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* In ''Film/BedknobsAndBroomsticks'', Miss Price assembles one to ward off the Nazi invasion, although they are really living suits of armour, not actual people.

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* ''Film/BedknobsAndBroomsticks'' has a variant of this. In ''Film/BedknobsAndBroomsticks'', Miss order to fight off a German force that secretely landed in England (the story being set in 1940), witch-in-training Eglantine Price assembles one uses a magic formula to ward off animate objects in a museum that's somehow filled with war outfits from 11th century Norman mail armors to 18th century red coats, with medieval plate armors in-between. Said animated outfits seem to be inhabited by the Nazi invasion, although they are really living suits spirits of armour, not actual people.those who once wore them.


* In ''Manga/MahouSenseiNegima'', [[spoiler:Lifemaker summons all previous generations of Cosmo Entelechia upon his/her resurrection.]]

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* In ''Manga/MahouSenseiNegima'', [[spoiler:Lifemaker [[spoiler:the Lifemaker summons all previous generations of Cosmo Entelechia upon his/her resurrection.]]


* ''VideoGame/CavemanToCosmos'', a total overhaul mod for ''[[VideoGame/{{Civilization}} Civilization IV]]'', eventually ends up with very sci-fi future technology, including time travel. One of the best recruitment policies that can be set up is about plucking from throughout time and space specimens, warriors and soldiers who would otherwise die in combat, uplift them to current technological level and use them for your army. Each unit constructed under this policy starts with absolutely ludicrous amount of experience, allowing it to instantly pick a dozen or so upgrades, regardless of any other factors.

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* ''VideoGame/CavemanToCosmos'', ''VideoGame/Caveman2Cosmos'', a total overhaul mod for ''[[VideoGame/{{Civilization}} Civilization IV]]'', ''VideoGame/CivilizationIV'', eventually ends up with very sci-fi future technology, including time travel. One of the best recruitment policies that can be set up is about plucking from throughout time and space specimens, warriors and soldiers who would otherwise die in combat, uplift them to current technological level and use them for your army. Each unit constructed under this policy starts with absolutely ludicrous amount of experience, allowing it to instantly pick a dozen or so upgrades, regardless of any other factors.


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* The 2008 Creator/DCComics mini-series ''ComicBookTheWarThatTimeForgot'' centered on this, with various characters from DC's war books, including ComicBook/EnemyAce and ComicBook/{{Tomahawk}}, dragged through time and dropped on [[LostWorld Dinosaur Island]]. (The series is in fact named after one of the features from one of those comics that took place on Dinosaur Island.)

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* The 2008 Creator/DCComics mini-series ''ComicBookTheWarThatTimeForgot'' ''ComicBook/TheWarThatTimeForgot'' centered on this, with various characters from DC's war books, including ComicBook/EnemyAce and ComicBook/{{Tomahawk}}, dragged through time and dropped on [[LostWorld Dinosaur Island]]. (The series is in fact named after one of the features from one of those comics that took place on Dinosaur Island.)


* The 2008 Creator/DCComics mini-series ''TheWarThatTimeForgot'' centered on this, with various characters from DC's war books, including ComicBook/EnemyAce and ComicBook/{{Tomahawk}}, dragged through time and dropped on [[LostWorld Dinosaur Island]]. (The series is in fact named after one of the features from one of those comics that took place on Dinosaur Island.)

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* The 2008 Creator/DCComics mini-series ''TheWarThatTimeForgot'' ''ComicBookTheWarThatTimeForgot'' centered on this, with various characters from DC's war books, including ComicBook/EnemyAce and ComicBook/{{Tomahawk}}, dragged through time and dropped on [[LostWorld Dinosaur Island]]. (The series is in fact named after one of the features from one of those comics that took place on Dinosaur Island.)


* This is the setting for Creator/FritzLeiber's ''Change War'' stories, but the stories are all told by grunts who have no understanding of the big picture.

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* This is the setting for Creator/FritzLeiber's ''Change War'' ''Literature/ChangeWar'' stories, featuring a war fought by soldiers recruited from thoughout history, but the stories are all told by grunts who have no understanding of the big picture.


* The armies of Shadow London in the ''Literature/DiogenesClub'' story "Sorcerer, Conjurer, Wizard, Witch". The Great Enchanter has all the mythical Barbarians at the Gate: "Vikings, French infantry, Roman legionnaires, ragged cavaliers, fire-spreaders, shaggy Anglo-Saxons, Martian squid-vampires, rowdies from the country and Prussian Uhlans". The good guys have "redcoats with muskets, knights in armour, tommies in tin hats, roundheads and cavaliers shoulder to shoulder, bloods and blades, pearly kings and queens, costers, tarts, loafers, brawlers, football fanatics with scarves and rattles, the ''haut ton'' and the ''demi-monde'', air-raid wardens, firemen, peelers, bobbies, Bow Street Runners, Chelsea pensioners, dandies, strollers and -- yes! -- Dick Whittington's Cat."

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* The armies of Shadow London in the ''Literature/DiogenesClub'' story "Sorcerer, Conjurer, Wizard, Witch"."Literature/SorcererConjurerWizardWitch". The Great Enchanter has all the mythical Barbarians at the Gate: "Vikings, French infantry, Roman legionnaires, ragged cavaliers, fire-spreaders, shaggy Anglo-Saxons, Martian squid-vampires, rowdies from the country and Prussian Uhlans". The good guys have "redcoats with muskets, knights in armour, tommies in tin hats, roundheads and cavaliers shoulder to shoulder, bloods and blades, pearly kings and queens, costers, tarts, loafers, brawlers, football fanatics with scarves and rattles, the ''haut ton'' and the ''demi-monde'', air-raid wardens, firemen, peelers, bobbies, Bow Street Runners, Chelsea pensioners, dandies, strollers and -- yes! -- Dick Whittington's Cat."

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* ''TabletopGame/SentinelsOfTheMultiverse'': La Capitan's crew of temporal buccaneers, brought together aboard her timeship from across time and space, includes a {{Ronin}}, a [[HornyVikings Viking]], a French Musketeer, an acrobat, a UsefulNotes/WorldWarOne Flying Ace, a Spanish cavalryman, and a Mongolian archer, all of them wielding an EnhancedArchaicWeapon.

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* ''ComicBook/WonderWoman2011'': Ares, god of war, is able to call up an army of the shades of soldiers from every past armed conflict on earth

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** In [[Recap/DoctorWhoS20E5Enlightenment "Enlightenment"]] the Eternals have abducted various naval crews from Earth history to participate in their race.
** In [[Recap/DoctorWho20thASTheFiveDoctors "The Five Doctors"]] [[spoiler:Borusa]] uses a time scoop to bring various Doctors Who, companions and recurring villains to do battle in the Death Zone.


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* ''Series/RedDwarf'' has a non-time-travel related example in [[Recap/RedDwarfSeasonIVMeltdown "Meltdown"]], featuring two opposing armies of sentient waxworks including Caligula, Mussolini, Hitler, Gandhi and Lincoln.


* When Jack Spicer got his hands on the time-travel Shen Gong Wu Sands of Time in ''WesternAnimation/XiaolinShowdown'', his plan was to assemble a team of history's villains; Genghis Khan, Blackbeard, Billy the Kid, [[OneOfTheseIsNotLikeTheOthers his first grade teacher Mrs. Cornhaven]], and his future self- from the very distant future. It ultimately fails when Omi uses the Sands of Time to bring his own future self to the present.

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* When Jack Spicer got his hands on the time-travel Shen Gong Wu Sands of Time in ''WesternAnimation/XiaolinShowdown'', his plan was to assemble a team of history's villains; Genghis Khan, Blackbeard, Billy the Kid, [[OneOfTheseIsNotLikeTheOthers [[TheLastOfTheseIsNotLikeTheOthers his first grade teacher Mrs. Cornhaven]], and his future self- from the very distant future. It ultimately fails when Omi uses the Sands of Time to bring his own future self to the present.


* ''Cavemen 2 Cosmos'', a total overhaul mod for ''[[VideoGame/{{Civilization}} Civilization IV]]'', eventually ends up with very sci-fi future technology, including time travel. One of the best recruitment policies that can be set up is about plucking from throughout time and space specimens, warriors and soldiers who would otherwise die in combat, uplift them to current technological level and use them for your army. Each unit constructed under this policy starts with absolutely ludicrous amount of experience, allowing it to instantly pick a dozen or so upgrades, regardless of any other factors.

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* ''Cavemen 2 Cosmos'', ''VideoGame/CavemanToCosmos'', a total overhaul mod for ''[[VideoGame/{{Civilization}} Civilization IV]]'', eventually ends up with very sci-fi future technology, including time travel. One of the best recruitment policies that can be set up is about plucking from throughout time and space specimens, warriors and soldiers who would otherwise die in combat, uplift them to current technological level and use them for your army. Each unit constructed under this policy starts with absolutely ludicrous amount of experience, allowing it to instantly pick a dozen or so upgrades, regardless of any other factors.

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* ''Literature/TheDresdenFiles'': In ''Ghost Story'', Harry leads an army of ghostly warriors through the Nevernever to fight a spirit enemy. One memorable scene shows the enemy having set up pillboxes and other defenses. An 18th century grenadier produces a number of black-powder grenades, and then asks a 1920's mobster if he can borrow his Zippo for a bit.

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* ''Cavemen 2 Cosmos'', a total overhaul mod for ''[[VideoGame/{{Civilization}} Civilization IV]]'', eventually ends up with very sci-fi future technology, including time travel. One of the best recruitment policies that can be set up is about plucking from throughout time and space specimens, warriors and soldiers who would otherwise die in combat, uplift them to current technological level and use them for your army. Each unit constructed under this policy starts with absolutely ludicrous amount of experience, allowing it to instantly pick a dozen or so upgrades, regardless of any other factors.

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