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* ''VideoGame/WonderBoyIIITheDragonTrap'' has many shops set outside of the your hometown and in dangerous areas. But the flipside of this is that these shops are close to the monsters which are your source of money farming.

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* ''VideoGame/WonderBoyIIITheDragonTrap'' ''VideoGame/WonderBoyIIITheDragonsTrap'' has many shops set outside of the your hometown and in dangerous areas. But the flipside of this is that these shops are close to the monsters which are your source of money farming.

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* Many of the shops hidden in the ruins of ''VideoGame/LaMulana'' are hidden behind walls. Some just sell ammo, but others (including one GuideDangIt example) sell vital and otherwise unobtainable {{Plot Coupon}}s, though they don't come cheap. The shopkeepers tend to be undead, and say that you're the first customer in hundreds of years.
* The dungeons of ''VideoGame/{{Spelunky}}'' have, besides the ordinary emporiums, gambling parlors, kissing booths and the super-secret Black Market. The shopkeepers are tough and well-armed, [[ShopliftAndDie as players may find out the painful way]], meaning that it is actually reasonable for them to have made it through the dungeons. That still doesn't explain why they feel the need to serve the vast customer base that typically appears miles underground. Or why they don't just grab the gold lying around themselves.

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* Many In ''VideoGame/BlackTiger'', some of the shops hidden in the ruins of ''VideoGame/LaMulana'' are hidden behind walls. Some just old men will set up shop and offer to sell ammo, but others (including one GuideDangIt example) sell vital and otherwise unobtainable {{Plot Coupon}}s, though something as soon as they don't come cheap. The shopkeepers tend to be undead, and say that you're the first customer in hundreds of years.
* The dungeons of ''VideoGame/{{Spelunky}}'' have, besides the ordinary emporiums, gambling parlors, kissing booths and the super-secret Black Market. The shopkeepers
are tough and well-armed, [[ShopliftAndDie as players may find out the painful way]], meaning that it is actually reasonable for them to have made it through the dungeons. That still doesn't explain why they feel the need to serve the vast customer base that typically appears miles underground. Or why they don't just grab the gold lying around themselves.rescued.



* Many of the shops hidden in the ruins of ''VideoGame/LaMulana'' are hidden behind walls. Some just sell ammo, but others (including one GuideDangIt example) sell vital and otherwise unobtainable {{Plot Coupon}}s, though they don't come cheap. The shopkeepers tend to be undead, and say that you're the first customer in hundreds of years.
* ''VideoGame/MonsterBoyAndTheCursedKingdom'' takes it cues from the later Wonder Boy games and so there are a few shops located in dangerous areas away from civilization
* The dungeons of ''VideoGame/{{Spelunky}}'' have, besides the ordinary emporiums, gambling parlors, kissing booths and the super-secret Black Market. The shopkeepers are tough and well-armed, [[ShopliftAndDie as players may find out the painful way]], meaning that it is actually reasonable for them to have made it through the dungeons. That still doesn't explain why they feel the need to serve the vast customer base that typically appears miles underground. Or why they don't just grab the gold lying around themselves.



* In ''VideoGame/BlackTiger'', some of the old men will set up shop and offer to sell something as soon as they are rescued.

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* In ''VideoGame/BlackTiger'', some ''VideoGame/WonderBoyIIITheDragonTrap'' has many shops set outside of the old men will set up shop your hometown and offer to sell something as soon as they in dangerous areas. But the flipside of this is that these shops are rescued.close to the monsters which are your source of money farming.
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* ''VideoGame/{{Okami}}'': There are Imp vendors that will sell to Amaterasu despite being her enemy. They're far too weak to handle an Amaterasu who's recovered a decent amount of new items and long-lost powers, they justify their sales as a form of "stealing" Amaterasu's valuable money.


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[[folder:Turn Based Strategy Games]]
* ''VideoGame/AgeOfWonders'': There are randomly appearing shops such as Wizard Towers, where you can buy spells, artifacts and units. Given that the world is undergoing a massive war between the humans and the elves as well as scattered allied, hostile and independent forces, the whole setting can be seen as one big dungeon rather than only the tombs and ruins you raid.
* ''VideoGame/Warhammer40000Gladius'': The Jokaero Trade Outposts are available to buy and sell artifacts for the various heroes that enter their shops. Given that Gladius Prime is one big relic world full of technology from the Old Ones, ancient Eldar, Necrons and Adeptus Mechanicus renegades as well as wandering hostiles, the planet is essentially one big dungeon.
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* ''VideoGame/ResidentEvilVillage'': The Duke [[TookAShortcut inexplicably]] shows up around the village to give Ethan any wares he requires.
%% ZCE * The Trader in ''VideoGame/KillingFloor''.

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* ''VideoGame/ResidentEvilVillage'': The Duke [[TookAShortcut inexplicably]] inexplicably shows up around the village to give Ethan any wares he requires.
%% ZCE * ''VideoGame/KillingFloor'': The Trader in ''VideoGame/KillingFloor''.Trader.



* Justified in ''VideoGame/{{Okami}}''. The only shops in dungeons are run ''by monsters''. And yet, they still sell the holy paraphernalia Ammy needs to do her job.
* Neko from ''VideoGame/SecretOfMana'' would sometimes pop up in dangerous places, like a forest infested with monsters.

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* Justified in ''VideoGame/{{Okami}}''. ''VideoGame/{{Okami}}'': The only shops in dungeons are run ''by monsters''.by the actual monsters residing there. And yet, they still sell the holy paraphernalia Ammy needs to do her job.
* ''VideoGame/SecretOfMana'': Neko from ''VideoGame/SecretOfMana'' would sometimes pop pops up in dangerous places, like in a forest infested with monsters.



* ''VideoGame/GrimDawn'' has a merchant in each of the five Skeleton Key BonusDungeon. The merchant is one of the local monsters, which handily explains why they are not troubled by the locals but also raises further questions about how and why that particular undead specter / demon / Yugol cultist / ManEatingPlant decided to turn entrepreneur.

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* ''VideoGame/GrimDawn'' has ''VideoGame/GrimDawn'': There's a merchant in each of the five Skeleton Key BonusDungeon. The role of merchant is filled by one of the local monsters, which handily explains why they are not troubled by the locals but also raises further questions about how and why that particular undead specter / or demon / or Yugol cultist / or ManEatingPlant decided to turn entrepreneur.



* ''VideoGame/{{Downwell}}'' features shops where you can buy sushi and batteries in the middle of a well filled with monsters
* ''VideoGame/ForgottenWorlds'' presents us with Sylphie, the ArmsDealer with the shop which ''literally'' comes out of the ceilings/floors within enemy areas. One wonders how did she set up her shops that way...
* In ''VideoGame/{{Wolfenstein|2009}}'', BJ Blazkowicz encounters a black marketeer just prior to entering the zeppelin hangar[[hottip:*:in the middle of a heavily defended airfield]] who takes time from looting supplies to offer BJ pick of his find. Somewhat justified by all the intelligence BJ has found ranting about supply thefts and black market infiltration, though the fact that it's possible to have multiple firefights within sight of the black marketeer still tends to stretch the credibility of this one.

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* ''VideoGame/{{Downwell}}'' features ''VideoGame/{{Downwell}}'': There are shops where you can buy sushi and batteries in the middle of a well filled with monsters
* ''VideoGame/ForgottenWorlds'' presents us with Sylphie, the ''VideoGame/ForgottenWorlds'': Sylphie is an ArmsDealer with the a shop which ''literally'' comes out of that emerges from the ceilings/floors ceilings and floors within enemy areas. One wonders how did she set up her shops shop that way...
way.
* In ''VideoGame/{{Wolfenstein|2009}}'', ''VideoGame/{{Wolfenstein|2009}}'': BJ Blazkowicz encounters a black marketeer in the middle of a heavily defended airfield just prior to entering the zeppelin hangar[[hottip:*:in the middle of a heavily defended airfield]] who hangar. He takes time from looting supplies to offer BJ a pick of his find. Somewhat justified by all the BJ does find a lot of intelligence BJ has found ranting about on supply thefts and black market infiltration, though the fact that it's possible to have multiple firefights within sight of the black marketeer still tends to stretch stretches the credibility of this one.



** As alluded to in the Website/{{Cracked}} quote, the pirate merchant from ''VideoGame/ResidentEvil4''. He shows up at numerous "safe points" throughout the game, offering guns, healing items, ammunition and maps in exchange for coins and treasure. Strangely, even if he's killed in one location, he'll simply respawn at the next.
** The Duke in ''VideoGame/ResidentEvilVillage'', an obese shopkeep who acts similarly to the merchant from ''Resident Evil 4''. He also takes on a larger narrative role, helping provide Ethan with information and [[spoiler:rescuing him after his heart is torn out by Mother Miranda]].

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** As alluded to in the Website/{{Cracked}} quote, the pirate ''VideoGame/ResidentEvil4'': The merchant from ''VideoGame/ResidentEvil4''. He shows up at numerous "safe points" throughout the game, offering guns, healing items, ammunition and maps in exchange for coins and treasure. Strangely, even if he's killed in one location, he'll simply respawn at the next.
** ''VideoGame/ResidentEvilVillage'': The Duke in ''VideoGame/ResidentEvilVillage'', is an obese shopkeep shopkeeper who acts similarly to the merchant from ''Resident Evil 4''. He also takes on a larger narrative role, helping provide role as he provides Ethan with information and [[spoiler:rescuing [[spoiler:rescues him after his heart is torn out by Mother Miranda]].



* ''VideoGame/{{Grow}} Maze'' which take place in a [[ExactlyWhatItSaysOnTheTin maze]] have a shop where you need to buy some objects in exchange of hearts to advance.

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* ''VideoGame/{{Grow}} Maze'' which take place in a [[ExactlyWhatItSaysOnTheTin maze]] have Maze'': There's a shop in the maze where you need to buy some objects in exchange of hearts to advance.



* In ''Manga/DeliciousInDungeon'', the first floor of the titular dungeon has turned a cemetery into a social hub and marketplace. A few black-market shops have also set up in the lower levels, populated mainly by renegades and rogues. There's a village of orcs further down, too, but they’re usually not so into trade.

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* In ''Manga/DeliciousInDungeon'', the ''Manga/DeliciousInDungeon'': The first floor of the titular dungeon has been turned from a cemetery into a social hub and marketplace. A few black-market shops have also set up in the lower levels, populated mainly by renegades and rogues. There's a village of orcs further down, too, but they’re usually not so into trade.



* In ''Literature/IsItWrongToTryToPickUpGirlsInADungeon'', Rivira is a whole town in the dungeon dedicated to offering rest, food and items to adventurers.

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* In ''Literature/IsItWrongToTryToPickUpGirlsInADungeon'', ''Literature/IsItWrongToTryToPickUpGirlsInADungeon'': Rivira is a whole town in the dungeon dedicated to offering rest, food and items to adventurers.
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* ''VideoGame/{{Afterimage}}'':
** After you give a way out for Tark, who was previously trapped in the Field of Geo, he will offer to sell you some goods right then and there. He'll move to the Resting Town afterwards, however.
** Town of the Exiled is not a safe place as it's teeming with hostile ghosts everywhere. However, Stanley has occupied a building there for his own services, and you can buy items from him.
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ShopliftAndDie, naturally. Could be a SecretShop if well-hidden. Compare RatherInnAccessible for {{Trauma Inn}}s in the middle dungeons.

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ShopliftAndDie, naturally. Could be a SecretShop if well-hidden. Compare RatherInnAccessible for {{Trauma Inn}}s in the middle of dungeons.
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ShopliftAndDie, naturally. Could be a SecretShop if well-hidden.

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ShopliftAndDie, naturally. Could be a SecretShop if well-hidden.
well-hidden. Compare RatherInnAccessible for {{Trauma Inn}}s in the middle dungeons.
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Added the vendors from VideoGame.Wizards Castle, who never run out of stock on anything.

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* ''VideoGame/WizardsCastle'': There are always three vendors on each dungeon level, across eight levels for 24 vendors in total. Every vendor can sell your character armor, weapons, a lamp, and potions that increase strength, intelligence, and dexterity. Revisiting the same vendor reveals he's never out of stock on anything. Slaying any one vendor will net your character the best armor (plate), the best weapon (a sword), a lamp for peering into adjacent rooms, and one bottle of each potion. This will cause all other vendors to become hostile, and refuse to sell your character anything, unless they are bribed with one of the eight precious treasures you've acquired.

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