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Trope was cut/disambiguated due to cleanup


** When one lover is not enough, this mod allows the Dragonborn [[TheCasanova to have multiple lovers at once]]. There are more than 30 [=NPCs=] that can be wooed, with each person has different quest that follows their original, vanilla quest. It was written using vanilla assets in mind, with fully-voiced lines (by using vanilla voices to boot), making it realistic and seems like the romance is already there in the beginning. Comes with two flavors: a clean, BleachedUnderpants version that does a FadeToBlack as the couple embraces, and a more hardcore version that doesn't, instead proceeding to animations from the author's [[{{Rule34}} sex mod]]. Watch as the Dragonborn becomes a ChivalrousPervert like a fellow draconic Casanova, [[Literature/HighSchoolDxD Hyoudou Issei]], with Serana as the ''Skyrim'' version of Rias Gremory. A fitting complementary to the Bijin mod above.

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** When one lover is not enough, this mod allows the Dragonborn [[TheCasanova to have multiple lovers at once]]. There are more than 30 [=NPCs=] that can be wooed, with each person has different quest that follows their original, vanilla quest. It was written using vanilla assets in mind, with fully-voiced lines (by using vanilla voices to boot), making it realistic and seems like the romance is already there in the beginning. Comes with two flavors: a clean, BleachedUnderpants version [[SelfCensoredRelease clean version]] that does a FadeToBlack as the couple embraces, and a more hardcore version that doesn't, instead proceeding to animations from the author's [[{{Rule34}} sex mod]]. Watch as the Dragonborn becomes a ChivalrousPervert like a fellow draconic Casanova, [[Literature/HighSchoolDxD Hyoudou Issei]], with Serana as the ''Skyrim'' version of Rias Gremory. A fitting complementary to the Bijin mod above.
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** An alternative to [=ENBs=] that is far less taxing on low-end [=PCs=], at the expense of a couple features such as depth-of-field.

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** An alternative to [=ENBs=] that is far less taxing on low-end [=PCs=], at the expense of a couple features such as depth-of-field.DepthOfField.
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** The statement that the Bijin series does not include a replacer for Elisif is only partially true. [[https://www.nexusmods.com/skyrim/mods/61140 The author of the Bijin series has made a follower character named Toccata]] and included a replacer to have her face applied to Elisif if one wishes to continue using his series.
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** When one lover is not enough, this mod allows the Dragonborn [[TheCasanova to have multiple lovers at once]]. There are more than 30 [=NPCs=] that can be wooed, with each person has different quest that follows their original, vanilla quest. It was written using vanilla assets in mind, with fully-voiced lines (by using vanilla voices to boot), making it realistic and seems like the romance is already there in the beginning. Comes with two flavors: a clean, BleachedUnderpants version that does a FadeToBlack as the couple embraces, and a more hardcore version that doesn't, instead proceeding to animations from the author's [[{{Rule34}} sex mod]]. Watch as the Dragonborn becomes a ChivalrousPervert like a fellow draconic Casanova, [[LightNovel/HighSchoolDxD Hyoudou Issei]], with Serana as the ''Skyrim'' version of Rias Gremory. A fitting complementary to the Bijin mod above.

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** When one lover is not enough, this mod allows the Dragonborn [[TheCasanova to have multiple lovers at once]]. There are more than 30 [=NPCs=] that can be wooed, with each person has different quest that follows their original, vanilla quest. It was written using vanilla assets in mind, with fully-voiced lines (by using vanilla voices to boot), making it realistic and seems like the romance is already there in the beginning. Comes with two flavors: a clean, BleachedUnderpants version that does a FadeToBlack as the couple embraces, and a more hardcore version that doesn't, instead proceeding to animations from the author's [[{{Rule34}} sex mod]]. Watch as the Dragonborn becomes a ChivalrousPervert like a fellow draconic Casanova, [[LightNovel/HighSchoolDxD [[Literature/HighSchoolDxD Hyoudou Issei]], with Serana as the ''Skyrim'' version of Rias Gremory. A fitting complementary to the Bijin mod above.



** If you're a fan of the ''LightNovel/Overlord2012'' light novel series, then this is the mod for you. This mod contains everything you need to turn the Dragonborn into Ainz Ooal Gown himself: a new playable race - the skeletal Lich, with its own set of visuals, perks and stats; 132 new spells; 21 new perks; 5 new summonable monsters; the Great Tomb of Nazarick as a visitable location; the Ring and Staff of Ainz; 3 new followers - including an armored Albedo; and new armor sets. Complement this mod with [=Jinxxed0=]'s follower mods based on this series, and you're all set to invade Skyrim under the banner of the Sorcerer Kingdom.

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** If you're a fan of the ''LightNovel/Overlord2012'' ''Literature/Overlord2012'' light novel series, then this is the mod for you. This mod contains everything you need to turn the Dragonborn into Ainz Ooal Gown himself: a new playable race - the skeletal Lich, with its own set of visuals, perks and stats; 132 new spells; 21 new perks; 5 new summonable monsters; the Great Tomb of Nazarick as a visitable location; the Ring and Staff of Ainz; 3 new followers - including an armored Albedo; and new armor sets. Complement this mod with [=Jinxxed0=]'s follower mods based on this series, and you're all set to invade Skyrim under the banner of the Sorcerer Kingdom.
Tabs MOD

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Kill Em All was renamed Everybody Dies Ending due to misuse. Dewicking


** Do you dislike how the [[NobleDemon Paarthurnax]] quest given to you by the Blades is resolved? You either kill him or the quest sits forever in your journal and the Blades never accept you again. With this mod, you have the option to verbally browbeat the Blades into submission and remind them just who you are, and they serve you, not the other way around. Alternately, if you opt to kill Paarthurnax, he will now have a few dragon disciples who are kinda new to this pacifism thing and aren't as willing yet to roll over and die. Lastly, there may be a [[TakeAThirdOption third method]] to deal with the Blades [[KillEmAll for the more bloodlusting]]...

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** Do you dislike how the [[NobleDemon Paarthurnax]] quest given to you by the Blades is resolved? You either kill him or the quest sits forever in your journal and the Blades never accept you again. With this mod, you have the option to verbally browbeat the Blades into submission and remind them just who you are, and they serve you, not the other way around. Alternately, if you opt to kill Paarthurnax, he will now have a few dragon disciples who are kinda new to this pacifism thing and aren't as willing yet to roll over and die. Lastly, there may be a [[TakeAThirdOption third method]] to deal with the Blades [[KillEmAll for the more bloodlusting]]...bloodlusting...
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Uncanny Valley is IUEO now and the subjective version has been split; cleaning up misuse and ZCE in the process


** The identical-looking, unexpressive children in the base game are, to put it bluntly, [[UncannyValley creepy as balls]]. This mod overhauls their looks, making them all distinct, memorable, and much more natural-looking, and also gives a number of them their own unique outfits to fit their background. Whether you're interacting with your adopted son/daughter or just playing tag, you'll be dealing with actual kids rather than unsettling clones.

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** The identical-looking, unexpressive children in the base game are, to put it bluntly, [[UncannyValley creepy as balls]].balls. This mod overhauls their looks, making them all distinct, memorable, and much more natural-looking, and also gives a number of them their own unique outfits to fit their background. Whether you're interacting with your adopted son/daughter or just playing tag, you'll be dealing with actual kids rather than unsettling clones.
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Wiki/ namespace clean up.


*** This would be listed under essential, because why shouldn't you have this mod?, but for Wiki/TVTropes sorting rules, it goes here.

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*** This would be listed under essential, because why shouldn't you have this mod?, but for Wiki/TVTropes Website/TVTropes sorting rules, it goes here.
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Up To Eleven is a defunct trope


** When one lover is not enough, this mod allows the Dragonborn [[TheCasanova to have multiple lovers at once]]. [[UpToEleven There are more than 30 [=NPCs=] that can be wooed]], with each person has different quest that follows their original, vanilla quest. It was written using vanilla assets in mind, with fully-voiced lines (by using vanilla voices to boot), making it realistic and seems like the romance is already there in the beginning. Comes with two flavors: a clean, BleachedUnderpants version that does a FadeToBlack as the couple embraces, and a more hardcore version that doesn't, instead proceeding to animations from the author's [[{{Rule34}} sex mod]]. Watch as the Dragonborn becomes a ChivalrousPervert like a fellow draconic Casanova, [[LightNovel/HighSchoolDxD Hyoudou Issei]], with Serana as the ''Skyrim'' version of Rias Gremory. A fitting complementary to the Bijin mod above.

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** When one lover is not enough, this mod allows the Dragonborn [[TheCasanova to have multiple lovers at once]]. [[UpToEleven There are more than 30 [=NPCs=] that can be wooed]], wooed, with each person has different quest that follows their original, vanilla quest. It was written using vanilla assets in mind, with fully-voiced lines (by using vanilla voices to boot), making it realistic and seems like the romance is already there in the beginning. Comes with two flavors: a clean, BleachedUnderpants version that does a FadeToBlack as the couple embraces, and a more hardcore version that doesn't, instead proceeding to animations from the author's [[{{Rule34}} sex mod]]. Watch as the Dragonborn becomes a ChivalrousPervert like a fellow draconic Casanova, [[LightNovel/HighSchoolDxD Hyoudou Issei]], with Serana as the ''Skyrim'' version of Rias Gremory. A fitting complementary to the Bijin mod above.
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* [[AC:Unofficial Downgrade Patcher]] by [=halgari=]
** Signed by [=Loekman3=]
** With each new patch released by Bethseda, a lot of game mods will become broken, particularly those that are entirely reliant on the Script Extender as mentioned above, therefore this patch will revert your game to the older more stable version that allows you to play without worrying which mods will be broken with each subsequent patch.
** Links:
*** [[https://www.nexusmods.com/skyrimspecialedition/mods/57618 Nexus]]

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**** [[https://www.nexusmods.com/Core/Libs/Common/Widgets/DownloadPopUp?id=209150&game_id=1704 Pre-Anniversary Edition patch]].
**** [[https://www.nexusmods.com/Core/Libs/Common/Widgets/DownloadPopUp?id=241103&game_id=1704 Anniversary Edition patch without Creation Club]].
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** Has its own work page [[VideoGame/{{Lucien}} here]].
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** If you downloaded any of those realistic lighting mods, you'll quickly learn that dungeons are ''dark'' now. But rather than using a torch like a primitive or some magic light like an elf, why not craft yourself a travel lantern instead? You can set it to either be held up like a torch, or hook it to your belt for some hands-free lighting that the mod maker admits was inspired by ''VideoGame/TwilightPrincess''. You can even add a hotkey for quick activation, tweak just how bright the lantern is, or set an option to consume lamp oil while active.

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** If you downloaded any of those realistic lighting mods, you'll quickly learn that dungeons are ''dark'' now. But rather than using a torch like a primitive or some magic light like an elf, why not craft yourself a travel lantern instead? You can set it to either be held up like a torch, or hook it to your belt for some hands-free lighting that the mod maker admits was inspired by ''VideoGame/TwilightPrincess''.''VideoGame/TheLegendOfZeldaTwilightPrincess''. You can even add a hotkey for quick activation, tweak just how bright the lantern is, or set an option to consume lamp oil while active.

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* [[AC: Inigo]] by [=SmartBlueCat=]

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* [[AC: Inigo]] by [=SmartBlueCat=]Gary "[=SmartBlueCat=]" Hesketh



** Want a companion with snark, skill, and a lot of genuine personality? Check out {{VideoGame/Inigo}}, a Khajiit locked up in Riften for doing a crime he cannot forgive himself for: killing you. Or, at least, he thinks it's you. Inigo is one of the better mod-made companions around, being a match for Serana in terms of character, having a whole host (read: ''thousands'') of well written and voiced lines, and even lampshading on any lines he repeats (he was addicted to Skooma back in the day). He's so well made he comes with his own questline, several books detailing his history (with art) and a freaking ''multiple choice adventure'' book you can read with him.

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** Has its own work page [[Videogame/{{Inigo}} here]].
** Want a companion with snark, skill, and a lot of genuine personality? Check out {{VideoGame/Inigo}}, Inigo, a Khajiit locked up in Riften for doing a crime he cannot forgive himself for: killing you. Or, at least, he thinks it's you. Inigo is one of the better mod-made companions around, being a match for Serana in terms of character, having a whole host (read: ''thousands'') of well written and voiced lines, and even lampshading on any lines he repeats (he was addicted to Skooma back in the day). He's so well made he comes with his own questline, several books detailing his history (with art) and a freaking ''multiple choice adventure'' book you can read with him.
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** Want a companion with snark, skill, and a lot of genuine personality? Check out Inigo, a Khajiit locked up in Riften for doing a crime he cannot forgive himself for: killing you. Or, at least, he thinks it's you. Inigo is one of the better mod-made companions around, being a match for Serana in terms of character, having a whole host (read: ''thousands'') of well written and voiced lines, and even lampshading on any lines he repeats (he was addicted to Skooma back in the day). He's so well made he comes with his own questline, several books detailing his history (with art) and a freaking ''multiple choice adventure'' book you can read with him.

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** Want a companion with snark, skill, and a lot of genuine personality? Check out Inigo, {{VideoGame/Inigo}}, a Khajiit locked up in Riften for doing a crime he cannot forgive himself for: killing you. Or, at least, he thinks it's you. Inigo is one of the better mod-made companions around, being a match for Serana in terms of character, having a whole host (read: ''thousands'') of well written and voiced lines, and even lampshading on any lines he repeats (he was addicted to Skooma back in the day). He's so well made he comes with his own questline, several books detailing his history (with art) and a freaking ''multiple choice adventure'' book you can read with him.
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** Has its own work page [[VideoGame/RequiemTheRoleplayingOverhaul here]].

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*** ''Requiem'' still has the Vanilla levelling system, but with a major tweak: turning a skill legendary will reset the perks, but the legendary remains at 100. ''Requiem'' has a hard level cap.
*** In general, skill level alone is worthless unless you also buy the related perks.

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*** ''Requiem'' still has the Vanilla levelling system, but with a major tweak: turning a skill legendary will reset the perks, but the legendary remains at 100. ''Requiem'' has a hard level cap.
cap. On the other hand, you start with 3 free perk points.
*** In general, skill level alone is almost worthless unless you also buy the related perks.



*** Spell tomes are expensive and spell consumes a high magicka amount without the relevant perks. Armor weight grants a debuff which increase spells' magicka cost, and heavy armor makes spellcasting very impractical (again, there are perks which mitigates this effect).

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*** You start without knowing any spell. Spell tomes are expensive and spell consumes a high magicka amount without the relevant perks.perks For instance, with starting skill levels and no perks, the ''Requiem'' equivalent of the Healing spell you start with in Vanilla costs more that 1500 Septims, and costs a bit more than 50 magicka. Armor weight grants a debuff which increase spells' magicka cost, and heavy armor makes spellcasting very impractical (again, there are perks which mitigates this effect).



*** No fast travel. Save money to buy a horse.
*** Food regains a low amount of stamina and alcohol gives a buff to maximum health.



*** ''Requiem'' is much harder than Vanilla, and may not be for everyone.

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*** Most of the features mentioned above make ''Requiem'' EarlyGameHell incarnate, which is much harder than Vanilla, and why the mod may not be for everyone.everyone. On the other side of the matter, its absence of LevelScaling also results in some content becoming too easy once the player character's level is high enough.

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*** No natural health regen (unless you take a level 50 Alchemy perk).

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*** In general, skill level alone is worthless unless you also buy the related perks.
*** No natural health regen (unless you take a level 50 Alchemy perk).perk), magicka and stamina still replenish slowly on their own. Healing, magicka, and stamina potions no longer make you instantly regain the relevant attribute, but work over time. Sleep and level ups no longer replenish attributes. Beside potions and Restoration magic, an important way to regain health is to craft or buy health poultices and use them, they grant a weak yet long lasting health regeneration effect as long as you're not in combat.
*** Spell tomes are expensive and spell consumes a high magicka amount without the relevant perks. Armor weight grants a debuff which increase spells' magicka cost, and heavy armor makes spellcasting very impractical (again, there are perks which mitigates this effect).



*** Tempering requires to take a perk related to the item's material. Crafting equipement requires to carry a book. Crafting jewelry or construction materials require to have a perk, too.

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*** Tempering requires to take a Smithing perk related to the item's material. Crafting equipement requires to carry a book. Crafting jewelry or construction materials require to have a perk, too.


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*** Drawing a bow is slow and archery's range depends on Archery's level. On the other hand, bows' damage is ''high'', and range combat is the bane of mages and light armor-clad fighters.
*** One half of the speech tree is related to barter and trade. The other half is related to Thu'um's use.
*** Undead and vampires are much tougher than in Vanilla, unless you use silver weapons against them.
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* [[AC:Requiem - The Roleplaying Overhaul]] by The Requiem Dungeon Masters
** Signed by [=Psychopompos007=]
** ''Requiem'' aims to "[turn] Skyrim into a better roleplaying experience by making game more immersive, semi-realistic and coherent, with the tend to find a compromiss between old school mechanics and more modern approaches." ''Requiem'' completely overhauls the game's mechanics, items, skills, stats, spells, enemies... It makes several important changes to Vanilla:
*** The most notable change is the removal of LevelScaling. Every dungeon and encounter has a static level. Don't even think about venturing in Bleak Falls Barrow right after fleeing Helgen. At start, you'll be barely strong enough to fight the pack of wolves living near Riverwood on your own.
*** ''Requiem'' still has the Vanilla levelling system, but with a major tweak: turning a skill legendary will reset the perks, but the legendary remains at 100. ''Requiem'' has a hard level cap.
*** No natural health regen (unless you take a level 50 Alchemy perk).
*** The movement speed depends from a combination of several factors. The maximum speed is calculated from value of full health and stamina, but a debuff is received is health or stamina are less than half of their maximum. The weight of worn armor is also taken in account, there are perks (in both armor skill) which reduce this speed debuff. Also, the total weight of the inventory's content counts as well to calculate your speed, even if you're not over-encumbered.
*** Speaking of movement speed, running now consumes a tiny amount of stamina. Standard attacks consume stamina too.
*** Gold, lockpicks, and arrows have a weight.
*** The Light Armor skill has been renamed "Evasion". It works with both light armors and non-armored clothing, and also includes dodging perks.
*** Tempering requires to take a perk related to the item's material. Crafting equipement requires to carry a book. Crafting jewelry or construction materials require to have a perk, too.
*** The level of the Lockpicking skill determines which locks you'll be able to pick, and several of the related perks decrease the skill level needed to pick higher level locks. Note that, if playing a race without an affinity with the skill, you'll start with 5 in Lockpicking and you won't be able to pick ''Novice locks'' until you buy the first Lockpicking perk. Also, you only earn Lockpicking experience after successfully opening a lock and broken lockpicks no longer count.
** Warning:
*** ''Requiem'' is much harder than Vanilla, and may not be for everyone.
*** While ''Requiem'' requires ''Dragonborn'' to functions, it only overhauls ''Skyrim'', ''Dawnguard'', and ''Heartfire'', while leaving Solstheim's content untouched; the installer indeed has an option to completely disable Solstheim and the ''Dragonborn'' plot. Note there is an unofficial submod to port ''Requiem'' inside ''Dragonborn''.
*** ''Requiem'' is a complete overhaul which conflicts with ''a lot'' of other mods. While some unrelated mods have compatibility patches to work along ''Requiem'', it's safe to assume that every mod touching skills, perks, [=NPCs=] and enemies, spells, or item stats ''will'' conflict with ''Requiem'' without an up-to-date compatibility patch.
** Requirements: The three official [=DLCs=], as well as [=SkyUi=] and the Legendary version of the Unofficial Patch.
** Links: [[https://www.nexusmods.com/skyrim/mods/19281 Oldrim Nexus]] (there's no official port for SE)
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** Do you dislike how the [[NobleDemon Paarthurnax]] quest given to you by the Blades is resolved? You either kill him or the quest sits forever in your journal and the Blades never accept you again. With this mod, you have the option to verbally browbeat the Blades into submission and remind them just who you are. Alternately, if you opt to kill Paarthurnax, he will now have a few dragon disciples who are kinda new to this pacifism thing and aren't as willing yet to roll over and die. Lastly, there may be a [[TakeAThirdOption third method]] to deal with the Blades [[KillEmAll for the more bloodlusting]]...

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** Do you dislike how the [[NobleDemon Paarthurnax]] quest given to you by the Blades is resolved? You either kill him or the quest sits forever in your journal and the Blades never accept you again. With this mod, you have the option to verbally browbeat the Blades into submission and remind them just who you are.are, and they serve you, not the other way around. Alternately, if you opt to kill Paarthurnax, he will now have a few dragon disciples who are kinda new to this pacifism thing and aren't as willing yet to roll over and die. Lastly, there may be a [[TakeAThirdOption third method]] to deal with the Blades [[KillEmAll for the more bloodlusting]]...
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*** Barbarian Armor - A set of light armor. The boots, gauntlets, and helmet are cosmetically identical to their counterpart in the Vanilla Iron Armor set (the chest slot is a barechested variant of the Iron Armor): wearing them with the Studded Leather Armor from Vanilla allows to reproduce the iconic Dragonborn outfit from the official artworks, but with a functional character build.
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** Has its own work page [[Videogame/OrdinatorPerksOfSkyrim here]].

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** Travel beyond the borders of Skyrim, and visit Bruma, the northmost county in Cyrodiil. Discover what has become of the city's residents since the events of Oblivion in all-new adventures and storylines. Plunge into the depths of ancient Ayleid ruins. Explore an expansive region larger and denser than the Dragonborn DLC and rediscover Frostcrag Spire, Cloud Ruler Temple, Frostfire Glade along with many other legendary locations. In Beyond Skyrim: Bruma, the choices -- and their consequences - are yours alone. Are you prepared? And remember, this only a small preview of what the full version of Beyond Skyrim's Cyrodiil mod will one day offer.

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** Travel beyond the borders of Skyrim, and visit Bruma, the northmost county in Cyrodiil. Discover what has become of the city's residents since the events of Oblivion in all-new adventures and storylines. Plunge into the depths of ancient Ayleid ruins. Explore an expansive region larger and denser than the Dragonborn DLC and rediscover Frostcrag Spire, Cloud Ruler Temple, Frostfire Glade along with many other legendary locations. In Beyond Skyrim: Bruma, the choices -- and their consequences - -- are yours alone. Are you prepared? prepared?\\\
And remember, this only a small preview of what the full version of Beyond Skyrim's Cyrodiil mod will one day offer.
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* [[AC:Quests Are In Skyrim]] by [=SarthesArai=]
** Signed by [=TheAmazingBlachman=]
** It is a minor mod, really, but it is absolutely essential if you play with any mods that add new lands. Due to the way ''Skyrim''[='s=] radiant quest system is set up, any location in the game can be a potential target for a radiant quest, even if it makes no logical sense whatsoever that Skyrim-centric organsiations like the Thieves Guild or the Companions would have any interest in these places. This mod prevents this from happening, plain and simple.
** Links:
*** [[https://www.nexusmods.com/skyrimspecialedition/mods/18416 Special Edition Nexus]]
*** [[https://www.nexusmods.com/skyrim/mods/92364 Legendary Edition Nexus]]

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