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* In ''VideoGame/{{Zombidle}}'' the structures (essentially mooks) that Bob the Necromancer and his minions attack will catch fire when damaged enough, and then burst into even more flames as its health depletes even more. When the structure is down, villagers might run out of it- [[ManOnFire on fire, of course]].


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* In ''[[VideoGame/SoulSeries Soul Calibur]] III'''s Chronicles of the Sword mode, as strongholds lose health, they begin to catch fire, with the flame intensifying as the stronghold's health reaches lower and lower percentages. This despite them being attacked with swords and the like.
* In ''VideoGame/{{Zombidle}}'' the structures (essentially mooks) that Bob the Necromancer and his minions attack will catch fire when damaged enough, and then burst into even more flames as its health depletes even more. When the structure is down, villagers might run out of it- [[ManOnFire on fire, of course]].
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** This could get funny when you set a gold mine on fire by shooting arrows at it. ''VideoGame/WorldOfWarcraft'' comes around, and suddenly [[ReverseFunnyAneurysm it turns out]] that all of those rocks that weren't gold were actually MadeOfExplodium.

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** This could get funny when you set a gold mine on fire by shooting arrows at it. ''VideoGame/WorldOfWarcraft'' comes around, and suddenly [[ReverseFunnyAneurysm it turns out]] out that all of those rocks that weren't gold were actually MadeOfExplodium.
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* In ''VideoGame/{{Majesty}}'' every building will burst into fire when it's damaged, and will burn stronger the more damaged it is. It deals no additional damage, and this effect will apply even if the structure in question is made of ''ice''. The sequel adds parts of buildings breaking and going flying when enough damage is dealt.
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** ''Age Of Empires IV'' uses a system similar to ''VideoGame/CossacksEuropeanWars'' and ''VideoGame/{{Starcraft|I}}'', where buildings damaged past a certain point will take slow, continuous damage from its fires until the building is repaired by villagers or burns down completely.

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