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* After Creator/{{Sega}} tried to directly compete with Nintendo by copying the NES with their UsefulNotes/SegaMasterSystem, only to fall flat on their face, they decided to go in the opposite direction and become Nintendo's antithesis with the UsefulNotes/SegaGenesis, aiming for older audiences and darker games with slicker graphics, action and very lax censorship policies. Even their headlining mascot, Franchise/SonicTheHedgehog, was a unique contrast from the ''Mario'' series in art and gameplay, and also a contrast to Sega's own Mario-derivative Alex Kidd, who was quickly abandoned by the company. Unsurprisingly, it worked. The series was unmistakably inspired by ''Franchise/SuperMarioBros'', but in contrast to Mario's strategic, defensive platforming, Sonic's gameplay usually leans more towards casual, heavily streamlined platforming romps with rollercoaster/pinball like physics and level design that emphasized maintaining speed and precision timing more than anything else, with the occasional slower platforming, combat, puzzles and minigames sandwiched in.

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* After Creator/{{Sega}} tried to directly compete with Nintendo by copying the NES with their UsefulNotes/SegaMasterSystem, only to fall flat on their face, they decided to go in the opposite direction and become Nintendo's antithesis with the UsefulNotes/SegaGenesis, aiming for older audiences and darker games with slicker graphics, action and very lax censorship policies. Even their headlining mascot, Franchise/SonicTheHedgehog, VideoGame/SonicTheHedgehog, was a unique contrast from the ''Mario'' series in art and gameplay, and also a contrast to Sega's own Mario-derivative Alex Kidd, who was quickly abandoned by the company. Unsurprisingly, it worked. The series was unmistakably inspired by ''Franchise/SuperMarioBros'', but in contrast to Mario's strategic, defensive platforming, Sonic's gameplay usually leans more towards casual, heavily streamlined platforming romps with rollercoaster/pinball like physics and level design that emphasized maintaining speed and precision timing more than anything else, with the occasional slower platforming, combat, puzzles and minigames sandwiched in.


* ''VideoGame/TheGreatGianaSisters'' was such a blatant clone of ''VideoGame/SuperMarioBros1'' that Nintendo successfully sued to get it off shelves. When ''Giana Sisters DS'' comes out decades later, it's nothing like ''Franchise/SuperMarioBros'', and later ''VideoGame/GianaSistersTwistedDreams'' comes along and introduces mechanics such as DualWorldGameplay and heavier emphasis on melee abilities. Numerous critics noted the {{irony}} that a game that started off as a knock-off ended up being revived on a Nintendo platform then later becoming one of the most original {{platform game}}s of 2013.

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* ''VideoGame/TheGreatGianaSisters'' was such a blatant clone of ''VideoGame/SuperMarioBros1'' that Nintendo successfully sued to get got it off removed from store shelves. When ''Giana Sisters DS'' comes out decades later, it's nothing like ''Franchise/SuperMarioBros'', and later ''VideoGame/GianaSistersTwistedDreams'' comes along and introduces mechanics such as DualWorldGameplay and heavier emphasis on melee abilities. Numerous critics noted the {{irony}} that a game that started off as a knock-off ended up being revived on a Nintendo platform then later becoming one of the most original {{platform game}}s of 2013.


Related to FromClonesToGenre and GrowingTheBeard. Has nothing to do with calculus.

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Related to FromClonesToGenre and GrowingTheBeard. Compare to SpiritualAntithesis. Has nothing to do with calculus.


* BBV's follow-up audio series, featuring Baker's successor Creator/SylvesterMcCoy and his co-star Creator/SophieAldred, did all its differentiation in a single unsubtle lump, to avoid the onset of legal trouble arising from the fact that its leads were practically indistinguishable from the roles [=McCoy=] and Aldred had played in ''Series/DoctorWho''.

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* ** BBV's follow-up audio series, featuring Baker's successor Creator/SylvesterMcCoy and his co-star Creator/SophieAldred, did all its differentiation in a single unsubtle lump, to avoid the onset of legal trouble arising from the fact that its leads were practically indistinguishable from the roles [=McCoy=] and Aldred had played in ''Series/DoctorWho''.


* ''Manga/JojosBizarreAdventure'' began as a clone of ''Manga/FistOfTheNorthStar'' (and {{Dracula}}, oddly enough). This changed with the advent of [[PsychicPowers Stands]], and the series drifted away from its inspiration. The eponymous [[GenerationalSaga Joestar line]] even grew progressively less like Kenshiro with each generation.

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* ''Manga/JojosBizarreAdventure'' ''Manga/JoJosBizarreAdventure'' began as a clone of ''Manga/FistOfTheNorthStar'' (and {{Dracula}}, oddly enough). This changed with the advent of [[PsychicPowers Stands]], and the series drifted away from its inspiration. The eponymous [[GenerationalSaga Joestar line]] even grew progressively less like Kenshiro with each generation.


** Peter Cannon, Thunderbolt created by Peter Morisi (a former NYPD cop turned writer) was a Charlton acquisition that had traits common to Doc Savage and Bruce Wayne, namely in that he was an orphaned child of philanthropists who traveled around the world and became a McNinja. He was also known for using "the unused portion of the brain" and being super-intelligent with the ability of clairvoyance and anticipating future outcomes. Moore kept the "unused portion of the brain" pseudo-science and played it straight (since it allows Adrian Veidt, Ozymandias to be a compelling villain) but played up the entire clairvoyance and idea that he could predict and future as an expression of an overly deterministic and utilitarian mindset, and likewise leaves it ambiguous and uncertain if what Veidt did averted an apocalypse, if it was AllForNothing, and also revealing in the end an entirely uncertain and unsure man behind the facade of superhuman intelligence.

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** Peter Cannon, Thunderbolt created by Peter Morisi (a former NYPD cop turned writer) was a Charlton acquisition that had traits common to Doc Savage and Bruce Wayne, namely in that he was an orphaned child of philanthropists who traveled around the world and became a McNinja. He was also known for using "the unused portion of the brain" and being super-intelligent with the ability of clairvoyance and anticipating future outcomes. Moore kept the "unused portion of the brain" pseudo-science and played it straight (since it allows Adrian Veidt, Ozymandias to be a compelling villain) but played up the entire clairvoyance and idea that he could predict and the future as an expression of an overly deterministic and utilitarian mindset, and likewise leaves it ambiguous and uncertain if what Veidt did averted an apocalypse, if it was AllForNothing, and also revealing in the end an entirely uncertain and unsure man behind the facade of superhuman intelligence.


* The first twelve episodes of ''Series/TheOfficeUS'' were simply reworkings of the scripts of [[TheOfficeUK the British version]], and not very well received. [[BritishBrevity Then they ran out of source material]], and once the US series found a voice of its own many of the characters were completely unrecognisable (particularly Michael Scott, who became much more of a well-intentioned buffoon than the [[UnsympatheticComedyProtagonist venal and unpleasant]] David Brent), which created a lot of EarlyInstallmentWeirdness in the first season.

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* The first twelve episodes of ''Series/TheOfficeUS'' were simply reworkings of the scripts of [[TheOfficeUK [[Series/TheOfficeUK the British version]], and not very well received. [[BritishBrevity Then they ran out of source material]], and once the US series found a voice of its own many of the characters were completely unrecognisable (particularly Michael Scott, who became much more of a well-intentioned buffoon than the [[UnsympatheticComedyProtagonist venal and unpleasant]] David Brent), which created a lot of EarlyInstallmentWeirdness in the first season.


* ''Franchise/{{Pokemon}}'' and ''Franchise/YokaiWatch'' are rival {{mon}} JRPG series where you play as a KidHero fighting with a team of monsters. Their anime adaptations decided to go in two completely different directions. While the ''Anime/{{Pokemon}}'' anime more-or-less adapts the games and is an action-focused series, the ''Anime/YokaiWatch'' anime ditches most of the game's plot in exchange for a comedic SliceOfLife series about schoolboy Nate's life alongside yo-kai. The two anime became even less alike when ''Yo-Kai Watch'' ended and was replaced with the DarkerAndEdgier, morr action-oriented spinoff ''Anime/YokaiWatchShadowside''. Unlike the [[NotAllowedToGrowUp forever ten]] Ash, Nate [[KidHeroAllGrownUp grew up]]. The Yo-kai Watch (or rather, the role as the Yo-kai Watch Holder[[note]]as Kaira had all Yo-kai Watches in the world to be destroyed, and only those ancient watches (originally conceived as "Mirrors") made by the Genyou were still around.[[/note]]) was [[PassingTheTorch passed onto]] his teenage [[SpinOffspring daughter]].

to:

* ''Franchise/{{Pokemon}}'' and ''Franchise/YokaiWatch'' are rival {{mon}} JRPG series where you play as a KidHero fighting with a team of monsters. Their anime adaptations decided to go in two completely different directions. While the ''Anime/{{Pokemon}}'' anime more-or-less adapts the games and is an action-focused series, the ''Anime/YokaiWatch'' anime ditches most of the game's plot in exchange for a comedic SliceOfLife series about schoolboy Nate's life alongside yo-kai. The two anime became even less alike when ''Yo-Kai Watch'' ended and was replaced with the DarkerAndEdgier, morr more action-oriented spinoff ''Anime/YokaiWatchShadowside''. Unlike the [[NotAllowedToGrowUp forever ten]] Ash, Nate [[KidHeroAllGrownUp grew up]]. The Yo-kai Watch (or rather, the role as the Yo-kai Watch Holder[[note]]as Kaira had all Yo-kai Watches in the world to be destroyed, and only those ancient watches (originally conceived as "Mirrors") made by the Genyou were still around.[[/note]]) was [[PassingTheTorch passed onto]] his teenage [[SpinOffspring daughter]].


Moore and Gibbons gradually retooled the Charlton characters from their original mostly by putting a gritty spin, that altered the dynamics and personalities either by inverting it or playing with the tropes:

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* ''ComicBook/{{Watchmen}}'' by Creator/AlanMoore and Dave Gibbons was based on AlternateCompanyEquivalent of Creator/CharltonComics. In the course of writing, Moore and Gibbons moved away from their inspirations by careful reinterpretation and altering the characters:
Moore and Gibbons gradually retooled the Charlton characters from their original mostly by putting a gritty spin, that altered the dynamics and personalities either by inverting it or playing with the tropes:
** The Peacemaker was a US diplomat and MartialPacifist who believes in peace so much he fights for it, and works with government authorities to take down warlords and dictators. Moore found the idea bizarre (believing in peace and pacifically subverting foreign governments and passing it off as diplomacy) and so made him The Comedian who thinks everything is a joke and nihilistically serves the US Government's foreign policy even if he's entirely cynical and indifferent to its idealistic and political justifications.
** The Question, as Moore noted in interviews, was Ditko's self-created audience-friendly whitewash of ComicBook/MrA. Where Mr. A was outright propaganda for Randian ideas, the Question subscribed to objective ideas but had a civilian and superhero work/life balance working as an IntrepidReporter who had a smart-guy scientist create the chemicals that gave him his face-mask, which made his adventures work like a traditional superhero story with Randian subtext that audiences could take-or-leave. Moore made Rorschach a full-time superhero without a civilian identity, while also making him a SmallStepsHero interested in seeking the truth like the Question and Mr. A, which meant that Rorschach became a hobo and the only avenues for "truth" he would be interested in are extremist publications that validate his biases (like the New Frontiersman).
** Ditko's Ted Kord Blue Beetle was a LegacyCharacter to Dan Garret's Blue Beetle (civilian alter-ego created by Creator/WillEisner) and he was intended to be athletic, energetic, and enterprising compared to Garret. In Moore's version on account of Dr. Manhattan's arrival ending the costume superhero age just at the moment that Dan Dreiberg aka Nite Owl II wanted to get in, the dynamic is reversed. Hollis Mason or Nite Owl I is a fit-for-his age handsome older man who has a sense of achievement and contentment about his life, while Dreiberg o Blue Beetle II is a mid-life crisis pot-bellied JadedWashout.
** Captain Atom or Allen Adam as he was called in the Charlton Era was a lab technician who accidentally got atomized during a nuclear rocket launch[[note]](DC would later call him Nathaniel Adam and alter his origin into a willing test subject)[[/note]] and then somehow reformed his own atoms and became a being of pure energy who needed to wear special outfits to shield people from radiation. Moore updated this very obvious ILoveNuclearPower origin (a Silver Age ExcusePlot made without any real awareness of actual particle physics and radiation) with QuantumMechanicsCanDoAnything, noting that reforming oneself into matter would not happen on the atomic but on the smallest possible level and rather than an excuse plot, the quantum understanding of the universe fundamentally changes and alters Jon Osterman's personality and understanding of life. This also allowed Moore to do away with radiation and with that a need for a special outfit to shield others, hence why Dr. Manhattan walks around nude.
** Nightshade was a woman who was the daughter of a US Senator and a woman with magical powers and teleportation abilities. Moore and Gibbons didn't find her especially interesting so they borrowed from the Black Canary who had Golden and Silver Age versions. However, Nightshade's dad being a US Senator informs Laurie's revelation that her father is The Comedian, a government operative and black ops assassin.
** Peter Cannon, Thunderbolt created by Peter Morisi (a former NYPD cop turned writer) was a Charlton acquisition that had traits common to Doc Savage and Bruce Wayne, namely in that he was an orphaned child of philanthropists who traveled around the world and became a McNinja. He was also known for using "the unused portion of the brain" and being super-intelligent with the ability of clairvoyance and anticipating future outcomes. Moore kept the "unused portion of the brain" pseudo-science and played it straight (since it allows Adrian Veidt, Ozymandias to be a compelling villain) but played up the entire clairvoyance and idea that he could predict and future as an expression of an overly deterministic and utilitarian mindset, and likewise leaves it ambiguous and uncertain if what Veidt did averted an apocalypse, if it was AllForNothing, and also revealing in the end an entirely uncertain and unsure man behind the facade of superhuman intelligence.


* The first trio of ''VideoGame/{{Robopon}}'' games were blatantly riding the coattails of ''VideoGame/PokemonRedAndBlue'', with monster/robot collecting, similar battle styles, beating a series of "legends" who bore no small resemblance to gym leaders, and multiple versions. The sequel (which came out before ''VideoGame/PokemonGoldAndSilver'') kept the version system, but made substantial changes, like making battles party based, making it so that players could not catch Robopon, but had to create them, and taking the plot completely OffTheRails.

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* The first trio of ''VideoGame/{{Robopon}}'' games were blatantly riding the coattails of ''VideoGame/PokemonRedAndBlue'', with monster/robot collecting, similar battle styles, beating a series of "legends" who bore no small resemblance to gym leaders, and multiple versions. The sequel (which came out before ''VideoGame/PokemonGoldAndSilver'') kept the version system, but made substantial changes, like making battles party based, making it so that players could not catch Robopon, but had to create them, and taking the plot completely OffTheRails.


* ''Franchise/{{Pokemon}}'' and ''Franchise/YokaiWatch'' are rival {{mon}} JRPG series where you play as a KidHero fighting with a team of monsters. Their anime adaptations decided to go in two completely different directions. While the ''Anime/{{Pokemon}}'' anime more-or-less adapts the games and is an action-focused series, the ''Anime/YokaiWatch'' anime ditches most of the game's plot in exchange for a comedic SliceOfLife series about schoolboy Nate's life alongside yo-kai. The two anime became even less alike when ''Yo-Kai Watch'' ended and was replaced with the DarkerAndEdgier, morr action-oriented spinoff ''Anime/YokaiWatchShadowside''. Unlike the [[NotAllowedToGrowUp forever ten]] Ash, Nate [[KidHeroAllGrownUp grew up]]. The Yo-kai Watch was [[PassingTheTorch passed onto]] his teenage [[SpinOffspring daughter]].

to:

* ''Franchise/{{Pokemon}}'' and ''Franchise/YokaiWatch'' are rival {{mon}} JRPG series where you play as a KidHero fighting with a team of monsters. Their anime adaptations decided to go in two completely different directions. While the ''Anime/{{Pokemon}}'' anime more-or-less adapts the games and is an action-focused series, the ''Anime/YokaiWatch'' anime ditches most of the game's plot in exchange for a comedic SliceOfLife series about schoolboy Nate's life alongside yo-kai. The two anime became even less alike when ''Yo-Kai Watch'' ended and was replaced with the DarkerAndEdgier, morr action-oriented spinoff ''Anime/YokaiWatchShadowside''. Unlike the [[NotAllowedToGrowUp forever ten]] Ash, Nate [[KidHeroAllGrownUp grew up]]. The Yo-kai Watch (or rather, the role as the Yo-kai Watch Holder[[note]]as Kaira had all Yo-kai Watches in the world to be destroyed, and only those ancient watches (originally conceived as "Mirrors") made by the Genyou were still around.[[/note]]) was [[PassingTheTorch passed onto]] his teenage [[SpinOffspring daughter]].


* ''Franchise/{{Pokemon}}'' and ''Franchise/YokaiWatch'' are rival {{mon}} JRPG series where you play as a KidHero fighting with a team of monsters. Their anime adaptations decided to go in two completely different directions. While the ''Anime/{{Pokemon}}'' anime more-or-less adapts the games and is an action-focused series, the ''Anime/YokaiWatch'' anime ditches most of the game's plot in exchange for a comedic SliceOfLife series about schoolboy Nate's life alongside yo-kai. The two anime became even less alike when ''Yo-Kai Watch'' ended and was replaced with the DarkerAndEdgier spinoff ''Anime/YokaiWatchShadowside''. Unlike the [[NotAllowedToGrowUp forever ten]] Ash, Nate [[KidHeroAllGrownUp grew up]]. The yo-kai watch was [[PassingTheTorch passed onto]] his teenage [[SpinOffspring daughter]].

to:

* ''Franchise/{{Pokemon}}'' and ''Franchise/YokaiWatch'' are rival {{mon}} JRPG series where you play as a KidHero fighting with a team of monsters. Their anime adaptations decided to go in two completely different directions. While the ''Anime/{{Pokemon}}'' anime more-or-less adapts the games and is an action-focused series, the ''Anime/YokaiWatch'' anime ditches most of the game's plot in exchange for a comedic SliceOfLife series about schoolboy Nate's life alongside yo-kai. The two anime became even less alike when ''Yo-Kai Watch'' ended and was replaced with the DarkerAndEdgier DarkerAndEdgier, morr action-oriented spinoff ''Anime/YokaiWatchShadowside''. Unlike the [[NotAllowedToGrowUp forever ten]] Ash, Nate [[KidHeroAllGrownUp grew up]]. The yo-kai watch Yo-kai Watch was [[PassingTheTorch passed onto]] his teenage [[SpinOffspring daughter]].


* The ''Franchise/MetalGear'' series was initially just a tongue-in-cheek take-off of American spy and action films, but ''VideoGame/MetalGearSolid'' was where the series started to establish its own identity of having longwinded, cinematic cutscenes with melodramatic war stories with an everything and the kitchen sink mentality, (as the SequelDisplacement can attest to). Although the impact is greatly lost due to it being on the dated [=MSX2=], even the second game dealt with themes and questions such as what happened to soldiers once they left the battlefield, and what happened to the local survivors of a warzone.

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* The ''Franchise/MetalGear'' ''VideoGame/MetalGear'' series was initially just a tongue-in-cheek take-off of American spy and action films, but ''VideoGame/MetalGearSolid'' was where the series started to establish its own identity of having longwinded, cinematic cutscenes with melodramatic war stories with an everything and the kitchen sink mentality, (as the SequelDisplacement can attest to). Although the impact is greatly lost due to it being on the dated [=MSX2=], even the second game dealt with themes and questions such as what happened to soldiers once they left the battlefield, and what happened to the local survivors of a warzone.


* ''VideoGame/KCMunchkin'' for the Magnavox UsefulNotes/Odyssey2; the first installment is an obvious clone of PacMan (although there are a fair amount of differences between it and its inspiration already, most notably the ability to create your own maze), enough that a year after it was released, Atari, who had just released their own port for the 2600, successfully sued to get it pulled from shelves. To continue the series, a sequel, ''VideoGame/KCsCrazyChase'', was released, which [[WritingAroundTrademarks redesigned the lead character]], and revamped the gameplay to where your goal is to chase and eat a giant [[VideoGame/{{Centipede}} centipede]] throughout the maze to get power ups and win (not only distinguishing it from Pac Man, but also serving [[TakeThat as a sly jab at Atari]]). It also supports the Odyssey 2 voice module.

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* ''VideoGame/KCMunchkin'' for the Magnavox UsefulNotes/Odyssey2; the first installment is an obvious clone of PacMan VideoGame/PacMan (although there are a fair amount of differences between it and its inspiration already, most notably the ability to create your own maze), enough that a year after it was released, Atari, who had just released their own port for the 2600, successfully sued to get it pulled from shelves. To continue the series, a sequel, ''VideoGame/KCsCrazyChase'', was released, which [[WritingAroundTrademarks redesigned the lead character]], and revamped the gameplay to where your goal is to chase and eat a giant [[VideoGame/{{Centipede}} centipede]] throughout the maze to get power ups and win (not only distinguishing it from Pac Man, but also serving [[TakeThat as a sly jab at Atari]]). It also supports the Odyssey 2 voice module.

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