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* ''VideoGame/DarkCloud2'': A partial example. The Dark Element sometimes materializes [[AttackOfTheFiftyFootWhatever much bigger than normal]] to sweep the arena with a laser attack.

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* ''VideoGame/DarkCloud2'': ''VideoGame/DarkChronicle'': A partial example. The Dark Element sometimes materializes [[AttackOfTheFiftyFootWhatever much bigger than normal]] to sweep the arena with a laser attack.
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* ''VideoGame/DoomEternal'': The towering [[FinalBoss Icon of Sin]] fights the Doom Slayer around a platform, with it standing a good distance away and attacking using its long arms and projectiles while the Slayer chips away at its armor and flesh.


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* VideoGame/{{Ultrakill}}: The Corpse of King Minos is the gigantic Husk of the former ruler of Lust, whose main body is far away from the platform V1 is standing on. It tries to attack V1 through punching and slapping, and later in the phase, the parasites controlling the Corpse shoot at V1. Only when the boss is killed does its body enter the arena, revealing the exit elevator for the level.
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* ''VideoGame/GenshinImpact'' has the battle against the Stormterror at the end of the first Archon Quest. The fight starts off as an aerial chase, but eventually becomes a standard boss fight with the primary challenge being evading the Stormterror's attacks and occasionally hitting it when weak points appear.
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* ''VideoGame/HiddenDragonLegend'': Dark Raven's penultimate puppet, a gigantic {{Steampunk}} giant robot, attacks you from the background, and you hurt it by sending puppet mooks in the foregroundtowards the robot's core. Damage it enough and it collapses forward allowing you to finish it off.
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** ''VideoGame/DonkeyKongJungleClimber'' features King K. Rool increased in size with the power of the [[MineralMacGuffin Crystal Bananas]].

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** ''VideoGame/DonkeyKongJungleClimber'' ''VideoGame/DKJungleClimber'' features King K. Rool increased in size with the power of the [[MineralMacGuffin Crystal Bananas]].
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* ''VideoGame/DragonBallZBudokaiTenkaichi'': The giant boss battles function like this. You either have to throw Ki blasts at them when they are far away, or wait for them to do a melee attack so you can attack them directly.

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* ''VideoGame/DragonBallZBudokaiTenkaichi'': ''[[VideoGame/DragonBallRagingBlast Dragon Ball Z: Ultimate Tenkaichi]]'': The giant boss battles function like this. You either have to throw Ki blasts at them when they are far away, or wait for them to do a melee attack so you can attack them directly.
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** The stage 3 boss of ''Contra III''.
** The stage 4 and 7 bosses of ''Contra IV''.
** The stage 1 mid-boss of ''Contra Hard Corps'', as well as the bosses from both second stages.
** The boss of Stage 2-1 in ''Contra: Shattered Soldier'' first attacks you from the background, then moves into your plane.

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** The stage 3 boss of ''Contra III''.
''VideoGame/ContraIIITheAlienWars''.
** The stage 4 and 7 bosses of ''Contra IV''.
''VideoGame/Contra4''.
** The stage 1 mid-boss of ''Contra Hard Corps'', ''VideoGame/ContraHardCorps'', as well as the bosses from both second stages.
** The boss of Stage 2-1 in ''Contra: Shattered Soldier'' ''VideoGame/ContraShatteredSoldier'' first attacks you from the background, then moves into your plane.
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There's no "Doom 2" (it's a redlink). You're thinking of Doom II. =P


* ''VideoGame/Doom2'': Rather than being a sprite like other monsters in the game, the final boss makes up one of the walls of the last chamber. Its attack method is to fire cubes at pre-determined locations, spawning monsters (which can {{telefrag}} you if you're not paying attention). The only way to win was to fire rockets through the small opening in his forehead.

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* ''VideoGame/Doom2'': ''VideoGame/DoomII'': Rather than being a sprite like other monsters in the game, the final boss makes up one of the walls of the last chamber. Its attack method is to fire cubes at pre-determined locations, spawning monsters (which can {{telefrag}} you if you're not paying attention). The only way to win was to fire rockets through the small opening in his forehead. The boss reappears in one of the Master Levels, and also reprises the role of FinalBoss in both halves of ''VideoGame/FinalDoom''.
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* ''VideoGame/{{Bug}}'': Multiple bosses:

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* ''VideoGame/{{Bug}}'': ''VideoGame/{{Bug|1995}}'': Multiple bosses:
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* ''VideoGame/MinecraftAdventureMaps'':
** ''Herobrine's Return'': Koragor is a fire giant who fights you from the background. He's much too big for you to fight head-on, so you instead have to shoot targets on his arms while he spews fireballs at the platforms you're standing on and [[FlunkyBoss summons Blazes]].
** ''Diversity 2'' ends with a fight against [[spoiler:a giant mecha Wither]], which attacks from the background. It spews explosive projectiles at the platforms you're staying on, and can only be damaged by precise shots at its eyes.

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* ''VideoGame/MinecraftAdventureMaps'':
''VideoGame/{{Minecraft}}'' adventure maps:
** ''Herobrine's Return'': ''VideoGame/HerobrinesReturn'': Koragor is a fire giant who fights you from the background. He's much too big for you to fight head-on, so you instead have to shoot targets on his arms while he spews fireballs at the platforms you're standing on and [[FlunkyBoss summons Blazes]].
** ''Diversity 2'' ''VideoGame/Diversity2'' ends with a fight against [[spoiler:a giant mecha Wither]], which attacks from the background. It spews explosive projectiles at the platforms you're staying on, and can only be damaged by precise shots at its eyes.

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* The Z-Master from ''Anime/GaoGaiGar'' in ''VideoGame/SuperRobotWarsW'' is laid over the background of the stage. The unit that represents him in battle is placed on the tile that is his eye.

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* ''VideoGame/SuperRobotWarsW'': The colossal Z-Master from ''Anime/GaoGaiGar'' in ''VideoGame/SuperRobotWarsW'' is laid over the background of the stage. The unit that represents him in battle is placed on the tile that is his eye.eye.
* ''VideoGame/SuperSmashBrosUltimate'': Bowser's Final Smash has him briefly act as one of these, transforming into a giant Giga Bowser in the background of the stage and delivering a powerful punch.
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* ''VideoGame/StreetsOfRage 4'': The final boss fight against the Y Siblings has you fight both of them normally until you knock one of them down to zero health, at which point that sibling will jump off the background of the stage and rise up piloting a HumongousMecha to attack you.
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* ''VideoGame/MinecraftAdventureMaps'':
** ''Herobrine's Return'': Koragor is a fire giant who fights you from the background. He's much too big for you to fight head-on, so you instead have to shoot targets on his arms while he spews fireballs at the platforms you're standing on and [[FlunkyBoss summons Blazes]].
** ''Diversity 2'' ends with a fight against [[spoiler:a giant mecha Wither]], which attacks from the background. It spews explosive projectiles at the platforms you're staying on, and can only be damaged by precise shots at its eyes.
** ''Diversity 3'''s Boss Battle branch takes place in the background, as [[spoiler:Stone]] launches attacks at you while you try to help [[spoiler:Steve]] break it. {{Zigzagged}}, as some [[SequentialBoss phases]] of the boss have you fighting mini-bosses head-on.
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%% ZCE * ''VideoGame/MonsterParty'': The last boss.

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%% ZCE * ''VideoGame/MonsterParty'': The last boss.In ''VideoGame/MonsterParty'', the BigBad and FinalBoss fills up the background of the room he is fought in.
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* In ''VideoGame/{{Amagon}}'', the Hippo Demon first appears as a moving pair of eyes before the background fades to black and reveals its full face.
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Adding the game "Lila's Sky Ark".

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* ''VideoGame/LilasSkyArk'': The Slug Cat God rears up above and behind the little islet on which he's encountered, standing against the sky.
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* ''VideoGame/{{Spyborgs}}'' have Eighty-Six, a KillerRobot clinging to a rooftop's edge and spamming it's projectile attacks, and you can only hit it when it sticks it's face into the foreground. There's also the FinalBoss Jackal's first form, a gigantic mechanical skull embedded into a wall and can only be hit by jumping and slashing.
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** Kologarn's framework has served for several other ExpansionPack bosses since ''Wrath of the Lich King'', such as Sinestra in the Bastion of Twilight raid of ''Cataclysm'', Kromog in the Blackrock Foundry raid of ''Warlords of Draenor'', Krosus in the Nighthold raid of ''Legion'', the HumongousMecha of King Mechagon in the Operation Mechagon dungeon of Battle for Azeroth and Mueh'zala in the dungeon De Other Side of ''Shadowlands''.

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** Kologarn's framework has served for several other ExpansionPack bosses since ''Wrath of the Lich King'', such as Sinestra in the Bastion of Twilight raid of ''Cataclysm'', Kromog in the Blackrock Foundry raid of ''Warlords of Draenor'', Krosus in the Nighthold raid of ''Legion'', the HumongousMecha of King Mechagon in the Operation Mechagon dungeon of Battle ''Battle for Azeroth Azeroth'' and Mueh'zala in the dungeon De Other Side of ''Shadowlands''.

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