Added DiffLines:
* CreepyCemetery: Dark cemetery filled with ghosts and monsters.
Added DiffLines:
[floatboxright:
'''Related Index:'''
* StatuesMonumentsAndMemorials
]
'''Related Index:'''
* StatuesMonumentsAndMemorials
]
Changed line(s) 15 (click to see context) from:
* TwentyOneGunSalute: 21-gun or three-volley salutes performed for departed officers or military personal.
to:
* TwentyOneGunSalute: 21-gun or three-volley salutes performed at funerals for departed officers or military personal.
Changed line(s) 52,54 (click to see context) from:
* MeaningfulFuneral
* MemorialStatue
* MissingManFormation
* MemorialStatue
* MissingManFormation
to:
* MeaningfulFuneral
MeaningfulFuneral: Character's funeral brings out things about them and their mourners that wouldn't have come up otherwise.
*MemorialStatue
MemorialStatue: A statue to honor the deceased.
*MissingManFormationMissingManFormation: A ceremonial incomplete formation done to honor a dead teammate.
*
*
Changed line(s) 56,57 (click to see context) from:
* PeacefulInDeath
* UsefulNotes/ThePoppy
* UsefulNotes/ThePoppy
to:
* PeacefulInDeath
PeacefulInDeath: A dead person is shown to be at peace.
*UsefulNotes/ThePoppyUsefulNotes/ThePoppy: The Commonwealth symbol of [[DueToTheDead remembrance for the war dead]].
*
Changed line(s) 61,64 (click to see context) from:
* SupernaturallyMarkedGrave
* TalkingToTheDead
* {{Taps}}
* ThreeVolleyFlinch
* TalkingToTheDead
* {{Taps}}
* ThreeVolleyFlinch
to:
* SupernaturallyMarkedGrave
SupernaturallyMarkedGrave: After someone dies, they disappear and the ground where their corpse was changes to signify their death.
*TalkingToTheDead
TalkingToTheDead: Talking to the dead while visiting their graves.
*{{Taps}}
{{Taps}}: A musical piece sounded at military funerals.
*ThreeVolleyFlinchThreeVolleyFlinch: Someone is at a funeral for a military person, and at the sound of the rifles firing, they flinch.
*
*
*
Changed line(s) 67 (click to see context) from:
* WarMemorial
to:
* WarMemorialWarMemorial: Monuments dedicated to fallen soldiers.
Changed line(s) 69,70 (click to see context) from:
** FieldOfBlades
* WidowsWeeds
* WidowsWeeds
to:
** FieldOfBlades
FieldOfBlades: Swords stuck in the ground to represent the casualties of a war.
*WidowsWeedsWidowsWeeds: Woman wears certain clothes when they are in mourning.
*
Changed line(s) 25,29 (click to see context) from:
* CheerfulFuneral
* ClownCarGrave
* CoinsForTheDead
* CoffinContraband
* CrammingTheCoffin
* ClownCarGrave
* CoinsForTheDead
* CoffinContraband
* CrammingTheCoffin
to:
* CheerfulFuneral
CheerfulFuneral: A funeral is a celebratory occasion.
*ClownCarGrave
ClownCarGrave: An absurd or limitless amount of enemies spawning out of a disproportionately smaller area.
*CoinsForTheDead
CoinsForTheDead: Coins are left for the dead so they can use them to pay in the afterlife.
*CoffinContraband
CoffinContraband: Hiding illegal goods in a coffin or tomb.
*CrammingTheCoffinCrammingTheCoffin: Placing a body in a coffin already scheduled for burial.
*
*
*
*
Changed line(s) 32 (click to see context) from:
* DeadGuyOnDisplay
to:
* DeadGuyOnDisplay DeadGuyOnDisplay: Displaying a corpse for everyone to see.
Changed line(s) 34 (click to see context) from:
* DigYourOwnGrave
to:
* DigYourOwnGraveDigYourOwnGrave: Before being killed, the victim is forced to dig their own grave.
Changed line(s) 37,38 (click to see context) from:
* ElephantGraveyard
* EndingMemorialService
* EndingMemorialService
to:
* ElephantGraveyard
ElephantGraveyard: A place that large animals go to when they die.
*EndingMemorialServiceEndingMemorialService: The story ends with a funeral.
*
Changed line(s) 40 (click to see context) from:
* FreakyFuneralForms
to:
* FreakyFuneralFormsFreakyFuneralForms: Being disturbed by another culture's funerary customs.
Changed line(s) 42 (click to see context) from:
* GraveClouds
to:
* GraveCloudsGraveClouds: Cemeteries have cloudy overcast weather.
Changed line(s) 44 (click to see context) from:
* GraveMarkingScene
to:
* GraveMarkingSceneGraveMarkingScene: Visiting the grave of a loved one.
Changed line(s) 46,47 (click to see context) from:
* ItAlwaysRainsAtFunerals
* ItsAlwaysSunnyAtFunerals
* ItsAlwaysSunnyAtFunerals
to:
* ItAlwaysRainsAtFunerals
ItAlwaysRainsAtFunerals: Rain is pouring during a funeral service as a way to convey the sadness of the whole thing.
*ItsAlwaysSunnyAtFuneralsItsAlwaysSunnyAtFunerals: The weather is surprisingly beautiful at a funeral as a way to contrast the sadness of the whole thing.
*
Changed line(s) 51 (click to see context) from:
* LonelyFuneral
to:
* LonelyFuneralLonelyFuneral: Very few people, if any, attend the deceased's funeral.
Changed line(s) 15,16 (click to see context) from:
* TwentyOneGunSalute
* AncientTomb
* AncientTomb
to:
* TwentyOneGunSalute
TwentyOneGunSalute: 21-gun or three-volley salutes performed for departed officers or military personal.
*AncientTombAncientTomb: Or burial chamber.
*
Changed line(s) 18 (click to see context) from:
* AshesToCrashes
to:
* AshesToCrashesAshesToCrashes: An urn full of ashes gets knocked over and scattered inappropriately.
Changed line(s) 22 (click to see context) from:
* BurialAtSea
to:
* BurialAtSeaBurialAtSea: A funeral where the body is disposed of at sea.
Changed line(s) 24 (click to see context) from:
* BuryingASubstitute: The deceased [[NoBodyLeftBehind left no mortal remains]], or [[NeverFoundTheBody their body was never found]], so their loved ones bury something which symbolises them instead.
to:
* BuryingASubstitute: The deceased [[NoBodyLeftBehind left no mortal remains]], or [[NeverFoundTheBody their body was never found]], so their loved ones bury something which symbolises symbolizes them instead.
Added DiffLines:
** MockingTheMourner: The one way that the above trope can be made worse is to actively mock those mourning the deceased.
Changed line(s) 57 (click to see context) from:
* * PrecautionaryCorpseDisposal: A setting or situation where anyone who dies will become a monster, or otherwise dangerous if you don't do the right thing with their body.
to:
Added DiffLines:
* * PrecautionaryCorpseDisposal: A setting or situation where anyone who dies will become a monster, or otherwise dangerous if you don't do the right thing with their body.
Added DiffLines:
* MourningAnObject: An inanimate object is destroyed, goes missing, or stops working, and is treated by the characters as though it has died. May include a funeral.
Deleted line(s) 41 (click to see context) :
* FuneralCut: The scene cuts to a character’s funeral, usually after doing something dangerous.
Added DiffLines:
* FuneralCut: The scene cuts to a character’s funeral, usually after doing something dangerous.
Changed line(s) 37 (click to see context) from:
* ExcessiveMourning: A bereaved characters spends all their time grieving for the deceased and is unable, or unwilling, to move on.
to:
* ExcessiveMourning: A bereaved characters character spends all their time grieving for the deceased and is unable, or unwilling, to move on.
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