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** In ''Field of Dishonor'', Pavel Young, primarily by [[JerkAss being himself]], invokes a MistreatmentInducedBetrayal by his chief of security, which leads directly to Honor's friends in the Navy tracking down evidence of what he'd done and to his own death.

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** Pavel Young leaves Honor understaffed ''On Basilisk Station'', and she manages to do her job well enough to put down a native revolt ''and'' stop a Havenite scheme to take the planet. Even before that, her sheer competence makes the Navy drag their heels on refitting Young's ship.
** In ''Field of Dishonor'', Pavel Young, primarily by [[JerkAss being himself]], invokes causes a MistreatmentInducedBetrayal by his chief of security, which leads directly to security. Honor's friends in the Navy tracking track down evidence of what he'd done his plot, and to she personally ruins his own death.rep and kills him in a duel.
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** Pavel Young also had this problem. He blames Honor for a lot of the problems he had in his life that arose largely from his own actions, such as getting beaten up when ''he'' tried to rape Honor or blaming her for being ''far'' more effective at Basilisk Station than he ever bothered trying to be. [[NeverMyFault/Literature More on the trope subpage]].

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** Pavel Young also had this problem. He blames Honor for a lot of the problems he had in his life that arose largely from his own actions, such as getting beaten up when ''he'' tried to rape Honor or blaming her for being ''far'' more effective at Basilisk Station than he ever bothered trying to be. [[NeverMyFault/Literature [[NeverMyFault/{{Literature}} More on the trope subpage]].
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** Pavel Young also had this problem. He blames Honor for a lot of the problems he had in his life that arose largely from his own actions, such as getting beaten up when ''he'' tried to rape Honor or blaming her for being ''far'' more effective at Basilisk Station than he ever bothered trying to be.

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** Pavel Young also had this problem. He blames Honor for a lot of the problems he had in his life that arose largely from his own actions, such as getting beaten up when ''he'' tried to rape Honor or blaming her for being ''far'' more effective at Basilisk Station than he ever bothered trying to be. [[NeverMyFault/Literature More on the trope subpage]].
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* PacifismBreakingPoint: After the [[PeoplesRepublicOfTyranny People's Republic of Haven]] finally overthrows its totalitarian leadership and restores itself as the Republic of Haven, the new government is left having to deal with a number of issues left over from the previous one, not the least of which is the war with the Star Kingdom of Manticore, which is on pause but has not officially ended. For months, newly inaugurated President Eloise Pritchard, along with her secretary of state Arnold Giancola, try to hammer out an actual peace treaty. Unbeknownst to Pritchard, Giancola has been secretly altering the messages just before they are sent to Manticore in an effort to undermine her administration. As such, Manticore consistently rejects what she believes to be reasonable terms, causing her to become more and more frustrated. One final message is composed, and again, Giancola alters it to be unpalatable to the Manticorans, who again reject it. He realizes he miscalculated when Pritchard, believing there is no further point in talking if Manticore is not going to take the peace process seriously, orders the immediate resumption of military action.
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* ResignedInDisgrace: One One of the officers held on the planet Hades when Honor arrives there is Rear Admiral Harold Styles who, once Honor takes control of the prison HQ, begins making a nuisance of himself at every opportunity. It eventually gets to the point that Honor has to take official action, hitting him with charges of insubordination and cowardice, to be heard back in the Star Kingdom once they escape. In ''Ashes of Victory'', Honor learns that, rather than face the charges, Styles is allowed to resign his commission.

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* ResignedInDisgrace: One One of the officers held on the planet Hades when Honor arrives there is Rear Admiral Harold Styles who, once Honor takes control of the prison HQ, begins making a nuisance of himself at every opportunity. It eventually gets to the point that Honor has to take official action, hitting him with charges of insubordination and cowardice, to be heard back in the Star Kingdom once they escape. In ''Ashes of Victory'', Honor learns that, rather than face the charges, Styles is allowed to resign his commission.
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* PraetorianGuard: As one would expect in a sci-fi setting with so many nasty ways of killing someone, important politicians have highly trained and professional personal security, such as the Queen's Own for the Manticoran royal family. Particular attention is paid to the bodyguards of Grayson Steadholders, called Armsmen, who are required by law to accompany their Steadholder at all times, whether they like it or not. (This creates a minor legal conflict in the case of Harrington, as foreign nationals are forbidden to bear arms aboard Manticoran military vessels. The Queen herself [[ObviousRulePatch creates a loophole to account for this]].) Because Armsmen swear fealty directly to their liege rather than any government entity, no more than 50 may be retained by a Steadholder at any one time. Otherwise, someone might decide to raise their own personal army to start a war with. Again.

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* PraetorianGuard: As one would expect in a sci-fi setting with so many nasty ways of killing someone, important politicians have highly trained and professional personal security, such as the Queen's Own for the Manticoran royal family. Particular attention is paid to the bodyguards of Grayson Steadholders, called Armsmen, who are required by law to accompany their Steadholder at all times, whether they like it or not. (This creates a minor legal conflict in the case of Harrington, as foreign nationals are forbidden to bear arms aboard Manticoran military vessels. The Queen herself [[ObviousRulePatch creates a loophole to account for this]].) Because Armsmen swear fealty directly to their liege rather than any government entity, no more than 50 may be retained by a Steadholder at any one time. Otherwise, someone might decide to raise their own personal army to start a war with. Again.[[note]]These personal armsmen are not to be confused with the rest of the Armsmen Guard, who serve as the municipal police force and are not subject to the 50-person limit. Their loyalty is to the Steading itself and are thus required to uphold Grayson law above the orders of their Steadholder.[[/note]]
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** Tom Theisman is an inspirational leader to his subordinates, and demonstrates it repeatedly as the Republic of Haven's Secretary of War and Chief of Naval Operations.
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* RankScalesWithAsskicking: [[ZigZaggingTrope Zigzagged]] somewhat. Honor Harrington herself is an ActionGirl of the most badass sort, partially thanks to being a HeavyWorlder, but most navy commanders are specialized in what they're supposed to be doing -- that is, commanding spaceships from the safety of their bridge, not trading blows with armed assassins planetside. On the other hand, the basic officer training course (at least for the Royal Manticoran Navy) includes some pretty severe close-combat coursework, so there's at least an ''effort'' from the military to make this trope true. Apparently, most commanders just didn't take to that training as easily as Honor did, or they just let their training slip the moment they were out of school. (Honor was also on the unarmed combat team, meaning she put in quite a few more hours beyond the required courses.)[[note]]Not every character who earns their authority earns it through combat; those who don't tend to earn it through political or diplomatic asskicking instead, e.g. Dame Estelle Matsuko.[[/note]]
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** Similarly, ''To End In Fire'' brings in Galton and its sole habitable planet Tschermak, the industrial twin to Darius, the secret headquarters of the Mesan Alignment. Somewhat justified, as Galton's existence is just as compartmentalized and concealed as Darius' was, and both believe themselves to be the final redoubt of the Mesan Alignment, with only a handful of people in each system knowing of the existence of the other.
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* NiceJobBreakingItHero:
** Literally the ''only'' reason the Mesan Alignment is around to make trouble for the good guys is because Beowulf, especially its Chou family, overreacted to the Final War and banned genetic engineering wholesale via the Beowulf Life Sciences Code. Oh, Leonard Dettweiler would've made trouble for ''somebody'', but only on laboratory grounds and only because he had DrJerk tendencies.
-->''"Still, there’s no question that Beowulf, like the rest of the galaxy, overreacted to the Final War. It was inevitable, really. But Leonard Detweiler was right when he called the Beowulf medical establishment on it. As nearly as I can tell he was an autocratic, stiff-necked, arrogant pain-in-the-ass who was only too well aware of his own brilliance. That probably had a little something to do with how…poorly received his pungent criticisms were. But he was also right. One of the things Beowulf feared was the emergence of a new ‘not us’ that would be feared and hated. A reemergence of what used to be called ‘racism.’ That sort of concern made a lot of sense at the time, in many ways, given the prejudice against ‘genies’ which had come out of the Final War. And that same sort of prejudice is alive and well today—and stronger than ever, for many people—where genetic slaves are concerned. Which, by the way, is why the Benign Alignment hates Manpower with every fiber of its being."''
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* ThePowerOfTheSun: Thanks to humanity's mastery of gravity, starships are almost universally powered by nuclear fusion bottles. Hyperspace [[ExtradimensionalPowerSource picks up part of the tab]] as well.

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* MutualKill: In ''War of Honor'' a [[PoorCommunicationKills misunderstanding]] (helped along by a generous dose of mutual distrust) between Manticoran and Andermani cruisers results in a shooting incident that leaves the Andie ship a drifting wreck with only a handful of survivors while the Manticoran cruiser is lost with all hands.

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* MutualKill: MutualKill:
** Narrowly subverted at the climax of ''The Honor of the Queen'', between HMS ''Fearless'' and PRN ''Saladin''. Peep tech deficiencies notwithstanding, ''Saladin'''s tonnage advantage should have made it the clear winner, but the Masadans who hijacked it have no experience handling such a large and advanced warship, resulting in a photo finish during their second engagement at Yeltsin's Star. Only the [[BigDamnHeroes timely arrival of Admiral White Haven's battlecruiser squadron]] spares Harrington from having to [[TakingYouWithMe sacrifice her ship to save Grayson]].
**
In ''War of Honor'' a [[PoorCommunicationKills misunderstanding]] (helped along by a generous dose of mutual distrust) between Manticoran and Andermani cruisers results in a shooting incident that leaves the Andie ship a drifting wreck with only a handful of survivors while the Manticoran cruiser is lost with all hands.
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* PraetorianGuard: As one would expect in a sci-fi setting with so many nasty ways of killing someone, important politicians have highly trained and professional personal security, such as the Queen's Own for the Manticoran royal family. Particular attention is paid to the bodyguards of Grayson Steadholders, called Armsmen, who are required by law to accompany their Steadholders at all times, whether they like it or not. (This creates a minor legal conflict in the case of Harrington, as foreign nationals are forbidden to bear arms aboard Manticoran military vessels. The Queen herself [[ObviousRulePatch creates a loophole to account for this]].) Because Armsmen swear fealty directly to their liege rather than any government entity, no more than 50 may be retained by a Steadholder at any one time. Otherwise, someone might decide to raise their own personal army to start a war with. Again.

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* PraetorianGuard: As one would expect in a sci-fi setting with so many nasty ways of killing someone, important politicians have highly trained and professional personal security, such as the Queen's Own for the Manticoran royal family. Particular attention is paid to the bodyguards of Grayson Steadholders, called Armsmen, who are required by law to accompany their Steadholders Steadholder at all times, whether they like it or not. (This creates a minor legal conflict in the case of Harrington, as foreign nationals are forbidden to bear arms aboard Manticoran military vessels. The Queen herself [[ObviousRulePatch creates a loophole to account for this]].) Because Armsmen swear fealty directly to their liege rather than any government entity, no more than 50 may be retained by a Steadholder at any one time. Otherwise, someone might decide to raise their own personal army to start a war with. Again.
Is there an issue? Send a MessageReason:
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* PraetorianGuard: As one would expect in a sci-fi setting with so many nasty ways of killing someone, important politicians have highly trained and professional personal security, such as the Queen's Own for the Manticoran royal family. Particular attention is paid to the bodyguards of Grayson Steadholders, called Armsmen, who are required by law to accompany their Steadholders at all times, whether they like it or not. (This creates a minor legal conflict in the case of Harrington, as foreign nationals are forbidden to bear arms aboard Manticoran military vessels. The Queen herself [[ObviousRulePatch creates a loophole to account for this]].) Because Armsmen swear fealty directly to their liege rather than any government entity, no more than 50 may be retained by a Steadholder at any one time. Otherwise, someone might decide to raise their own personal army to go to war with. Again.

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* PraetorianGuard: As one would expect in a sci-fi setting with so many nasty ways of killing someone, important politicians have highly trained and professional personal security, such as the Queen's Own for the Manticoran royal family. Particular attention is paid to the bodyguards of Grayson Steadholders, called Armsmen, who are required by law to accompany their Steadholders at all times, whether they like it or not. (This creates a minor legal conflict in the case of Harrington, as foreign nationals are forbidden to bear arms aboard Manticoran military vessels. The Queen herself [[ObviousRulePatch creates a loophole to account for this]].) Because Armsmen swear fealty directly to their liege rather than any government entity, no more than 50 may be retained by a Steadholder at any one time. Otherwise, someone might decide to raise their own personal army to go to start a war with. Again.
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None

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* PraetorianGuard: As one would expect in a sci-fi setting with so many nasty ways of killing someone, important politicians have highly trained and professional personal security, such as the Queen's Own for the Manticoran royal family. Particular attention is paid to the bodyguards of Grayson Steadholders, called Armsmen, who are required by law to accompany their Steadholders at all times, whether they like it or not. (This creates a minor legal conflict in the case of Harrington, as foreign nationals are forbidden to bear arms aboard Manticoran military vessels. The Queen herself [[ObviousRulePatch creates a loophole to account for this]].) Because Armsmen swear fealty directly to their liege rather than any government entity, no more than 50 may be retained by a Steadholder at any one time. Otherwise, someone might decide to raise their own personal army to go to war with. Again.
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* UsefulNotes/MeijiRestoration: Grayson's "Mayhew Restoration", as it is unambiguously called, is a clear parallel to Meiji-era Japan. They started as an isolated feudal society, ignorant of the rapidly developing galaxy around them, eventually fell into orbit around a much stronger nation, modernized rapidly through the economic and technological opportunities their new partnership provided, and suffered through the upheavals of their traditional values that all of these foreign influences brought with them. Grayson thankfully stops short of their own Boshin War, but several powerful conservatives, unhappy with the reforms in their society, resort to violence in an effort to curtail them.
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* OrbitalBombardment: Specifically prohibited by the Eridani Edict. In fact, ships even have to make sure that their actions don't inadvertently cause this (e.g. destroying an orbital station and have it's debris rain down on the planet). [[spoiler:Then in book 19 the Solarians go ahead and start violating it themselves in order to terrorize the dissenting systems into not seceding. It's one of the turning points that convinces the Manticorans that a star nation this corrupt ''must go''.]]

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* OrbitalBombardment: Specifically prohibited Limited by the Eridani Edict.Edict, a unilateral directive by the Solarian League which requires that an attacker must have uncontested control over orbital space and offer surrender before bombarding planetary targets. In fact, ships even have to make sure that their actions don't inadvertently cause this (e.g. destroying an orbital station and have it's debris [[ColonyDrop rain down down]] on the planet).planet). When it is used, it's usually pinpoint strikes against facilities using [[KineticWeaponsAreJustBetter kinetic strikes]]. [[spoiler:Then in book 19 the Solarians go ahead and start violating it themselves in order to terrorize the dissenting systems into not seceding. It's one of the turning points that convinces the Manticorans that a star nation this corrupt ''must go''.]]
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Up To Eleven is a defunct trope


** ''Honor Harrington'' starts as a remake of Horatio Hornblower in space, Manticore being England and Haven being France, complete with Rob S. Pierre running the Committee of Public Safety. Over time, this shifts as State Security gets more focus in-story as a more outright-fascist protector of the Revolution, up to and including [[PuttingOnTheReich Putting On The Committee For Public Safety]]. By ''Storm From Shadows'' the parallels end, in part because a conflict between [[spoiler: The Solarian League and Manticore]] does not have a historical parallel, and because [[spoiler:the Hornblower-analogue survived her Trafalgar, against authorial expectations]]. C.S. Forester's ''Flying Colours'', in which Hornblower escapes France with twenty prisoners and a tiny cutter, is basically taken UpToEleven when Honor breaks out of a prison ''planet'' with a ''fleet'' and ''half a million'' prisoners.

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** ''Honor Harrington'' starts as a remake of Horatio Hornblower in space, Manticore being England and Haven being France, complete with Rob S. Pierre running the Committee of Public Safety. Over time, this shifts as State Security gets more focus in-story as a more outright-fascist protector of the Revolution, up to and including [[PuttingOnTheReich Putting On The Committee For Public Safety]]. By ''Storm From Shadows'' the parallels end, in part because a conflict between [[spoiler: The Solarian League and Manticore]] does not have a historical parallel, and because [[spoiler:the Hornblower-analogue survived her Trafalgar, against authorial expectations]]. C.S. Forester's ''Flying Colours'', in which Hornblower escapes France with twenty prisoners and a tiny cutter, is basically taken UpToEleven up to eleven when Honor breaks out of a prison ''planet'' with a ''fleet'' and ''half a million'' prisoners.
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* MasterOfNone: The given reason why Manticore does not build or use battleships: Not strong or survivable enough to fight full wallers, not capable of enough acceleration to match battlecruisers or below. Eventually, the Havenites manage to turn them into JackOfAllStats by using them in deep raiding, where being stronger than battlecruisers allows them to blow away pickets using said class while outrunning full wallers, and every Manty waller stuck guarding a backwater is one fewer at the frontlines. The ability to tow a LOT of pods helps, too. But even then, they only used the vast supply of battleships they already had from the previous administration's building programs without commissioning any more.

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* MasterOfNone: The given reason why Manticore does not build or use battleships: Not strong or survivable enough to fight full wallers, not capable of enough acceleration to match battlecruisers or below. Eventually, the Havenites manage to turn them into JackOfAllStats by using them in deep raiding, where being stronger than battlecruisers allows them to blow away pickets using said class while outrunning full wallers, and every Manty waller stuck guarding a backwater is one fewer at the frontlines. The ability to tow a LOT of pods helps, too. But even then, they only used the vast supply of battleships they already had from the previous administration's building programs without commissioning any more. Even dreadnoughts eventually go the same way as ship weapons become [[LensmanArmsRace progressively more deadly]]; by the end of the Haven-Manticore Wars, neither side bothers building any wallers besides [=SDs=] because nothing smaller is survivable enough to be worth it.
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* NotMyDriver: In "To End In Fire," [[spoiler: Cathy Montaigne]] is on her way to give a speech at Soldier Field in Old Chicago, when her aircar starts flying the wrong way. Her second-in-command ominously declares that she's never giving a speech at Soldier Field again... [[spoiler: [[SubvertedTrope because]] she's now ''way'' too big of a deal to play to such small crowds, and she sees that literal crowds have turned out in the streets of the city to cheer for her.]]

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* NicknamingTheEnemy: "Manties" (Star Kingdom/Empire of Manticore), "Peeps" (People's Repubic of Haven)[[note]]on the Manticoran side, the switch from "Peeps" to "Havenites" is a critical marker of the change from the People's Republic to the ''Republic'', and corresponding shift in attitude[[/note]], "Andies" (Andermani Empire), "Sillies" or "Confeds" (Silesian Confederacy), and "Sollies" (Solarian League).

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* NicknamingTheEnemy: "Manties" (Star Kingdom/Empire of Manticore), "Peeps" (People's Repubic of Haven)[[note]]on the Manticoran side, the switch from "Peeps" to "Havenites" is a critical marker of the change from the People's Republic to the ''Republic'', and corresponding shift in attitude[[/note]], "Andies" (Andermani Empire), "Sillies" or "Confeds" (Silesian Confederacy), and "Sollies" (Solarian League).League), and "[[FantasticRacism Neobarbs]]" (anyone who ''isn't'' a Sollie, but especially Manticorans and Havenites).
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** The Q-ship crew Honor gets stuck with in ''Honor Among Enemies''. Though she gets the freedom to pick her own command staff, many of the enlisted and [=NCOs=] are bottom-of-the-barrel types who couldn't made the grade for a "proper" warship, either because of inexperience, incompetence, or disciplinary issues.

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** The Q-ship crew Honor gets stuck with in ''Honor Among Enemies''. Though she gets the freedom to pick her own command staff, many of the enlisted and [=NCOs=] are bottom-of-the-barrel types who couldn't made make the grade for a "proper" warship, either because of inexperience, incompetence, or disciplinary issues.

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* RagtagBunchOfMisfits: The Q-ship crew Honor gets stuck with in ''Honor Among Enemies.''

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* RagtagBunchOfMisfits: RagtagBunchOfMisfits:
**
The Q-ship crew Honor gets stuck with in ''Honor Among Enemies.''Enemies''. Though she gets the freedom to pick her own command staff, many of the enlisted and [=NCOs=] are bottom-of-the-barrel types who couldn't made the grade for a "proper" warship, either because of inexperience, incompetence, or disciplinary issues.
** Honor takes an assortment of prisoners from the penal planet Hades, many of whom aren't military at all, let alone Allied military, and turns them into a functional ''ad hoc'' fighting force that successfully takes over the local garrison, commandeers several unsuspecting ships, and escapes the planet.
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* PeoplesRepublicOfTyranny: Played straight enough that you could use it as a navigation-aid for plotting hyperspace jumps with the aforementioned People's Republic of Haven. To the point where the entire nation pulled a seemingly collective HeelFaceTurn by the simple method of removing the "People's" bit from their name[[note]]though said removal was accompanied by a not-so-minor civil war-cum-revolution[[/note]]. It's pointed out repeatedly, by people on both sides, that the Republic of Haven is a ''completely'' different beast to the ''People's'' Republic of Haven, and several {{False Flag Operation}}s manage to only ''temporarily'' convince anyone otherwise.

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* PeoplesRepublicOfTyranny: Played straight enough that you could use it as a navigation-aid for plotting hyperspace jumps jumps, with the aforementioned People's Republic of Haven. To the point where the entire nation pulled a seemingly collective HeelFaceTurn by the simple method of removing the "People's" bit from their name[[note]]though said removal was accompanied by a not-so-minor civil war-cum-revolution[[/note]]. It's pointed out repeatedly, by people on both sides, that the Republic of Haven is a ''completely'' different beast to the ''People's'' Republic of Haven, and several {{False Flag Operation}}s manage to only ''temporarily'' convince anyone otherwise.



* PetTheDog: Done literally in ''Uncompromising Honor''. Admiral Gomez doesn't win much praise even from his own superiors after completely destroying the infrastructure of a neutral system which had just openly refused to ally with or support Manticore, but he does give them time to evacuate their pets as well as their people before blowing everything up.

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* PetTheDog: Done literally in ''Uncompromising Honor''. Admiral Gomez doesn't win much praise even from his own superiors after completely destroying the infrastructure of a neutral system which had just openly refused to ally with the Solarian League or support to at least declare opposition to Manticore, but he does give them time to evacuate their pets as well as their people before blowing everything up.
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* [[RememberTheNewGuy Remember The New Plot Element]]: Before ''Crown of Slaves''/''War of Honor'', there's absolutely no mention of genetic slavery or Manpower Inc as ongoing concerns in the galaxy. Starting with those two books (but particularly with ''Crown of Slaves''), genetic slavery, its' opposition, and the personal attitudes of characters towards it, are shoe-horned in as if they had always been around.
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* MenOfSherwood: In normal battles, WarIsHell and AnyoneCanDie, but the ragtag army of prisoners Honor recruits for the GreatEscape do their job amazingly well and survive.

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