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*** This also indirectly contributed to the current Japanese's extreme aversion to any psychostimulants stronger than caffeine and nicotine. The IJA stockpiled a large amount of Philopon, in the case of the US Military having landed on the Japanese home islands and the general mobilization that would ensue. That stockpile turned out to be unnecessary since the atomic bombs are enough to make the Japanese surrender without US forces actually landing on Japan. Because by this point, Japan has more or less run out of medications through the civilian channels, the Occupation ordered IJA and IJN's medic stockpiles to be transferred for civilian use. This free flow of completely legal meth (including ''injectables'') caused enough social problems with {{Addled Addict}}s caused Japan to enact Stimulants Control Act in 1951, which is one of the earliest legislations targeting psychostimulants in the world.

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*** This also indirectly contributed to the current Japanese's extreme aversion to any psychostimulants stronger than caffeine and nicotine. The IJA stockpiled a large amount of Philopon, in the case of the US Military having landed on the Japanese home islands and the general mobilization that would ensue. That stockpile turned out to be unnecessary since the atomic bombs are enough to make the Japanese surrender without US forces actually landing on Japan. Because by this point, Japan has more or less run out of medications through the civilian channels, the Occupation ordered IJA and IJN's medic stockpiles to be transferred for civilian use. This free flow of completely legal meth (including ''injectables'') caused enough social problems with {{Addled Addict}}s caused that Japan to enact enacted Stimulants Control Act in 1951, which is was one of the earliest legislations targeting psychostimulants in the world.

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* "Literature/TheMule": Part of the EmotionControl powers that the Mule has is to cause intuition and creativity to skyrocket, at the expense of the subject's life. He describes human brains as normally operating at 20% efficiency (essentially [[NinetyPercentOfYourBrain failing to use 80%]]), and he can use his power to force all of it to work non-stop without any chance to rest for weeks on end.

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* "Literature/TheMule": Literature/{{Mistborn}} and pewter Mistings can "burn" (consume) pewter to improve their endurance and ignore fatigue, thirst, hunger, and even drugs. Once they come off an extended period of pewter burning, however, they crash ''hard'': the first time Vin does this, she ends up in bed for two weeks, and with an awful headache for some time after.
* ''Literature/TheMule'':
Part of the EmotionControl powers that the Mule has is to cause intuition and creativity to skyrocket, at the expense of the subject's life. He describes human brains as normally operating at 20% efficiency (essentially [[NinetyPercentOfYourBrain failing to use 80%]]), and he can use his power to force all of it to work non-stop without any chance to rest for weeks on end.
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* ''Franchise/{{Batman}}'': In the ''ComicBook/{{Knightfall}} storyline, Bane is outfitted with a special feed that pumps him full of the steroid-like drug Venom, liquid-fed into tubes in his head. It gives him SuperStrength, but is incredibly addictive.

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* ''Franchise/{{Batman}}'': In the ''ComicBook/{{Knightfall}} ''ComicBook/{{Knightfall}}'' storyline, Bane is outfitted with a special feed that pumps him full of the steroid-like drug Venom, liquid-fed into tubes in his head. It gives him SuperStrength, but is incredibly addictive.

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* ''Literature/MedStarDuology'': The doctors do all kinds of things to keep themselves going when they get endless waves of patients. A device is mentioned that stimulates certain kinds of brainwaves, allowing the equivalent of eight hours of sleep in ten minutes, but it's not actually as good as real sleep, and they start making mistakes anyway. When there aren't any patients, they tend to get drunk.



* ''Franchise/StarWarsLegends'': The doctors in ''Literature/MedStar'' do all kinds of things to keep themselves going when they get endless waves of patients. A device is mentioned that stimulates certain kinds of brainwaves, allowing the equivalent of eight hours of sleep in ten minutes, but it's not actually as good as real sleep, and they start making mistakes anyway. When there aren't any patients, they tend to get drunk.
* ''TabletopGame/Warhammer40000'':

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* ''Franchise/StarWarsLegends'': The doctors in ''Literature/MedStar'' do all kinds of things to keep themselves going when they get endless waves of patients. A device is mentioned that stimulates certain kinds of brainwaves, allowing the equivalent of eight hours of sleep in ten minutes, but it's not actually as good as real sleep, and they start making mistakes anyway. When there aren't any patients, they tend to get drunk.
* ''TabletopGame/Warhammer40000'':
''Franchise/Warhammer40000ExpandedUniverse'':



** ''Literature/SonsOfFenris'': When Jeremiah has [[IGaveMyWord given his word]] to Ragnar, he revives his fellow Dark Angels with such shots. One of them is seriously enough wounded for him to ask about the injuries; he answers ICanStillFight.
** ''Literature/SpaceWolf'': When Ragnar and Strybjorn are escaping the [[{{Mordor}} caves]], Ragnar gives Strybjorn a shot to keep him going despite his injuries, and then a second dose when he starts to hallucinate. [[spoiler: In another fight, Strybjorn is able to act, some, but after, Ragnar has to carry him to get him out.]]

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** ''Literature/SonsOfFenris'': ''Literature/SpaceWolf'':
***
When Ragnar and Strybjorn are escaping the [[{{Mordor}} caves]], Ragnar gives Strybjorn a shot to keep him going despite his injuries, and then a second dose when he starts to hallucinate. [[spoiler:In another fight, Strybjorn is able to act, some, but after, Ragnar has to carry him to get him out.]]
*** In ''Sons Of Fenris'', when
Jeremiah has [[IGaveMyWord given his word]] to Ragnar, he revives his fellow Dark Angels with such shots. One of them is seriously enough wounded for him to ask about the injuries; he answers ICanStillFight.
** ''Literature/SpaceWolf'': When Ragnar and Strybjorn are escaping the [[{{Mordor}} caves]], Ragnar gives Strybjorn a shot to keep him going despite his injuries, and then a second dose when he starts to hallucinate. [[spoiler: In another fight, Strybjorn is able to act, some, but after, Ragnar has to carry him to get him out.]]
ICanStillFight.
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* Who hasn't pulled an all-nighter (or got through the day after one) by loading themselves up with coffee and energy drinks?

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* Who hasn't pulled an all-nighter (or got through the day after one) by loading themselves up with coffee [[MustHaveCoffee coffee]] and energy drinks?



** Unfortunately, if you have hyperactivity, such as with ADHD, or you've been on prescription stimulants for a long time, you can become effectively immune to caffeine. Depending on circumstances, it's possible for it to make you sleepy.
* Militaries have used amphetamines to promote aggressiveness and keep troops awake for long periods of time [[UsefulNotes/WorldWarTwo since 1939 in Germany and 1942 in Britain and the USA]]. Objective studies showed that they were no better than caffeine for combating fatigue and actually had significant drawbacks including (nigh-suicidal) recklessness, addiction, and hallucinations. However, they considered the boost to aggressiveness and the potential to reduce psychological casualties from 'depression' caused by "combat exhaustion" worth the side effects. This was especially important for Assault Troops attempting to break through well prepared defensive positions, such as during ''Zitadelle'' in July '43.

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** Unfortunately, if you have hyperactivity, such as with ADHD, UsefulNotes/AttentionDeficitHyperactivityDisorder, or you've been on prescription stimulants for a long time, time (or both), you can become effectively [[ImmuneToDrugs immune to caffeine. caffeine]]. Depending on circumstances, [[CaffeineFailure it's possible for it to make you sleepy.
sleepy]].
* Militaries have used amphetamines to [[PsychoSerum promote aggressiveness aggressiveness]] and keep troops awake for long periods of time [[UsefulNotes/WorldWarTwo since 1939 in Germany and 1942 in Britain and the USA]]. Objective studies showed that they were no better than caffeine for combating fatigue and actually had significant drawbacks including (nigh-suicidal) recklessness, addiction, and hallucinations. However, they considered the boost to aggressiveness and the potential to reduce psychological casualties from 'depression' caused by "combat exhaustion" worth the side effects. This was especially important for Assault Troops attempting to break through well prepared defensive positions, such as during ''Zitadelle'' in July '43.
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* ''VideoGame/MaxPayne'': Valkyr was originally created as one of these for the US military, but rejected when it turned out to have [[PsychoSerum undesirable side effects]]. The corporation responsible for its creation decided to recoup their losses by selling it as a street drug in partnership with TheMafia and everything went downhill from there.
* ''VideoGame/MetalGearSolid4'': Snake injects himself with nanomachines several times to keep himself on his feet throughout the second half of the story.

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* ''VideoGame/MaxPayne'': ''VideoGame/MaxPayne1'': Valkyr was originally created as one of these for the US military, but rejected when it turned out to have [[PsychoSerum undesirable side effects]]. The corporation responsible for its creation decided to recoup their losses by selling it as a street drug in partnership with TheMafia and everything went downhill from there.
* ''VideoGame/MetalGearSolid4'': ''VideoGame/MetalGearSolid4GunsOfThePatriots'': Snake injects himself with nanomachines several times to keep himself on his feet throughout the second half of the story.



* ''Videogame/{{Starcraft}}'': Terran marines and firebat/marauder class infantry use stimpacks to boost combat efficiency from "cannon fodder" to "tactically superior to everything that they can hit". Usually used at the start of engagement and actually deplete health reserves for the combat boost.

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* ''Videogame/{{Starcraft}}'': ''Franchise/StarCraft'': Terran marines and firebat/marauder class infantry use stimpacks to boost combat efficiency from "cannon fodder" to "tactically superior to everything that they can hit". Usually used at the start of engagement and actually deplete health reserves for the combat boost.
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* ''Manga/ACruelGodReigns'': Jeremy uses various painkillers, LSD, and heroin type drugs to [[spoiler: help him deal with the pain of being beaten and raped by his step-father,]] and later in the series, to forget the haunting memories.

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* ''Manga/ACruelGodReigns'': Jeremy uses various painkillers, LSD, and heroin type heroin-type drugs to [[spoiler: help him deal with the pain of being beaten and raped by his step-father,]] and later in the series, to forget the haunting memories.



* ''Franchise/DragonBall'': [[Manga/DragonBall All]] [[Anime/DragonBallZ its]] [[Anime/DragonBallSuper incarnations]] have Senzu Beans, which can restore a person to full health and power in an instant with none of the downsides usually associated with this trope. In fact, it's unusually ''helpful'' considering the strongest fighters in the series all possess an innate ability for exponential power growth if they recover from near death injuries. More than once, the combination of this trait and mid-fight Senzu Bean led to a dramatic reversal against an opponent who had been mopping the floor with them at their peak level moments earlier.

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* ''Franchise/DragonBall'': [[Manga/DragonBall All]] [[Anime/DragonBallZ its]] [[Anime/DragonBallSuper incarnations]] have Senzu Beans, which can restore a person to full health and power in an instant with none of the downsides usually associated with this trope. In fact, it's unusually ''helpful'' considering the strongest fighters in the series all possess an innate ability for exponential power growth if they recover from near death near-death injuries. More than once, the combination of this trait and mid-fight Senzu Bean led to a dramatic reversal against an opponent who had been mopping the floor with them at their peak level moments earlier.
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[[quoteright:177:[[Webcomic/GirlGenius https://static.tvtropes.org/pmwiki/pub/images/ggmain20080502_2952.png]]]]
[[caption-width-right:177:[[OurSloganIsTerrible "Slightly Better Than Death!"]]]]

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[[caption-width-right:177:[[OurSloganIsTerrible [[caption-width-right:174:[[OurSloganIsTerrible "Slightly Better Than Death!"]]]]
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*** This also indirectly contributed to the current Japanese's extreme aversion to any psychostimulants stronger than caffeine and nicotine. The IJA stockpiled a large amount of Philopon, in the case of the US Military having landed on the Japanese home islands and the general mobilization that would ensue. That stockpile turned out to be unnecessary since the atomic bombs are enough to make the Japanese surrender without US forces actually landing on Japan. Because by this point, Japan has more or less run out of medications through the civilian channels, the Occupation ordered IJA and IJN's medic stockpiles to be transferred for civilian use. This free flow of completely legal meth (including ''injectables'') caused enough social problems with {{Addled Addict}}s caused Japan to enact Stimulants Control Act in 1951, which is one of the earliest legislations targeting psychostimulants in the world.
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* Alcoholic drinks have been used to encourage soldiers to think less about saving their own skin and more about fighting. Of course, alcohol has been called [[http://en.wikipedia.org/wiki/Dutch_courage "liquid courage"]] and such for ages, but nowadays we can [[http://www.jointogether.org/news/research/summaries/2008/courage-in-a-bottle-no-myth.html test this with brain scans]], too. The Red Army during WWII famously used shots of vodka (called "the Peoples' Commissar's 100 grams") to bolster morale.

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* Alcoholic drinks have been used to encourage soldiers to think less about saving their own skin and more about fighting. Of course, alcohol has been called [[http://en.wikipedia.org/wiki/Dutch_courage "liquid courage"]] and such for ages, but nowadays we can [[http://www.jointogether.org/news/research/summaries/2008/courage-in-a-bottle-no-myth.html [[https://www.theguardian.com/science/2008/apr/30/alcohol.brain test this with brain scans]], too. The Red Army during WWII famously used shots of vodka (called "the Peoples' Commissar's 100 grams") to bolster morale.
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Contrast SuperSerum, which takes you beyond normal human capability; MagicFeather, where the effect is entirely psychosomatic; SuperpoweredEvilSide, where the hero is out of juice, but something inside him is just ready to continue with its own power and will; and MagicPotion, for other drinks with unusual effects. Compare PowerUpFood, CaffeineBulletTime. For Dutch courage see LiquidCourage. Often goes hand-in-hand with InVinoVeritas.

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Contrast SuperSerum, which takes you beyond normal human capability; MagicFeather, where the effect is entirely psychosomatic; SuperpoweredEvilSide, where the hero is out of juice, but something inside him is just ready to continue with its own power and will; and MagicPotion, for other drinks with unusual effects. Compare PowerUpFood, CaffeineBulletTime.PowerUpFood. For Dutch courage see LiquidCourage. Often goes hand-in-hand with InVinoVeritas.



* ''ComicStrip/{{Popeye}}'': Popeye is normally very unimpressive, until he eats spinach (he always keeps a can with him). The spinach has an effect not unlike CaffeineBulletTime, enabling him to win the fight, save the girl, etc. The relationship between Popeye and spinach tends to shift around depending on the author. When it was originally introduced in the strip, it was just a partial explanation for his strength, a lifetime of physical exercise and good nutrition. Later in the strips and earliest shorts spinach would give him a burst of energy when tired out, enabling him to finish a fight, but would not necessarily make him stronger. Later Popeye would still be super strong without it but transform into a being who could literally warp reality through sheer physical strength after eating it. Some later shows toning down the violence have him as a normal guy who only becomes strong after eating spinach and generally one-punching a glass-jawed Bluto/Brutus. In general, though, it is the third portrayal -- strong man without spinach, reality-warping strength on spinach -- that gets used the most often.

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* ''ComicStrip/{{Popeye}}'': Popeye is normally very unimpressive, until he eats spinach (he always keeps a can with him). The spinach has an effect not unlike CaffeineBulletTime, enabling enables him to win the fight, save the girl, etc. The relationship between Popeye and spinach tends to shift around depending on the author. When it was originally introduced in the strip, it was just a partial explanation for his strength, a lifetime of physical exercise and good nutrition. Later in the strips and earliest shorts spinach would give him a burst of energy when tired out, enabling him to finish a fight, but would not necessarily make him stronger. Later Popeye would still be super strong without it but transform into a being who could literally warp reality through sheer physical strength after eating it. Some later shows toning down the violence have him as a normal guy who only becomes strong after eating spinach and generally one-punching a glass-jawed Bluto/Brutus. In general, though, it is the third portrayal -- strong man without spinach, reality-warping strength on spinach -- that gets used the most often.
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* ''TabletopGame/BattleTech'' has a device called a Medipack (not to be confused with a [[Main/HealThyself Medkit]]) which can be hooked up to any [[HumongousMecha BattleMech]] Mechwarrior, SpaceFighter pilot, or PowerArmor infantryman. In the event that the system detects a soldier is losing consciousness, it will dose the user with a potent mix of painkillers, stimulants, and any other drugs they might need to stay awake and active for at least ten more seconds. The downside is that the user is probably already injured and preventing the body's recovery responses does more damage. The cocktail itself isn't particularly friendly either--in game terms this is an automatic success on a consciousness check in exchange for taking a dice roll's worth of damage, trading health for the ability to keep fighting. Notably, nothing in the game says that the damage caused by the Medipack can't in turn force another consciousness check, which can lead to a horrible feedback loop of the Medipack delivering drugs to keep the user awake for a turn, but doing enough damage to their body to cause a consciousness check next turn, which triggers the Medipack to deliver drugs that keep the user awake but do enough damage to cause a consciousness check, etc. Fortunately the device only carries 12 doses of drugs. Unfortunately, that's enough to kill the average human twice.
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* In a [[FridgeHorror somewhat disturbing]] [[http://www.rifters.com/crawl/?p=1447 blog post]], [[Literature/{{Blindsight}} Peter Watts]] suggested a version: ''"Isolate the neurochemical factors that come into play when [[MamaBear a mother sees her children being threatened]]; synthesise them; dose every female soldier with an aerosol of the stuff before you send her into the field. If any of the boys complain about women in the military after ''that'', it’ll only be because they keep getting their asses kicked on performance reviews. Either that, or because they’re scared shitless."''

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* In a [[FridgeHorror somewhat disturbing]] [[http://www.rifters.com/crawl/?p=1447 blog post]], [[Literature/{{Blindsight}} Peter Watts]] Creator/PeterWatts suggested a version: ''"Isolate the neurochemical factors that come into play when [[MamaBear a mother sees her children being threatened]]; synthesise them; dose every female soldier with an aerosol of the stuff before you send her into the field. If any of the boys complain about women in the military after ''that'', it’ll it'll only be because they keep getting their asses kicked on performance reviews. Either that, or because they’re they're scared shitless."''
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* ''WesternAnimation/LoveDeathAndRobots''. In "The Very Pulse of the Machine", a female astronaut who has to trek across Io administers herself a morphine shot to deal with the pain of a broken arm. She quickly starts to hallucinate, and [[MaybeMagicMaybeMundane it's questionable as to whether anything she witnesses after this is real]]. Then she figures out she will never reach base at her current pace, so she goes for [[GodzillaThreshold amphetamine]] to keep her body moving.
-->''Warning: Use may cause side effects including loss of motor function, euphoria...''\\
'''Kivelson''': If I don't make it... better to die high.
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** This ''is basically the whole power behind the UsefulNotes/KatanasOfTheRisingSun''. The whole Japanese army ''ran'' on meth. Metamphetamine was synthesized in Japan in 1913 and medicalized under trade name of ''Philopon'' by Sumitomo Pharma. Called ''shabu'' in military parlance, [[https://www.tofugu.com/japan/meth-in-japan/ it was freely distributed along the Imperial forces]] during WWII -- to the extent that methamphetamine belonged in ''daily rations''. Sadly, meth tends to dull emotions and obliterate altogether the capability of empathy, leading to extreme cruelty and atrocities on a previously unseen scale. Most Imperial Japanese atrocities and war crimes in WWII, such as the Rape of Nanjing, ''were basically committed once a week''. Methamphetamine also made the soldiers to disregard their own lives and safety. Banzai charges and hopeless last stands would have been impossible without ''shabu''. Due to Korea being part of the Japanese empire at that time and Korean conscripts in the Imperial Japanese also used meth like candies, just like their Japanese counterparts, Philopon became a genericized trademark for meth in Korea to ''this day''.

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** This ''is basically the whole power behind the UsefulNotes/KatanasOfTheRisingSun''. The whole Japanese army ''ran'' on meth. Metamphetamine was synthesized in Japan in 1913 and medicalized under trade name of ''Philopon'' by Sumitomo Pharma. Called ''shabu'' in military parlance, [[https://www.tofugu.com/japan/meth-in-japan/ it was freely distributed along the Imperial forces]] during WWII -- to the extent that methamphetamine belonged in ''daily rations''. Sadly, meth tends to dull emotions and obliterate altogether the capability of empathy, leading to extreme cruelty and atrocities on a previously unseen scale. Most Imperial Japanese atrocities and war crimes in WWII, such as the Rape of Nanjing, ''were basically committed once a week''. Methamphetamine also made the soldiers to disregard their own lives and safety. Banzai charges and hopeless last stands would have been impossible without ''shabu''. No wonder ''shabu'' use persisted even after the war until the 1950s. Due to Korea being part of the Japanese empire at that time and Korean conscripts in the Imperial Japanese also used meth like candies, just like their Japanese counterparts, Philopon became a genericized trademark for meth in Korea to ''this day''.
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** This ''is basically the whole power behind the UsefulNotes/KatanasOfTheRisingSun''. The whole Japanese army ''ran'' on meth. Metamphetamine was synthesized in Japan in 1913 and medicalized under trade name of ''Philopon'' by Sumitomo Pharma. Called ''shabu'' in military parlance, [[https://www.tofugu.com/japan/meth-in-japan/ it was freely distributed along the Imperial forces]] during WWII -- to the extent that methamphetamine belonged in ''daily rations''. Sadly, meth tends to dull emotions and obliterate altogether the capability of empathy, leading to extreme cruelty and atrocities on a previously unseen scale. Most Imperial Japanese atrocities and war crimes in WWII, such as the Rape of Nanjing, ''were basically committed once a week''. Methamphetamine also made the soldiers to disregard their own lives and safety. Banzai charges and hopeless last stands would have been impossible without ''shabu''.

to:

** This ''is basically the whole power behind the UsefulNotes/KatanasOfTheRisingSun''. The whole Japanese army ''ran'' on meth. Metamphetamine was synthesized in Japan in 1913 and medicalized under trade name of ''Philopon'' by Sumitomo Pharma. Called ''shabu'' in military parlance, [[https://www.tofugu.com/japan/meth-in-japan/ it was freely distributed along the Imperial forces]] during WWII -- to the extent that methamphetamine belonged in ''daily rations''. Sadly, meth tends to dull emotions and obliterate altogether the capability of empathy, leading to extreme cruelty and atrocities on a previously unseen scale. Most Imperial Japanese atrocities and war crimes in WWII, such as the Rape of Nanjing, ''were basically committed once a week''. Methamphetamine also made the soldiers to disregard their own lives and safety. Banzai charges and hopeless last stands would have been impossible without ''shabu''. Due to Korea being part of the Japanese empire at that time and Korean conscripts in the Imperial Japanese also used meth like candies, just like their Japanese counterparts, Philopon became a genericized trademark for meth in Korea to ''this day''.
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Moved as there are two games called Earthbound on this wiki.


* ''Videogame/{{Earthbound}}'' had a "sudden guts pill" item, which double the user's "guts" stat for the duration of the battle. This is particularly fitting since a high "Guts" stat raises the probability that a character will [[LastChanceHitPoint survive a fatal hit with one hit point]]. (besides, it raises the CriticalHit ratio of the user).

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* ''Videogame/{{Earthbound}}'' ''VideoGame/EarthBound1994'' had a "sudden guts pill" item, which double the user's "guts" stat for the duration of the battle. This is particularly fitting since a high "Guts" stat raises the probability that a character will [[LastChanceHitPoint survive a fatal hit with one hit point]]. (besides, it raises the CriticalHit ratio of the user).
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* ''Manga/OnePiece'': Emporio Ivanakov, whose Devil Fruit power allows them to generate hormones and inject them into people, can pull this off with "Vigor Hormones" which cause instant HeroicResolve, though it should be noted that it's still very dangerous to go beyond one's physical limits while under the influence. They have used this twice on Luffy so far; they saved his life, but the process of fighting through what was killing him was so horrific it literally shaved years off his life.

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* ''Manga/OnePiece'': Emporio Ivanakov, whose Devil Fruit power allows them to generate hormones and inject them into people, can pull this off with "Vigor Hormones" which cause instant HeroicResolve, though it should be noted that it's still very dangerous to go beyond one's physical limits while under the influence. Ivankov states these hormones just bring out the Resolve the people involved ''already'' have and lets it aid the body directly; if the will isn't there, the hormones won't do a thing. They have used this twice on Luffy so far; they saved his life, but the process of fighting through what was killing him was so horrific it literally shaved years off his life.
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* ''Film/{{Kate}}'' uses syringes full of stimulants to keep active while her poisoned body is dying.
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* In the ''{{Franchise/Firefly}}'' fic ''[[https://m.fanfiction.net/s/7914960/1/The-Lion-and-the-Eagle The Lion And the Eagle]]'', Jayne has pneumonia and begs Simon for drugs called stims when the female crew members are captured by slavers. Simon worries he’ll overdo it and kill himself, and by the time everyone is safe, he’s done almost that. No one is even sure he’ll survive for a while.
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Worth It is NRLEP; also Examples Are Not Recent; it's been almost twenty years since that "recent" incident.


* Militaries have used amphetamines to promote aggressiveness and keep troops awake for long periods of time [[UsefulNotes/WorldWarTwo since 1939 in Germany and 1942 in Britain and the USA]]. Objective studies showed that they were no better than caffeine for combating fatigue and actually had significant drawbacks including (nigh-suicidal) recklessness, addiction, and hallucinations. However, they considered the boost to aggressiveness and the potential to reduce psychological casualties from 'depression' caused by "combat exhaustion" WorthIt. This was especially important for Assault Troops attempting to break through well prepared defensive positions, such as during ''Zitadelle'' in July '43.

to:

* Militaries have used amphetamines to promote aggressiveness and keep troops awake for long periods of time [[UsefulNotes/WorldWarTwo since 1939 in Germany and 1942 in Britain and the USA]]. Objective studies showed that they were no better than caffeine for combating fatigue and actually had significant drawbacks including (nigh-suicidal) recklessness, addiction, and hallucinations. However, they considered the boost to aggressiveness and the potential to reduce psychological casualties from 'depression' caused by "combat exhaustion" WorthIt.worth the side effects. This was especially important for Assault Troops attempting to break through well prepared defensive positions, such as during ''Zitadelle'' in July '43.



** Drug-addled personnel have been implicated in numerous War Crimes and [[FriendOrFoe friendly fire]] incidents caused by hyperaggression and reduced ability to concentrate, respectively. One notable recent incident was when a US pilot dropped a 500-lb bomb on a Canadian infantry platoon in Afghanistan in 2002.

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** Drug-addled personnel have been implicated in numerous War Crimes and [[FriendOrFoe friendly fire]] incidents caused by hyperaggression and reduced ability to concentrate, respectively. One notable recent incident was when a US pilot dropped a 500-lb bomb on a Canadian infantry platoon in Afghanistan in 2002.

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Edited Real Life examples


** This ''is basically the whole power behind the UsefulNotes/KatanasOfTheRisingSun''. The whole Japanese army ''ran'' on meth. Metamphetamine was synthesized in Japan in 1913 and medicalized under trade name of ''Philopon'' by Sumitomo Pharma. Called ''shabu'' in military parlance, [[https://www.tofugu.com/japan/meth-in-japan/ it was freely distributed along the Imperial forces]] during the WWII -- to the extent methamphetamine belonged on ''daily rations''. Sadly, meth tends to dull the emotional life and obliterate altogether the capability of empathy, leading into extreme cruelty and atrocities in previously unseen scale. Most Imperial Japanese atrocities and war crimes in WWII, such as the Rape of Nanjing, ''were basically committed on tweek''. Methamphetamine also made the soldiers to disregard their own lives and safety. Banzai charges and hopeless last stands would have been impossible without ''shabu''.
* Alcoholic drink has been used to encourage soldiers to think less about saving their own skin and more about fighting. Of course, alcohol has been called [[http://en.wikipedia.org/wiki/Dutch_courage "liquid courage"]] and such for ages, but nowadays we can [[http://www.jointogether.org/news/research/summaries/2008/courage-in-a-bottle-no-myth.html test this with brain scans]], too.
** The Red Army during WWII famously used shots of vodka (called "the Peoples' Commissar's 100 grams") to bolster morale.

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** This ''is basically the whole power behind the UsefulNotes/KatanasOfTheRisingSun''. The whole Japanese army ''ran'' on meth. Metamphetamine was synthesized in Japan in 1913 and medicalized under trade name of ''Philopon'' by Sumitomo Pharma. Called ''shabu'' in military parlance, [[https://www.tofugu.com/japan/meth-in-japan/ it was freely distributed along the Imperial forces]] during the WWII -- to the extent that methamphetamine belonged on in ''daily rations''. Sadly, meth tends to dull the emotional life emotions and obliterate altogether the capability of empathy, leading into to extreme cruelty and atrocities in on a previously unseen scale. Most Imperial Japanese atrocities and war crimes in WWII, such as the Rape of Nanjing, ''were basically committed on tweek''.once a week''. Methamphetamine also made the soldiers to disregard their own lives and safety. Banzai charges and hopeless last stands would have been impossible without ''shabu''.
* Alcoholic drink has drinks have been used to encourage soldiers to think less about saving their own skin and more about fighting. Of course, alcohol has been called [[http://en.wikipedia.org/wiki/Dutch_courage "liquid courage"]] and such for ages, but nowadays we can [[http://www.jointogether.org/news/research/summaries/2008/courage-in-a-bottle-no-myth.html test this with brain scans]], too.
**
too. The Red Army during WWII famously used shots of vodka (called "the Peoples' Commissar's 100 grams") to bolster morale.
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Contrast SuperSerum, which takes you beyond normal human capability; MagicFeather, where the effect is entirely psychosomatic; SuperpoweredEvilSide, where the hero is out of juice, but something inside him is just ready to continue with its own power and will. Compare PowerUpFood, CaffeineBulletTime. For Dutch courage see LiquidCourage. Often goes hand-in-hand with InVinoVeritas.

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Contrast SuperSerum, which takes you beyond normal human capability; MagicFeather, where the effect is entirely psychosomatic; SuperpoweredEvilSide, where the hero is out of juice, but something inside him is just ready to continue with its own power and will.will; and MagicPotion, for other drinks with unusual effects. Compare PowerUpFood, CaffeineBulletTime. For Dutch courage see LiquidCourage. Often goes hand-in-hand with InVinoVeritas.

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