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* HubUnderAttack: A HubLevel in an action-adventure game is attacked.

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* BystanderActionHorrorDissonance: An action sequence shifts to a much darker tone when we see how it's affecting those who aren't part of the fight.

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* CityOfAdventure: [[ExactlyWhatItSaysOnTheTin A city that is adventurous]].

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* BackingIntoDanger: A character keeps their eyes open for danger...only to back right into it.

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* FireHoseCannon: Using a high-pressure hose as an ImprovisedWeapon.

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* HeroicRROD: When the hero pushes himself too hard to the point where he begins to break down and exhaust himself.


* EmptyRoomUntilTheTrap: A dungeon room looks empty until you stumble upon to boss/trap.

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* EmptyRoomUntilTheTrap: A dungeon room looks empty until you stumble upon to the boss/trap.

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* EmptyRoomUntilTheTrap: A dungeon room looks empty until you stumble upon to boss/trap.

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* SkyHeist: Using a flying aircraft to steal something on the ground.


+ [[ListOfBadassTropes Badass Tropes]]: Characters who are brave and tough enough to survive in an action-adventure story.

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+ [[ListOfBadassTropes Badass Tropes]]: BadassTropes: Characters who are brave and tough enough to survive in an action-adventure story.


* GasolineDousing

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* GasolineDousingGasolineDousing: When a character gets out a gasoline container to douse something in gasoline, then light it on fire.

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* GasolineDousing

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* ShiftingSituationDuel: A fast-paced fight scene where the combatants are battling across different settings and scenarios.

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* DangerWithADeadline: An enemy or obstacle is extremely dangerous, but only for a finite period of time.

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