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namespace migration


* For AprilFoolsDay 2010, Website/YouTube had a filter for at least half of the available videos named "[=TEXTp=]" which rendered different ASCII characters for different shades of a color. It was TooCoolToLive, unfortunately. VLC Media Player does have [[http://windowsvj.com/wpblog/2010/03/vlc-media-player-ascii-mode/ a similar effect]], though.

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* For AprilFoolsDay 2010, Website/YouTube Platform/YouTube had a filter for at least half of the available videos named "[=TEXTp=]" which rendered different ASCII characters for different shades of a color. It was TooCoolToLive, unfortunately. VLC Media Player does have [[http://windowsvj.com/wpblog/2010/03/vlc-media-player-ascii-mode/ a similar effect]], though.
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Rename


* [[https://www.youtube.com/watch?v=wEXaEYpifhg This]] video for the Music/{{Beck}} song "Black Tambourine" is ASCII-licious.

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* [[https://www.youtube.com/watch?v=wEXaEYpifhg This]] video for the Music/{{Beck}} song Music/{{Beck|Musician}} "Black Tambourine" is ASCII-licious.
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* The PlatformHell game ''Jinsei Owata no Daibouken'' has graphics mostly based on an extended Japanese character set, with characters based on memes from Japanese ImageBoards. FloatingPlatforms, for example, are drawn as [ニニニ].

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Using typed characters in a way that makes pictures. The usual method is by treating the characters as pixels (best done with a [[UsefulNotes/{{Fonts}} monospaced font]], and in a plain-text file) and placing the characters into the appropriate spots line by line.

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Using typed [[https://en.wikipedia.org/wiki/ASCII ASCII]] is short for American Standard Code for Information Interchange. It's one of the earliest input/output formats for computer systems, and one of the many predecessors to [[https://en.wikipedia.org/wiki/Unicode Unicode]], which still uses ASCII for its first set of characters for compatibility reasons.

ASCII Art is the use of these
characters in a way that makes pictures. The usual method is by treating treats the characters as pixels (best done with a [[UsefulNotes/{{Fonts}} monospaced font]], and in a plain-text file) and placing the characters into the appropriate spots line by line.
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''[[https://www.ascii-art-generator.org/ Psst... wanna make your own?]]''
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* [[https://www.youtube.com/watch?v=wEXaEYpifhg This]] video for the Beck song "Black Tambourine" is ASCII-licious.

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* [[https://www.youtube.com/watch?v=wEXaEYpifhg This]] video for the Beck Music/{{Beck}} song "Black Tambourine" is ASCII-licious.
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[[quoteright:288:[[Wiki/TVTropes https://static.tvtropes.org/pmwiki/pub/images/trope_ascii_art.png]]]]

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[[quoteright:288:[[Wiki/TVTropes [[quoteright:288:[[Website/TVTropes https://static.tvtropes.org/pmwiki/pub/images/trope_ascii_art.png]]]]



* ''Wiki/SCPFoundation'': SCP-079, a self-aware AI on a 70's era computer, will display an ASCII image of a giant X on his screen when it refuses to speak. Containment procedures recommend waiting 24 hours after this happens to speak with it again.

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* ''Wiki/SCPFoundation'': ''Website/SCPFoundation'': SCP-079, a self-aware AI on a 70's era computer, will display an ASCII image of a giant X on his screen when it refuses to speak. Containment procedures recommend waiting 24 hours after this happens to speak with it again.
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Capitalization was fixed from Main.Ascii Art to Main.ASCII Art. Null edit to update page.
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Ghost wick was fixed on Main.ASCII Art.
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Eliminated three red links


** "ASCIIfield" converts a ''ComicStrip/{{Garfield}}'' comic into simplistic ASCII text.
** "ASCIIfield Mark II", released a month later, is much larger and more detailed, with colored text.

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** "ASCIIfield" "[=ASCIIfield=]" converts a ''ComicStrip/{{Garfield}}'' comic into simplistic ASCII text.
** "ASCIIfield "[=ASCIIfield=] Mark II", released a month later, is much larger and more detailed, with colored text.



** "GarfASCII" is done in colored ANSI art.

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** "GarfASCII" "[=GarfASCII=]" is done in colored ANSI art.
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[[folder:Webcomic]]
* ''Webcomic/SquareRootOfMinusGarfield'':
** "ASCIIfield" converts a ''ComicStrip/{{Garfield}}'' comic into simplistic ASCII text.
** "ASCIIfield Mark II", released a month later, is much larger and more detailed, with colored text.
** "Jon's Dungeon" is styled after ''VideoGame/NetHack'', complete with the characters and objects being represented by ASCII characters.
** "GarfASCII" is done in colored ANSI art.
[[/folder]]
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* ''Website/SCPFoundation'': SCP-079, a self-aware AI on 70's era computer, will display an ASCII image of a giant X on his screen when it refuses to speak. Containment procedures recommend waiting 24 hours after this happens to speak with it again.

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* ''Website/SCPFoundation'': ''Wiki/SCPFoundation'': SCP-079, a self-aware AI on a 70's era computer, will display an ASCII image of a giant X on his screen when it refuses to speak. Containment procedures recommend waiting 24 hours after this happens to speak with it again.
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Added content.

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* ''Website/SCPFoundation'': SCP-079, a self-aware AI on 70's era computer, will display an ASCII image of a giant X on his screen when it refuses to speak. Containment procedures recommend waiting 24 hours after this happens to speak with it again.
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[[quoteright:288:[[TVTropes https://static.tvtropes.org/pmwiki/pub/images/trope_ascii_art.png]]]]

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[[quoteright:288:[[TVTropes [[quoteright:288:[[Wiki/TVTropes https://static.tvtropes.org/pmwiki/pub/images/trope_ascii_art.png]]]]
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Better link


[[quoteright:288:[[HomePage https://static.tvtropes.org/pmwiki/pub/images/trope_ascii_art.png]]]]

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[[quoteright:288:[[HomePage [[quoteright:288:[[TVTropes https://static.tvtropes.org/pmwiki/pub/images/trope_ascii_art.png]]]]

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* There was, at one point, an attempt to re-create ''Franchise/StarWars'' in ASCII art. It got about a third of the way through.
** [[http://www.asciimation.co.nz/ Here it is.]]

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* There was, at one point, an attempt to re-create ''Franchise/StarWars'' in ASCII art. It got about a third of the way through.
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through. [[http://www.asciimation.co.nz/ Here it is.]]



* One character in ''You and Me and Everyone We Know'' makes ASCII art as a hobby. He makes a detailed image of a tiger.

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* One character in ''You and Me and Everyone We Know'' ''Film/YouAndMeAndEveryoneWeKnow'' makes ASCII art as a hobby. He makes a detailed image of a tiger.



* ''Informed Sources'' by Willard Bain, 1967, has some real ASCII art, and some pseudo ASCII art. The whole book is in the form of teletype output (all caps!) Near the end it lapses into ASCII art, showing an aerial dogfight, but then uses characters which could ''not'' have been typed by a teletype terminal, as they are not aligned, and are partial overstrikes. Not an easy book to find, though.

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* ''Informed Sources'' ''Literature/InformedSources'' by Willard Bain, 1967, has some real ASCII art, and some pseudo ASCII art. The whole book is in the form of teletype output (all caps!) Near the end it lapses into ASCII art, showing an aerial dogfight, but then uses characters which could ''not'' have been typed by a teletype terminal, as they are not aligned, and are partial overstrikes. Not an easy book to find, though.



** [[spoiler:Calling the BBS number gives ASCII art of what turned out to be official art from ''VideoGame/{{Portal 2}}''.]]

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** [[spoiler:Calling the BBS number gives ASCII art of what turned out to be official art from ''VideoGame/{{Portal 2}}''.''VideoGame/Portal2''.]]



* This is actually how ''VideoGame/{{Touhou}}'''s [[MemeticMutation yukkuris]] were born; the ASCIIArt the original poster had used made the girls' heads look deformed, and the rest went down in infamy.

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* This is actually how ''VideoGame/{{Touhou}}'''s ''Franchise/TouhouProject'''s [[MemeticMutation yukkuris]] were born; the ASCIIArt ASCII Art the original poster had used made the girls' heads look deformed, and the rest went down in infamy.
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Added my page.

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* ''VideoGame/PyramidBuilder'': The graphics of the entire game are made of ASCII characters.
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Added an example from the work page.

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* ''VideoGame/VGAMiner'': If you die, you get an ASCII tombstone reading, "Here lies a brave miner. He died with his tool in his hand, for the love of sweet Miss Mimi. His Bank Account was (amount)"
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unpublished work; on Cut List


* ''Literature/OracleOfTao'' has a two examples of ASCII art using regular text. The first involves the dedication page and is a long dedication to the author's cat, God, and other things that resembles a chess piece (the king). There is also an inserted song in Hebrew that has what vaguely looks like containers for bread and a wine glass, among other things. All of this is done with center alignment and careful planning.
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* ''Literature/OracleOfTao'' has a two examples of ASCII art using regular text. The first involves the dedication page and is a long dedication to the author's cat, God, and other things that resembles a chess piece (the king). There is also an inserted song in Hebrew that has what vaguely looks like containers for bread and a wine glass, among other things. All of this is done with center alignment and careful planning.
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None


* ''VideoGame/CandyBox'' is a text-based online game that has ASCII art as its graphics. Like ''Dwarf Fortress'', the game itself is much more extensive than the graphics would imply. Notably, most of the enemies in the first game are made of text such as "GOB" for goblins, but those in the sequel are made of proper ASCII graphics ([[NonStandardCharacterDesign apart from the rats in the starting cellar]], which use "RAT" like in the first game).

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* ''VideoGame/CandyBox'' is a text-based online game that has ASCII art as its graphics. Like ''Dwarf Fortress'', the game itself is much more extensive than the graphics would imply. Notably, most of the enemies in the first game are made of text such as "GOB" for goblins, but those in the sequel are made of proper ASCII graphics ([[NonStandardCharacterDesign apart from the rats in the starting cellar]], which use "RAT" like in are made of the text "rat" as a CallBack to the first game).
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* ''VideoGame/CandyBox'' is a text-based online game that has ASCII art as its graphics. Like ''Dwarf Fortress'', the game itself is much more extensive than the graphics would imply.

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* ''VideoGame/CandyBox'' is a text-based online game that has ASCII art as its graphics. Like ''Dwarf Fortress'', the game itself is much more extensive than the graphics would imply. Notably, most of the enemies in the first game are made of text such as "GOB" for goblins, but those in the sequel are made of proper ASCII graphics ([[NonStandardCharacterDesign apart from the rats in the starting cellar]], which use "RAT" like in the first game).

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Added an example. Music and Music videos folder typically aren't split, and curly braces don't work in folders.


[[folder: Anime and Manga]]

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[[folder: Anime [[folder:Anime and Manga]]



[[folder:{{Film}}]]

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[[folder:{{Film}}]][[folder:Film]]



[[folder:{{Literature}}]]

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[[folder:{{Literature}}]][[folder:Literature]]



[[folder:{{Music}}]]

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[[folder:{{Music}}]][[folder:Music]]



* [[https://www.youtube.com/watch?v=wEXaEYpifhg This]] video for the Beck song "Black Tambourine" is ASCII-licious.



[[folder: Music Video]]
* [[https://www.youtube.com/watch?v=wEXaEYpifhg This]] video for the Beck song "Black Tambourine" is ASCII-licious.
[[/folder]]

[[folder:VideoGames]]

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[[folder: Music Video]]
* [[https://www.youtube.com/watch?v=wEXaEYpifhg This]] video for the Beck song "Black Tambourine" is ASCII-licious.
[[/folder]]

[[folder:VideoGames]]
[[folder:Video Games]]



* ''VideoGame/Progressbar95'': There is a piece of ASCII art that depicts Clippy saying "Hello!" in one of the readme.txt files found when searching [=ProgressDOS=].



[[folder: WebOriginal]]

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[[folder: WebOriginal]][[folder:Web Original]]



[[folder:WesternAnimation]]

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[[folder:WesternAnimation]][[folder:Western Animation]]



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