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** New York in general seems to be this in their universe, it is constantly attacked by all sorts of spirits, monsters, demons, LegionsOfHell and interidmensional creatures.
** The Containment Unity evolved into this after a while. How exactly become BiggerOnTheInside is never explained but it seems to be its own immense PocketDimension, very similar in look to the Netherworld.
** The Neterworld which is basically AnotherDimension from where ghosts are original. Winstons describes it as a place full of spirits, demons and souls of people that couldnít reach other realms. The look of it varies from episode to episode (justified as itís said by Ray that it has the size of our universe) but itís mostly shown as a huge wasteland with floating boulders and mist.
** The cabinet dimension: a dimension connected to our world from a magicians cabinet is a [[FireAndBrimstoneHell hell dimension with boiling lava and snakes raining from the sky]].

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** New York in general seems to be this in their universe, as it is constantly attacked by all sorts of spirits, monsters, demons, LegionsOfHell and interidmensional interdimensional creatures.
** The Containment Unity evolved into this after a while. How exactly become it became BiggerOnTheInside is never explained explained, but it seems to be its own immense PocketDimension, very similar in look to the Netherworld.
** The Neterworld Netherworld, which is basically AnotherDimension from where ghosts are original. Winstons originate. Winston describes it as a place full of spirits, demons and souls of people that couldnít reach other realms. The look of it varies from episode to episode (justified as itís said by Ray that it has is the size of our universe) universe), but itís mostly shown as a huge wasteland with floating boulders and mist.
** The cabinet dimension: a dimension connected to our world from a magicians magician's cabinet is a [[FireAndBrimstoneHell hell dimension with boiling lava and snakes raining from the sky]].


* ''Franchise/StarWars'' It's [[NothingIsScarier never made entirely clear]] what exactly the dark side caves (specifically the ones found on [[Film/TheEmpireStrikesBack Dagobah]] and [[Film/TheLastJedi Ahch-to]] are. What we do know is that they call to Force-users, they are dangerous, they can induce hyper-realistic and trippy visions, [[ItCanThink they respond to the fears and doubts of those who enter them]], and the consequences of screwing up while inside can be catastrophic. Supplemental materials make it clear that an essential part of training for young Jedi is to enter a dark side cave and face their darkest fear. [[NightmareFuel Some of these young Jedis' masters died waiting for their Padawans to get out of the cave.]]

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* ''Franchise/StarWars'' It's In ''Franchise/StarWars'', it's [[NothingIsScarier never made entirely clear]] what exactly the dark side caves (specifically the ones found on [[Film/TheEmpireStrikesBack Dagobah]] and [[Film/TheLastJedi Ahch-to]] are. What we do know is that they call to Force-users, they are dangerous, they can induce hyper-realistic and trippy visions, [[ItCanThink they respond to the fears and doubts of those who enter them]], and the consequences of screwing up while inside can be catastrophic. Supplemental materials make it clear that an essential part of training for young Jedi is to enter a dark side cave and face their darkest fear. [[NightmareFuel Some of these young Jedis' masters have died waiting for their Padawans to get out of the cave.these caves.]]


* ''Film/DaveMadeAMaze'': At some point, the titular maze that Dave made, literally came to life and started building new sections entirely on its own. [[spoiler:It even starts to extend outside the entrance and converts Dave and Annie's apartment to cardboard.]]

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* ''Film/DaveMadeAMaze'': At some point, the titular maze that Dave made, made literally came to life and started building new sections entirely on its own. [[spoiler:It even starts to extend outside the entrance and converts Dave and Annie's apartment to cardboard.]]


** The "summer house" where the [[CannibalClan Peach family]] live. It's field without end, where it's always a summer day, the "plants" growing there are actually severed human body parts, and the house itself is always in the distance no matter how far you walk. The only way to reach it is to walk through one of the random doorways standing in the field (another one connects to the real world, while a third leads out into space). Also, the house appears moderately sized on the outside, but is [[BiggerOnTheInside massive on the inside]]. [[spoiler: It's also contains the home of the [[GreaterScopeVillain Pestilent God]].]]

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** The "summer house" where the [[CannibalClan Peach family]] live. It's field without end, where it's always a summer day, the "plants" growing there are actually severed human body parts, and the house itself is always in the distance no matter how far you walk. The only way to reach it is to walk through one of the random doorways standing in the field (another one connects to the real world, while a third leads out into space). Also, the house appears moderately sized on the outside, but is [[BiggerOnTheInside massive on the inside]]. [[spoiler: It's It also contains the home of the [[GreaterScopeVillain Pestilent God]].]]

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* ''Film/DaveMadeAMaze'': At some point, the titular maze that Dave made, literally came to life and started building new sections entirely on its own. [[spoiler:It even starts to extend outside the entrance and converts Dave and Annie's apartment to cardboard.]]


The BigBad may set up A VeryDefinitelyFinalDungeon or an AmazingTechnicolorBattlefield here.

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The BigBad may set up A VeryDefinitelyFinalDungeon or an AmazingTechnicolorBattlefield here.
here. This kind of location ranks highly on the SortingAlgorithmOfThreateningGeography, being a surreal land where things that should make sense don't and where the hero is definitely out of place. Conveniently, this lets the developers set up gameplay challenges unconstrained by normal physics or geometries. A classic example is ''VideoGame/SuperMario64'', where the trope-naming LethalLavaLand is only around halfway through and the final level is just an abstract set of platforms and structures hanging in the sky.

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*In ''Manga/JujutsuKaisen'', when either shamans or cursed spirits accumulate magical power, it will be used to construct a territory, which is a location that can be used to boost their own powers. When a territory is expanded, a more polished sorcery will control the space itself. An example of a shaman's territorial expansion is Goujou's Immeasurable Void, which is nothing but an endless void.

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* ''Film/DontBlink'': The resort where the story takes place. It is a visually normal place, but the weather behaves oddly, being both warmer and colder than what it should be and it could snow in a second. There's a bizarre phenomenon where, if no one is looking at you, you might disappear.


[[folder:Films -- Animation]]
* ''WesternAnimation/YellowSubmarine'': The Beatles' Liverpool abode is a grim little wharfside hovel on the outside. Inside, it's a cavernous palace with endless corridors that open into scenes from ''Film/KingKong1933'', Magritte paintings, and the like, while various outsize objects, inanimate and otherwise, run in and out of doors when no one's looking. The places they visit on their journey are similarly extradimensional.

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[[folder:Films -- Animation]]
* ''WesternAnimation/YellowSubmarine'': The Beatles' Liverpool abode is a grim little wharfside hovel on the outside. Inside, it's a cavernous palace with endless corridors that open into scenes from ''Film/KingKong1933'', Magritte paintings, and the like, while various outsize objects, inanimate and otherwise, run in and out of doors when no one's looking. The places they visit on their journey are similarly extradimensional.
ó Animation]]



* ''WesternAnimation/YellowSubmarine'': The Beatles' Liverpool abode is a grim little wharfside hovel on the outside. Inside, it's a cavernous palace with endless corridors that open into scenes from ''Film/KingKong1933'', Magritte paintings, and the like, while various outsize objects, inanimate and otherwise, run in and out of doors when no one's looking. The places they visit on their journey are similarly extradimensional.



[[folder:Films -- Live-Action]]

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[[folder:Films -- ó Live-Action]]






[[folder:Web Comics]]

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[[folder:Web Comics]][[folder:Webcomics]]


[[folder:Anime & Manga]]

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[[folder:Anime & and Manga]]



[[folder:Myths & Religion]]

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[[folder:Myths & [[folder:Mythology and Religion]]

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* Mictlan Wood, an eerie purple tinged forest where the antagonists of ''WebAnimation/NoEvil'' have set up shop, in a complex of pueblo dwellings near the wood's center. The whole place is filled with surreal undead creatures, living dolls, and flying, insect-winged skulls. It also appears to shift location, with entrances and exits to the wood appearing and disappearing throughout the series

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** Even locations within Springfield have signs of oddness. The neighborhood around Moe's Tavern, for instance, never seems to have the same buildings.


** ''TabletopGame/MageTheAwakening'' introdcuces a few of its own. While they're more layers of reality, we have the Abyss, which is an anti-reality made of everything that reality isn't; the Supernal Realms, which are realms of pure concepts and ideas, which will obliterate anything concrete that would try to enter them except during a mage's Awakening; and the Astral Realms, which is a mental world that comprises multiple layers, with the 'surface' layer being the individual mindscapes of all living humans, the next layer being humanity's collective mindscape, and the layer after that being the entire planet's collective mindscape.

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** ''TabletopGame/MageTheAwakening'' introdcuces introduces a few of its own. While they're more layers of reality, we have the Abyss, which is an anti-reality made of everything that reality isn't; the Supernal Realms, which are realms of pure concepts and ideas, which will obliterate anything concrete that would try to enter them except during a mage's Awakening; and the Astral Realms, which is a mental world that comprises multiple layers, with the 'surface' layer being the individual mindscapes of all living humans, the next layer being humanity's collective mindscape, and the layer after that being the entire planet's collective mindscape.


* ''TabletopGame/BeastThePrimordial'' has the Lairs, individual to each Beast, an otherspace that is reflective of their own power (the higher their PowerStat goes, the more chambers it gains) that can be entered through any doorway.
* Everywhere outside of Illusion in TabletopGame/{{Kult}}. Weird geoscapes are the least of your worries. Gaia is the primal world where even the ''earth'' can get hungry and swallow people, Metropolis is a city filled with lunatics and Inferno is a classic {{hell}}.
* The Mad City of TabletopGame/DontRestYourHead.

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* ''TabletopGame/BeastThePrimordial'' has the Lairs, individual to each Beast, an otherspace that is reflective of their own power (the higher their PowerStat Power Stat goes, the more chambers it gains) that can be entered through any doorway.
* Everywhere outside of Illusion in TabletopGame/{{Kult}}.''TabletopGame/{{Kult}}''. Weird geoscapes are the least of your worries. Gaia is the primal world where even the ''earth'' can get hungry and swallow people, Metropolis is a city filled with lunatics and Inferno is a classic {{hell}}.
* The Mad City of TabletopGame/DontRestYourHead.''TabletopGame/DontRestYourHead.''

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* In ''[[Webcomic/TheInexplicableAdventuresOfBob The Inexplicable Adventures of Bob,]]'' Jean briefly visits the [[AlienGeometries hypderdimensional]] [[http://bobadventures.comicgenesis.com/d/20140301.html interior of an alien ship,]] explicitly described as having different physical laws, and Voluptua is skeptical that Jean will even survive the experience. She does, thankfully.[[note]]"Egad" is her usual [[CatchPhrase catchphrase.]] Hence, upon seeing something so utterly [[MindScrew mind screwy]] here, her response is ''"'Egad' is not adequate..."''[[/note]]

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