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* ''Disney/BrotherBear'' has a variant where one of the movie's songs plays over top of most of Kenai's story of what happened to Koda's mother. Not only does the audience already know, showing Kenai explained it exactly might have robbed some of the emotional impact.



* ''Disney/BrotherBear'' has a variant where one of the movie's songs plays over top of most of Kenai's story of what happened to Koda's mother. Not only does the audience already know, showing exactly Kenai explained it might have robbed some of the emotional impact.

to:

* ''Disney/BrotherBear'' has a variant where one of ''WesternAnimation/TheManCalledFlintstone'': This occurs when Fred tells Barney the movie's songs plays over top of most of Kenai's story of what happened to Koda's mother. Not only does the audience already know, showing exactly Kenai explained it might have robbed some of the emotional impact.
truth about their "vacation" being a front for Fred's spy mission.


* In ''Theatre/TheGrandDuke'', when Randolph and Ludwig announce their intention to have a Statutory Duel, the Notary says "[[AltumVidetur verbum sat]]"[[labelnote:meaning]]short form for a Latin phrase translating to "A word to the wise is sufficient" and meaning "wise men don't require lengthy explanations"[[/labelnote]] to skip over repetitive explanation, because the audience has already had the concept of a Statutory Duel explained to them.

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* In ''Theatre/TheGrandDuke'', when Randolph and Ludwig announce their intention to have a Statutory Duel, the Notary says "[[AltumVidetur "[[GratuitousLatin verbum sat]]"[[labelnote:meaning]]short form for a Latin phrase translating to "A word to the wise is sufficient" and meaning "wise men don't require lengthy explanations"[[/labelnote]] to skip over repetitive explanation, because the audience has already had the concept of a Statutory Duel explained to them.


* Just about every RPG does this, particularly when someone new joins the PlayerParty. Sometimes to their detriment, since console [=RPGs=] are often so long that the player forgets important plot elements from what he played as long ago as several days. Ones with a HeroicMime, in particular, will use this to avoid showing TheHero actually talking.

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* Just about every RPG does this, particularly when someone new joins the PlayerParty. Sometimes to their detriment, since console [=RPGs=] are often so long that the player [[NowWhereWasIGoingAgain forgets important plot elements from what he played as long ago as several days.days]]. Ones with a HeroicMime, in particular, will use this to avoid showing TheHero actually talking.


* This is used in ''Anime/DragonBallZ'' when Goku arrives on Namek for the first time. He finds Gohan, Krillin, and Vegeta beaten to a pulp. Krillin tries to explain what happened since they got there and instead, Goku places his hand on Krillin's head and reads his mind.

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* This is used in ''Anime/DragonBallZ'' when Goku arrives on Namek for the ''Anime/DragonBallZ'':
** Upon
first time. He arriving on namek, Goku finds Gohan, Krillin, and Vegeta beaten to a pulp. Krillin tries to explain what happened since they got there and instead, Goku places his hand on Krillin's head and reads his mind.
** Earlier, this is how Krillin explains to Chi-Chi that Goku died and Gohan was kidnapped by Piccolo.


[[folder: Video Games ]]

* Just about every RPG does this, particularly when someone new joins the PlayerParty. Sometimes to their detriment, since console [=RPGs=] are often so long that the player forgets important plot elements from what he played as long ago as several days. Ones with a HeroicMime, in particular, will use this to avoid showing TheHero actually talking.
* It's pretty much constant in the first parts of ''VideoGame/BreathOfFireIV''. Nina explains the situation established in the opening cutscene to Ryu when they seek shelter in a cave for the night using this trope, then they explain things in the same way to Cray when they return to the crash site, then they explain things to the Woren elders when [[spoiler:Cray is arrested]].
* Happens periodically in ''VideoGame/{{Persona}}''. Then again, "There are really two different worlds, persons X, Y and Z, are from that world 1, person A is from world 2, BigBad is from world 1, etc." would be quite a mouthful to read every time the players chat up an NPC.
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* The ''WesternAnimation/StevenUniverse'' episode "[[Recap/StevenUniverseS2E22WhenItRains When it Rains]]" ends with Peridot about to explain the details of [[spoiler: The Cluster]] to the crystal gems, having already decided to trust Steven enough to tell him.

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* The ''WesternAnimation/StevenUniverse'' episode ''WesternAnimation/StevenUniverse'':
**
"[[Recap/StevenUniverseS2E22WhenItRains When it Rains]]" ends with Peridot about to explain the details of [[spoiler: The Cluster]] to the crystal gems, having already decided to trust Steven enough to tell him.
** In "Made of Honor", [[spoiler: Steven decides to free Bismuth. When she reforms, she is horrified to learn about all the former Crystal Gem who have become corrupted after she frees one of the bubbled gems. Bismuth assumes that this was the work of Pink Diamond and demands to know why Rose didn't stop her-- to which Steven replies that it was because Pink and Rose were the same person. Cut to one explanation later, where Steven presumably told Bismuth the events of "A Single Pale Rose" and "Now We're Only Falling Apart".]]



[[folder: Video Games ]]

* Just about every RPG does this, particularly when someone new joins the PlayerParty. Sometimes to their detriment, since console [=RPGs=] are often so long that the player forgets important plot elements from what he played as long ago as several days. Ones with a HeroicMime, in particular, will use this to avoid showing TheHero actually talking.
* It's pretty much constant in the first parts of ''VideoGame/BreathOfFireIV''. Nina explains the situation established in the opening cutscene to Ryu when they seek shelter in a cave for the night using this trope, then they explain things in the same way to Cray when they return to the crash site, then they explain things to the Woren elders when [[spoiler:Cray is arrested]].
* Happens periodically in ''VideoGame/{{Persona}}''. Then again, "There are really two different worlds, persons X, Y and Z, are from that world 1, person A is from world 2, BigBad is from world 1, etc." would be quite a mouthful to read every time the players chat up an NPC.
[[/folder]]



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* {{Lampshade|Hanging}}d in ''Webcomic/GunnerkriggCourt'' when the protagonists [[https://www.gunnerkrigg.com/?p=782 take Parley and Smith into their confidence]] regarding the mysteries they've been investigating for much of the comic's lifespan:
--> '''Narrator:''' 30 chapters worth of exposition later...


-->Well, it all started when I was a cute little purple and green egg...
-->... and that's the story of my entire life. Well, up until today.

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-->Well, it all started when I was a cute little purple and green egg...
-->...
egg...\\
...
and that's the story of my entire life. Well, up until today.



* One episode of ''JimmyNeutron'', "Send in the Clones", has everyone asking Jimmy why they are all victims of something. Jimmy starts with "ICanExplain". however, the audience has already seen everything, so we get a brief clip of "4 hours later" and cut back to Jimmy wrapping up the story with "...and that's how it all happened".

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* One episode of ''JimmyNeutron'', ''WesternAnimation/TheAdventuresOfJimmyNeutronBoyGenius'', "Send in the Clones", has everyone asking Jimmy why they are all victims of something. Jimmy starts with "ICanExplain". however, the audience has already seen everything, so we get a brief clip of "4 hours later" and cut back to Jimmy wrapping up the story with "...and that's how it all happened".


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* In ''Theatre/TheGrandDuke'', when Randolph and Ludwig announce their intention to have a Statutory Duel, the Notary says "[[AltumVidetur verbum sat]]"[[labelnote:meaning]]short form for a Latin phrase translating to "A word to the wise is sufficient" and meaning "wise men don't require lengthy explanations"[[/labelnote]] to skip over repetitive explanation, because the audience has already had the concept of a Statutory Duel explained to them.


* In ''Fanfic/TheLegendOfTotalDramaIsland'', TheStoryteller regularly skips over repetitive content with the line, "But nothing would be gained by repeating it here." Taken from the Mardrus & Mathers translation of ''[[Literature/ArabianNights The Thousand and One Nights]]''.

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* In ''Fanfic/TheLegendOfTotalDramaIsland'', TheStoryteller regularly skips over repetitive content with the line, "But nothing would be gained by repeating it here." Taken "[[note]]Taken from the Mardrus & Mathers translation of ''[[Literature/ArabianNights The Thousand and One Nights]]''.''Literature/TheThousandAndOneNights''[[/note]].




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* In the Mardrus & Mathers translation of ''Literature/TheThousandAndOneNights'', [[TheStoryteller Shahrazad]] commonly skips over repetitive content by saying, "but nothing would be gained by repeating it here."[[note]]In some other translations, as well as the original, Shahrazad averts this trope and repeats in full all the repetitive content because she does, in fact have something to gain--she's trying to fill time so her husband won't execute her.[[/note]]


* This is used in DragonBallZ when Goku arrives on Namek for the first time. He finds Gohan, Krillin, and Vegeta beaten to a pulp. Krillin tries to explain what happened since they got there and instead, Goku places his hand on Krillin's head and reads his mind.

to:

* This is used in DragonBallZ ''Anime/DragonBallZ'' when Goku arrives on Namek for the first time. He finds Gohan, Krillin, and Vegeta beaten to a pulp. Krillin tries to explain what happened since they got there and instead, Goku places his hand on Krillin's head and reads his mind.


** Let's face it. Nobody wants to listen to Krillin.

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** Let's face it. Nobody wants to listen to Krillin.



to:

* The ''WesternAnimation/StevenUniverse'' episode "[[Recap/StevenUniverseS2E22WhenItRains When it Rains]]" ends with Peridot about to explain the details of [[spoiler: The Cluster]] to the crystal gems, having already decided to trust Steven enough to tell him.


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* ''Disney/BrotherBear'' has a variant where one of the movie's songs plays over top of most of Kenai's story of what happened to Koda's mother. Not only does the audience already know, showing exactly Kenai explained it might have robbed some of the emotional impact.

[[AC:Films -- Live-Action]]



* ''Disney/BrotherBear'' has a variant where one of the movie's songs plays over top of most of Kenai's story of what happened to Koda's mother. Not only does the audience already know, showing exactly Kenai explained it might have robbed some of the emotional impact.

to:

* ''Disney/BrotherBear'' has a variant where one of the movie's songs plays over top of most of Kenai's story of what happened to Koda's mother. Not only does the audience already know, showing exactly Kenai explained it might have robbed some of the emotional impact.


** The Jimmy Stewart version of ''TheManWhoKnewTooMuch'' plays with this. We see Stewart's character going through the theater talking to people, but don't hear what he says. Since we know what happened, it works just fine. (IRL, Hitchcock got rid of the dialogue because the audience wouldn't hear the orchestra's music.)

to:

** The Jimmy Stewart version of ''TheManWhoKnewTooMuch'' ''Film/TheManWhoKnewTooMuch'' plays with this. We see Stewart's character going through the theater talking to people, but don't hear what he says. Since we know what happened, it works just fine. (IRL, Hitchcock got rid of the dialogue because the audience wouldn't hear the orchestra's music.)

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