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* The Dead Marshes in ''Literature/LordOfTheRings'', a foul bog stretching miles across Middle Earth filled with corpses from the first war with [[BigBad Sauron]]. [[OurSpiritsAreDifferent Spirits]] of the men, elves, and orcs that were buried there try to lure travelers into the marshes to add to the body count. Tolkien scholars speculate that the terrain was inspired by the author's experiences in the waterlogged trenches of UsefulNotes/WorldWarI.

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* ''Franchise/TolkiensLegendarium'':
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The Dead Marshes in ''Literature/LordOfTheRings'', ''Literature/TheLordOfTheRings'', a foul bog stretching miles across Middle Earth filled with corpses from the first war with [[BigBad Sauron]]. [[OurSpiritsAreDifferent Spirits]] of the men, elves, and orcs that were buried there try to lure travelers into the marshes to add to the body count. Tolkien scholars speculate that the terrain was inspired by the author's experiences in the waterlogged trenches of UsefulNotes/WorldWarI.

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* In ''{{ComicBook/Watchmen}}'' [[spoiler: the remains of New York is littered with corpses after Ozymandias goes through with his plan.]]

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* Any place with a sufficient concentration/accumulation of dead bodies in the New World of ''LightNovel/{{Overlord}} can become a nexus of necromantic energies, which cause the spontaneous creation of TheUndead; weaker forms appear at first, but if some sort of necromantic critical mass can be reached it can [[FromBadToWorse cause a chain reaction]] where ever greater numbers of undead of ever stronger varieties appear until a run-of-the-mill ZombieApocalypse will seem mild in comparison. This is why cemeteries in large cities such as E-Rantel are walled off and guarded and the weak undead that periodically appear are routinely culled, and why the Katze Plains, where the Re-Estize Kingdom and Baharuth Empire have their annual war/battle, is uninhabited despite ostensibly being in a strategically advantageous geographical location.

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* A robotic variation: The Eichenwalde and Black Forest maps in ''VideoGame/{{Overwatch}}'' are littered with dead, occasionally dismembered Bastion-model omnics, the same kind as one of the playable characters, twenty-something years after the battle between humans and omnics depicted in the ''Honor and Glory'' cinematic.

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* The Rotten Vale in ''VideoGame/MonsterHunterWorld'' consists partially of massive rotting skeletons and partially of rock caves lined with smaller corpses. It is also eventually revealed to be where [[spoiler:Elder Dragons]] go to die.

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In reality, openly decomposing bodies are only disease vectors for a relatively short time -- once animals and bugs have cleaned the bones and the tissue has been absorbed into the soil, all that carbon and minerals can actually ''promote'' [[NewEden plant growth]]. However, wars fought with modern technology -- or [[FantasticNuke magic]] -- may [[SaltTheEarth leave a lot of stuff behind]] that's more dangerous than bodies, and the psychological associations of a place of mass death may [[ForbiddenZone keep people away]] better than any threat to their health.


** Some parts of them are still unfit for human habitation, see ''[[https://en.wikipedia.org/wiki/Zone_Rouge Zone Rouge]]''.

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** Some parts of them are still unfit for human habitation, see such as the ''[[https://en.wikipedia.org/wiki/Zone_Rouge Zone Rouge]]''.Rouge]]'' -- note that while the corpses themselves would be reduced to bones by now, what really renders the land uninhabitable is the huge concentration of unexploded ordinance and the fact that the soil is poisoned with heavy metals and, well, [[DeadlyGas poison]].

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* The Permian extinction (the world's largest mass extinction, more devastating that even that of the dinosaurs) saw a rise in fungal species, adapted to conssume corpses. It may very well have meant that animal and plant corpses ''littered the world'' for a while.

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* Mount Todd Forest in ''VideoGame/{{Wick}}'' is a forest haunted by no less than seven ghosts, the remains of a family who died under mysterious circumstances. The emponymous game "Wick" involves locking some poor sod in at midnight with a single candle and a book of matches and seeing if they make it to 6:00. ''Most players end up dying.''


* [[TheCityFormerlyKnownAs St.Petersburg]], Russia is known as "the city built on bones". Its oldest parts were built by forced labor during UsefulNotes/PeterTheGreat's time, and many peasants press-ganged into the workforce died there. Because of that, St.Pete still enjoys a somewhat gothic and sinister reputation in Russia.

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* [[TheCityFormerlyKnownAs St.[[UsefulNotes/TheCityFormerlyKnownAs St. Petersburg]], Russia is known as "the city built on bones". Its oldest parts were built by forced labor during UsefulNotes/PeterTheGreat's time, and many peasants press-ganged into the workforce died there. Because of that, St.Pete still enjoys a somewhat gothic and sinister reputation in Russia.

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Not to be confused with GiantCorpseWorld, a land ''made of'' a corpse.


* In ''Series/DragonAge'', areas affected by The Blight often end up like this, with it specifically noted that The Blight kills or corrupts ''all'' living things, and certain areas of the Anderfels, which suffered two Blights, had even the bacteria be killed off so corpses from that time period are still there and intact.

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* In ''Series/DragonAge'', areas affected by The Blight often end up like this, with it specifically noted that The Blight kills or corrupts ''all'' living things, and certain areas of the Anderfels, which suffered two Blights, had even the bacteria be killed off so corpses from that time period are still there and intact.


[-[[caption-width-right:350:The local mall was surprisingly calm this Black Friday]]-]

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[-[[caption-width-right:350:The [-[[caption-width-right:350:Black Friday at the local mall was surprisingly unusually calm this Black Friday]]-]
year.]]-]


** Some parts of them are still infit for human habitation, see ''[[https://en.wikipedia.org/wiki/Zone_Rouge Zone Rouge]]''.

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** Some parts of them are still infit unfit for human habitation, see ''[[https://en.wikipedia.org/wiki/Zone_Rouge Zone Rouge]]''.

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