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* In the Franchise/StarWarsExpandedUniverse, there is a [[LaserBlade lightsaber]] style called Soresu which revolves around waiting for an enemy to make a mistake... or simply get tired. It should be mentioned that Obi-Wan Kenobi is a master of this lightsaber style, which made him the council's top choice for the mission to hunt down and defeat [[SpamAttack General Grievous]] in ''Film/RevengeOfTheSith''.
** In practice however, Form V: Shien/Djem So epitomize this trope more accordingly. As opposed to the Soresu's philosophy of "waiting them out", both variants of Form V emphasize immediate counter attacks after blocking. One of Djem So's signature techniques, ''Fluid Reposte'', is ExactlyWhatItSaysOnTheTin: a smooth transition from parrying an attack to a counterstrike.

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* In the Franchise/StarWarsExpandedUniverse, there is a [[LaserBlade lightsaber]] style called Soresu which revolves around waiting for an enemy to make a mistake... or simply get tired. It should be mentioned that Obi-Wan Kenobi is a master of this lightsaber style, which made him the council's top choice for the mission to hunt down and defeat [[SpamAttack General Grievous]] in ''Film/RevengeOfTheSith''.
**
''Film/RevengeOfTheSith''. In practice practice, however, Form V: Shien/Djem So epitomize this trope more accordingly. As opposed to the Soresu's philosophy of "waiting them out", both variants of Form V emphasize immediate counter attacks after blocking. One of Djem So's signature techniques, ''Fluid Reposte'', is ExactlyWhatItSaysOnTheTin: a smooth transition from parrying an attack to a counterstrike.
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* ''VideoGame/RondoOfSwords'': Counter-attacks are purely based on percentages here. Therefore, units targeted by an enemy attacking head-on have chances to block the advance and attack in response. Moreover, skills like Retaliation increase the likeliness of counters if equipped and set. That said, counter chances can also be decreased, the skill Rook being an example for sacrificing them in favor of higher Defense.
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* ''TabletopGame/{{Lancer}}:'' The HORUS Gorgon is a non-standard approach (HORUS' specialty) to the Defender role, built all around counter-attacks. Rather than actively shielding allies or standing in front tanking the shots meant for them, the Gorgon will simply hover in the vicinity seemingly doing nothing, right until an enemy takes a swing at its allies - at which point the Gorgon bursts into action and deploys its massive array of Reaction options and traits to make them thoroughly regret the attempt. From simple instantaneous counter-battery fire to virulent malware and even {{Brown Note}}s beamed directly into sensors and brains alike, the Gorgon ''will'' punish anything you try.

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[[quoteright:350:[[Manga/HajimeNoIppo https://static.tvtropes.org/pmwiki/pub/images/counterattackexample.png]]]]
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* ''VideoGame/AceCombatAssaultHorizon'' actually manages to incorporate this into aerial combat. If the player is being chased in a Dogfight Maneuver, then with the right positioning they can execute a counter-maneuver to loop behind their assailant and begin a DFM against them. Enemies can do the exact same thing, mind... but players with twitch reflexes and a bit of luck can perform a counter-counter-maneuver, which slows time and puts the enemy right in the middle of your cannon sights for a good couple of seconds, more than long enough to tear apart anything not a boss. [[AntiFrustrationFeatures Fortunately]], that trick is exclusive to the player.

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* ''VideoGame/AceCombatAssaultHorizon'' actually manages to incorporate this into aerial combat. If the player is being chased in a Dogfight Maneuver, then with the right positioning they can execute a counter-maneuver to loop behind their assailant and begin a DFM against them. Enemies can do the exact same thing, mind... but players with twitch reflexes and a bit of luck can perform a counter-counter-maneuver, which slows time and puts the enemy right in the middle of your cannon sights for a good couple of seconds, more than long enough to tear apart anything not a boss. [[AntiFrustrationFeatures Fortunately]], that trick is [[PlayerExclusiveMechanic exclusive to the player.player]].
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* ''VideoGame/{{Bonfire}}'' has two kinds:
** Nadia's Riposte ability lets her dodge the next attack ([[UnblockableAttack except for]] AreaOfEffect) and follow it with a powerful counter, making it an incredibly good skill for both offense and defense. Beware, though -- [[{{Ninja}} Grim Slayers]] can use it too!
** Mournfolk Guards' Earshot ability lets them counter ''any'' attack, even if not directed at them, and doesn't expire until their next turn comes around. While not terribly strong, it can wear you down if you use an AttackAttackAttack strategy.
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* The "Tenchi Mato" stance in ''Manga/DragonQuestTheAdventureOfDai'' allows the user unleash three different techniques at the same time in response to an enemy attack. However, it is explicitly stated that the user can pull this off only by using the enemy attack's energy to lessen the strain of using three techniques at once. [[spoiler:Key word being [[ExactWords lessen]], not ''nullify'': after performing the counter-attack, the user needs a split second to recover]].
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* ''VideoGame/HollowKnight'':
** The Thorns of Agony charm responds to the Knight taking damage with a burst of thorny vines that do a small amount of damage to everything in their radius.
** In her second battle at Kingdom's Edge, Hornet will hold up her needle to parry the Knight's attack and, if struck in this manner, will giggle and reply with a broad slashing attack of her own.

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* In ''VisualNovel/FateHollowAtaraxia'', Bazett's Noble Phantasm, Fragarach, is considered "the ultimate counter-attack", and instantly kills any opponent who tries to use their Noble Phantasm against her. Using it as anything but a counter-attack however, makes it little more than an irritation.

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* Franchise/FateSeries
**
In ''VisualNovel/FateHollowAtaraxia'', Bazett's Noble Phantasm, Fragarach, takes the form of a large silver dagger and is considered "the ultimate counter-attack", and instantly kills any opponent who tries to use their Noble Phantasm against her. Using it as anything but a counter-attack or against anything other than the opponent's "trump card", however, makes it little more than an irritation.irritation.
** When Bazett becomes a Pseudo-Servant in ''VideoGame/FateGrandOrder'', she is host to the Celtic god Manannán mac Lir, the original owner of Fragarach who gave it to the god Lugh who in turn gave it to the Fraga family that was passed down to Bazett herself. As its original owner, Manannán is able to utilize Fragarach in a far greater variety of ways, such as being able to create multiple Fragaraches at once in a variety of forms. The counter-attack also increases in potency and viability by allowing Manannán to reliably use it even against an opponent's regular attacks, though these can't invoke the "instant kill" that would occur against an enemy's trump card.
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* ''VideoGame/{{Ultrakill}}'': This is the sole purpose of The Feedbacker arm, your first arm and [[StarterGearStayingPower the one you might be using the most]]. It allows V1 to fully recover their health (up to the highest [[MaximumHPReduction Hard Damage limit]] at least) and stamina while dishing out the hurt by parrying enemy attacks. [[ShotgunsAreJustBetter The Shotgun]] is capable of parrying melee attacks as well, and while the timing and aiming may be a bit stricter, along with being unable to parry ranged attacks, [[DifficultButAwesome the Shotgun's parries hit much harder than the Feedbacker's parries]].

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