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* '''Benedict''' is to Red units what Einstein is to Blue units and Bi Can is to Yellow units: insanely broken. Her skill converts all non-special, non-Red panels to CP and makes it so that Yellow panels spawn as the party's CP as well as adding one tap for three turns. Oh, and she also makes all Green panels drop as Red Bombs permanently, giving the party an immense help in screen clears. This screen clearing ability is further enhanced by her ability that grants all Red units an ultra boost in Bomb blast radius when the Fever Gague is at 100%, a criterion made easy with her Crash Skill that does ultimate damage to 1 enemy and boosts the Fever Gague. Her strongest feature is her ability that makes it so that she joins attacks at 150% ATK when the front unit is either a Stamina, Recovery, or Balanced type. This allows her great versatility in team comps and allows her to utilize the massive screen clears that her tools grant at any time. Her three-turn skill haste to Red units at the start of any quest is just the cherry on top.

to:

* '''Benedict''' is to Red units what Einstein is to Blue units and Bi Can Gan is to Yellow units: insanely broken. Her skill converts all non-special, non-Red panels to CP and makes it so that Yellow panels spawn as the party's CP as well as adding one tap for three turns. Oh, and she also makes all Green panels drop as Red Bombs permanently, giving the party an immense help in screen clears. This screen clearing ability is further enhanced by her ability that grants all Red units an ultra boost in Bomb blast radius when the Fever Gague is at 100%, a criterion made easy with her Crash Skill that does ultimate damage to 1 enemy and boosts the Fever Gague. Her strongest feature is her ability that makes it so that she joins attacks at 150% ATK when the front unit is either a Stamina, Recovery, or Balanced type. This allows her great versatility in team comps and allows her to utilize the massive screen clears that her tools grant at any time. Her three-turn skill haste to Red units at the start of any quest is just the cherry on top.


* '''Benedict''' is to Red units what Einstein is to Blue units and Bi Can is to Yellow units: insanely broken. Her skill converts all non-special, non-red panels to CP and makes it so that yellow panels spawn as the party's CP as well as adding one tap for three turns. Oh, and she also makes all green panels drop as red bombs permanently, giving the party an immense help in screen clears. This screen clearing ability is further enhanced by her ability that grants all red units an ultra boost in bomb blast radius when the fever gague is at 100%, a criterion made easy with her Crash Skill that does ultimate damage to 1 enemy and boosts the fever gague. Her strongest feature is her ability that makes it so that she joins attacks at 150% ATK when the front unit is either a Stamina, Recovery, or Balanced type. This allows her great versatility in team comps and allows her to utilize the massive screen clears that her tools grant at any time. Her three-turn skill haste to Red units at the start of any quest is just the cherry on top.

to:

* '''Benedict''' is to Red units what Einstein is to Blue units and Bi Can is to Yellow units: insanely broken. Her skill converts all non-special, non-red non-Red panels to CP and makes it so that yellow Yellow panels spawn as the party's CP as well as adding one tap for three turns. Oh, and she also makes all green Green panels drop as red bombs Red Bombs permanently, giving the party an immense help in screen clears. This screen clearing ability is further enhanced by her ability that grants all red Red units an ultra boost in bomb Bomb blast radius when the fever gague Fever Gague is at 100%, a criterion made easy with her Crash Skill that does ultimate damage to 1 enemy and boosts the fever gague.Fever Gague. Her strongest feature is her ability that makes it so that she joins attacks at 150% ATK when the front unit is either a Stamina, Recovery, or Balanced type. This allows her great versatility in team comps and allows her to utilize the massive screen clears that her tools grant at any time. Her three-turn skill haste to Red units at the start of any quest is just the cherry on top.


* '''Benedict''' is to red units what Einstein is to blue units and Bi Can is to yellow units: insanely broken. Her skill converts all non-special, non-red panels to CP and makes it so that yellow panels spawn as the party's CP as well as adding one tap for three turns. Oh, and she also makes all green panels drop as red bombs permanently, giving the party an immense help in screen clears. This screen clearing ability is further enhanced by her ability that grants all red units an ultra boost in bomb blast radius when the fever gague is at 100%, a criterion made easy with her Crash Skill that does ultimate damage to 1 enemy and boosts the fever gague. Her strongest feature is her ability that makes it so that she joins attacks at 150% ATK when the front unit is either a Stamina, Recovery, or Balanced type. This allows her great versatility in team comps and allows her to utilize the massive screen clears that her tools grant at any time. Her three-turn skill haste to Red units at the start of any quest is just the cherry on top.

to:

* '''Benedict''' is to red Red units what Einstein is to blue Blue units and Bi Can is to yellow Yellow units: insanely broken. Her skill converts all non-special, non-red panels to CP and makes it so that yellow panels spawn as the party's CP as well as adding one tap for three turns. Oh, and she also makes all green panels drop as red bombs permanently, giving the party an immense help in screen clears. This screen clearing ability is further enhanced by her ability that grants all red units an ultra boost in bomb blast radius when the fever gague is at 100%, a criterion made easy with her Crash Skill that does ultimate damage to 1 enemy and boosts the fever gague. Her strongest feature is her ability that makes it so that she joins attacks at 150% ATK when the front unit is either a Stamina, Recovery, or Balanced type. This allows her great versatility in team comps and allows her to utilize the massive screen clears that her tools grant at any time. Her three-turn skill haste to Red units at the start of any quest is just the cherry on top.

Added DiffLines:

* '''Benedict''' is to red units what Einstein is to blue units and Bi Can is to yellow units: insanely broken. Her skill converts all non-special, non-red panels to CP and makes it so that yellow panels spawn as the party's CP as well as adding one tap for three turns. Oh, and she also makes all green panels drop as red bombs permanently, giving the party an immense help in screen clears. This screen clearing ability is further enhanced by her ability that grants all red units an ultra boost in bomb blast radius when the fever gague is at 100%, a criterion made easy with her Crash Skill that does ultimate damage to 1 enemy and boosts the fever gague. Her strongest feature is her ability that makes it so that she joins attacks at 150% ATK when the front unit is either a Stamina, Recovery, or Balanced type. This allows her great versatility in team comps and allows her to utilize the massive screen clears that her tools grant at any time. Her three-turn skill haste to Red units at the start of any quest is just the cherry on top.


* '''Bi Gan''', upon her release in Global, was hailed as one of the most powerful Academics in the game to date (albeit barred behind a very shitty Hatcher.) Her skill cuts incoming damage recieved by yellow units by half, clears converts all non-special panels into Yellow panels (this includes gimmick panels) and red panels are guaranteed to fall as her CP for 3 turns, meaning that in a pinch, you can just hide behind a wall of damage mitigation and recover as quick as a flash. Her Crash Skill? ULTIMATE damage based on REC (she's even better than Kong-Jui in that regard, bragging of a staggering 9k REC), a REC boost to all yellow units, likely boosting that up to 10k or more, and a recovery in HP, and due to the horribly powerful REC, even one of these CP is potent enough to perk your units right back up! And she gives one additional tap to '''''all''''' units in her party (including herself) as the cherry on top!

to:

* '''Bi Gan''', upon her release in Global, was hailed as one of the most powerful Academics in the game to date (albeit barred behind a very shitty Hatcher.) Her skill cuts incoming damage recieved by yellow units by half, clears half, converts all non-special panels into Yellow panels (this includes gimmick panels) and red panels are guaranteed to fall as her CP for 3 turns, meaning that in a pinch, you can just hide behind a wall of damage mitigation and recover as quick as a flash. Her Crash Skill? ULTIMATE damage based on REC (she's even better than Kong-Jui in that regard, bragging of a staggering 9k REC), a REC boost to all yellow units, likely boosting that up to 10k or more, and a recovery in HP, and due to the horribly powerful REC, even one of these CP is potent enough to perk your units right back up! And she gives one additional tap to '''''all''''' units in her party (including herself) as the cherry on top!


* '''Bi Gan''', upon her release in Global, was hailed as one of the most powerful Academics in the game to date (albeit barred behind a very shitty Hatcher.) Her skill cuts incoming damage recieved by yellow units by half and red panels are guaranteed to fall as her CP for 3 turns, meaning that in a pinch, you can just hide behind a wall of damage mitigation and recover as quick as a flash. Her Crash Skill? ULTIMATE damage based on REC (she's even better than Kong-Jui in that regard, bragging of a staggering 9k REC), a REC boost to all yellow units, likely boosting that up to 10k or more, and a recovery in HP, and due to the horribly powerful REC, even one of these CP is potent enough to perk your units right back up! And she gives one additional tap to '''''all''''' units in her party (including herself) as the cherry on top!

to:

* '''Bi Gan''', upon her release in Global, was hailed as one of the most powerful Academics in the game to date (albeit barred behind a very shitty Hatcher.) Her skill cuts incoming damage recieved by yellow units by half half, clears converts all non-special panels into Yellow panels (this includes gimmick panels) and red panels are guaranteed to fall as her CP for 3 turns, meaning that in a pinch, you can just hide behind a wall of damage mitigation and recover as quick as a flash. Her Crash Skill? ULTIMATE damage based on REC (she's even better than Kong-Jui in that regard, bragging of a staggering 9k REC), a REC boost to all yellow units, likely boosting that up to 10k or more, and a recovery in HP, and due to the horribly powerful REC, even one of these CP is potent enough to perk your units right back up! And she gives one additional tap to '''''all''''' units in her party (including herself) as the cherry on top!


* '''Bi Gan''', upon her release in Global, was hailed as one of the most powerful Academics in the game to date (albeit barred behind a very shitty Hatcher.) Her skill cuts incoming damage by half and Red is guaranteed to fall as her CP for 3 turns, meaning that in a pinch, you can just hide behind a wall of damage mitigation and recover as quick as a flash. Her Crash Skill? ULTIMATE damage based on REC (she's even better than Kong-Jui in that regard, bragging of a staggering 9k REC), a REC boost to all yellow units, boosting that up to a likely 10k or more, and a recovery in HP, and due to the horribly powerful REC, even one of these CP is potent enough to perk your units right back up! And she gives one additional tap to '''''all''''' units in her party (including herself) as the cherry on top!

to:

* '''Bi Gan''', upon her release in Global, was hailed as one of the most powerful Academics in the game to date (albeit barred behind a very shitty Hatcher.) Her skill cuts incoming damage recieved by yellow units by half and Red is red panels are guaranteed to fall as her CP for 3 turns, meaning that in a pinch, you can just hide behind a wall of damage mitigation and recover as quick as a flash. Her Crash Skill? ULTIMATE damage based on REC (she's even better than Kong-Jui in that regard, bragging of a staggering 9k REC), a REC boost to all yellow units, likely boosting that up to a likely 10k or more, and a recovery in HP, and due to the horribly powerful REC, even one of these CP is potent enough to perk your units right back up! And she gives one additional tap to '''''all''''' units in her party (including herself) as the cherry on top!


* '''Bi Gan''', upon her release in Global, was hailed as one of the most powerful Academics in the game to date (albeit barred behind a very shitty Hatcher.) Her skill cuts incoming damage by half and Red is guaranteed to fall as her CP for 3 turns, meaning that in a pinch, you can just hide behind a wall of damage mitigation and recover as quick as a flash. Her Crash Skill? ULTIMATE damage based on REC (she's even better than Kong-Jui in that regard, bragging of a staggering 9k REC), a REC boost to all yellow units, boosting that up to a likely 10k or more, and a recovery in HP, and due to the horribly powerful REC, even one of these CP is potent enough to perk your units right back up! And she gives one additional tap to '''''all''''' units in her party as the cherry on top!

to:

* '''Bi Gan''', upon her release in Global, was hailed as one of the most powerful Academics in the game to date (albeit barred behind a very shitty Hatcher.) Her skill cuts incoming damage by half and Red is guaranteed to fall as her CP for 3 turns, meaning that in a pinch, you can just hide behind a wall of damage mitigation and recover as quick as a flash. Her Crash Skill? ULTIMATE damage based on REC (she's even better than Kong-Jui in that regard, bragging of a staggering 9k REC), a REC boost to all yellow units, boosting that up to a likely 10k or more, and a recovery in HP, and due to the horribly powerful REC, even one of these CP is potent enough to perk your units right back up! And she gives one additional tap to '''''all''''' units in her party (including herself) as the cherry on top!


* '''Bi Gan''', upon her release in Global, was hailed as one of the most powerful Academics in the game to date (albeit barred behind a very shitty Hatcher.) Her skill cuts incoming damage by half and Red is guaranteed to fall as her CP for 3 turns, meaning that in a pinch, you can just hide behind a wall of damage mitigation and recover as quick as a flash. Her Crash Skill? ULTIMATE damage based on REC (she's even better than Kong-Jui in that regard, bragging of a staggering 9k REC), a REC boost to all yellow units, boosting that up to a likely 10k or more, and a recovery in HP, and due to the horribly powerful REC, even one of these CP is potent enough to perk your units right back up!

to:

* '''Bi Gan''', upon her release in Global, was hailed as one of the most powerful Academics in the game to date (albeit barred behind a very shitty Hatcher.) Her skill cuts incoming damage by half and Red is guaranteed to fall as her CP for 3 turns, meaning that in a pinch, you can just hide behind a wall of damage mitigation and recover as quick as a flash. Her Crash Skill? ULTIMATE damage based on REC (she's even better than Kong-Jui in that regard, bragging of a staggering 9k REC), a REC boost to all yellow units, boosting that up to a likely 10k or more, and a recovery in HP, and due to the horribly powerful REC, even one of these CP is potent enough to perk your units right back up!up! And she gives one additional tap to '''''all''''' units in her party as the cherry on top!


* '''Bi Gan''', upon her release in Global, was hailed as one of the most powerful Academics in the game to date (albeit barred behind a very shitty Hatcher.) Her skill cuts incoming damage by half and Red is guaranteed to fall as her CP for 3 turns, meaning that in a pinch, you can just hide behind a wall of damage mitigation and recover as quick as a flash. Her Crash Skill? ULTIMATE damage based on REC (she's even better than Kong-Jui in that regard, bragging of a staggering 9k REC)REC boost, boosting that up to a likely 10k or more, recover HP, and due to the horribly powerful REC, even one of these CP is potent enough to perk your units right back up!

to:

* '''Bi Gan''', upon her release in Global, was hailed as one of the most powerful Academics in the game to date (albeit barred behind a very shitty Hatcher.) Her skill cuts incoming damage by half and Red is guaranteed to fall as her CP for 3 turns, meaning that in a pinch, you can just hide behind a wall of damage mitigation and recover as quick as a flash. Her Crash Skill? ULTIMATE damage based on REC (she's even better than Kong-Jui in that regard, bragging of a staggering 9k REC)REC boost, REC), a REC boost to all yellow units, boosting that up to a likely 10k or more, recover and a recovery in HP, and due to the horribly powerful REC, even one of these CP is potent enough to perk your units right back up!


* On paper, '''Li He''' seemed perfectly balanced; applying a similar effect to the above Summer Fleming, but adding Yellow and Damage multi-chain, and lasting for 2 turns, in return for dealing half your health in [[NonElemenetal Buster]] damage. The idea was likely that Li He would make it harder to recover, due to being burdened with the absolute lowest stat any unit can have, 1 REC. However, in PRACTICE, it...didn't work, to say the least. So long as you have a unit with an HP recover C-skill, you can jump right back from the HP cut. Though this won't benefit Li He, as she gets stronger the more health she's lost, it DOES mean that all that damage dealt to you did absolutely nothing. And, taking into account the turns the skill is active, Li He has an effective 4 turn charge, cementing her role as a [[BoringButPractical cheaper, slightly weaker]] Summer Fleming.

to:

* On paper, '''Li He''' seemed perfectly balanced; applying a similar effect to the above Summer Fleming, but adding Yellow and Damage multi-chain, and lasting for 2 turns, in return for dealing half your health in [[NonElemenetal [[NonElemental Buster]] damage. The idea was likely that Li He would make it harder to recover, due to being burdened with the absolute lowest stat any unit can have, 1 REC. However, in PRACTICE, it...didn't work, to say the least. So long as you have a unit with an HP recover C-skill, you can jump right back from the HP cut. Though this won't benefit Li He, as she gets stronger the more health she's lost, it DOES mean that all that damage dealt to you did absolutely nothing. And, taking into account the turns the skill is active, Li He has an effective 4 turn charge, cementing her role as a [[BoringButPractical cheaper, slightly weaker]] Summer Fleming.


* On paper, '''Li He''' seemed perfectly balanced; applying a similar effect to the above Summer Fleming, but adding Yellow and Damage multi-chain, and lasting for 2 turns, in return for chewing up half your health. The idea was likely that Li He would make it harder to recover, due to having the absolute lowest stat any unit can have, 1 REC, and also, since it. However, in PRACTICE, it...didn't work, to say the least. So long as you have a unit with an HP recover C-skill, you can jump right back from the HP cut. Though this won't benefit Li He, as she gets stronger the more health she's lost, it DOES mean that all that damage dealt to you did absolutely nothing. And, taking into account the turns the skill is active, Li He has an effective 4 turn charge, cementing her role as a [[BoringButPractical cheaper, slightly weaker]] Summer Fleming.

to:

* On paper, '''Li He''' seemed perfectly balanced; applying a similar effect to the above Summer Fleming, but adding Yellow and Damage multi-chain, and lasting for 2 turns, in return for chewing up dealing half your health. health in [[NonElemenetal Buster]] damage. The idea was likely that Li He would make it harder to recover, due to having being burdened with the absolute lowest stat any unit can have, 1 REC, and also, since it.REC. However, in PRACTICE, it...didn't work, to say the least. So long as you have a unit with an HP recover C-skill, you can jump right back from the HP cut. Though this won't benefit Li He, as she gets stronger the more health she's lost, it DOES mean that all that damage dealt to you did absolutely nothing. And, taking into account the turns the skill is active, Li He has an effective 4 turn charge, cementing her role as a [[BoringButPractical cheaper, slightly weaker]] Summer Fleming.

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* '''Walpurgisnacht/The Walpurgisnacht/Stage Witch''' is surprisingly good for a collab unit. Like the Reinhardt entry below, they convert the board to CP and nuke it with a giant Laser. However, whereas Reinhardt only attacks with ultra damage once, Walpurgisnacht attacks four times with ultra damage, one for each element, and her attacks [[ArmorPiercingAttack ignore enemy DEF!]] They also have more ATK at 60 bugs, at a staggering 10,000 compared to Reinhardt's 8000 with his boost from skill. As a result, those Crash Skills WILL hit like the flaming buildings they're so famous for. The only real caveat is all that raw power comes from its abilities, meaning that if they're hit by Ability Lock, they're toast.


* '''Bi Gan''', upon her release in Global, was hailed as one of the most powerful Academics in the game to date (albeit barred behind a very shitty Hatcher.) Her skill cuts incoming damage by half and Red is guaranteed to fall as her CP for 3 turns, meaning that in a pinch, you can just hide behind a wall of damage mitigation and recover as quick as a flash. Her Crash Skill? ULTIMATE damage based on REC (she's even better then Kong-Jui in that regard, bragging of a staggering 9k REC)REC boost, boosting that up to a likely 10k or more, recover HP, and due to the horribly powerful REC, even one of these CP is potent enough to perk your units right back up!

to:

* '''Bi Gan''', upon her release in Global, was hailed as one of the most powerful Academics in the game to date (albeit barred behind a very shitty Hatcher.) Her skill cuts incoming damage by half and Red is guaranteed to fall as her CP for 3 turns, meaning that in a pinch, you can just hide behind a wall of damage mitigation and recover as quick as a flash. Her Crash Skill? ULTIMATE damage based on REC (she's even better then than Kong-Jui in that regard, bragging of a staggering 9k REC)REC boost, boosting that up to a likely 10k or more, recover HP, and due to the horribly powerful REC, even one of these CP is potent enough to perk your units right back up!

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