
* Level 4 of ''VideoGame/MoonCrystal'' takes place in a pirate ship.
* ''VideoGame/{{Okami}}'' features a large, curiously Western-looking shipwreck near one of the beaches. It is also home to many ghost-type enemies, crossing over with BigBoosHaunt. The sequel, ''{{VideoGame/Okamiden}}'', lets you explore the same ship [[TimeTravel before it becomes wrecked and haunted]].
* The setting for the last three levels of the ''WesternAnimation/PeterPanAndThePirates'' video game.
* Planet Ardolis, the Ublik Passage, and Kreeli Comet in ''VideoGame/RatchetAndClank Future: Tools of Destruction'', and a good deal of "Quest for Booty". One of the 'vid-comics' in the third game also took place on a sci-fi version of this.
* In the UsefulNotes/GameGear version of ''VideoGame/{{Ristar}}'', Planet Terra takes place on a pirate ship.
* ''VideoGame/RuneScape'' has the pirate town/island of Mos'Le Harmless, which is the centre of an entire quest-series focused around the game's pirates and their enemies, and also Braindeath Island (where "rum" is made), Harmony Island (monks besieged by zombie pirates), a small group of pirates that have run aground on the north coast of the Mordor-like Wilderness, and some more pirates in a cave near a large port.



* As you would expect from a game about SkyPirates ''VideoGame/SkiesOfArcadia'' has lot of this; but mainly at the start of the game. As you progress through the game the technology gets more advanced, becoming more WoodenShipsAndIronMen in style.
* ''Franchise/SlyCooper'':
** Raleigh's hideout in ''VideoGame/SlyCooperAndTheThieviusRaccoonus'' is a mansion sitting on top of a very large pirate ship, but the levels vary from [[EternalEngine fiery engine rooms]] to graveyards of downed airplanes, and a couple of rooms inside Raleigh's study.
** Bloodbath Bay in ''VideoGame/Sly3HonorAmongThieves''
* ''Franchise/SonicTheHedgehog:''
** Pirate Storm in ''VideoGame/SonicAndTheSecretRings''.
** The entire setting for ''[[VideoGame/SonicRushSeries Sonic Rush Adventure]]'' is pirate-themed, but the one level the trope describes the best is called - appropriately - Pirates' Island. There is also the [[GhostShip Haunted Ship]] stage.
* ''VideoGame/SpeedyGonzalesLosGatosBandidos'' has Ye Olde Bounty, which serves as the seventh and final world in the game. The final boss is a pirate cat.



* ''VideoGame/StreetsOfRage 2'' has a very brief section in stage 3 that's on a swinging pirate ship ride, filled with ninjas [[note]]This was before the whole Pirates vs. Ninjas debate[[/note]].
* The second level of the platform game ''VideoGame/StuntmanSeymour''.
* ''Franchise/SuperMarioBros'':
** ''VideoGame/SuperMarioBros3'' has the airship levels that take place on large wooden ships (that fly) with lots of cannons, as well as one level that takes place on boats (similar in design to the airship levels except the boats don't fly). If you know what you're doing, you can swim under the boats. You can't do this with the airships (for obvious reasons).
** ''VideoGame/SuperMarioWorld'' features an underwater GhostShip as a level, the completion of which reveals the way to the final world.
** ''VideoGame/SuperMario64'' has Jolly Roger Bay, which is mostly UnderTheSea but includes some sunken pirate ships.
** ''VideoGame/NewSuperMarioBrosWii'' and ''VideoGame/NewSuperMarioBrosU'' both have airship levels as occasional boss stages.
** ''VideoGame/SuperMarioGalaxy'' has Deep Dark Galaxy, which has both sunken ships and one major floating one. Also, the battle against Bowser Jr. takes place on a level revolving around SMB 3-style floating pirate ships.
** The Sunken Ship in ''VideoGame/SuperMarioRPG'' has been taken over by pirates.
** Keelhaul Key in ''VideoGame/PaperMarioTheThousandYearDoor'' has a bunch of similar caves filled with wrecked ships and debris. It doesn't hurt that you sail there with some stock seafaring characters. And the ruler of the island, the undead pirate king Cortez.
** In ''VideoGame/PaperMarioColorSplash'' Mario sets sail with a group of pirates to find the purple Big Paint Star.
** The SS Tea Cup in the ''VideoGame/WarioLand'' games (''VideoGame/WarioLandSuperMarioLand3'' and ''VideoGame/WarioLandII'') is an example of this trope.
* Skull & Crossbones from ''VideoGame/TeenageMutantNinjaTurtlesTurtlesInTime''.
* ''WesternAnimation/TinyToonAdventures'' games:
** In the 1991 [[UsefulNotes/NintendoEntertainmentSystem NES]] [[VideoGame/TinyToonAdventures game of the same name]], the third act of the second world takes place on a pirate ship. Enemies include pirates and Roderick Rat clones that toss [[AnvilOnHead anvils]]. The boss is a pirate captain that resembles Captain Hook, though considering [[Film/{{Hook}} what movie came out the same year]], this may have been intentional.
** ''[[VideoGame/TinyToonAdventuresBustersHiddenTreasure Buster's Hidden Treasure]]'' has a haunted pirate shipwreck in the middle of the game. Naturally, this stage is where you find the titular "hidden treasure".
* Captain Dragon's ship in ''VideoGame/WonderBoyIIITheDragonsTrap''.
* ''VideoGame/WorldOfWarcraft'':
** Booty Bay and the last part of the Deadmines.
** Maw of Souls is a dungeon that mostly takes place on a Viking GhostShip that ferries souls to hell.



* ''VideoGame/SpeedyGonzalesLosGatosBandidos'' has Ye Olde Bounty, which serves as the seventh and final world in the game. The final boss is a pirate cat.

to:

* ''VideoGame/SpeedyGonzalesLosGatosBandidos'' ''VideoGame/ZackAndWiki'' has Ye Olde Bounty, which serves as a level on a ship, where the seventh heroes and final world in the game. The final boss is game's initial bad guys get bothered by a pirate cat.titanic squid.


* ''CastlevaniaIIIDraculasCurse'' has one of the Stage 4s, pictured above. ''CastlevaniaRondoOfBlood'' has Stage 5, which is the stage you fight Death and has a spooky painting that can kill you in a single hit.

to:

* ''CastlevaniaIIIDraculasCurse'' ''VideoGame/CastlevaniaIIIDraculasCurse'' has one of the Stage 4s, pictured above. ''CastlevaniaRondoOfBlood'' ''VideoGame/CastlevaniaRondoOfBlood'' has Stage 5, which is the stage you fight Death and has a spooky painting that can kill you in a single hit.


** ''VideoGame/DonkeyKongCountryReturns'' continues the theme, perhaps as homage. It mostly applies to the Beach world, but a handful of pirate levels pop up in later worlds as well.
* Jolly Roger's Lagoon and Treasure Trove Cove from the ''VideoGame/BanjoKazooie'' series.

to:

** ''VideoGame/DonkeyKongCountryReturns'' continues the theme, perhaps as homage. It mostly applies to the Beach world, but a handful of pirate levels pop up in later worlds as well.
well. The second level of the last regular world in ''VideoGame/DonkeyKongCountryTropicalFreeze'' is set in that same part of Donkey Kong Island, only now it's set in winter.
* Jolly Roger's Lagoon and Treasure Trove Cove from the in ''VideoGame/BanjoKazooie'' series.includes a ship stranded near the center of the level's mountain, and it's where Captain Bubbler is lamenting that his gold ingots went missing. Downplayed with Jolly Roger's Lagoon in ''Banjo-Tooie'', because only the surface area takes place in a naval port; the remaining 90% is UnderTheSea.



** ''VideoGame/SuperMarioBros3'' has the airship levels that take place on large wooden ships (that fly) with lots of cannons, as well as one level that takes place on boats (similar in design to the airship levels except the boats doesn't fly). If you know what you're doing, you can swim under the boats. You can't do this with the airships (for obvious reasons).

to:

** ''VideoGame/SuperMarioBros3'' has the airship levels that take place on large wooden ships (that fly) with lots of cannons, as well as one level that takes place on boats (similar in design to the airship levels except the boats doesn't don't fly). If you know what you're doing, you can swim under the boats. You can't do this with the airships (for obvious reasons).



** ''VideoGame/SuperMario64'' has Jolly Roger Bay.

to:

** ''VideoGame/SuperMario64'' has Jolly Roger Bay.Bay, which is mostly UnderTheSea but includes some sunken pirate ships.



** ''VideoGame/SuperMarioGalaxy'' has Deep Dark Galaxy, which has both sunken ships and one major floating one. Also, the battles against Bowser Jr. took place on SMB 3-style floating pirate ships.

to:

** ''VideoGame/SuperMarioGalaxy'' has Deep Dark Galaxy, which has both sunken ships and one major floating one. Also, the battles battle against Bowser Jr. took takes place on a level revolving around SMB 3-style floating pirate ships.



** The SS Tea Cup in the ''VideoGame/WarioLand'' games (''VideoGame/WarioLandSuperMarioLand3'' and ''VideoGame/WarioLandII'') is an example of this trope.



* The SS Tea Cup in the ''VideoGame/WarioLand'' games (''VideoGame/WarioLandSuperMarioLand3'' and ''VideoGame/WarioLandII'') is an example of this trope.


->''We're inside Pirate's Grotto. There's a sunken ship here. Something good inside? 'Cause that's how it always is in video games...right?''

to:

->''We're ->''"We're inside Pirate's Grotto. There's a sunken ship here. Something good inside? 'Cause that's how it always is in video games...right?''right?"''


[[caption-width-right:298:Avast! [[note]](Clockwise from top left: ''[[VideoGame/KirbysAdventure Kirby: Nightmare in Dream Land]]'', ''VideoGame/SuperSmashBros Brawl'' (based on ''VideoGame/TheLegendOfZeldaTheWindWaker''), ''VideoGame/DonkeyKongCountry2DiddysKongQuest'', ''VideoGame/SuperMarioRPG'', ''VideoGame/SuperMarioWorld'', ''VideoGame/CastlevaniaIIIDraculasCurse''.)[[/note]]]]

to:

[[caption-width-right:298:Avast! [[note]](Clockwise from top left: ''[[VideoGame/KirbysAdventure Kirby: Nightmare in Dream Land]]'', ''VideoGame/SuperSmashBros Brawl'' ''VideoGame/SuperSmashBrosBrawl'' (based on ''VideoGame/TheLegendOfZeldaTheWindWaker''), ''VideoGame/DonkeyKongCountry2DiddysKongQuest'', ''VideoGame/SuperMarioRPG'', ''VideoGame/SuperMarioWorld'', ''VideoGame/CastlevaniaIIIDraculasCurse''.)[[/note]]]]


Added DiffLines:



** In the 1991 [[UsefulNotes/NintendoEntertainmentSystem NES]] game of the same name, the third act of the second world takes place on a pirate ship. Enemies include pirates and Roderick Rat clones that toss [[AnvilOnHead anvils]]. The boss is a pirate captain that resembles Captain Hook, though considering [[Film/{{Hook}} what movie came out the same year]], this may have been intentional.

to:

** In the 1991 [[UsefulNotes/NintendoEntertainmentSystem NES]] [[VideoGame/TinyToonAdventures game of the same name, name]], the third act of the second world takes place on a pirate ship. Enemies include pirates and Roderick Rat clones that toss [[AnvilOnHead anvils]]. The boss is a pirate captain that resembles Captain Hook, though considering [[Film/{{Hook}} what movie came out the same year]], this may have been intentional.


** The first world of ''VideoGame/DonkeyKongCountry2DiddysKongQuest'' is set in a pirate ship.
** Gloomy Galleon in ''VideoGame/DonkeyKong64'', those same ships sank.

to:

** The TropeNamer from ''VideoGame/DonkeyKongCountry1'' isn't much of an example since you only get to fight the FinalBoss on a pirate ship. However, Gangplank Galleon would then return as the first world of in both ''Donkey Kong Land'' and ''VideoGame/DonkeyKongCountry2DiddysKongQuest'' is set in a (emphasizing their nature as continuations) and get several pirate ship.
and ship-themed levels.
** Gloomy Galleon in ''VideoGame/DonkeyKong64'', those same ships sank.which may actually contain a sunken Gangplank Galleon.

Added DiffLines:

* ''VideoGame/SpeedyGonzalesLosGatosBandidos'' has Ye Olde Bounty, which serves as the seventh and final world in the game. The final boss is a pirate cat.


* Pirate Storm, in ''VideoGame/SonicAndTheSecretRings''.
* The entire setting for ''[[VideoGame/SonicRushSeries Sonic Rush Adventure]]'' is pirate-themed, but the one level the trope describes the best is called - appropriately - Pirates' Island. There is also the [[GhostShip Haunted Ship]] stage.

to:

* ''Franchise/SonicTheHedgehog:''
**
Pirate Storm, Storm in ''VideoGame/SonicAndTheSecretRings''.
* ** The entire setting for ''[[VideoGame/SonicRushSeries Sonic Rush Adventure]]'' is pirate-themed, but the one level the trope describes the best is called - appropriately - Pirates' Island. There is also the [[GhostShip Haunted Ship]] stage.


* The setting for the last three levels of the ''PeterPan and the Pirates'' video game.

to:

* The setting for the last three levels of the ''PeterPan and the Pirates'' ''WesternAnimation/PeterPanAndThePirates'' video game.

Showing 15 edit(s) of 80

Top

How well does it match the trope?

Example of:

/

Media sources:

/

Report