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* Most bosses that aren't fire-based in ''Franchise/SonicTheHedgehog'' video games are laser-based. In ''VideoGame/SonicColors'', the Cyan Wisp can turn ''Sonic himself'' into a laser beam, able to shoot through enemies and bounce along electric coils and crystals.

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* Most bosses that aren't fire-based in ''Franchise/SonicTheHedgehog'' ''VideoGame/SonicTheHedgehog'' video games are laser-based. In ''VideoGame/SonicColors'', the Cyan Wisp can turn ''Sonic himself'' into a laser beam, able to shoot through enemies and bounce along electric coils and crystals.


There actually are "real lasers" in weapons research and development -- like the [[http://en.wikipedia.org/wiki/Boeing_YAL-1 Airborne Laser]] and [[http://en.wikipedia.org/wiki/Tactical_High_Energy_Laser THEL.]] These lasers are supposed to burn through targets (like missiles) and [[ShootTheFuelTanl cause their fuel/warhead to explode]] or their airframe to disintegrate when it hits, although this is also a continuous beam and requires some time to work. Solid-state pulsed lasers are also in development, which fire bursts of energy and are lighter than fluid-based lasers, but harder to cool. Last but not least, the heat from a powerful laser wouldn't just burn through clothing or make a neat, bloodless, pin-sized hole. There's a common misconception that laser beams cauterize wounds, but real laser wounds are every bit as bloody as knife wounds. It can also cause the water in the body to boil, expand and rip the surrounding tissues apart, much like a high velocity bullet impact. There are also electrolasers under development, which ionize the air so that electric current can be sent along the beam's path. Ironically, all of these characteristics make lasers far more effective as weapons than their portrayal in most fiction, which is in fact the main reason that the military is developing them in the first place. It's also probably the main reason we're not likely to see realistic laser weapons in children's shows.

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There actually are "real lasers" in weapons research and development -- like the [[http://en.wikipedia.org/wiki/Boeing_YAL-1 Airborne Laser]] and [[http://en.wikipedia.org/wiki/Tactical_High_Energy_Laser THEL.]] These lasers are supposed to burn through targets (like missiles) and [[ShootTheFuelTanl [[ShootTheFuelTank cause their fuel/warhead to explode]] or their airframe to disintegrate when it hits, although this is also a continuous beam and requires some time to work. Solid-state pulsed lasers are also in development, which fire bursts of energy and are lighter than fluid-based lasers, but harder to cool. Last but not least, the heat from a powerful laser wouldn't just burn through clothing or make a neat, bloodless, pin-sized hole. There's a common misconception that laser beams cauterize wounds, but real laser wounds are every bit as bloody as knife wounds. It can also cause the water in the body to boil, expand and rip the surrounding tissues apart, much like a high velocity bullet impact. There are also electrolasers under development, which ionize the air so that electric current can be sent along the beam's path. Ironically, all of these characteristics make lasers far more effective as weapons than their portrayal in most fiction, which is in fact the main reason that the military is developing them in the first place. It's also probably the main reason we're not likely to see realistic laser weapons in children's shows.


There actually are "real lasers" in weapons research and development -- like the [[http://en.wikipedia.org/wiki/Boeing_YAL-1 Airborne Laser]] and [[http://en.wikipedia.org/wiki/Tactical_High_Energy_Laser THEL.]] These lasers are supposed to burn through targets (like missiles) and cause their fuel/warhead to explode or their airframe to disintegrate when it hits, although this is also a continuous beam and requires some time to work. Solid-state pulsed lasers are also in development, which fire bursts of energy and are lighter than fluid-based lasers, but harder to cool. Last but not least, the heat from a powerful laser wouldn't just burn through clothing or make a neat, bloodless, pin-sized hole. There's a common misconception that laser beams cauterize wounds, but real laser wounds are every bit as bloody as knife wounds. It can also cause the water in the body to boil, expand and rip the surrounding tissues apart, much like a high velocity bullet impact. There are also electrolasers under development, which ionize the air so that electric current can be sent along the beam's path. Ironically, all of these characteristics make lasers far more effective as weapons than their portrayal in most fiction, which is in fact the main reason that the military is developing them in the first place. It's also probably the main reason we're not likely to see realistic laser weapons in children's shows.

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There actually are "real lasers" in weapons research and development -- like the [[http://en.wikipedia.org/wiki/Boeing_YAL-1 Airborne Laser]] and [[http://en.wikipedia.org/wiki/Tactical_High_Energy_Laser THEL.]] These lasers are supposed to burn through targets (like missiles) and [[ShootTheFuelTanl cause their fuel/warhead to explode explode]] or their airframe to disintegrate when it hits, although this is also a continuous beam and requires some time to work. Solid-state pulsed lasers are also in development, which fire bursts of energy and are lighter than fluid-based lasers, but harder to cool. Last but not least, the heat from a powerful laser wouldn't just burn through clothing or make a neat, bloodless, pin-sized hole. There's a common misconception that laser beams cauterize wounds, but real laser wounds are every bit as bloody as knife wounds. It can also cause the water in the body to boil, expand and rip the surrounding tissues apart, much like a high velocity bullet impact. There are also electrolasers under development, which ionize the air so that electric current can be sent along the beam's path. Ironically, all of these characteristics make lasers far more effective as weapons than their portrayal in most fiction, which is in fact the main reason that the military is developing them in the first place. It's also probably the main reason we're not likely to see realistic laser weapons in children's shows.


** ''VideoGame/XCOMEnemyUnknown'' has laser weapons that behave more realistically, producing a single burst/beam of light that cuts straight out. The visibility of said beam can be justified by the intensity/power behind the laser and atmospheric dust making the beam visible. There is also a Heavy Laser cannon for the Heavy Weapons specialist troopers that has a [[GatlingGood rotary barrel assembly]], which is probably meant to help heat dispersal, and the Precision Laser Rifle for Snipers is incredibly long and has more focusing hardware inside to help keep the beam accurate and more effective over greater distances that the Snipers need them for. Amusingly, there is also a "shotgun" style Scatter Laser cannon that has a series of prisms/lenses in the barrel to create a spread-effect like a normal ballistics shotgun, and it also has a pump-action that your Assaults will rack after each shot.

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** ''VideoGame/XCOMEnemyUnknown'' has laser weapons that behave more realistically, producing a single burst/beam of light that cuts straight out. The visibility of said beam can be justified by the intensity/power behind the laser and atmospheric dust making the beam visible. There is also a an LMG-like Heavy Laser cannon for the Heavy Weapons specialist class troopers that has a [[GatlingGood rotary barrel assembly]], which is probably meant to help heat dispersal, and the Precision Laser Rifle for Snipers is incredibly long and has more focusing hardware inside to help keep the beam accurate and more effective over greater distances that the Snipers need them for. Amusingly, there is also a "shotgun" style Scatter Laser cannon that has a series of prisms/lenses in the barrel to create a spread-effect like a normal ballistics shotgun, and it also has a pump-action that your Assaults will rack after each shot.



** ''VideoGame/CommandAndConquerRenegade'' has perhaps one of the most realistic instances of lasers. They are instant, they fire in short pulses (with gattling lasers being able to saturate the target more), and their blooming effect causes the air to be translucent rather than opaque. Perhaps one of the few unrealistic effects of the laser is that on Easy mode, auto-aiming will cause the lasers to turn slightly from a direct line to hit targets.

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** ''VideoGame/CommandAndConquerRenegade'' has perhaps one of the most realistic instances of lasers. They are instant, they hitscan, fire in short pulses (with gattling lasers being able to saturate the target more), faster thanks to its three collimators), and their blooming effect causes the air to be translucent rather than opaque. Perhaps one of the few unrealistic effects of the laser is that on Easy mode, auto-aiming will cause the lasers to turn slightly from a direct line to hit targets.


** In ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' guardians [[https://www.youtube.com/watch?v=TQ6jisr1Nlk&index=1&list=PLSQLREUw9vwlh8bzgvZCt_WS8615trN5H&t=3m8s fill a similar role]]. Later in the game Link encounters walking and even flying variants. All armed with the same lasers.

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** In ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' guardians ''VideoGame/TheLegendOfZeldaBreathOfTheWild'', Guardians [[https://www.youtube.com/watch?v=TQ6jisr1Nlk&index=1&list=PLSQLREUw9vwlh8bzgvZCt_WS8615trN5H&t=3m8s fill a similar role]]. Later in the game Link encounters walking and even flying variants. All armed with the same lasers.lasers - which not only knock him back, but also cause an explosion at the target area and ''set what they hit on fire''.


** In [[Series/StarTrekTheNextGeneration TNG's]] UniverseBible, however, Roddenberry explicitly states that phaser beams travel ''at'' the speed of light and therefore cannot be fired while moving at warp speed.



** In "Wink of an Eye" (TOS), for people experiencing time at a really fast rate (such that TimeStandsStill), fire from a hand phaser can be [[PainfullySlowProjectile sidestepped at a leisurely pace]].
** In the first season TNG episode "Conspiracy", Riker and Picard are able to dodge a phaser beam ''after it's been fired''.
** In TNG episode "Home Soil", Data does dodge a laser drill - but he does this because he realizes it must track its target, then halt, then fire, so he dodges the moment it stops moving, just before it can fire. Earlier human victims plainly hadn't got past panicking.
** ''Series/StarTrekDiscovery'' does a good job of avoiding this trope. Phaser fire on the ground and in space is much faster and harder to see.

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* In ''VideoGame/{{EVERSPACE}}'', lasers are common weapons. Lasers are strong against shields, but weak against hull. They coming in two types: Pulse laser or Beam laser.


* Standard in the ''TabletopGame/BattleTech'', for both infantry units and the iconic HumongousMecha. Lasers are rarer for infantry but common as dirt on a 'Mech. They are remarkably realistic for fictional laser weapons: they hit instantly and produce a ''ton'' of heat (this being their primary disadvantage to offset the fact that they have unlimited ammo), the only strange part being that they're visible [[note]]A damaging laser ''can'' be in the visible spectrum, but will be less efficient than an infrared or ultraviolet laser due to wasting some energy on making the light.[[/note]]. Oddly enough, the weapons as presented have range issues, which may sound odd at first until you realize that a battlefield full of particulates such as smoke and dust [[RealityIsUnrealistic would in fact limit lasers to certain ranges in similar ways.]] Not nearly half as unusual as the way ballistic and missile weapons [[ShortRangeLongRangeWeapon are treated, though.]]

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* Standard in the ''TabletopGame/BattleTech'', for both infantry units and the iconic HumongousMecha. Lasers are rarer for infantry but common as dirt on a 'Mech. They are remarkably realistic for fictional laser weapons: they hit instantly and produce a ''ton'' of heat (this being their primary disadvantage to offset the fact that they have unlimited ammo), the only strange part being that they're visible [[note]]A damaging laser ''can'' be in the visible spectrum, but will be less efficient than an infrared or ultraviolet laser due to wasting some energy on making diffraction from the light.atmospheric water vapor.[[/note]]. Oddly enough, the weapons as presented have range issues, which may sound odd at first until you realize that a battlefield full of particulates such as smoke and dust [[RealityIsUnrealistic would in fact limit lasers to certain ranges in similar ways.]] Not nearly half as unusual as the way ballistic and missile weapons [[ShortRangeLongRangeWeapon are treated, though.]]


* Standard in the ''TabletopGame/BattleTech'', for both infantry units and the iconic HumongousMecha. Lasers are rarer for infantry but common as dirt on a 'Mech. They are remarkably realistic for fictional laser weapons: they hit instantly and produce a ''ton'' of heat (this being their primary disadvantage to offset the fact that they have unlimited ammo), the only strange part being that they're visible[[A damaging laser ''can'' be in the visible spectrum, but will be less efficient than an infrared or ultraviolet laser due to wasting some energy on making the light.[[/note]]. Oddly enough, the weapons as presented have range issues, which may sound odd at first until you realize that a battlefield full of particulates such as smoke and dust [[RealityIsUnrealistic would in fact limit lasers to certain ranges in similar ways.]] Not nearly half as unusual as the way ballistic and missile weapons [[ShortRangeLongRangeWeapon are treated, though.]]

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* Standard in the ''TabletopGame/BattleTech'', for both infantry units and the iconic HumongousMecha. Lasers are rarer for infantry but common as dirt on a 'Mech. They are remarkably realistic for fictional laser weapons: they hit instantly and produce a ''ton'' of heat (this being their primary disadvantage to offset the fact that they have unlimited ammo), the only strange part being that they're visible[[A visible [[note]]A damaging laser ''can'' be in the visible spectrum, but will be less efficient than an infrared or ultraviolet laser due to wasting some energy on making the light.[[/note]]. Oddly enough, the weapons as presented have range issues, which may sound odd at first until you realize that a battlefield full of particulates such as smoke and dust [[RealityIsUnrealistic would in fact limit lasers to certain ranges in similar ways.]] Not nearly half as unusual as the way ballistic and missile weapons [[ShortRangeLongRangeWeapon are treated, though.]]


* Standard in the ''TabletopGame/BattleTech'', for both infantry units and the iconic HumongousMecha. Lasers are rarer for infantry but common as dirt on a 'Mech. They are remarkably realistic for fictional laser weapons: they hit instantly and produce a ''ton'' of heat (this being their primary disadvantage to offset the fact that they have unlimited ammo), the only strange part being that they're visible. Oddly enough, the weapons as presented have range issues, which may sound odd at first until you realize that a battlefield full of particulates such as smoke and dust [[RealityIsUnrealistic would in fact limit lasers to certain ranges in similar ways.]] Not nearly half as unusual as the way ballistic and missile weapons [[ShortRangeLongRangeWeapon are treated, though.]]

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* Standard in the ''TabletopGame/BattleTech'', for both infantry units and the iconic HumongousMecha. Lasers are rarer for infantry but common as dirt on a 'Mech. They are remarkably realistic for fictional laser weapons: they hit instantly and produce a ''ton'' of heat (this being their primary disadvantage to offset the fact that they have unlimited ammo), the only strange part being that they're visible.visible[[A damaging laser ''can'' be in the visible spectrum, but will be less efficient than an infrared or ultraviolet laser due to wasting some energy on making the light.[[/note]]. Oddly enough, the weapons as presented have range issues, which may sound odd at first until you realize that a battlefield full of particulates such as smoke and dust [[RealityIsUnrealistic would in fact limit lasers to certain ranges in similar ways.]] Not nearly half as unusual as the way ballistic and missile weapons [[ShortRangeLongRangeWeapon are treated, though.]]

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* Aoyama's Quirk Navel Laser in ''Anime/MyHeroAcademia'' is one of these [[ExactlyWhatItSaysOnTheTin fired from his navel]]. It's quite the offensive power, at the cost of some PowerIncontinence (and [[PottyFailure literal incontinence]] if he uses it too much).


* The blasters of ''Franchise/StarWars'' are not actually lasers ({{retcon}}ned into plasma-casters) and neither are the [[LaserBlade lightsabers]], nor the ship-to-ship turbolasers. The Death Star's superlaser came a ''little'' closer to an accurate laser, if only thanks to the enormous distance between it and Alderaan (though one component in the beam is a proton MASER). That said, ''Film/AttackOfTheClones'' shows off some lasers that do act like lasers, a constant beam that appears instantly. And that one Star Destroyer's constant-beam laser in ''Film/RevengeOfTheSith'' that breaks a Banking Clan Comm Ship (right before a bit of debris from it hits the Star Destroyer). The [[SpaceIsNoisy sound of it]] was awesome.

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* The blasters of ''Franchise/StarWars'' are not actually lasers ({{retcon}}ned into plasma-casters) and neither are the [[LaserBlade lightsabers]], nor the ship-to-ship turbolasers. The Death Star's superlaser came a ''little'' closer to an accurate laser, if only thanks to the enormous distance between it and Alderaan (though one component in the beam is a proton MASER). That said, ''Film/AttackOfTheClones'' shows off some lasers that do act more like lasers, a constant (albeit visible) beam that appears instantly. And that one Star Destroyer's constant-beam laser in ''Film/RevengeOfTheSith'' that breaks a Banking Clan Comm Ship (right before a bit of debris from it hits the Star Destroyer). The [[SpaceIsNoisy sound of it]] was awesome.



** In ''Film/DieAnotherDay'', the villains try to use industrial lasers on Jinx... and [[PunnyName Mr. Kil]] [[https://www.youtube.com/watch?v=6-qKZJxCWKY gets them instead.]]

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** In ''Film/DieAnotherDay'', the villains try to use industrial lasers on Jinx... and [[PunnyName Mr. Kil]] [[https://www.youtube.com/watch?v=6-qKZJxCWKY com/watch?v=y2Me95Hki20 gets them instead.]]



** It's re-used in ''Film/{{The Avengers|2012}}'' but has been upgraded from a one-off to a multi-use with ejectable cartridges. When Tony tries to cut through the armor of a [[spoiler:Chitauri Leviathan]], [[VoiceWithAnInternetConnection JARVIS]] informs him that the ARC reactor will run out of power before the laser can get through.

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** It's re-used in ''Film/{{The Avengers|2012}}'' but has been upgraded from a one-off with ejectable cartridges to a multi-use with ejectable cartridges.weapon. When Tony tries to cut through the armor of a [[spoiler:Chitauri Leviathan]], [[VoiceWithAnInternetConnection JARVIS]] informs him that the ARC reactor will run out of power before the laser can get through.


* A very realistic portrayal of lasers shows up in the final episode of the ''Anime/SentouYouseiYukikaze'' OVA in the form of the Free Electron Laser Unit attached to the Flip Knights. They see extensive use for the anime's final battle. The novel goes into much more detail regarding how they work: while it doesn't give a formal name to the lasers, Jack states that the lasers have a near perfect accuracy rating (unless you can outrun the speed of light), are unaffected by weather conditions, and fire in 0.7 second bursts with the cannon having a 1.95 degree turn radius. The lasers in the anime work exactly as described above, firing continuous beams in pulses with a limited swivel turret. Perhaps the only thing unrealistic is that the anime shows the lasers as visible bright blue beams of light.

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* A very realistic portrayal of lasers shows up in the final episode of the ''Anime/SentouYouseiYukikaze'' ''Literature/SentouYouseiYukikaze'' OVA in the form of the Free Electron Laser Unit attached to the Flip Knights. They see extensive use for the anime's final battle. The novel goes into much more detail regarding how they work: while it doesn't give a formal name to the lasers, Jack states that the lasers have a near perfect accuracy rating (unless you can outrun the speed of light), are unaffected by weather conditions, and fire in 0.7 second bursts with the cannon having a 1.95 degree turn radius. The lasers in the anime work exactly as described above, firing continuous beams in pulses with a limited swivel turret. Perhaps the only thing unrealistic is that the anime shows the lasers as visible bright blue beams of light.

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* ''LightNovel/{{Slayers}}'': Gold dragons have a laser-like BreathWeapon.

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