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* In ''Film/TheFlintstones'', Fred Flintstone uses a round small boulder to bowl over Cliff Vandercave as the latter's escaping the destruction of his rock-crushing machine.
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* One of the most effective (if not essential) tactics in ''VideoGame/LikeADragonInfiniteWealth'' is to use Skills and/or regular attacks that have either a wide area of effect or can hit through multiple targets at once to achieve this. The end result is enemies being left vulnerable for follow-ups (some of which trigger automatically if you have a high Bond Level with your Party Members) that do a healthy chunk of damage. The game even has a helpful indicator (located below your current character's feet) of an enemy's trajectory before you hit then with an attack, further cementing this.

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* One of the most effective (if not essential) tactics in ''VideoGame/LikeADragonInfiniteWealth'' is to use Skills and/or regular attacks that have either a wide area of effect or can hit through multiple targets at once to achieve this. The end result is enemies being left vulnerable for follow-ups (some of which trigger automatically if you have a high Bond Level with your Party Members) that do a healthy chunk of damage. The game even has a helpful indicator (located below your current character's feet) of an enemy's trajectory before you hit then with an attack, further cementing this. Additionally, if you knock enemies into your allies instead of other enemies, they too will swat them into the ground, leaving them susceptible to the aforementioned automatic follow-up attacks.
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* One of the most effective (if not essential) tactics in ''VideoGame/LikeADragonInfiniteWealth'' is to use Skills and/or regular attacks that have either a wide area of effect or can hit through multiple targets at once to achieve this. The end result is enemies being left vulnerable for follow-ups (some of which trigger automatically if you have a high Bond Level with your Party Members) that do a healthy chunk of damage. The game even has a helpful indicator (located below your current character's feet) of an enemy's trajectory before you hit then with an attack, further cementing this.

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