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* [[spoiler:Most of the members from the Organization of Torna]] appear in NewGame+ (which is generally accepted as non-canon) as recruitable Blades who can be awakened from core crystals (except for [[spoiler:Mikhail]]. Despite this, all but one of them still follow the common Blade rules in that they suffer from LaserGuidedAmnesia and, thus, have no memories of [[spoiler: their past crimes under Torna.]] This explains why they're more than willing to assist the main characters, [[spoiler:despite their past clashes.]]

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* [[spoiler:Most of the members from the Organization of Torna]] appear in NewGame+ NewGamePlus (which is generally accepted as non-canon) as recruitable Blades who can be awakened from core crystals (except for [[spoiler:Mikhail]]. Despite this, all but one of them still follow the common Blade rules in that they suffer from LaserGuidedAmnesia and, thus, have no memories of [[spoiler: their past crimes under Torna.]] This explains why they're more than willing to assist the main characters, [[spoiler:despite their past clashes.]]




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\n* [[spoiler:Most of the members from the Organization of Torna]] appear in NewGame+ (which is generally accepted as non-canon) as recruitable Blades who can be awakened from core crystals (except for [[spoiler:Mikhail]]. Despite this, all but one of them still follow the common Blade rules in that they suffer from LaserGuidedAmnesia and, thus, have no memories of [[spoiler: their past crimes under Torna.]] This explains why they're more than willing to assist the main characters, [[spoiler:despite their past clashes.]]


* How Nia attempted to kill Malos at the Cliffs of Morytha. By giving him a [[HarmfulHealing hyper-fast acting cancer that causes his muscles to repeatedly explode with clouds of black fluid.]] It is awesome, but undeniably brutal and horrifying. Goes to show that even the good guys do not shy away from invoking this trope.

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* How Nia attempted to kill Malos at the Cliffs of Morytha. By giving him a [[HarmfulHealing hyper-fast acting cancer that causes his muscles to repeatedly explode with clouds of black fluid.]] It is awesome, but undeniably brutal and horrifying. Goes to show that even the good guys do not shy away from invoking this trope.trope.
* Both the main game and Torna have a recurring element of darker aspects they can't/don't explicitly say but only imply. Notable ones are the allusions to sex trafficking involving attractive Blades, Amalthus' mother having been possibly raped to death (as he compares his past with the life Pandoria narrowly avoided), and Lora's mother having been a prostitute or mistress and Lora a "bastard" result. Then there is Amalthus smothering a baby to death when he reaches his DespairEventHorizon.


* Mythra and Pyra [[spoiler: getting separate bodies doesn't come quite as out of nowhere as one might think. While the exact reasons and mechanics for their particular case are unclear, there is some precedence for somewhat similar abilities in other Blades. While Nim's Kit and Sunny are physically attached to her, they are still semi-separate bodies with their own minds (indeed they seem more like symbiotic organisms fused to her rather than part of her actual body). Ursula is a even better example, given her weapon is an autonomous sentient creature (Beary) with its own body. In short, Blades are weird, and who's to say how the crystal would react to Pneuma regenerating with two minds (Pyra and Mythra) in the same core (as opposed to her first awakening when there was only Mythra's mind inside).]] Also consider [[spoiler:The Architect's final words. His "final gift" may have been a new world for his creations to live in, but he could also have been talking to Pyra and Mythra, freeing them from Pneuma's identity once and for all as thanks for correcting his mistake of giving up.]] Furthermore, when we first see [[spoiler:Pyra transform, her body actually disappears/retracts back into her core crystal, only for Mythra's body to emerge afterward from the crystal.]]

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* Mythra and Pyra [[spoiler: getting separate bodies doesn't come quite as out of nowhere as one might think. While the exact reasons and mechanics for their particular case are unclear, there is some precedence for somewhat similar abilities in other Blades. While Nim's Kit and Sunny are physically attached to her, they are still semi-separate bodies with their own minds (indeed they seem more like symbiotic organisms fused to her rather than part of her actual body). Ursula is a even better example, given her weapon is an autonomous sentient creature (Beary) with its own body. In short, Blades are weird, and who's to say how the crystal would react to Pneuma regenerating with two minds (Pyra and Mythra) in the same core (as opposed to her first awakening when there was only Mythra's mind inside).]] Also consider [[spoiler:The Architect's final words. His "final gift" may have been a new world for his creations to live in, but he could also have been talking to Pyra and Mythra, freeing them from Pneuma's identity once and for all as thanks for correcting his mistake of giving up.]] Furthermore, when we first see [[spoiler:Pyra transform, her body actually disappears/retracts back into her core crystal, only for Mythra's body to emerge afterward from the crystal.crystal, indicating they had separate organic bodies all along and only shared the core.]]


* It seems odd that after hundreds of years, Salvaging is still a reliable source of income, with nobody even mentioning that the supply of things to find might be drying up. In the final chapter [[spoiler:the Architect mentions offhand that the Cloud Sea - actually benevolent GreyGoo - is automatically rebuilding Old World technology piecemeal. Salvaging never runs out because new stuff is constantly being made.]]

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* It seems odd that after hundreds of years, Salvaging is still a reliable source of income, with nobody even mentioning that the supply of things to find might be drying up. In the final chapter [[spoiler:the Architect mentions offhand that the Cloud Sea - actually benevolent GreyGoo - is automatically rebuilding Old World technology piecemeal. Salvaging never runs out because new stuff is constantly being made.made, and old stuff never rusts.]]

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* Why does the text in menus use American style spelling despite the game being localized by Nintendo of Europe, and the Blades, having American accents, being subservient to mortal drivers, who almost all have Commonwealth accents and would most likely use British style spelling? Don't forget that the Indoline also have American accents, and are the neutral ground between the arms race between Mor Ardain and Uraya, as well as holding lots of hidden knowledge and having longer lifespans. It wouldn't be a surprise if the Praetorium wrote the interface for this game.

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* A parallel between the first game and this, albeit possibly unintentional; [[spoiler: The main objectives of Alvis and Malos, both Aegises and Monado-wielders, are to kill the very same person AKA Klaus/Zanza]].
* Ontos' true identity is actually very easy to figure out for those who played the first game; [[spoiler: Pyra/Mythra have the power of [[CombatClairvoyance foresight]] and Malos wields a Monado, two traits associated with Alvis from the first game. ''Xenoblade Chronicles: Definitive Edition'' drops all subtext and ends up replacing his necklace's key with a red core crystal in the same shape as an Aegis core crystal.]]


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** Alternatively, [[spoiler: Alvis being the missing third of the Trinity Processor, Ontos, could mean that his recollections of the event are incomplete due to him being only part of the the Trinity Processor, rather than the whole machine. He pieced together what he knew based on his recollections and experiences with Zanza in order fill the missing holes in his memories. Meanwhile, Logos/Malos and Pneuma/Pyra/Mythra likely had the rest of the memories stored within them, but those memories likely ended up being wiped when Klaus refashioned them into the Aegises.]]

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* The fact that when we meet The Architect, we see that he is missing the left side of his body. We know that the other half of him is [[spoiler: actually ''Zanza''.]] Left in Latin translates to "Sinister", and left-handedness was associated with misfortune and ''evil''... thus? [[spoiler: Zanza is literally born from Klaus's sinister side... in more ways than one.]]


* Many of Xenoblade 2ís collectables share their name with collectables from the first game, as well as both Alrest and The Bionis having the presence of Nopon, Armus, and other creatures. While this could easily be seen as a way to keep a connection between games, thereís a plausible In-Universe explanation for any similarities: [[spoiler: The Architect and Zanza are both parts of the same person, Klaus. Itís almost certain they had many of the same ideas
for when (re)creating their worlds.]]



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* Many of Xenoblade 2ís collectables share their name with collectables from the first game, as well as both Alrest and The Bionis having the presence of Nopon, Armus, and other creatures. While this could easily be seen as a way to keep a connection between games, thereís a plausible In-Universe explanation for any similarities: [[spoiler: The Architect and Zanza are both parts of the same person, Klaus. Itís almost certain they had many of the same ideas
for when (re)creating their worlds.]]


* The way accents are sorted out for each group of people is almost entirely consistent. Blades and the Indoline all have American accents while mortals have commonwealth accents. However, there are two exceptions: [[spoiler:Nia and Mikhail. Nia, despite being a Blade, retains her Gormotti accent likely due to being raised by a Gormotti baron and her Driver being treated like a sister. Mikhail, despite being a mortal at first, was taken under Amalthus's, then Jin's wings. Lots of people are born from places but tend to lose their native accent when they move to a different country at a young age]]. Even the American accents fit in with the commonwealth, given the history of the thirteen colonies. [[spoiler:The Indoline even wage war on the rest of the commonwealth-accented world]].

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* The way accents are sorted out for each group of people is almost entirely consistent. Blades and the Indoline all have American accents while all the other mortals have commonwealth accents. However, there are two exceptions: [[spoiler:Nia and Mikhail. Nia, despite being a Blade, retains her Gormotti accent likely due to being raised by a Gormotti baron and her Driver being treated like a sister. Mikhail, despite being a mortal at first, was taken under Amalthus's, then Jin's wings. Lots of people are born from places but tend to lose their native accent when they move to a different country at a young age]]. Even the American accents fit in with the commonwealth, given the history of the thirteen colonies. [[spoiler:The Indoline even wage war on the rest of the commonwealth-accented world]].


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* Malos using [[spoiler:the/a Monado]] seems jarring come his fight in Chapter 7 at first, even after TheReveal regarding [[spoiler:the origins of the three Aegises]]. But remembering [[spoiler:the nature of the original Monado and [[EvilGod the God who lived within it]]]], and it becomes no surprise that [[spoiler:Malos of all people would use such a sword]].


* Much later in the game, we get to see [[spoiler: the scene of Klaus's experiment]], which was a scene played in the first Xenoblade game. However, it's not a direct one to one translation - one notable difference is that [[spoiler: in the first Xenoblade, Klaus throws Meyneth to the ground. In Xenoblade 2, Klaus does not throw Meyneth to the ground and instead calmly explains what he intends to do and why he thinks this is the best for humanity.]] Why the difference? [[spoiler: Because these are recollections that are from an UnreliableNarrator - in the first Xenoblade, we see ''Zanza'', not ''The Architect'', possibly from Alvis or even Meyneth's perspective. However, this is the ''architect'''s perspective... wherein Klaus is trying to justify and explain his actions.]]

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* Much later in the game, we get to see [[spoiler: the scene of Klaus's experiment]], which was a scene played in the first Xenoblade game. However, it's not a direct one to one translation - one notable difference is that [[spoiler: in the first Xenoblade, Klaus throws Meyneth to the ground. In Xenoblade 2, Klaus does not throw still throws Meyneth to the ground and instead ground, but calmly explains what he intends to do and why he thinks this is the best for humanity.humanity. We also see that he was likely going to be detained.]] Why the difference? [[spoiler: Because these are recollections that are from an UnreliableNarrator - in the first Xenoblade, we see ''Zanza'', not ''The Architect'', possibly from Alvis or even Meyneth's perspective. However, this is the ''architect'''s perspective... wherein Klaus is trying to justify and explain his actions.]]


* A lot of details early in the story can be seen as {{Foreshadowing}} of [[spoiler: Nia being a Flesh Eater Blade. Early in Chapter 2, when she was strangled by a Ether net, she was struggling just as much as Dromarch: because as a Blade, her Ether flows are also being restrained. In addition, when Minoth tells party about his Flesh Eater status at the end of Chapter 3, Nia's audibly shocked reaction also made a lot more sense in hindsight.]]

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* A lot of details early in the story can be seen as {{Foreshadowing}} of [[spoiler: Nia being a Flesh Eater Blade. Early in In Chapter 2, 2 at Torigoth, when she was strangled by a Ether net, she was struggling just as much as Dromarch: because as a Blade, her Ether flows are also being restrained. As the party was beaten back by Malos and Akhos at the end of Chapter 3, there was a brief shot of Nia putting her hands onto her chest, which ican be interpreted that she was considering to awaken her Blade power at that moment. In addition, when Minoth tells party about his Flesh Eater status at the end beginning of Chapter 3, 4, Nia's audibly shocked reaction also made a lot more sense in hindsight.]]

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* A lot of details early in the story can be seen as {{Foreshadowing}} of [[spoiler: Nia being a Flesh Eater Blade. Early in Chapter 2, when she was strangled by a Ether net, she was struggling just as much as Dromarch: because as a Blade, her Ether flows are also being restrained. In addition, when Minoth tells party about his Flesh Eater status at the end of Chapter 3, Nia's audibly shocked reaction also made a lot more sense in hindsight.]]

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