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* ''Manga/JojosBizarreAdventure:''

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* ''Manga/JojosBizarreAdventure:''''Manga/JoJosBizarreAdventure:''



** ''Manga/StoneOcean'' gives a RandomPowerRanking to most Stands, and mostly they add up... except the one for Ermes Costello's Stand, Kiss. Kiss lets Ermes place a sticker on an object, which duplicates it and can be removed at any time, causing the duplicated objects to merge back together and be damaged. Sounds gimmicky, but useful, about in line with your average Stand. Its stats? A-rank in Destructive Power, Range, Speed, Persistence, and Developmental Potential, and C-rank in Precision. They're the highest recorded for a Stand [[BrokeTheRatingScale with all its stats listed.]] Going by those stats, Kiss should be doing things like exceeding the speed of light, shattering brick walls with a single punch, and showing off new abilities in every other fight, pulling off tricks on the level of BigBad Stands like The World, Killer Queen, or King Crimson. Suffice to say, Ermes never demonstrates anything even slightly resembling this kind of power. If anything, in the ([[OutOfFocus few]]) fights she has in the series, she comes across as WeakButSkilled.

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** ''Manga/StoneOcean'' gives a RandomPowerRanking to most Stands, and mostly they add up...up or at least make sense at a glance... except the one for Ermes Costello's Stand, Kiss. Kiss lets Ermes place a sticker on an object, which duplicates it and can be removed at any time, causing the duplicated objects to merge back together and be damaged. Sounds gimmicky, but useful, about in line with your average Stand. Its stats? A-rank in Destructive Power, Range, Speed, Persistence, and Developmental Potential, and C-rank in Precision. They're the highest recorded for a Stand [[BrokeTheRatingScale with all its stats listed.]] Going by those stats, Kiss should be doing things like exceeding the speed of light, shattering brick walls with a single punch, and showing off new abilities in every other fight, pulling off tricks on the level of BigBad Stands like The World, Killer Queen, or King Crimson. Suffice to say, Ermes never demonstrates anything even slightly resembling this kind of power. If anything, in the ([[OutOfFocus few]]) fights she has in the series, she comes across as WeakButSkilled.


** ''Manga/StoneOcean'' gives a RandomPowerRanking to most Stands, and mostly they add up... except the one for Ermes Costello's Stand, Kiss. Kiss lets Ermes place a sticker on an object, which duplicates it and can be removed at any time, causing the duplicated objects to merge back together and be damaged. Sounds gimmicky, but useful, about in line with your average Stand. Its stats? A-rank in Destructive Power, Range, Speed, Persistence, and Developmental Potential, and C-rank in Precision. They're the highest recorded for a Stand [[BrokeTheRatingScale with all its stats listed.]] Going by those stats, Kiss should be doing things like exceeding the speed of light, shattering brick walls with a single punch, and showing off new abilities in every other fight, pulling off tricks on the level of BigBad Stands like The World, Killer Queen, or King Crimson. Suffice to say, Ermes never demonstrates anything even slightly resembling this kind of power.

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** ''Manga/StoneOcean'' gives a RandomPowerRanking to most Stands, and mostly they add up... except the one for Ermes Costello's Stand, Kiss. Kiss lets Ermes place a sticker on an object, which duplicates it and can be removed at any time, causing the duplicated objects to merge back together and be damaged. Sounds gimmicky, but useful, about in line with your average Stand. Its stats? A-rank in Destructive Power, Range, Speed, Persistence, and Developmental Potential, and C-rank in Precision. They're the highest recorded for a Stand [[BrokeTheRatingScale with all its stats listed.]] Going by those stats, Kiss should be doing things like exceeding the speed of light, shattering brick walls with a single punch, and showing off new abilities in every other fight, pulling off tricks on the level of BigBad Stands like The World, Killer Queen, or King Crimson. Suffice to say, Ermes never demonstrates anything even slightly resembling this kind of power. If anything, in the ([[OutOfFocus few]]) fights she has in the series, she comes across as WeakButSkilled.


** ''Manga/StoneOcean'' gives a RandomPowerRanking to most Stands, and mostly they add up... except the one for Hermes Costello's Stand, Kiss. Kiss lets Hermes place a sticker on an object, which duplicates it and can be removed at any time, causing the duplicated objects to merge back together and be damaged. Sounds gimmicky, but useful, about in line with your average Stand. Its stats? A-rank in Destructive Power, Range, Speed, Persistence, and Developmental Potential, and C-rank in Precision. They're the highest recorded for a Stand [[BrokeTheRatingScale with all its listed numbers.]] Going by those stats, Kiss should be doing things like exceeding the speed of light, shattering brick walls with a single punch, and showing off new abilities in every other fight, pulling off tricks on the level of BigBad Stands like The World, Killer Queen, or King Crimson. Suffice to say, Hermes never demonstrates anything even slightly resembling this kind of power.

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** ''Manga/StoneOcean'' gives a RandomPowerRanking to most Stands, and mostly they add up... except the one for Hermes Ermes Costello's Stand, Kiss. Kiss lets Hermes Ermes place a sticker on an object, which duplicates it and can be removed at any time, causing the duplicated objects to merge back together and be damaged. Sounds gimmicky, but useful, about in line with your average Stand. Its stats? A-rank in Destructive Power, Range, Speed, Persistence, and Developmental Potential, and C-rank in Precision. They're the highest recorded for a Stand [[BrokeTheRatingScale with all its listed numbers.stats listed.]] Going by those stats, Kiss should be doing things like exceeding the speed of light, shattering brick walls with a single punch, and showing off new abilities in every other fight, pulling off tricks on the level of BigBad Stands like The World, Killer Queen, or King Crimson. Suffice to say, Hermes Ermes never demonstrates anything even slightly resembling this kind of power.


* In ''Manga/StardustCrusaders'', there's many remarks to the effect that Kakyoin's Emerald Splash is a powerful attack. In practice, you'd struggle to name a single time [[TheWorfBarrage where he actually hit someone with it and it did any real damage.]]

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* ''Manga/JojosBizarreAdventure:''
**
In ''Manga/StardustCrusaders'', there's many remarks to the effect that Kakyoin's Emerald Splash is a powerful attack. In practice, you'd struggle to name a single time [[TheWorfBarrage where he actually hit someone with it and it did any real damage.]]]]
** ''Manga/StoneOcean'' gives a RandomPowerRanking to most Stands, and mostly they add up... except the one for Hermes Costello's Stand, Kiss. Kiss lets Hermes place a sticker on an object, which duplicates it and can be removed at any time, causing the duplicated objects to merge back together and be damaged. Sounds gimmicky, but useful, about in line with your average Stand. Its stats? A-rank in Destructive Power, Range, Speed, Persistence, and Developmental Potential, and C-rank in Precision. They're the highest recorded for a Stand [[BrokeTheRatingScale with all its listed numbers.]] Going by those stats, Kiss should be doing things like exceeding the speed of light, shattering brick walls with a single punch, and showing off new abilities in every other fight, pulling off tricks on the level of BigBad Stands like The World, Killer Queen, or King Crimson. Suffice to say, Hermes never demonstrates anything even slightly resembling this kind of power.


* The protagonist of ''Film/{{Loqueesha}}'' is repeatedly said by other characters that he always gives brilliant, essential, life and society-transforming advice, and always "the right thing to just the right person". In reality the "therapy advice" consists on abusive, faux-wisdom trite and cliched statements.

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* The protagonist of ''Film/{{Loqueesha}}'' is repeatedly said by other characters that he always gives brilliant, essential, life and society-transforming advice, and always "the right thing to just the right person". In reality the "therapy advice" consists on abusive, faux-wisdom trite and cliched statements.

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* In ''Manga/StardustCrusaders'', there's many remarks to the effect that Kakyoin's Emerald Splash is a powerful attack. In practice, you'd struggle to name a single time [[TheWorfBarrage where he actually hit someone with it and it did any real damage.]]


** Yammy Llargo is normally the 10th Espada, but when he goes OneWingedAngel he jumps up to the ''0th'' Espada because it's [[HulkingOut fueled by his anger and rage]], meaning he's stronger than the likes of [[TouchOfDeath Barragan]] and [[PersonOfMassDestruction Starrk]]. Despite this, he's treated as a ButtMonkey by just about everyone, and when he actually does activate it, all he does is beat up some vice-captain level fighters off-screen, and then he gets taken out off-screen easily by Kenpachi and Byakuya, both of whom were still injured from fighting lower-ranked Espada, and they treated the fight as an ''annoyance''. The other "weaker" Espada get closer to winning and killing their foes than he does.



** Mavis Vermillion is labeled "Fairy Tactician" for her skills at analyzing her opponents and leading her comrades to victory on many a battlefield. This is first brought up during the battle royale on the last day of the [[TournamentArc Grand Magic Games Arc]], when she gives Fairy Tail's team a strategy with such little explanation over how she came to her conclusions that the story may as well have called her psychic, and then the plan falls apart halfway. When the Alvarez arc gives her the opportunity to display her strategic ability on an actual battlefield, she sends the First Generation Dragon Slayer trio into combat with Alvarez's airships while forgetting their motion sickness, is quickly overwhelmed by the sheer numbers that Alvarez sends at them because she never once considered asking for help from other guilds despite knowing that Alvarez was targeting their entire country rather than just the guild, and her and her [[SarcasmMode crowning acheivement]] was jumping completely defenseless into Natsu's fight with the mentally unstable BigBad who started the war to obtain the well of infinite magic power in her body, somehow expecting that she could talk out a solution, essentially giving him what he wants on a silver platter.[[SarcasmMode crowning acheivement]] was jumping completely defenseless into Natsu's fight with the mentally unstable BigBad who started the war to obtain the well


** Harald is supposed to be the most skilled of Team Ragnarok, the worthy wielder of Odin, and his team's answer to [[InvincibleHero Yusei.]] During his only actual Duel, he makes several [[WhatAnIdiot rookie mistakes]], he seems to suffer from ComplexityAddiction, and his Deck-building skills seem poor at best, with a number of fans pointing out that he put Birthright and Soul Resurrection in his Deck despite having no compatible cards. More than a few have jokingly suggested that Odin only took him as a wielder out of pity.
** Ruka is often named a ChildProdigy, held back only by her spiritual connection making long games difficult. Of the four Duels she has over the series, she wins two, loses one, and forces a draw in the last. This isn't a bad record, but in the Duels she wins, she had a lot of help: Aporia was a three-on-one fight, while Demak was mostly fought by Rua, with her only taking over in the last turn. Her loss against Lucciano was also a two-on-one fight. Consequently, Ruka never wins a single onscreen game without help, and loses even with it. Given how hamstrung her spiritual connection makes her, determining her ability if she actually practiced or played a Deck of more than just her favorites is tricky at best.

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** Harald is supposed to be the most skilled of Team Ragnarok, the worthy wielder of Odin, and his team's answer to [[InvincibleHero Yusei.]] During his only actual Duel, he makes several completely spoils a huge lead where he started out with two OlympusMons, [[WhatAnIdiot rookie mistakes]], misplays multiple times]] while demonstrating no particularly impressive combos, [[ComplexityAddiction tries to outplay Yusei when he seems had more than enough power to suffer from ComplexityAddiction, just smash him,]] and his Deck-building skills seem poor at best, concludes the duel with a number an entire five-card hand of fans pointing out that he put Birthright and Soul Resurrection useless Traps (two of which aren't just useless in the situation, but in his Deck despite having no compatible cards. deck, period). More than a few have jokingly suggested that Odin only took him as a wielder out of pity.
** Ruka is often named a ChildProdigy, held back only by her spiritual connection making long games difficult. Of the four Duels she has over the series, she wins two, loses one, and forces a draw in the last. This isn't a bad record, but in the Duels she wins, she had a lot of help: Aporia was a three-on-one fight, while Demak was mostly fought by Rua, with her only taking over in the last turn.two turns. Her loss against Lucciano was also a two-on-one fight. Consequently, Ruka never wins a single onscreen game without help, and loses even with it. Given how hamstrung her spiritual connection makes her, determining her ability if she actually practiced or played a Deck of more than just her favorites is tricky at best.



** Reiji Akaba is treated as TheChessmaster and a genius who manipulates most of the events of the series. This is generally shown by having him sit on the sidelines while FingerTenting and explaining what's happening. The few plans and plots he does make onscreen usually consist of him jumping in to beat someone up, and an entire mini-arc of trouble resulted from him not giving any real direction to the protagonists in favor of letting them wander around unfamiliar territory. The decisions that ''are'' credited to him tend to be fairly disastrous; not one of the characters to come out of his LDS training programs has a favorable win record, he created an Intrusion Penalty system that actively weakened his own side, the first lineup of his handpicked Lancers was completely wiped out, and the second consisted of a random bunch of duelists with seriously adversarial relationships and widely varying skill levels. The main reason any of his plans succeed is because he lucked into having a few incredibly powerful Duelists join his side, including a fraction of a universe-eating dark being - a fraction that he also [[BullyingADragon goes out of his way to provoke whenever possible.]]

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** Reiji Akaba is treated as TheChessmaster and a genius who manipulates most of the events of the series. This is Though his dueling skills seem to be legitimate, his planning skills outside of this generally shown by having him sit on the sidelines while FingerTenting and explaining what's happening. The few plans and plots he does make onscreen usually consist of him jumping in to beat someone up, and an entire mini-arc of trouble resulted from him not giving any real direction to the protagonists in favor of letting them wander around unfamiliar territory. The decisions that ''are'' credited to him tend to be fairly disastrous; not one of the characters to come out of his LDS training programs has a favorable win record, he created an Intrusion Penalty system that actively weakened his own side, the first lineup of his handpicked Lancers was completely wiped out, and the second consisted of a random bunch of duelists with seriously adversarial relationships and widely varying skill levels. The main reason any of his plans succeed is because he lucked into having a few incredibly powerful Duelists join his side, including a fraction of a universe-eating dark being - a fraction that he also [[BullyingADragon goes out of his way to provoke whenever possible.]]



*** Another example from Zarc is Pendulum Summoning, which he claims to have created to combat the four Nature Cards. His Pendulum monsters proved no less vulnerable to destruction from the Nature Cards' effects, merely being easier to summon back to his field afterward. And it's not like the Nature Cards were all that special in how they worked; Ancient Gear Chaos Giant was a card used by EliteMooks in the series and would have [[NoSell shrugged them off.]]
** Ray, the original incarnation of the Bracelet girls, was supposedly a professional duelist whose crowning achievement is defeating the aforementioned Zarc so thoroughly that his dragons are later shown to be terrified of her revival. At no point are we shown even a sliver of her talent, or even her personal deck; her victory simply came from snatching up four special cards that her father made specifically to defeat Zarc, yet the narrative insists that ''she'', not just the cards, is crucial to defeating Zarc when he revives. [[spoiler:While Leo fails to use them to defeat Zarc, it only didn't work thanks to a card that would have countered Ray equally well.]]

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*** Another example from Zarc is Pendulum Summoning, which he claims to have created to combat the four Nature Cards. His Pendulum monsters proved no less vulnerable to destruction from the Nature Cards' effects, merely being easier to summon back to his field afterward. And it's not like the Nature Cards were all that special in how they worked; Ancient Gear Chaos Giant was a card used by EliteMooks many cards in the series and would have [[NoSell shrugged them off.]]
off]], including Chaos Giant (which was used by EliteMooks).
** Ray, the original incarnation of the Bracelet girls, was supposedly a professional duelist whose crowning achievement is defeating the aforementioned Zarc so thoroughly that his dragons are later shown to be terrified of her revival. At no point are we shown even a sliver of her talent, or even her personal deck; her victory simply came from snatching up four special cards that her father made specifically to defeat Zarc, yet the narrative insists that ''she'', not just the cards, is crucial to defeating Zarc when he revives. [[spoiler:While Leo fails to use them to defeat Zarc, it only didn't work thanks to a card that would have countered Ray equally well.well - the only reason the series didn't end in tragedy was that Leo ran into Zarc's trap before she could.]]

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** Mavis Vermillion is labeled "Fairy Tactician" for her skills at analyzing her opponents and leading her comrades to victory on many a battlefield. This is first brought up during the battle royale on the last day of the [[TournamentArc Grand Magic Games Arc]], when she gives Fairy Tail's team a strategy with such little explanation over how she came to her conclusions that the story may as well have called her psychic, and then the plan falls apart halfway. When the Alvarez arc gives her the opportunity to display her strategic ability on an actual battlefield, she sends the First Generation Dragon Slayer trio into combat with Alvarez's airships while forgetting their motion sickness, is quickly overwhelmed by the sheer numbers that Alvarez sends at them because she never once considered asking for help from other guilds despite knowing that Alvarez was targeting their entire country rather than just the guild, and her and her [[SarcasmMode crowning acheivement]] was jumping completely defenseless into Natsu's fight with the mentally unstable BigBad who started the war to obtain the well of infinite magic power in her body, somehow expecting that she could talk out a solution, essentially giving him what he wants on a silver platter.[[SarcasmMode crowning acheivement]] was jumping completely defenseless into Natsu's fight with the mentally unstable BigBad who started the war to obtain the well


* In ''Manga/FairyTail'', there are several moves which represent this, although it would be classed more as ''Informed Power'' than ability. The Iron Dragon's Sword is stated by Gajeel to "be able to tear through anything it touches" yet has not hit a single target, presumably due to fights ending rather quickly should it actually hit (it ''is'' a [[ChainsawGood chainsaw]] and the results would be messy). Whilst there are other moves that fit this bill, such as Laxus' Raging Bolt, but the Abyss Break is a noticeable case. It's supposedly a devastating spell that is capable of wiping away an entire town. The first time it's attempted to be cast, it's power source is removed, the second time, the user ''loses concentration'' before being able to finish casting it because of a previous injury. Abyss Break is the only spell to have never been officially cast despite being mentioned practically once every other arc.
** In fact, any such spell that's potentially able to end a target's life can be predicted as likely to miss, fail to casted in time, prove nowhere near as effective as claimed, or someone else with more health takes it instead and barely survives.
** Mavis Vermillion is labeled "Fairy Tactician" for her skills at analyzing her opponents and leading her comrades to victory on many a battlefield. This is first brought up during the battle royale on the last day of the [[TournamentArc Grand Magic Games Arc]], when she gives Fairy Tail's team a strategy with such little explanation over how she came to her conclusions that the story may as well have called her psychic, and then the plan falls apart halfway. When the Alvarez arc gives her the opportunity to display her strategic ability on an actual battlefield, she sends the First Generation Dragon Slayer trio into combat with Alvarez's airships while forgetting their motion sickness, is quickly overwhelmed by the sheer numbers that Alvarez sends at them because she never once considered asking for help from other guilds despite knowing that Alvarez was targeting their entire country rather than just the guild, and her [[SarcasmMode crowning acheivement]] was jumping completely defenseless into Natsu's fight with the mentally unstable BigBad who started the war to obtain the well of infinite magic power in her body, somehow expecting that she could talk out a solution, essentially giving him what he wants on a silver platter.

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* In ''Manga/FairyTail'', there ''Manga/FairyTail''
** There
are several moves which represent this, although it would be classed more as ''Informed Power'' than ability. The Iron Dragon's Sword is stated by Gajeel to "be able to tear through anything it touches" yet has not hit a single target, presumably due to fights ending rather quickly should it actually hit (it ''is'' a [[ChainsawGood chainsaw]] and the results would be messy). Whilst there are other moves that fit this bill, such as Laxus' Raging Bolt, but the Abyss Break is a noticeable case. It's supposedly a devastating spell that is capable of wiping away an entire town. The first time it's attempted to be cast, it's power source is removed, the second time, the user ''loses concentration'' before being able to finish casting it because of a previous injury. Abyss Break is the only spell to have never been officially cast despite being mentioned practically once every other arc.
** In fact, any such spell that's potentially able to end a target's life can be predicted as likely to miss, miss (Sherria's Heavenly Gathering of Clouds when used on Wendy due to some quick strategy), fail to casted in time, time (Hades' Grimoire Law against Fairy Tail as a last resort before Natsu takes him down with his new finishing move), prove nowhere near as effective as claimed, claimed (Sting's Holy Nova failing to scratch Natsu during the Grand Magic Games), or someone else with more health takes it instead and barely survives.
** Mavis Vermillion is labeled "Fairy Tactician" for her skills at analyzing her opponents and leading her comrades to victory on many a battlefield. This is first brought up during the battle royale on the last day of the [[TournamentArc Grand Magic Games Arc]], when she gives Fairy Tail's team a strategy with such little explanation over how she came to her conclusions that the story may as well
survives, implying it ''would'' have called her psychic, and then worked if it actually hit the plan falls apart halfway. When the Alvarez arc gives her the opportunity to display her strategic ability on an actual battlefield, she sends the First Generation Dragon Slayer trio into combat with Alvarez's airships while forgetting their motion sickness, is quickly overwhelmed by the sheer numbers that Alvarez sends at them because she never once considered asking for help from other guilds despite knowing that Alvarez was targeting their entire country rather than just the guild, and her [[SarcasmMode crowning acheivement]] was jumping completely defenseless into Natsu's fight with the mentally unstable BigBad who started the war to obtain the well intended target (Gajeel tanking Laxus' Lightning Dragon's Heavenward Halberd in place of infinite magic power in her body, somehow expecting that she could talk out a solution, essentially giving him what he wants on a silver platter.weakened Natsu).

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* In ''Anime/BattleSpiritsShonenToppaBashin'', despite Numbers Elite being a team supposedly composed of the best battlers in the world, they have an incredible loss record. Notably, Masako/Number Eight, who is completely unable to win a match until [[spoiler: paired with Striker in an off-screen tag battle]] and especially Elliott/Number Two, who is the actual designer of the game and wins a grand total of zero times in the series.

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** Itachi having supposedly been terminally ill and holding back against Sasuke, which was only said ex-post facto by [[UnreliableNarrator Zetsu and Tobi]]. During the fight he showed no prior damage beyond his eyes giving out, and afterwards only injuries that Sasuke caused him; ultimately he seemed to collapse in exhaustion from having depleted all of his chakra, as it was established that Sasuke had a bigger reserve than him and Sasuke was running low by the end. Even Itachi himself didn't say anything about his supposed victory when he was brought back to life so the only commentary he ever gave was during the battle itself: he mentioned that if it hadn't been for Susanoo - his strongest ability - Sasuke would have killed him, and even then Susanoo was only barely enough (the ethereal armor itself was obliterated and Itachi was knocked down and heavily damaged).


* ''Anime/YuGiOhZEXAL'' has Yuma, who overlaps with InformedFlaw. The intent of his character was that he started at the level of a determined neophyte and ended as the most skilled Duelist in the series. In the former case, he lost on occasion, but [[InvincibleHero never when there was anything on the line.]] In the latter case, though he was certainly successful, his strategies [[BoringButPractical overwhelmingly amounted to]] "make two Level 4s, go into Hope, go into Hope's upgraded form, use [[StoryBreakerPower Shining Draw]] if I haven't won yet." The fact that the latter is at best [[ScrewTheRulesIHaveSupernaturalPowers a massive advantage]] and at worst flat-out cheating makes it even more questionable.

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* ''Anime/YuGiOhZEXAL'' has Yuma, who overlaps with InformedFlaw.Yuma. The intent of his character was that he started at the level of a determined neophyte and ended as the most skilled Duelist in the series. In the former case, he lost on occasion, but [[InvincibleHero never when there was anything on the line.]] In the latter case, though Though he was certainly successful, his strategies [[BoringButPractical overwhelmingly amounted to]] "make two Level 4s, go into Hope, go into Hope's upgraded form, use [[StoryBreakerPower Shining Draw]] if I haven't won yet." The fact that the latter is at best [[ScrewTheRulesIHaveSupernaturalPowers a massive advantage]] and at worst flat-out cheating makes it even more questionable.


** According to pg.82 of ''The Official Bootleg'', Sui-Feng's division is said to excel at stealth, which they use to scout enemy territory and undertake special espionage missions. [[HighlyVisibleNinja Yet that isn't what the reader sees.]] In fact, [[MilitariesAreUseless their spy network hasn't been used once]] in the entire manga.

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** According to pg.82 of ''The Official Bootleg'', Sui-Feng's division is said to excel at stealth, which they use to scout enemy territory and undertake special espionage missions. [[HighlyVisibleNinja Yet that isn't what the reader sees.]] In fact, [[MilitariesAreUseless their spy network hasn't been was never used once]] in the entire manga.

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