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* In ''Anime/FairyTail'', summoning the Celestial Spirit King is this. The Celestial Spirit King is the most powerful spirit a celestial mage can summon, so powerful in fact that just his appearance counts as an attack! To do so requires a ton of prerequisites, these include:
** Having a very high magical energy threshold. After the summoning is done the user, if not outright killed by summoning the King due to magical exhaustion, will still be physically incapacitated due to the strain the summoning magic causes.
** The Celestial Spirit user has to sacrifice one of the twelve golden keys to the zodiac. These keys are super rare, only one key can be in existence on the planet at any time. Doing so means you have to wait a LONG time for another one to appear.
** The User has to have a strong emotional bond with whatever key they sacrifice. Otherwise the summoning will completely fail! [[spoiler:Lucy was in such an emotional state that right after summoning the king her response by one of the demons as to what she had done is to cry uncontrollably and not answer!]]
** Even if the summoning IS successful the King is under a very strict time limit. Typically only about 10 to 15 minutes depending on the mage's magic power and his emotional state is directly tied to the mage's emotional state. So if the mage is incredibly upset or angry the king might very well go on a berserker rush against his opponent. [[spoiler:This is exactly what the celestial spirit king does in response to Lucy being so upset]]

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* In ''Anime/FairyTail'', summoning ''Manga/FairyTail''
** Summoning
the Celestial Spirit King is this. The Celestial Spirit King is the most powerful spirit a celestial mage can summon, so powerful in fact that just his appearance counts as an attack! To do so requires a ton of prerequisites, these include:
** *** Having a very high magical energy threshold.threshold, usually sufficient to be able to summon and maintain ''three'' Celestial Spirits at once, a feat considered even by the spirits to be dangerous for most Celestial Wizards. After the summoning is done the user, if not outright killed by summoning the King due to magical exhaustion, will still be physically incapacitated due to the strain the summoning magic causes.
** *** The Celestial Spirit user has to sacrifice one of the twelve golden keys Twelve Golden Keys to the zodiac. Zodiac. These keys are super rare, rare as only one key can be in existence on the planet at any time. Doing so means you have to wait a LONG time While the keys ''do'' regenerate in time, there's no controlling where it might end up and since the contract is broken, it's up for another one to appear.
**
grabs.
***
The User has to have a strong emotional bond with whatever key they sacrifice. Otherwise the summoning will completely fail! [[spoiler:Lucy was in such an emotional state that right after summoning the king her response by one of the demons as to what she had done is to cry uncontrollably and not answer!]]
** *** Even if the summoning IS successful the King is under a very strict time limit. Typically only about 10 to 15 minutes depending on the mage's magic power and his emotional state is directly tied to the mage's emotional state. So if the mage is incredibly upset or angry the king might very well go on a berserker rush against his opponent. [[spoiler:This is exactly what the celestial spirit king Celestial Spirit King does in response to Lucy being so upset]]upset.]]
** In the sequel series, the Fifth Generation Dragon Slayers ([[CannibalismSuperpower Dragon Eaters]]) have the ability to activate [[SuperMode Dragon Force]] at will, boosting their powers to levels such that they can overpower even another Dragon Force wielder. However, it's use is strictly forbidden by their guild [[spoiler:because it accelerates the process of Dragonization and permanently turns them into dragons, oftentimes turning them into mad beasts that need to be put down.]]


** In 1988, Julissa Gomez was performing a Yurchenko vault (a vault with a round-off entry) when her foot missed the springboard, which pulled her body downwards so that instead of going over the vaulting horse, she crashed headfirst into it, breaking her neck and leaving her paralyzed (she would die a few years later of complications from the injury). Following her accident, the international gymnastics board ruled that a "safety collar" mat must be placed around the springboard for any vault with a roundoff entry to prevent exactly this potential mishap[[note]]the safety collar doesn't give as good a rebound as the springboard, but it keeps the missed foot level with the springboard instead of creating the downward pull; the subsequent vault would probably be very low in flight, but it would get the gymnast over the table[[/note]]. If a roundoff entry vault is performed without the safety collar, it's an automatic zero. An unusual example in that they didn't fully ban the skill, but rather banned a particularly unsafe way of doing it.

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** In 1988, Julissa Gomez was performing a Yurchenko vault (a vault with a round-off entry) when her foot missed the springboard, which pulled her body downwards so that instead of going over the vaulting horse, she crashed headfirst into it, breaking her neck and leaving her paralyzed (she would die a few years later of complications from the injury). Following her accident, the international gymnastics board ruled that a "safety collar" mat must be placed around the springboard for any vault with a roundoff entry to prevent exactly this potential mishap[[note]]the safety collar doesn't give as good a rebound as the springboard, but it keeps the missed foot level with the springboard instead of creating the downward pull; the subsequent vault would probably be very low in flight, but it would get the gymnast over the table[[/note]]. If a roundoff entry vault is performed without the safety collar, it's an automatic zero. An unusual example in that they didn't fully ban the skill, but rather banned a particularly unsafe way of doing it. (Other changes to the equipment were also introduced.)


** In 1988, Julissa Gomez was performing a Yurchenko vault (a vault with a round-off entry) when her foot missed the springboard, which pulled her body downwards so that instead of going over the vaulting horse, she crashed headfirst into it, breaking her neck and leaving her paralyzed (she would die a few years later of complications from the injury). Following her accident, the international gymnastics board ruled that a "safety collar" mat must be placed around the springboard for any vault with a roundoff entry to prevent exactly this potential mishap. If a roundoff entry vault is performed without the safety collar, it's an automatic zero. An unusual example in that they didn't fully ban the skill, but rather banned a particularly unsafe way of doing it.

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** In 1988, Julissa Gomez was performing a Yurchenko vault (a vault with a round-off entry) when her foot missed the springboard, which pulled her body downwards so that instead of going over the vaulting horse, she crashed headfirst into it, breaking her neck and leaving her paralyzed (she would die a few years later of complications from the injury). Following her accident, the international gymnastics board ruled that a "safety collar" mat must be placed around the springboard for any vault with a roundoff entry to prevent exactly this potential mishap.mishap[[note]]the safety collar doesn't give as good a rebound as the springboard, but it keeps the missed foot level with the springboard instead of creating the downward pull; the subsequent vault would probably be very low in flight, but it would get the gymnast over the table[[/note]]. If a roundoff entry vault is performed without the safety collar, it's an automatic zero. An unusual example in that they didn't fully ban the skill, but rather banned a particularly unsafe way of doing it.


** Also in gymnastics, the [[https://en.wikipedia.org/wiki/Produnova Produnova]], known as the vault of death, has a reputation for its high risk of injury. Unfortunately, because of its high value, some gymnasts will attempt it even if they know they can't get it around, which means they have a much smaller margin of error to avoid a catastrophic landing should something go wrong. Rather than ban the skill itself, the governing body decided to effectively ban the unsafe landing specifically -- as of the 2017 Code of Points, if the gymnast "lands on the feet [and] any other body part simultaneously", she only gets credit for a ''single'' front tuck (almost two and a half points lower in difficulty), which makes it not worth doing the skill at all. This way, a gymnast who can actually land the skill consistently will still be able to do it, but a gymnast who can't won't put themselves in danger trying to do it anyway.
*** Its Yurchenko equivalent, the Yurchenko double back (a roundoff entry onto the springboard, followed by two flips in the air before landing), is considered even ''more'' dangerous. While the "Prod" could very conceivably result in spinal injuries if missing enough rotation, the chance is lower than in the double back. There is as yet no official ban on the skill at the international level, but Marta Karolyi effectively banned the skill for USA gymnasts during her tenure as National Team coordinator: the first time she saw [=McKayla=] Maroney (widely considered the greatest vaulter in the history of the sport) attempt the skill at a national team training camp[[note]]almost certainly onto something much more forgiving than a regulation landing mat[[/note]] Karolyi very firmly told her to "Never do that again!!" and then chided Maroney's coach for allowing it, because she was so afraid that Maroney could be catastrophically injured. That pretty much precluded anyone else from trying it, at least until Karolyi retired following the 2016 Olympics.[[note]]Apparently, however, the moratorium ended with Karolyi's retirement -- in 2020, Simone Biles, the only gymnast in recent history who might match Maroney on vaulting, [[https://www.washingtonpost.com/sports/2020/02/06/simone-biles-vault-video-yurchenko-double-pike/ posted a video]] of herself training this skill into a foam pit, with a caption that suggested she might actually have an intention of competing it.[[/note]]

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** Also in gymnastics, the [[https://en.wikipedia.org/wiki/Produnova Produnova]], known as the vault of death, has a reputation for its high risk of injury. Unfortunately, because of its high value, some gymnasts will attempt it even if they know they can't get it around, which means they have a much smaller margin of error to avoid a catastrophic landing should something go wrong. Rather than ban the skill itself, the governing body decided to effectively ban the unsafe landing specifically -- as of the 2017 Code of Points, if the gymnast "lands on the feet [and] any other body part simultaneously", she only gets credit for a ''single'' front tuck (almost two and a half points lower in difficulty), difficulty) in addition to getting the execution deductions for a fall, which makes it not worth doing the skill at all. This way, a gymnast who can actually land the skill consistently will still be able to do it, but a gymnast who can't won't put themselves in danger trying to do it anyway.
*** Its Yurchenko equivalent, the Yurchenko double back (a roundoff entry onto the springboard, followed by two flips in the air before landing), is considered even ''more'' dangerous. While the "Prod" could very conceivably result in spinal injuries if missing enough rotation, the chance is lower than in the double back. There is as yet no official ban on the skill at the international level, but Marta Karolyi effectively banned the skill for USA gymnasts during her tenure as National Team coordinator: the first time she saw [=McKayla=] Maroney (widely considered the greatest vaulter in the history of the sport) attempt the skill at a national team training camp[[note]]almost certainly onto something much more forgiving than a regulation landing mat[[/note]] Karolyi very firmly told her to "Never do that again!!" and then chided Maroney's coach for allowing it, because she was so afraid that Maroney could be catastrophically injured. That pretty much precluded anyone else from trying it, at least until Karolyi retired following the 2016 Olympics.[[note]]Apparently, however, the moratorium ended with Karolyi's retirement -- in 2020, Simone Biles, the only gymnast in recent history who might match Maroney on vaulting, [[https://www.washingtonpost.com/sports/2020/02/06/simone-biles-vault-video-yurchenko-double-pike/ posted a video]] of herself training this skill into a foam pit, with a caption that suggested she might actually have an intention of competing it. In a ''pike'' position.[[/note]]


** Also in gymnastics, the [[https://en.wikipedia.org/wiki/Produnova Produnova]], known as the vault of death, has a reputation for its high risk of injury. It has not been banned outright, but the 2017 Code Of Points has tightened up on the recognition of the skill to stem the tide of gymnasts competing it even though they routinely under-rotate it, counting on the vault's high start value to compensate for fall deductions but also exposing themselves to greater danger [[note]]if they're already not getting enough rotation at the best of times, they're that much closer to a catastrophic accident if something goes wrong[[/note]]. The new rule states that the double front will only be credited if the gymnast's feet hit the ground before "any other body part", effectively giving gymnasts no reason to do it unless they can routinely get it around (the only woman to date who has ever demonstrated that capability is Produnova herself) and thus mitigating some of the risk.
*** Its Yurchenko equivalent, the Yurchenko double back (a roundoff entry onto the springboard, followed by two flips in the air before landing), is considered even ''more'' dangerous. While the "Prod" could very conceivably result in spinal injuries if missing enough rotation, the chance is lower than in the double back. There is as yet no official ban on the skill at the international level, but Marta Karolyi effectively banned the skill for USA gymnasts during her tenure as National Team coordinator: the first time she saw [=McKayla=] Maroney (widely considered the greatest vaulter in the history of the sport) attempt the skill at a national team training camp[[note]]almost certainly onto something much more forgiving than a regulation landing mat[[/note]] Karolyi very firmly told her to "Never do that again!!" and then chided Maroney's coach for allowing it, because she was so afraid that Maroney could be catastrophically injured. That pretty much precluded anyone else from trying it, at least until Karolyi retired following the 2016 Olympics.

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** Also in gymnastics, the [[https://en.wikipedia.org/wiki/Produnova Produnova]], known as the vault of death, has a reputation for its high risk of injury. It has not been banned outright, but the 2017 Code Of Points has tightened up on the recognition Unfortunately, because of the skill to stem the tide of its high value, some gymnasts competing will attempt it even though if they routinely under-rotate it, counting on the vault's high start value to compensate for fall deductions but also exposing themselves to greater danger [[note]]if they're already not getting enough rotation at the best of times, they're that know they can't get it around, which means they have a much closer smaller margin of error to avoid a catastrophic accident if landing should something goes wrong[[/note]]. The new rule states that go wrong. Rather than ban the double front will only be credited if skill itself, the gymnast's feet hit the ground before "any other governing body part", decided to effectively giving gymnasts no reason ban the unsafe landing specifically -- as of the 2017 Code of Points, if the gymnast "lands on the feet [and] any other body part simultaneously", she only gets credit for a ''single'' front tuck (almost two and a half points lower in difficulty), which makes it not worth doing the skill at all. This way, a gymnast who can actually land the skill consistently will still be able to do it, but a gymnast who can't won't put themselves in danger trying to do it unless they can routinely get it around (the only woman to date who has ever demonstrated that capability is Produnova herself) and thus mitigating some of the risk.
anyway.
*** Its Yurchenko equivalent, the Yurchenko double back (a roundoff entry onto the springboard, followed by two flips in the air before landing), is considered even ''more'' dangerous. While the "Prod" could very conceivably result in spinal injuries if missing enough rotation, the chance is lower than in the double back. There is as yet no official ban on the skill at the international level, but Marta Karolyi effectively banned the skill for USA gymnasts during her tenure as National Team coordinator: the first time she saw [=McKayla=] Maroney (widely considered the greatest vaulter in the history of the sport) attempt the skill at a national team training camp[[note]]almost certainly onto something much more forgiving than a regulation landing mat[[/note]] Karolyi very firmly told her to "Never do that again!!" and then chided Maroney's coach for allowing it, because she was so afraid that Maroney could be catastrophically injured. That pretty much precluded anyone else from trying it, at least until Karolyi retired following the 2016 Olympics.[[note]]Apparently, however, the moratorium ended with Karolyi's retirement -- in 2020, Simone Biles, the only gymnast in recent history who might match Maroney on vaulting, [[https://www.washingtonpost.com/sports/2020/02/06/simone-biles-vault-video-yurchenko-double-pike/ posted a video]] of herself training this skill into a foam pit, with a caption that suggested she might actually have an intention of competing it.[[/note]]

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** Another 5e example: Evocation Wizards can "overcharge" their spells to maximize their effectiveness. Doing so once is harmless. Doing it again does a fair bit of damage, which increases drastically from that point on.



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* Shapeshifting into another person in ''Literature/TheLicaniusTrilogy'' is excruciatingly painful and difficult. It also requires that you personally kill the individual you plan to impersonate.


** This is because the first Ganso Bomb was, in fact, an ''accident''. During their January 1999 title match, Around eight minutes into the match, Kawada delivered a spinning backfist to the back of Misawa's head with such force that he broke his right forearm and wrist. While Kawada continued to wrestle for fifteen minutes (he was booked to win the match, but he vacated the title the next night due to the injury), he was unable to lift Misawa all the way for a powerbomb, and the ganso bomb was an improvised solution.

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** This is because the first Ganso Bomb was, in fact, an ''accident''. During their January 1999 title match, Around eight minutes into the Misawa and Kawada's January 1999 title match, Kawada delivered a spinning backfist to the back of Misawa's head with such force that he broke his right forearm and wrist. While Kawada continued ''continued to wrestle for fifteen minutes minutes'' (he was booked to win the match, but he vacated the title the next night due to the injury), he was unable to lift Misawa all the way for a powerbomb, and the ganso bomb was an improvised solution.

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** This is because the first Ganso Bomb was, in fact, an ''accident''. During their January 1999 title match, Around eight minutes into the match, Kawada delivered a spinning backfist to the back of Misawa's head with such force that he broke his right forearm and wrist. While Kawada continued to wrestle for fifteen minutes (he was booked to win the match, but he vacated the title the next night due to the injury), he was unable to lift Misawa all the way for a powerbomb, and the ganso bomb was an improvised solution.


* In ''LightNovel/{{Slayers}}'', Lina's Giga Slave is the mother of all [[DangerousForbiddenTechnique Dangerous Forbidden Techniques]]. It consists of [[spoiler:summoning a fragment of the [[{{God}} Lord of Nightmares]] into the physical plane]], so not only will she die if it is miscast, but she'll take the entire universe with her. [[spoiler: Naturally, it's miscast, and only a literal DeusExMachina on the part of the Lord of Nightmares saves the day.]] Ragna Blade also consumes magic quickly enough to put the caster's life in danger if they try to maintain it for too long.

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* In ''LightNovel/{{Slayers}}'', Lina's Giga Slave is the mother of all [[DangerousForbiddenTechnique Dangerous Forbidden Techniques]].Techniques. It consists of [[spoiler:summoning a fragment of the [[{{God}} Lord of Nightmares]] into the physical plane]], so not only will she die if it is miscast, but she'll take the entire universe with her. [[spoiler: Naturally, it's miscast, and only a literal DeusExMachina on the part of the Lord of Nightmares saves the day.]] Ragna Blade also consumes magic quickly enough to put the caster's life in danger if they try to maintain it for too long.



* Jin from ''Anime/SamuraiChamploo'' learns his master's DangerousForbiddenTechnique only by word of mouth, along with (needless) explanation of its danger. During his final episode duel, he has to use it in battle. [[spoiler:He allows himself to be stabbed, and takes advantage of his opponent's position at his side and effective defenselessness (as his sword is stuck in Jin) to strike him down.]]

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* Jin from ''Anime/SamuraiChamploo'' learns his master's DangerousForbiddenTechnique Dangerous Forbidden Technique only by word of mouth, along with (needless) explanation of its danger. During his final episode duel, he has to use it in battle. [[spoiler:He allows himself to be stabbed, and takes advantage of his opponent's position at his side and effective defenselessness (as his sword is stuck in Jin) to strike him down.]]



* Few would expect this from an anime about the ''circus,'' but the arc of ''Anime/KaleidoStar'' revolved around one of these. There was a DangerousForbiddenTechnique for trapeze and highwire artists, the [[spoiler: Fantastic Maneuvre]], which was ''so'' dangerous and forbidden, Fool refused to even tell Sora what it was because as soon as she heard about it, she would be so obsessed with it that she'd try it even when she wasn't ready, and die. Attempting this DangerousForbiddenTechnique was what killed [[spoiler: Karlos']] best friend and old partner [[spoiler: Aaron Killian]], becoming [[MyGreatestFailure His Greatest Failure]] and turning him into TheAtoner. [[spoiler: And it drives Aaron's son Yuri to seek revenge against Kalos, taking the Stage away from him because he believes he drove his father to basically kill himself.]] Needless to say, by the end of the first part of the series, [[spoiler: Sora and Layla]] perform it successfully. Doing it even once is enough to [[spoiler: cripple an ''already'' injured Layla for life [[CareerEndingInjury and end her circus career forever]].]]

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* Few would expect this from an anime about the ''circus,'' but the arc of ''Anime/KaleidoStar'' revolved around one of these. There was a DangerousForbiddenTechnique Dangerous Forbidden Technique for trapeze and highwire artists, the [[spoiler: Fantastic Maneuvre]], which was ''so'' dangerous and forbidden, Fool refused to even tell Sora what it was because as soon as she heard about it, she would be so obsessed with it that she'd try it even when she wasn't ready, and die. Attempting this DangerousForbiddenTechnique Dangerous Forbidden Technique was what killed [[spoiler: Karlos']] best friend and old partner [[spoiler: Aaron Killian]], becoming [[MyGreatestFailure His Greatest Failure]] and turning him into TheAtoner. [[spoiler: And it drives Aaron's son Yuri to seek revenge against Kalos, taking the Stage away from him because he believes he drove his father to basically kill himself.]] Needless to say, by the end of the first part of the series, [[spoiler: Sora and Layla]] perform it successfully. Doing it even once is enough to [[spoiler: cripple an ''already'' injured Layla for life [[CareerEndingInjury and end her circus career forever]].]]



** Picking apart a weave of the One Power rather than leaving it to dissipate is a DangerousForbiddenTechnique among the Aes Sedai, and just a bloody dangerous technique among the Aiel Wise Ones. If executed perfectly, it won't leave a telltale "residue", which normally lets one channeler see exactly what another has done, but failure is extremely easy and can produce a range of consequences, including a lasting "fallout" effect that makes it difficult to cast spells in the entire region for a year or more. [[spoiler:When Elayne tries and fails, it produces a burst of wind. A burst of wind with the force of a small nuclear explosion.]]

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** Picking apart a weave of the One Power rather than leaving it to dissipate is a DangerousForbiddenTechnique Dangerous Forbidden Technique among the Aes Sedai, and just a bloody dangerous technique among the Aiel Wise Ones. If executed perfectly, it won't leave a telltale "residue", which normally lets one channeler see exactly what another has done, but failure is extremely easy and can produce a range of consequences, including a lasting "fallout" effect that makes it difficult to cast spells in the entire region for a year or more. [[spoiler:When Elayne tries and fails, it produces a burst of wind. A burst of wind with the force of a small nuclear explosion.]]



* Several of the noble families from the ''TabletopGame/{{Ravenloft}}'' supplement ''Legacy of the Blood'' possess the knowledge of a DangerousForbiddenTechnique or two, usually in the form of feats that only family members or their elite henchmen can select.

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* Several of the noble families from the ''TabletopGame/{{Ravenloft}}'' supplement ''Legacy of the Blood'' possess the knowledge of a DangerousForbiddenTechnique Dangerous Forbidden Technique or two, usually in the form of feats that only family members or their elite henchmen can select.



* Overuse of what ''should'' have been a DangerousForbiddenTechnique - defiler magic, powered by the life force of creatures and the natural world - is what made Athas, the planet where ''TabletopGame/DarkSun'' is set, into a desolate wasteland.

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* Overuse of what ''should'' have been a DangerousForbiddenTechnique Dangerous Forbidden Technique - defiler magic, powered by the life force of creatures and the natural world - is what made Athas, the planet where ''TabletopGame/DarkSun'' is set, into a desolate wasteland.



** In addition, many of the ''Kingdom Hearts'' villains themselves cannot control the darkness, with some such as [[Disney/{{Cinderella}} the Tremaine family]] and [[Disney/{{Frozen}} Hans]] paying the [[EvilMakesYouMonstrous ultimate price]] for using it. Maleficent actually appears to Hades and cautions him not to delve too deep at one point in the story. [[spoiler:Ironically, she delves too deep and is slain at the hands of Sora and company (though it should be noted that she had her heart forcibly opened to the darkness by Ansem; she follows her own advice). Hades, while defeated in the Hades Cup, does not die, being a god, and reappears in ''Kingdom Hearts II'' not at all worse for wear.]]

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** In addition, many of the ''Kingdom Hearts'' villains themselves cannot control the darkness, with some such as [[Disney/{{Cinderella}} [[WesternAnimation/{{Cinderella}} the Tremaine family]] and [[Disney/{{Frozen}} [[WesternAnimation/Frozen2013 Hans]] paying the [[EvilMakesYouMonstrous ultimate price]] for using it. Maleficent actually appears to Hades and cautions him not to delve too deep at one point in the story. [[spoiler:Ironically, she delves too deep and is slain at the hands of Sora and company (though it should be noted that she had her heart forcibly opened to the darkness by Ansem; she follows her own advice). Hades, while defeated in the Hades Cup, does not die, being a god, and reappears in ''Kingdom Hearts II'' not at all worse for wear.]]



* An antagonist example: In ''VideoGame/GoldenSun'', shapeshifting into dragons seems to be a DangerousForbiddenTechnique of the Mars Clan of Prox, requiring a great deal of energy and completely wiping out the user's abilities afterward. Saturos even warns Felix in the first game that he and Menardi won't be much help after fighting Isaac & Co. as the Fusion Dragon (which they aren't, though [[DoomedByCanon not for the reasons Saturos had expected]]). [[spoiler: When it's [[BalefulPolymorph forced]] on the antagonists of ''The Lost Age'', they are left without enough power to warm themselves against the freezing cold of the Northern Reaches, and freeze to death. And then the Wise One forces the transformation on ''[[PlayerPunch your parents]]''...]]

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* An antagonist example: In ''VideoGame/GoldenSun'', shapeshifting into dragons seems to be a DangerousForbiddenTechnique Dangerous Forbidden Technique of the Mars Clan of Prox, requiring a great deal of energy and completely wiping out the user's abilities afterward. Saturos even warns Felix in the first game that he and Menardi won't be much help after fighting Isaac & Co. as the Fusion Dragon (which they aren't, though [[DoomedByCanon not for the reasons Saturos had expected]]). [[spoiler: When it's [[BalefulPolymorph forced]] on the antagonists of ''The Lost Age'', they are left without enough power to warm themselves against the freezing cold of the Northern Reaches, and freeze to death. And then the Wise One forces the transformation on ''[[PlayerPunch your parents]]''...]]



* The ''Satsui no Hadou'' ("Surge of Murderous Intent") from ''Franchise/StreetFighter''; a dark ki that fighters seeking victory and power can call upon should they be willing to fight without mercy. Gouken hated this aspect of his fighting style and created a fork that does away with it in order to promote humanity and personal growth through martial arts. Despite that, Ryu constantly struggles to avoid succumbing (the endgame being the "what if" character Evil Ryu) and Gouken's brother Akuma has embraced it, despising Gouken for teaching a "softened" art (though he is not entirely in control of it, as Oni demonstrates can happen if he relies on it too much). Techniques that draw upon the ''Satsui no Hadou'' are themselves {{Dangerous Forbidden Technique}}s; being the Metsu Hadoken, Metsu Shoryuken, and Shun Goku Satsu (the last one potentially being lethal to both the victim and user, depending on the contents of the user's soul).

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* The ''Satsui no Hadou'' ("Surge of Murderous Intent") from ''Franchise/StreetFighter''; a dark ki that fighters seeking victory and power can call upon should they be willing to fight without mercy. Gouken hated this aspect of his fighting style and created a fork that does away with it in order to promote humanity and personal growth through martial arts. Despite that, Ryu constantly struggles to avoid succumbing (the endgame being the "what if" character Evil Ryu) and Gouken's brother Akuma has embraced it, despising Gouken for teaching a "softened" art (though he is not entirely in control of it, as Oni demonstrates can happen if he relies on it too much). Techniques that draw upon the ''Satsui no Hadou'' are themselves {{Dangerous Dangerous Forbidden Technique}}s; Techniques; being the Metsu Hadoken, Metsu Shoryuken, and Shun Goku Satsu (the last one potentially being lethal to both the victim and user, depending on the contents of the user's soul).



* ''Webcomic/LastRes0rt'': Jigsaw Forte's Zombie Mode, while not explicitly a DangerousForbiddenTechnique, effectively becomes this when you realize if she uses it ''at all'' while on camera, she's blown her personal {{Masquerade}} (which means if she doesn't die from using it in the first place, ''she will'' when she's done). WordOfGod implies that abusing the form does have plenty of consequences, but it depends on how she uses it / how much damage she sustains, not necessarily how often.

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* ''Webcomic/LastRes0rt'': Jigsaw Forte's Zombie Mode, while not explicitly a DangerousForbiddenTechnique, Dangerous Forbidden Technique, effectively becomes this when you realize if she uses it ''at all'' while on camera, she's blown her personal {{Masquerade}} (which means if she doesn't die from using it in the first place, ''she will'' when she's done). WordOfGod implies that abusing the form does have plenty of consequences, but it depends on how she uses it / how much damage she sustains, not necessarily how often.



* Backfired with the destruction of HMS ''Invincible'' at Jutland. The DangerousForbiddenTechnique, in this case, was the bypassing of safety protocols designed to prevent flashdown of a detonation in a turret from reaching the magazines, and it was done to increase the rate of fire. But ''Invincible'' was pounding the crap out of the German SMS ''Lutzow'', so why not? Why not, indeed. The mist that was hiding her cleared, just long enough for the critically damaged but afloat ''Lutzow''[[note]]At the end of the battle, ''Lutzow'' was too badly damaged to withdraw and was scuttled.[[/note]], along with a second German battlecruiser SMS ''Derfflinger'', to get some solid hits in the right place, and ''Invincible'' was blown in two. At least one and possibly both of the other British battlecruisers lost that day went up for the same reason. The fact that British ships of UsefulNotes/WorldWarI used more volatile gunpowder than their German counterparts didn't help, either.

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* Backfired with the destruction of HMS ''Invincible'' at Jutland. The DangerousForbiddenTechnique, Dangerous Forbidden Technique, in this case, was the bypassing of safety protocols designed to prevent flashdown of a detonation in a turret from reaching the magazines, and it was done to increase the rate of fire. But ''Invincible'' was pounding the crap out of the German SMS ''Lutzow'', so why not? Why not, indeed. The mist that was hiding her cleared, just long enough for the critically damaged but afloat ''Lutzow''[[note]]At the end of the battle, ''Lutzow'' was too badly damaged to withdraw and was scuttled.[[/note]], along with a second German battlecruiser SMS ''Derfflinger'', to get some solid hits in the right place, and ''Invincible'' was blown in two. At least one and possibly both of the other British battlecruisers lost that day went up for the same reason. The fact that British ships of UsefulNotes/WorldWarI used more volatile gunpowder than their German counterparts didn't help, either.


* ''Anime/{{Bakugan}}'' has the Ability-X Cards, which force an unstable super-powered evolution on the Bakugan they are used on. In return, the amount of power can become so great that it drives the Bakugan [[WithGreatPowerComesGreatInsanity insane]], and if allowed to grow even further, can cause the Bakugan to [[SuperPowerMeltdown explode.]]

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* ''Anime/{{Bakugan}}'' has the ''Anime/{{Bakugan}}''
** The
Ability-X Cards, which force an unstable super-powered evolution on the Bakugan they are used on. In return, the amount of power can become so great that it drives the Bakugan [[WithGreatPowerComesGreatInsanity insane]], and if allowed to grow even further, can cause the Bakugan to [[SuperPowerMeltdown explode.]]]]
** The Bakugan Linehalt was imprisoned during his early life due to being last of the Dark Bakugan, a tribe that possessed an ability known only as the forbidden power, but he had no idea what the forbidden was actually was or how to use it. When he finally unlocks the forbidden power, it turns out to be an uncontrollable WorldWreckingWave that the user can't stop once they have activated it and he would have unwillingly destroyed the planet he was on if he hadn't been stopped by Dragonoid Colossus intervening. He refuses to ever use it again until he figures out that it can also be used to heal, turning it into a WorldHealingWave.


** The ''Series/StarTrekTheNextGeneration'' episode "The First Duty" involves a maneuver called the Kolvoord Starburst, which involves five ships flying at each other, then opening their plasma vents and evading at the last moment. Done correctly, their engines ignite the plasma and the resulting trail forms a star with a burst from the center. Done incorrectly, you get one or more exploded ships. The last time it was attempted a century earlier, all five cadets were killed. [[spoiler:Turns out it was attempted again, and once again it ended in a crash; four of the cadets managed to get out, but one didn't.]]

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** The ''Series/StarTrekTheNextGeneration'' episode "The First Duty" involves a maneuver called the Kolvoord Starburst, which involves five ships flying at each other, then opening their plasma vents and evading at the last moment. Done correctly, their engines ignite the plasma and the resulting trail forms a star with a burst from the center. Done incorrectly, you get one or more exploded ships. The last time it was attempted a century earlier, all five cadets were killed. [[spoiler:Turns out it was attempted again, and once again it ended in a crash; four of the cadets managed to get out, out this time, but there was still one didn't.fatality.]]


** The ''Series/StarTrekTheNextGeneration'' episode "The First Duty" involves a maneuver called the Kolvoord Starburst, which involves five ships flying at each other, then opening their plasma vents and evading at the last moment. Done correctly, their engines ignite the plasma and the resulting trail forms a star with a burst from the center. Done incorrectly, you get one or more exploded ships. The last time it was attempted a century earlier, all five cadets were killed. [[spoiler: Turns out it was attempted again, but one cadet panicked and ended up crashing, taking out the other shuttles. The other four got out with their lives, he didn't.]]

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** The ''Series/StarTrekTheNextGeneration'' episode "The First Duty" involves a maneuver called the Kolvoord Starburst, which involves five ships flying at each other, then opening their plasma vents and evading at the last moment. Done correctly, their engines ignite the plasma and the resulting trail forms a star with a burst from the center. Done incorrectly, you get one or more exploded ships. The last time it was attempted a century earlier, all five cadets were killed. [[spoiler: Turns [[spoiler:Turns out it was attempted again, and once again it ended in a crash; four of the cadets managed to get out, but one cadet panicked and ended up crashing, taking out the other shuttles. The other four got out with their lives, he didn't.]]


*** Its Yurchenko equivalent, the Yurchenko double back (a roundoff entry onto the springboard, followed by two flips in the air before landing), is considered even ''more'' dangerous. While the "Prod" could very conceivably result in spinal injuries if missing enough rotation, the chance is lower than in the double back. There is as yet no official ban on the skill at the international level, but Marta Karolyi effectively banned the skill for USA gymnasts during her tenure as National Team coordinator: the first time she saw [=McKayla=] Maroney (widely considered the greatest vaulter in the history of the sport) attempt the skill at a national team training camp[[note]]almost certainly onto something much more forgiving than a regulation landing mat[[/note]] Karolyi very firmly told her to "Never do that again!!" and then chided Maroney's coach for allowing it, because she was so afraid that Maroney could be catastrophically injured.

to:

*** Its Yurchenko equivalent, the Yurchenko double back (a roundoff entry onto the springboard, followed by two flips in the air before landing), is considered even ''more'' dangerous. While the "Prod" could very conceivably result in spinal injuries if missing enough rotation, the chance is lower than in the double back. There is as yet no official ban on the skill at the international level, but Marta Karolyi effectively banned the skill for USA gymnasts during her tenure as National Team coordinator: the first time she saw [=McKayla=] Maroney (widely considered the greatest vaulter in the history of the sport) attempt the skill at a national team training camp[[note]]almost certainly onto something much more forgiving than a regulation landing mat[[/note]] Karolyi very firmly told her to "Never do that again!!" and then chided Maroney's coach for allowing it, because she was so afraid that Maroney could be catastrophically injured. That pretty much precluded anyone else from trying it, at least until Karolyi retired following the 2016 Olympics.


*** Its Yurchenko equivalent, the Yurchenko double back (a roundoff entry onto the springboard, followed by two flips in the air before landing), is considered even ''more'' dangerous. While the "Prod" could very conceivably result in spinal injuries if missing enough rotation, the chance is lower than in the double back. There is as yet no official ban on the skill at the international level, but Marta Karolyi effectively banned the skill for USA gymnasts during her tenure as National Team coordinator: the first time she saw [=McKayla=] Maroney (widely considered the greatest vaulter in the history of the sport) attempt the skill at a national team training camp[[note]]almost certainly onto something much more forgiving than a regulation landing mat[[/note]] Karolyi very firmly told her to "Never do that again!!" and then chided Maroney's coach for allowing it because she was so afraid that Maroney could be catastrophically injured.

to:

*** Its Yurchenko equivalent, the Yurchenko double back (a roundoff entry onto the springboard, followed by two flips in the air before landing), is considered even ''more'' dangerous. While the "Prod" could very conceivably result in spinal injuries if missing enough rotation, the chance is lower than in the double back. There is as yet no official ban on the skill at the international level, but Marta Karolyi effectively banned the skill for USA gymnasts during her tenure as National Team coordinator: the first time she saw [=McKayla=] Maroney (widely considered the greatest vaulter in the history of the sport) attempt the skill at a national team training camp[[note]]almost certainly onto something much more forgiving than a regulation landing mat[[/note]] Karolyi very firmly told her to "Never do that again!!" and then chided Maroney's coach for allowing it it, because she was so afraid that Maroney could be catastrophically injured.

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