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* At the end of the original run of ''Webcomic/IrregularWebcomic'', the "Fantasy" theme ended with the wizard Kyros initiating a new quest in which he seeks ''The Quintessential Fifth Elementalist'', an eldritch tome that would allow him to master all that remains after the four classical elements. Naturally, this plot thread was picked up when the webcomic returned in 2015.

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* At the end of the original run of ''Webcomic/IrregularWebcomic'', the "Fantasy" theme ended with the wizard Kyros initiating a new quest in which he seeks ''The Quintessential [[StealthPun Quintessential]] Fifth Elementalist'', an eldritch tome that would allow him to master all that remains after the four classical elements. Naturally, this plot thread was picked up when the webcomic returned in 2015.
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* ''VideoGame/{{Mewgenics}}'' has basic elements such as fire, ice, water, earth, electricity... and [[HolyHandGrenade Holy]], available solely to Clerics and their offspring. While the interactions between the first five elements are relatively simple (make an enemy wet, for instance, and they'll conduct electricity better), Holy has far more complicated and yet-to-be-disclosed applications.
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* ''Webcomic/{{Aurora}}'': There are actually ''six'' elements: the main four, along with lightning and life, [[spoiler: and the seventh one, void.]] Each one is connected to an ancient entity called a Primordial, who worked together the create the world and then somehow died, with their fragmented corpses serving as the source of ambient magic energy (the Earth Primordial's corpse is less fragmented, and is apparently the planet itself).

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* In ''Literature/TheSecretsOfTheImmortalNicholasFlamel'', there is a fifth element hinted at throughout the series. [[spoiler:It's Aether, or the magic of Time.]]
* ''Literature/TheSovereignStone'' trilogy uses Void as its fifth element.

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* In ''Literature/TheSecretsOfTheImmortalNicholasFlamel'', Zarathan, the setting of ''Literature/TheBalancedSword'', there is a are said to be five elements -- Air, Earth, Fire, Water, and Spirit -- with magic based on Spirit being particularly rare and powerful.
* ''Literature/{{Deverry}}'' has Aethyr as the
fifth element hinted at throughout the series. [[spoiler:It's Aether, or the magic of Time.]]
* ''Literature/TheSovereignStone'' trilogy uses Void as
element, with its fifth element.own [[AlchemicElementals Wildfolk]].



* ''Literature/{{Deverry}}'' has Aethyr as the fifth element, with its own [[AlchemicElementals Wildfolk]].



* In Zarathan, the setting of ''Literature/TheBalancedSword'', there are said to be five elements -- Air, Earth, Fire, Water, and Spirit -- with magic based on Spirit being particularly rare and powerful.



* In ''Literature/TheWitchlands'', in addition to four classical elements, there is an Origin Well dedicated to Aether, which bestows powers related to the mind. There's also element number ''six'', the Void, which is a darker counterpart to the Aether and thought mythical.

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* In ''Literature/TheWitchlands'', in addition to four classical elements, ''Literature/TheSecretsOfTheImmortalNicholasFlamel'', there is an Origin Well dedicated to a fifth element hinted at throughout the series. [[spoiler:It's Aether, which bestows powers related to or the mind. There's also element number ''six'', the Void, which is a darker counterpart to the Aether and thought mythical.magic of Time.]]


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* ''Literature/TheSovereignStone'' trilogy uses Void as its fifth element.


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* In ''Literature/TheWitchlands'', in addition to four classical elements, there is an Origin Well dedicated to Aether, which bestows powers related to the mind. There's also element number ''six'', the Void, which is a darker counterpart to the Aether and thought mythical.

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* ''Literature/TheFamiliarOfZero'' features Void, an element about which the general population knows nothing but that is nonetheless incredibly powerful. Void users are very rare, and only appear once every several centuries. The easiest way to identify one is apparently they always summon a human as their familiar



* ''Literature/{{Slayers}}'': Astral Shamanistic magic, to go along with the classic [[PlayingWithFire fire]], [[MakingASplash water]], [[DishingOutDirt earth]], and [[BlowYouAway wind]] shamanistic magic. Astral magic is unique insofar as it can damage a person's "astral body" (something of a spiritual form) instead of their physical body. There are various elements used in the series' line of BlackMagic and Holy Magic as well.



* ''Literature/{{Deverry}}'' has Aethyr as the fifth element, with its own [[AlchemicElementals Wildfolk]].



* ''Literature/TheFamiliarOfZero'' features Void, an element about which the general population knows nothing but that is nonetheless incredibly powerful. Void users are very rare, and only appear once every several centuries. The easiest way to identify one is apparently they always summon a human as their familiar.



* ''Literature/{{Deverry}}'' has Aethyr as the fifth element, with its own [[AlchemicElementals Wildfolk]].

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* ''Literature/{{Deverry}}'' has Aethyr as the fifth element, ''Literature/{{Slayers}}'': Astral Shamanistic magic, to go along with its own [[AlchemicElementals Wildfolk]].the classic [[PlayingWithFire fire]], [[MakingASplash water]], [[DishingOutDirt earth]], and [[BlowYouAway wind]] shamanistic magic. Astral magic is unique insofar as it can damage a person's "astral body" (something of a spiritual form) instead of their physical body. There are various elements used in the series' line of BlackMagic and Holy Magic as well.
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* ''VideoGame/WorldOfWarcraft'' has elementals, items which are the elements in a tangible form that are used for advanced crafting recipes. Originally there were more than four, but with each expansion the extra elements have been phased out; as of Cataclysm, there are five such elementals called Volatiles: Fire, Water, Earth, Air and Life.

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* ''VideoGame/WorldOfWarcraft'' has elementals, items which are the elements in a tangible form that are used for advanced crafting recipes. Originally there were more than four, but with each expansion the extra elements have been phased out; as of Cataclysm, there are five such elementals called Volatiles: Fire, Water, Earth, Air and Life. In the lore, there are six main elements: Fire, Water, Earth, Air, Spirit, and Decay. Spirit, also known as also called the Spirit of Life or Spirit of the Wilds, is a mysterious universal force. Decay by its nature cannot manifest (except as reagents for crafting recipes), because it represents entropy into nothingness and so far can only corrupt other things.
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It's more of a subversion, also aversions can only be listed for Omnipresent Tropes


* ''WesternAnimation/FrozenII'' has a notable aversion. It features an enchanted forest guarded by nature spirits that [[ElementalEmbodiment embody the four elements]]. Legend has it there's one more spirit. However, the fifth spirit is not an element, but a bridge between the magical and the mundane. This bridge turns out to be [[spoiler:the sisterhood of Elsa and Anna, two children of a marriage between a Northuldran and an Arendellian.]]

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* ''WesternAnimation/FrozenII'' has a notable aversion.subversion. It features an enchanted forest guarded by nature spirits that [[ElementalEmbodiment embody the four elements]]. Legend has it there's one more spirit. However, the fifth spirit is not an element, but a bridge between the magical and the mundane. This bridge turns out to be [[spoiler:the sisterhood of Elsa and Anna, two children of a marriage between a Northuldran and an Arendellian.]]
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* In ''Literature/TheBible'', the Holy Spirit is alternately described as a whisper/breath, as baptismal water, and as baptismal ''fire'' (''probably'' just a metaphor...or is it?).
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Not to be confused with [[DoingInTheWizard Boron]], the fifth element in the RealLife periodic table; ''Film/TheFifthElement'', which uses this trope as its eponymous PlotDevice; or ''Literature/TheFifthElephant'', which has nothing to do with any of this but is [[JustForPun rather a cheap pun]].

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Not to be confused with [[DoingInTheWizard Boron]], the fifth element in the RealLife periodic table; ''Film/TheFifthElement'', which uses this trope as its eponymous PlotDevice; or ''Literature/TheFifthElephant'', which has nothing to do with any of this but is [[JustForPun rather a cheap pun]].
{{pun}}.
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* ''VideoGame/CultistSimulator'' has eight BizarroElements called "principles." Then there's Secret Histories. Despite having lore (and [[TomeOfEldritchlore Tomes of Eldritch Lore]]) of its own, it doesn't work like any of the other principles. Its lore can only be combined with itself rather than being used to subvert other lores, there are no cultists aligned with it, no ascension path, no tools, no use in rituals, there aren't even any [[OurGodsAreDifferent Hours]] associated with it, barring ''perhaps'' the Vagabond. Its only use is to found the [[JackOfAllTrades Society of Saint Hydra]] and to locate hidden places where you can send your underlings to retrieve loot. The sequel, ''VideoGame/BookOfHours,'' replaces it with a SuspiciouslySimilarSubstitute called "Rose" which has the same color and thematic associations as Secret Histories but works just like any other principle.
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%%** Other ''Franchise/FinalFantasy'' games also tend to have elements more obscure than the "main" ones. The four western elements (earth, fire, air and water) are [[FourElementEnsemble standard set]] for the crystals and the elemental archfiends, but the magic system is more complicated. While the standard three elements for spells are [[FireIceLightning fire, ice and lightning]], there are quite a few spells and special attacks with other elements or element-like properties, including air, water, earth, poison, holy, darkness, healing, gravity, as well as non-elemental spells.

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%%** Other ''Franchise/FinalFantasy'' games also tend to have elements more obscure than the "main" ones. The four western elements ClassicalElements (earth, fire, air and water) are [[FourElementEnsemble standard set]] set for the crystals and the elemental archfiends, but the magic system is more complicated. While the standard three elements for spells are [[FireIceLightning fire, ice and lightning]], there are quite a few spells and special attacks with other elements or element-like properties, including air, water, earth, poison, holy, darkness, healing, gravity, as well as non-elemental spells.



* ''Webcomic/SleeplessDomain'': The {{magical girl}}s of Team Alchemical form a FourElementEnsemble, with each girl controlling one of the classical elements of Air, Earth, Fire, and Water. The [[TheLeader team's leader]] Tessa Quinn, however, falls outside the classical paradigm with her power over [[PureEnergy Aether]]. As such, she's the strongest of the group in terms of raw magical power, with the ability to [[HandBlast unleash powerful blasts of energy upon her opponents]], or [[HealingHands channel energy into her allies to heal them]].

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* ''Webcomic/SleeplessDomain'': The {{magical girl}}s of Team Alchemical form a FourElementEnsemble, ClassicalElementsEnsemble, with each girl controlling one of the classical elements of Air, Earth, Fire, and Water. The [[TheLeader team's leader]] Tessa Quinn, however, falls outside the classical paradigm with her Quinn has power over [[PureEnergy Aether]].Aether, which manifests as PureEnergy. As such, she's the strongest of the group in terms of raw magical power, with the ability to [[HandBlast unleash powerful blasts of energy upon her opponents]], or [[HealingHands channel energy into her allies to heal them]].
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* ''{{Deverry}}'' has Aether as the fifth element, with its own [[AlchemicElementals Wildfolk]].

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* ''{{Deverry}}'' ''Literature/{{Deverry}}'' has Aether Aethyr as the fifth element, with its own [[AlchemicElementals Wildfolk]].

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Slood isn't actually stated to be an element, and is never mentioned in context of the five elements.


** Slood is a theoretical element, harder to discover than water but easier than fire. One of the reasons why humans on the Roundworld are believed to be unintelligent is that they haven't discovered slood yet.


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* ''{{Deverry}}'' has Aether as the fifth element, with its own [[AlchemicElementals Wildfolk]].
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* The plot of ''VideoGame/ZorkNemesis'' revolves around four alchemists attempting to uncover the secret of immortality, for which the fifth element is key. They are not even entirely sure ''what'' the fifth element is, with theories that it is life or blood. In the end you discover that the fifth element is in fact Love.
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* ''LightNovel/TheFamiliarOfZero'' features Void, an element about which the general population knows nothing but that is nonetheless incredibly powerful. Void users are very rare, and only appear once every several centuries. The easiest way to identify one is apparently they always summon a human as their familiar
* The ''[[Anime/SixGatesWorld Rokumon]]'' (Six Gates) franchise already has six elements as part of its premise, with the fifth and sixth being light/holy and dark/curse. The anime ''Anime/MonColleKnights'' introduces a seventh. This element is called Time, but seems to work more like existence itself. It has no specific form, and exists in everything. Messing with it causes the physical universe to start falling apart very quickly.

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* ''LightNovel/TheFamiliarOfZero'' ''Literature/TheFamiliarOfZero'' features Void, an element about which the general population knows nothing but that is nonetheless incredibly powerful. Void users are very rare, and only appear once every several centuries. The easiest way to identify one is apparently they always summon a human as their familiar
* The ''[[Anime/SixGatesWorld Rokumon]]'' (Six Gates) ''Anime/SixGatesWorld'' franchise already has six elements as part of its premise, with the fifth and sixth being light/holy and dark/curse. The anime ''Anime/MonColleKnights'' introduces a seventh. This element is called Time, but seems to work more like existence itself. It has no specific form, and exists in everything. Messing with it causes the physical universe to start falling apart very quickly.



* ''LightNovel/{{Slayers}}'': Astral Shamanistic magic, to go along with the classic [[PlayingWithFire fire,]] [[MakingASplash water,]] [[DishingOutDirt earth,]] and [[BlowYouAway wind]] shamanistic magic. Astral magic is unique insofar as it can damage a person's "astral body" (something of a spiritual form) instead of their physical body. There are various elements used in the series' line of BlackMagic and Holy Magic as well.

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* ''LightNovel/{{Slayers}}'': ''Literature/{{Slayers}}'': Astral Shamanistic magic, to go along with the classic [[PlayingWithFire fire,]] fire]], [[MakingASplash water,]] water]], [[DishingOutDirt earth,]] earth]], and [[BlowYouAway wind]] shamanistic magic. Astral magic is unique insofar as it can damage a person's "astral body" (something of a spiritual form) instead of their physical body. There are various elements used in the series' line of BlackMagic and Holy Magic as well.
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* In ''VideoGame/LaStatuetteMauditeDeLOncleErnest'', out of the nine forms of the insecto-robot (aside from the default form), eight are based on the classical four elements (two forms per element), while the last one is called the "spirit" form.
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Some non-European traditions have five elements, either integral to the system or added to the "classical" four in an OlderThanPrint instance of this trope. For example, Chinese systems normally define five elements (Earth, Fire, Water, Metal, and Wood). (So works based on that mythology sometimes introduce a version of this trope in the form of an Element Number Six.) In [[http://en.wikipedia.org/wiki/Aether_(classical_element) Greek,]] [[https://en.wikipedia.org/wiki/Classical_element#Tibet Tibetan,]] [[https://en.wikipedia.org/wiki/Mah%C4%81bh%C5%ABta Indian,]] [[http://en.wikipedia.org/wiki/Classical_element#Cosmic_elements_in_Babylonia Babylonian]] and [[http://en.wikipedia.org/wiki/Godai_%28Japanese_philosophy%29 Japanese]] elemental systems, Aether, Space, Sky, [[PowerOfTheVoid Void]], or Sound may fill the narrative role of this trope, or just be treated as a "standard" fifth element (again allowing for the possibility of a plot-significant, secret Number Six).

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Some non-European traditions have five elements, either integral to the system or added to the "classical" four in an OlderThanPrint instance of this trope. For example, Chinese systems normally define five elements (Earth, Fire, Water, Metal, and Wood). (So works based on that mythology sometimes introduce a version of this trope in the form of an Element Number Six.) In [[http://en.wikipedia.org/wiki/Aether_(classical_element) Greek,]] [[https://en.wikipedia.org/wiki/Classical_element#Tibet Tibetan,]] [[https://en.wikipedia.org/wiki/Mah%C4%81bh%C5%ABta org/wiki/Mahabhuta Indian,]] [[http://en.wikipedia.org/wiki/Classical_element#Cosmic_elements_in_Babylonia Babylonian]] and [[http://en.wikipedia.org/wiki/Godai_%28Japanese_philosophy%29 Japanese]] elemental systems, Aether, Space, Sky, [[PowerOfTheVoid Void]], or Sound may fill the narrative role of this trope, or just be treated as a "standard" fifth element (again allowing for the possibility of a plot-significant, secret Number Six).
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Another common variation is for this to be some kind of mental, spiritual, or [[PureEnergy energy]]-related {{foil}} to the physical elements; ThePowerOfLove, MindControl, and LightEmUp are all common choices. The above rules may still apply (especially if the hero or the villain are the ones using it), but non-omniscient powers are equally likely to be balanced as not. The InverseLawOfComplexityToPower often favors Element Number Five since it doesn't always fit the same system as the rest.

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Another common variation is for this to be some kind of mental, spiritual, or [[PureEnergy energy]]-related {{foil}} to the physical elements; ThePowerOfLove, MindControl, LightEmUp, and LightEmUp CastingAShadow are all common choices. The above rules may still apply (especially if the hero or the villain are the ones using it), but non-omniscient powers are equally likely to be balanced as not. The InverseLawOfComplexityToPower often favors Element Number Five since it doesn't always fit the same system as the rest.

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* ''LightNovel/MyNextLifeAsAVillainessAllRoutesLeadToDoom'': In the setting of ''[[ShowWithinAShow Fortune Lover]]'' there are the four traditional elements of Fire, Water, Air and Earth, with Light as the fifth element. The game's protagonist Maria Campbell possesses it, but since she's a commoner it drew the attention of nobles like the original villainous Catarina Claes. [[spoiler:There's also a sixth element, Darkness, which is even rarer still since the only way to obtain it is to perform a secret ritual that involves human sacrifice.]]


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* ''Literature/MyNextLifeAsAVillainessAllRoutesLeadToDoom'': In the setting of ''[[ShowWithinAShow Fortune Lover]]'' there are the four traditional elements of Fire, Water, Air and Earth, with Light as the fifth element. The game's protagonist Maria Campbell possesses it, but since she's a commoner it drew the attention of nobles like the original villainous Catarina Claes. [[spoiler:There's also a sixth element, Darkness, which is even rarer still since the only way to obtain it is to perform a secret ritual that involves human sacrifice.]]
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Bonus Boss was renamed by TRS


* In the ''VideoGame/QuestForGlory'' series, the fifth element is Pizza, which researchers describe as representing the well-roundedness and wholeness of the world. That, and it tastes good. In the fan-made remake of the second game, there's even a Pizza Elemental as a BonusBoss.

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* In the ''VideoGame/QuestForGlory'' series, the fifth element is Pizza, which researchers describe as representing the well-roundedness and wholeness of the world. That, and it tastes good. In the fan-made remake of the second game, there's even a Pizza Elemental as a BonusBoss.OptionalBoss.
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* Ordinarily, the ''Manga/Reborn2004'' universe uses the seven Elements of the Sky: Sun, Rain, Storm, Cloud, Lightning, Mist, and Sky. Each one is associated with an Element of the Earth. But the best example of this would be the eighth element: [[spoiler: Night, which is fueled by the PowerOfHate.]]

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* Ordinarily, the ''Manga/Reborn2004'' universe uses the seven Elements of the Sky: Sun, Rain, Storm, Cloud, Lightning, Mist, and Sky. Each one is associated with an Element of the Earth. But the best example of this would be the eighth element: [[spoiler: Night, [[spoiler:Night, which is fueled by the PowerOfHate.]]



* ''VideoGame/EternalDarkness'' substitutes the three Ancients, Xel'lotath (representing sanity, or lack thereof,) Chattur'gha (representing brute force and health) and Ulyaoth (representing the mind and mana) for the four elements, their respective runes being used to power spells and trumping each other in the standard ElementalRockPaperScissors style. There's also the fourth Ancient, Mantorok, [[spoiler: who is conspiring to destroy the other three Ancients]], and whose rune trumps all the others. WordOfGod states that there's also a fifth Ancient that is never seen, but does have a few enemies with its color coding who appear.

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* ''VideoGame/EternalDarkness'' substitutes the three Ancients, Xel'lotath (representing sanity, or lack thereof,) Chattur'gha (representing brute force and health) and Ulyaoth (representing the mind and mana) for the four elements, their respective runes being used to power spells and trumping each other in the standard ElementalRockPaperScissors style. There's also the fourth Ancient, Mantorok, [[spoiler: who [[spoiler:who is conspiring to destroy the other three Ancients]], and whose rune trumps all the others. WordOfGod states that there's also a fifth Ancient that is never seen, but does have a few enemies with its color coding who appear.



** A previous-life flashback revealed that [[spoiler: spiritbending was the original source of the the other four bending abilities in humans, as well as the Avatar cycle itself.]]

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** A previous-life flashback revealed that [[spoiler: spiritbending [[spoiler:spiritbending was the original source of the the other four bending abilities in humans, as well as the Avatar cycle itself.]]



* In ''WesternAnimation/AdventureTime'' there are four elements: fire, ice, [[BizarroElements candy, and slime]]. There are also four [[ElementalEmbodiment embodiments]] for each element: Flame Princess, Patience St. Pim, Princess Bubblegum, and Slime Princess respectively. However, the "Elements" miniseries introduces a fifth element which holds the universe together: [[spoiler: lumps, which Lumpy Space Princess embodies]].

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* In ''WesternAnimation/AdventureTime'' there are four elements: fire, ice, [[BizarroElements candy, and slime]]. There are also four [[ElementalEmbodiment embodiments]] for each element: Flame Princess, Patience St. Pim, Princess Bubblegum, and Slime Princess respectively. However, the "Elements" miniseries introduces a fifth element which holds the universe together: [[spoiler: lumps, [[spoiler:lumps, which Lumpy Space Princess embodies]].



** More information on quintessence [[https://en.wikipedia.org/wiki/Aether_(classical_element) here]].

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** More information on quintessence [[https://en.wikipedia.org/wiki/Aether_(classical_element) here]].More information on quintessence here.]]
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* In ''WesternAnimation/{{WITCH}}'', the girls have powers based on the four elements, with Will being [[WhatKindOfLamePowerIsHeartAnyway the heart]]. [[PlayingWithATrope Instead of getting this fifth element later, she gets a]] ''power-up'' that lets her use Quintessence, an combination of LifeEnergy and [[ShockAndAwe electrical power]] that could bring appliances and golem-like beings to life, summon ghosts from the site of their deaths and [[LightningCanDoAnything a whole lot of other applications]].

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* In ''WesternAnimation/{{WITCH}}'', the girls have powers based on the four elements, with Will being [[WhatKindOfLamePowerIsHeartAnyway the heart]]. [[PlayingWithATrope Instead of getting this fifth element later, she gets a]] ''power-up'' that lets her use Quintessence, an a combination of LifeEnergy and [[ShockAndAwe electrical power]] that could bring appliances and golem-like beings to life, summon ghosts from the site of their deaths and [[LightningCanDoAnything a whole lot of other applications]].
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* There a four elementary gauge bosons in the Standard Model of particle physics, which are responsible for the transmittal of the electromagnetic, strong nuclear, and weak nuclear forces. A fifth elementary ''scalar'' boson is also included and, until recently, was undiscovered: the Higgs.

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* There a are four elementary gauge bosons in the Standard Model of particle physics, which are responsible for the transmittal of the electromagnetic, strong nuclear, and weak nuclear forces. A fifth elementary ''scalar'' boson is also included and, until recently, was undiscovered: the Higgs.
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[[folder:Fan Works]]
* ''Fanfic/VowOfNudity'': The Genasi Empire is composed of four districts (one for each elemental subrace), but then there's the Void Genasi, a single bloodline who rule as the royal family.
[[/folder]]
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Wiki/ namespace cleaning.


** Actually, at least according to Wiki/TheOtherWiki, there are at least ''seven'' other states of matter, meaning that, under certain interpretations, there are up to twelve elements in RealLife.

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** Actually, at least according to Wiki/TheOtherWiki, Website/TheOtherWiki, there are at least ''seven'' other states of matter, meaning that, under certain interpretations, there are up to twelve elements in RealLife.
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* ''TabletopGame/ResArcana'':
** The base game has four normal elements in Calm, Elan, Life and Death, and the more valuable Gold. Gold is the only one that lets you buy Monuments, and it has the distinction that discarding a card only gets you one Gold, as opposed to the usual 2 essences.
** The ''Perlae Imperii'' ExpansionPack introduces the even better Pearls: not only are they worth a point each, but they can be converted into other essences.
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** ''Thaumatology - Chinese Elemental Powers'', in particular, focuses on the chinese elements of Fire, Earth, Metal, Water, and Wood.
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* The Digital type in ''VideoGame/{{Temtem}}'' was artificially created not long before the game's events, while the rest of the types are naturally-occurring.

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* The Digital type in ''VideoGame/{{Temtem}}'' was artificially created not long before the game's events, while the rest of the types are naturally-occurring. Also, Anahir was a failed attempt to create a Diamond-type by subjecting an unknown Crystal Temtem to the heat of the Anak Volcano.

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