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* OceanOfAdventure: The story is set entirely underwater. Right at the start of your adventure, you're cast into the sea after your ship's destruction, only to land in a magic circle in Atlantis which allows you to walk and breathe underwater, and from there on attempt to seek revenge on the pirates responsible for your predicament.


* LivingStatue: You can meet one near the beginning, guarding a jade crown it is wearing. If you steal it, the statue gives you the option to either fight - a lengthy fight as it has a lot of stamina - or run away - but will curse you for it.

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* LivingStatue: You can meet one near the beginning, guarding a jade crown it is wearing. If you steal it, the statue gives you the option to either fight - -- a lengthy fight as it has a lot of stamina - -- or run away - away, but will curse you for it.



* UnderTheSea: Almost the entirety of the adventure takes place in the deep.



* UnderTheSea: Almost the entirety of the adventure takes place in the deep.


* GiantEqualsInvincible: Inverted with the Kraken: apparently it's not used fighting opponents smaller than him and this gives you a chance.

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* GiantEqualsInvincible: Inverted with the Kraken: apparently it's not used to fighting opponents smaller than him such a small opponent and this gives you a chance.


* LivingStatue: You can meet one near the beginning, guarding a jade crown.

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* LivingStatue: You can meet one near the beginning, guarding a jade crown.crown it is wearing. If you steal it, the statue gives you the option to either fight - a lengthy fight as it has a lot of stamina - or run away - but will curse you for it.


* BittersweetEnding: [[spoiler: Failing to locate the pirates that caused this entire mess, eventually you simply decide to order your dolphin / water elemental companion to send you back home. You failed your quest of revenge, but at least you didn't die]].



* NonStandardGameOver: Making it to the surface alive but failing to find the pirates or avenge yourself.

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* NonStandardGameOver: Making it [[spoiler: Failing to the surface alive but failing to find locate the pirates or avenge yourself.that caused this entire mess, eventually you simply decide to order your dolphin / water elemental companion to send you back home. You failed your quest of revenge, but at least you didn't die]].

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* UnderwaterRuins: A lot of these will show up constantly in this adventure. Right smack in the end of paragraph 1, have you landing in the middle of one which grants you the ability to breath underwater.
* UnderTheSea: Almost the entirety of the adventure takes place in the deep.

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* BittersweetEnding: [[spoiler: Failing to locate the pirates that caused this entire mess, eventually you simply decide to order your dolphin / water elemental companion to send you back home. You failed your quest of revenge, but at least you didn't die]].


** The Bone Demon.

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** The Bone Demon.Demon as depicted on the front cover.

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* OurDragonsAreDifferent: You can encounter and fight an aquatic one called a Sea Dragon.


''Demons of the Deep'' is the nineteenth entry in the ''Literature/FightingFantasy'' series of game books. It was written by Steve Jackson ([[NamesTheSame the American Steve Jackson not the British Steve Jackson]].)

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''Demons of the Deep'' is the nineteenth 19[[superscript:th]] entry in the ''Literature/FightingFantasy'' series of game books. It was written by Steve Jackson ([[NamesTheSame the American Steve Jackson not the British Steve Jackson]].)


You were a sailor on the ''Sunfish'', a ship departing from Port Blacksand to the south, before it ran afoul of the ''Troll'' and its wicked captain, the ruthless Bloodaxe. Despite your bravery, you were caught alive, but the pirates decided to have mock mercy on you: Bloodaxe gives you back your sword, provisons and rucksack, before tossing you to sea from the ship to die. However, in a one-in-a-lifetime strike of good luck, you sink above a magic circle inscribed in some underwater ruins, which allows you to breathe and move freely underwater for a whole day, as long as you don't emerge. With this new power at your disposal, you can explore the surroundings through remote caves, ruins, underwater civilizations and sunken ships, looking for a way to return home and avange yourself.

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You were a sailor on the ''Sunfish'', a ship departing from Port Blacksand to the south, before it ran afoul of the ''Troll'' and its wicked captain, the ruthless Bloodaxe. Despite your bravery, you were caught alive, but the pirates decided to have mock mercy on you: Bloodaxe gives you back your sword, provisons and rucksack, before tossing you to sea from the ship to die. However, in a one-in-a-lifetime strike of good luck, you sink above a magic circle inscribed in some underwater ruins, which allows you to breathe and move freely underwater for a whole day, as long as you don't emerge. With this new power at your disposal, you can explore the surroundings through remote caves, ruins, underwater civilizations and sunken ships, looking for a way to return home and avange avenge yourself.





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!!''Demons of the Deep'' contains examples of:

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!!''Demons of the Deep'' contains provides examples of:



* CuttingTheKnot: If you don't have enough Black Pearls or don't feel like using them, [[spoiler: you can get rid of the ''Troll'' using the Gimlet-Fish or invoking the Sea Dragon.]]

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* CuttingTheKnot: If you don't have enough Black Pearls or don't feel like using them, [[spoiler: you [[spoiler:you can get rid of the ''Troll'' using the Gimlet-Fish or invoking the Sea Dragon.]]



* DeathByMaterialism: If you [[spoiler: sink the ''Troll'' and decides to salvage as much as possible from the seabed, the spell fades and you drown.]]
* DemBones: The Bone Demon. Also, you can use the Black Pearls to summon skeleton thralls ready to fight for you (two pearls for each skeleton). [[spoiler: The best ending has you summoning a patrol of skeletons to defeat the pirates, kill Bloodaxe and force the others to surrender.]]

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* DeathByMaterialism: If you [[spoiler: sink [[spoiler:sink the ''Troll'' and decides to salvage as much as possible from the seabed, the spell fades and you drown.]]
* DemBones: DemBones:
**
The Bone Demon. Demon.
**
Also, you can use the Black Pearls to summon skeleton thralls ready to fight for you (two pearls for each skeleton). [[spoiler: The [[spoiler:The best ending has you summoning a patrol of skeletons to defeat the pirates, kill Bloodaxe and force the others to surrender.]]



* GoldenEnding: The most difficult to reach, it requires: [[spoiler: Finding at least 8 or more Black Pearls, knowing how to use them and where's the ''Troll''. It results in you killing Bloodaxe and most of his crew, forcing the remaining pirates to bring you back to Port Blacksand with all the treasure they're carrying.]]
* GottaCatchThemAll: [[spoiler: Subverted with the Black Pearls, it is possible to complete the game with at least 4 of them, or even none at all if you use the Toolfish or the Sea Dragon's help.]]

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* GoldenEnding: The most difficult to reach, it requires: [[spoiler: Finding [[spoiler:finding at least 8 or more Black Pearls, knowing how to use them and where's the ''Troll''. It results in you killing Bloodaxe and most of his crew, forcing the remaining pirates to bring you back to Port Blacksand with all the treasure they're carrying.]]
* GottaCatchThemAll: [[spoiler: Subverted [[spoiler:Subverted with the Black Pearls, it is possible to complete the game with at least 4 of them, or even none at all if you use the Toolfish or the Sea Dragon's help.]]



* KrakenAndLeviathan: The final opponent you can find underwater is a massive Kraken, living in a cave surrounded by coral. There's also a Sea Dragon you can baraign with, but he's still very interested in eating you whole.

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* KrakenAndLeviathan: The final opponent you can find underwater is a massive Kraken, living in a cave surrounded by coral. There's also a Sea Dragon you can baraign bargain with, but he's still very interested in eating you whole.



* OurMermaidsAreDifferent: We have the traditional, half-human half fish Mermen and the toad-like Deep Ones.

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* OurMermaidsAreDifferent: We have the traditional, half-human half fish half-fish Mermen and the toad-like Deep Ones.



* PressXToDie: At the very beginning you're given the choice to resurface, which dispels your underwater prowess and forces you to swim home as your provisons get damp.

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* PressXToDie: At the very beginning you're given the choice to resurface, which dispels your underwater prowess and forces you to swim home as your provisons provisions get damp.



* RedHerring: [[spoiler: No, the pirate's hideout is not on Bloodaxe Island.]]

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* RedHerring: [[spoiler: No, [[spoiler:No, the pirate's hideout is not on Bloodaxe Island.]]



* SummonBiggerFish: One possible options for the endgame involves siccing the Sea Dragon on the ''Troll''. [[spoiler: You may have to fight him yourself though.]]

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* SummonBiggerFish: One possible options for the endgame involves siccing the Sea Dragon on the ''Troll''. [[spoiler: You [[spoiler:You may have to fight him yourself yourself, though.]]



* TrialByCombat: To obtain the help of the Deep Ones you have to defeat in a non-lethal combat their champion Sharkspear.

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* TrialByCombat: To obtain the help of the Deep Ones Ones, you have to defeat in a non-lethal combat their champion Sharkspear.



* WorldOfPun: Oh boy, where to start? from the literal Toolfish? From the Underwater Church adorned with Angelfish and a Devilfish? The list is long...

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* WorldOfPun: Oh boy, where to start? from the literal Toolfish? From the Underwater Church adorned with Angelfish and a Devilfish? The list is long...long...
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* FriendlyPlayfulDolphin: You can befriend a dolphin to come to your aid. But calling upon him doesn't always work. And that's sad.


* KneelBeforeZod: You can kneel before the Bone Demon. [[TooDumbToLive Not the smartest option you could have chose...]]

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* KneelBeforeZod: You can kneel before the Bone Demon. [[TooDumbToLive Not the smartest option you could have chose...chosen...]]

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* GottaCatchThemAll: [[spoiler: Subverted with the Black Pearls, it is possible to complete the game with at least 4 of them, or even none at all if you use the Toolfish or the Sea Dragon's help.]]


You were a sailor on the ''Sunfish'', a ship departing from Port Blacksand to the south, before it ran afoul of the ''Troll'' and its wicked captain, the ruthless Bloodaxe. Despite your bravery, you were caught alive, but the pirates decided to have mock mercy on you: Bloodaxe gives you back your sword, weapon and rucksack, before tossing you to sea from the ship to die. However, in a one-in-a-lifetime strike of good luck, you sink above a magic circle inscribed in some underwater ruins, which allows you to breathe and move freely underwater for a whole day, as long as you don't emerge. With this new power at your disposal, you can explore the surroundings through remote caves, ruins, underwater civilizations and sunken ships, looking for a way to return home and avange yourself.

to:

You were a sailor on the ''Sunfish'', a ship departing from Port Blacksand to the south, before it ran afoul of the ''Troll'' and its wicked captain, the ruthless Bloodaxe. Despite your bravery, you were caught alive, but the pirates decided to have mock mercy on you: Bloodaxe gives you back your sword, weapon provisons and rucksack, before tossing you to sea from the ship to die. However, in a one-in-a-lifetime strike of good luck, you sink above a magic circle inscribed in some underwater ruins, which allows you to breathe and move freely underwater for a whole day, as long as you don't emerge. With this new power at your disposal, you can explore the surroundings through remote caves, ruins, underwater civilizations and sunken ships, looking for a way to return home and avange yourself.

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