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* Even in a monarchy, politics is unavoidable, and one needs to keep their emotions in check lest they make poor judgments. Peach's ability to do so is what enables her to control the Vibes in this game, and this plus said political experience makes her a competent actress in [[VideoGame/PrincessPeachShowtime her next solo performance]].
* Bowser loves Peach, correct? So he wouldn't want her to be destroyed, hence why the game is so much easier: His minions are going easy on her because Bowser loves her.
* It's not that Peach ''needs'' to find all of the lost Toads before she can enter the final level and fight Bowser, it's that she ''refuses not to''. She knows how dangerous Bowser is, and if she is defeated and/or kidnapped then all of her citizens she didn't already rescue would remain captured with no one left to save them. Can double as heartwarming if one assumes Peach acted that even if she goes down in the final battle, at least her people would be saved.



* Even in a monarchy, politics is unavoidable, and one needs to keep their emotions in check lest they make poor judgments. Peach's ability to do so is what enables her to control the Vibe in this game, and this plus said political experience makes her a competent actress in [[VideoGame/PrincessPeachShowtime her next solo performance]].
* Bowser loves Peach, correct? So he wouldn't want her to be destroyed, hence why the game is so much easier: His minions are going easy on her because Bowser loves her.
* It's not that Peach ''needs'' to find all of the lost Toads before she can enter the final level and fight Bowser, it's that she ''refuses not to''. She knows how dangerous Bowser is, and if she is defeated and/or kidnapped then all of her citizens she didn't already rescue would remain captured with no one left to save them. Can double as heartwarming if one assumes Peach acted that even if she goes down in the final battle, at least her people would be saved.

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* Peach is the only one capable of controlling her emotions, hence why she's the heroine.

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* Peach Even in a monarchy, politics is unavoidable, and one needs to keep their emotions in check lest they make poor judgments. Peach's ability to do so is what enables her to control the only one capable of controlling Vibe in this game, and this plus said political experience makes her emotions, hence why she's the heroine.a competent actress in [[VideoGame/PrincessPeachShowtime her next solo performance]].



* Peach could just as easily demand items and power-ups from the Toad vendor in the shop, since [[ScrewTheRulesIMakeThem she's well]]..you know..''the princess'' after all. Peach willingly indulges in NoHeroDiscount because of how fair and honest she is, and it just wouldn't be right.

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* Peach could just as easily demand items and power-ups from the Toad vendor in the shop, since [[ScrewTheRulesIMakeThem she's well]]..well]]... you know..know... ''the princess'' after all. Peach willingly indulges in NoHeroDiscount because of how fair and honest she is, and it just wouldn't be right.


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** This may not be so horrible; except for action callouts and pain grunts, Peach [[HeroicMime has no dialogue herself]] in this game, even before she gets her hands on Perry. We don't know if she does talk to him, and his "trying to eat her" may be his attempt at a hug (one late- or post-game upgrade lets Peach recharge Vibe while idle, something that probably wouldn't happen if she was panicking).
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* Peach cannot kill enemies with a mere GoombaStomp, mainly because she still hasn't gotten the hang of it yet. Her [[VideoGame/SuperMarioBros2 last playable appearance]] made her unable to even hurt enemies at all by jumping on them.
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* Peach could just as easily demand items and power-ups from the Toad vendor in the shop, since she's well..you know..''the princess'' after all. Peach willingly indulges in NoHeroDiscount because of how fair and honest she is, and it just wouldn't be right.

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* Peach could just as easily demand items and power-ups from the Toad vendor in the shop, since [[ScrewTheRulesIMakeThem she's well..well]]..you know..''the princess'' after all. Peach willingly indulges in NoHeroDiscount because of how fair and honest she is, and it just wouldn't be right.
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to:

* Peach could just as easily demand items and power-ups from the Toad vendor in the shop, since she's well..you know..''the princess'' after all. Peach willingly indulges in NoHeroDiscount because of how fair and honest she is, and it just wouldn't be right.
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** Alternatively, Perry know that he can't really communicate with anyone and is only doing so out of loneliness. This might even be more of a TearJerker, as it might count as AndIMustScream.

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** Alternatively, Perry know knows that he can't really communicate with anyone and is only doing so out of loneliness. This might even be more of a TearJerker, as it might count as AndIMustScream.
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** Alternatively, Perry know that he can't really communicate with anyone and is only doing so out of loneliness. This might even be more of a TearJerker, as it might count as AndIMustScream.
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* Bowser loves Peach, correct? So he wouldn't want her to be destroyed, hence why the game is so much easier: They're going easy on her because Bowser loves her.
* It's not that Peach ''needs'' to find all of the lost Toads before she can enter the final level and fight Bowser, it's that she ''refuses'' to. She knows how dangerous Bowser is, and if she is defeated and/or kidnapped then all of her citizens she didn't already rescue would remain captured with no one left to save them. Can double as heartwarming if one assumes Peach acted that even if she goes down in the final battle, at least her people would be saved.

to:

* Bowser loves Peach, correct? So he wouldn't want her to be destroyed, hence why the game is so much easier: They're His minions are going easy on her because Bowser loves her.
* It's not that Peach ''needs'' to find all of the lost Toads before she can enter the final level and fight Bowser, it's that she ''refuses'' to.''refuses not to''. She knows how dangerous Bowser is, and if she is defeated and/or kidnapped then all of her citizens she didn't already rescue would remain captured with no one left to save them. Can double as heartwarming if one assumes Peach acted that even if she goes down in the final battle, at least her people would be saved.
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* Boos with blindfolds.

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* Boos with blindfolds. Consider that Boos typically shy away when looked at, wearing a blindfold allows them to advance without fear (with a side of reckless abandon).
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* Just how long has it been since Perry was [[spoiler:separated from his "grandpa"]]? For all we know, [[spoiler:Perry's "grandpa" has long since died of old age]].

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* Just how long has it been since Perry was [[spoiler:separated separated from his "grandpa"]]? "grandpa"? For all we know, [[spoiler:Perry's Perry's "grandpa" has long since died of old age]].age.

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* FridgeBrilliance: Boos with blindfolds.
** Peach is the only one capable of controlling her emotions, hence why she's the heroine.
** Bowser loves Peach, correct? So he wouldn't want her to be destroyed, hence why the game is so much easier: They're going easy on her because Bowser loves her.
** It's not that Peach ''needs'' to find all of the lost Toads before she can enter the final level and fight Bowser, it's that she ''refuses'' to. She knows how dangerous Bowser is, and if she is defeated and/or kidnapped then all of her citizens she didn't already rescue would remain captured with no one left to save them. Can double as heartwarming if one assumes Peach acted that even if she goes down in the final battle, at least her people would be saved.
** Boos that attack when you look at them instead of looking away is sheer brilliance in of itself and an idea that is very rarely seen. One cleverly designed level in Shriek Mansion shows this.
* FridgeHorror: She's got a carnivorous umbrella and violent mood swings. Imagine the mayhem she could get up to if she was less inherently nice.
** Also of note is that the {{idle animation}} is Perry ''trying to eat her''. Imagine what mayhem Perry could get up to if he was being wielded by, say, Bowser.
** Just how long has it been since Perry was [[spoiler:separated from his "grandpa"]]? For all we know, [[spoiler:Perry's "grandpa" has long since died of old age]].
** Perry talks to Peach throughout the entire game and it seems to be bonding with her ... except if you notice Peach never actually acknowledges Perry, or treats him as anything other than a parasol. It's entirely possible Perry only ''thinks'' he's communicating with Peach (like when he tries talking to the merchant in his back story), but in reality he's been talking to himself the entire time. Doubles as a Fridge TearJerker.

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!!FridgeBrilliance
* FridgeBrilliance: Boos with blindfolds.
** * Peach is the only one capable of controlling her emotions, hence why she's the heroine.
** * Bowser loves Peach, correct? So he wouldn't want her to be destroyed, hence why the game is so much easier: They're going easy on her because Bowser loves her.
** * It's not that Peach ''needs'' to find all of the lost Toads before she can enter the final level and fight Bowser, it's that she ''refuses'' to. She knows how dangerous Bowser is, and if she is defeated and/or kidnapped then all of her citizens she didn't already rescue would remain captured with no one left to save them. Can double as heartwarming if one assumes Peach acted that even if she goes down in the final battle, at least her people would be saved.
** * Boos that attack when you look at them instead of looking away is sheer brilliance in of itself and an idea that is very rarely seen. One cleverly designed level in Shriek Mansion shows this.
this.

!!FridgeHorror
* FridgeHorror: She's got a carnivorous umbrella and violent mood swings. Imagine the mayhem she could get up to if she was less inherently nice.
** * Also of note is that the {{idle animation}} is Perry ''trying to eat her''. Imagine what mayhem Perry could get up to if he was being wielded by, say, Bowser.
** * Just how long has it been since Perry was [[spoiler:separated from his "grandpa"]]? For all we know, [[spoiler:Perry's "grandpa" has long since died of old age]].
** * Perry talks to Peach throughout the entire game and it seems to be bonding with her ... except if you notice Peach never actually acknowledges Perry, or treats him as anything other than a parasol. It's entirely possible Perry only ''thinks'' he's communicating with Peach (like when he tries talking to the merchant in his back story), but in reality he's been talking to himself the entire time. Doubles as a Fridge TearJerker.TearJerker.
----
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Added DiffLines:

** Boos that attack when you look at them instead of looking away is sheer brilliance in of itself and an idea that is very rarely seen. One cleverly designed level in Shriek Mansion shows this.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** It's not that Peach ''needs'' to find all of the lost Toads before she can enter the final level and fight Bowser, it's that she ''refuses'' to. She knows how dangerous Bowser is, and if she is defeated and/or kidnapped then all of her citizens she didn't already rescue would remain captured with no one left to save them. Can double as heartwarming if one assumes Peach acted that even if she goes down in the final battle, at least her people would be saved.
Is there an issue? Send a MessageReason:
None


** Just how long has it been since Perry was [[spoiler:separated from his "grandpa"]]? For all we know, [[spoiler:Perry's "grandpa" has long since died of old age]].

to:

** Just how long has it been since Perry was [[spoiler:separated from his "grandpa"]]? For all we know, [[spoiler:Perry's "grandpa" has long since died of old age]].age]].
** Perry talks to Peach throughout the entire game and it seems to be bonding with her ... except if you notice Peach never actually acknowledges Perry, or treats him as anything other than a parasol. It's entirely possible Perry only ''thinks'' he's communicating with Peach (like when he tries talking to the merchant in his back story), but in reality he's been talking to himself the entire time. Doubles as a Fridge TearJerker.
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Rudeness is not cool.


** Princess Peach is the most vapid, undeveloped-yet-recognized character in Nintendo's cast. She is not only the DistressedDamsel in almost every game, but she's also the signature NeutralFemale. She's so NeutralFemale that until this point, other than being mindlessly perky, her only other emotion was "Help me I've been kidnapped!". Screw UnfortunateImplications, violent mood swings are CharacterDevelopment for her! The idea of Princess Peach using weaponized PMS is hilarious and fitting, given her character history. It only applies to her, though -- if it were Zelda (Nintendo's other signature DistressedDamsel) it'd be another situation entirely. But for someone as [[TheDitz flat and air-headed as Peach]], it works. (Although her personality varies DependingOnTheWriter).
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** Just how long has it been since Perry was [[spoiler:separated from his "grandpa"]]? For all we know, [[spoiler:Perry's "grandpa" has been long dead]].

to:

** Just how long has it been since Perry was [[spoiler:separated from his "grandpa"]]? For all we know, [[spoiler:Perry's "grandpa" has been long dead]].since died of old age]].
Is there an issue? Send a MessageReason:
None


** Also of note is that the {{idle animation}} is Perry ''trying to eat her''. Imagine what mayhem Perry could get up to if he was being wielded by, say, Bowser.

to:

** Also of note is that the {{idle animation}} is Perry ''trying to eat her''. Imagine what mayhem Perry could get up to if he was being wielded by, say, Bowser.Bowser.
** Just how long has it been since Perry was [[spoiler:separated from his "grandpa"]]? For all we know, [[spoiler:Perry's "grandpa" has been long dead]].
Is there an issue? Send a MessageReason:
None


** Princess Peach is the most vapid, undeveloped-yet-recognized character in Nintendo's cast. She is not only the DistressedDamsel in almost every game, but she's also the signature NeutralFemale. She's so NeutralFemale that until this point, other than being mindlessly perky, her only other emotion was "Help me I've been kidnapped!". Screw UnfortunateImplications, violent mood swings are CharacterDevelopment for her! The idea of Princess Peach using weaponized PMS is hilarious and fitting, given her character history. It only applies to her, though -- if it were Zelda (Nintendo's other signature DistressedDamsel) it'd be another situation entirely. But for someone as [[TheDitz flat and air-headed as Peach, it works. (Although her personality varies DependingOnTheWriter).

to:

** Princess Peach is the most vapid, undeveloped-yet-recognized character in Nintendo's cast. She is not only the DistressedDamsel in almost every game, but she's also the signature NeutralFemale. She's so NeutralFemale that until this point, other than being mindlessly perky, her only other emotion was "Help me I've been kidnapped!". Screw UnfortunateImplications, violent mood swings are CharacterDevelopment for her! The idea of Princess Peach using weaponized PMS is hilarious and fitting, given her character history. It only applies to her, though -- if it were Zelda (Nintendo's other signature DistressedDamsel) it'd be another situation entirely. But for someone as [[TheDitz flat and air-headed as Peach, Peach]], it works. (Although her personality varies DependingOnTheWriter).

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** Princess Peach is the most vapid, undeveloped-yet-recognized character in Nintendo's cast. She is not only the DistressedDamsel in almost every game, but she's also the signature NeutralFemale. She's so NeutralFemale that until this point, other than being mindlessly perky, her only other emotion was "Help me I've been kidnapped!". Screw UnfortunateImplications, violent mood swings are CharacterDevelopment for her! The idea of Princess Peach using weaponized PMS is hilarious and fitting, given her character history. It only applies to her, though -- if it were Zelda (Nintendo's other signature DistressedDamsel) it'd be another situation entirely. But for someone as flat and air-headed as Peach, it works.
*** YMMV on that -- Peach's characterization varies from game to game. In the [=RPGs=], including the ''PaperMario'' series, she tends to get characterized as either so pure-hearted it's practically a superpower (for instance, in ''VideoGame/MarioAndLuigiSuperstarSaga'', ''VideoGame/PaperMarioTheThousandYearDoor'', and ''VideoGame/MarioAndLuigiBowsersInsideStory'' -- note that in each of those three games, Peach's pure-heartedness made her essential to the BigBad's plans) and/or strong-willed and perfectly willing to accompany Mario on an adventure if given half a chance (examples including ''VideoGame/SuperMarioRPG'' and ''VideoGame/SuperPaperMario''). Virtually all of the [=RPGs=] depict Peach as being [[TheHighQueen a wise ruler]], and she even tends to [[ContemplateOurNavels wax philosophic]] on occasion (such as at the end of ''[[VideoGame/PaperMario64 Paper Mario]]'' and ''VideoGame/PaperMarioStickerStar''), not to mention that she was the only one who knew what was ''actually'' up with the Cobalt Star in ''VideoGame/MarioAndLuigiPartnersInTime''. It's only in the main platforming series that Peach tends to be TheDitz, and even then, it's not so much that she's TheDitz as she's, well, [[NeutralFemale just the princess who needs to be rescued]].

to:

** Princess Peach is the most vapid, undeveloped-yet-recognized character in Nintendo's cast. She is not only the DistressedDamsel in almost every game, but she's also the signature NeutralFemale. She's so NeutralFemale that until this point, other than being mindlessly perky, her only other emotion was "Help me I've been kidnapped!". Screw UnfortunateImplications, violent mood swings are CharacterDevelopment for her! The idea of Princess Peach using weaponized PMS is hilarious and fitting, given her character history. It only applies to her, though -- if it were Zelda (Nintendo's other signature DistressedDamsel) it'd be another situation entirely. But for someone as [[TheDitz flat and air-headed as Peach, it works.
*** YMMV on that -- Peach's characterization
works. (Although her personality varies from game to game. In the [=RPGs=], including the ''PaperMario'' series, she tends to get characterized as either so pure-hearted it's practically a superpower (for instance, in ''VideoGame/MarioAndLuigiSuperstarSaga'', ''VideoGame/PaperMarioTheThousandYearDoor'', and ''VideoGame/MarioAndLuigiBowsersInsideStory'' -- note that in each of those three games, Peach's pure-heartedness made her essential to the BigBad's plans) and/or strong-willed and perfectly willing to accompany Mario on an adventure if given half a chance (examples including ''VideoGame/SuperMarioRPG'' and ''VideoGame/SuperPaperMario''). Virtually all of the [=RPGs=] depict Peach as being [[TheHighQueen a wise ruler]], and she even tends to [[ContemplateOurNavels wax philosophic]] on occasion (such as at the end of ''[[VideoGame/PaperMario64 Paper Mario]]'' and ''VideoGame/PaperMarioStickerStar''), not to mention that she was the only one who knew what was ''actually'' up with the Cobalt Star in ''VideoGame/MarioAndLuigiPartnersInTime''. It's only in the main platforming series that Peach tends to be TheDitz, and even then, it's not so much that she's TheDitz as she's, well, [[NeutralFemale just the princess who needs to be rescued]].DependingOnTheWriter).
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*** YMMV on that -- Peach's characterization varies from game to game. In the [=RPGs=], including the ''PaperMario'' series, she tends to get characterized as either so pure-hearted it's practically a superpower (for instance, in ''VideoGame/MarioAndLuigiSuperstarSaga'', ''VideoGame/PaperMarioTheThousandYearDoor'', and ''VideoGame/MarioAndLuigiBowsersInsideStory'' -- note that in each of those three games, Peach's pure-heartedness made her essential to the BigBad's plans) and/or strong-willed and perfectly willing to accompany Mario on an adventure if given half a chance (examples including ''VideoGame/SuperMarioRPG'' and ''VideoGame/SuperPaperMario''). Virtually all of the [=RPGs=] depict Peach as being [[TheHighQueen a wise ruler]], and she even tends to [[ContemplateOurNavels wax philosophic]] on occasion (such as at the end of ''[[VideoGame/PaperMario64 Paper Mario]]'' and ''VideoGame/PaperMarioStickerStar''), not to mention that she was the only one who knew what was ''actually'' up with the Cobalt Star in ''VideoGame/MarioAndLuigiPartnersInTime''. It's only in the main platforming series that Peach tends to be TheDitz, and even then, it's not so much that she's TheDitz as she's, well, just the princess who needs to be rescued.

to:

*** YMMV on that -- Peach's characterization varies from game to game. In the [=RPGs=], including the ''PaperMario'' series, she tends to get characterized as either so pure-hearted it's practically a superpower (for instance, in ''VideoGame/MarioAndLuigiSuperstarSaga'', ''VideoGame/PaperMarioTheThousandYearDoor'', and ''VideoGame/MarioAndLuigiBowsersInsideStory'' -- note that in each of those three games, Peach's pure-heartedness made her essential to the BigBad's plans) and/or strong-willed and perfectly willing to accompany Mario on an adventure if given half a chance (examples including ''VideoGame/SuperMarioRPG'' and ''VideoGame/SuperPaperMario''). Virtually all of the [=RPGs=] depict Peach as being [[TheHighQueen a wise ruler]], and she even tends to [[ContemplateOurNavels wax philosophic]] on occasion (such as at the end of ''[[VideoGame/PaperMario64 Paper Mario]]'' and ''VideoGame/PaperMarioStickerStar''), not to mention that she was the only one who knew what was ''actually'' up with the Cobalt Star in ''VideoGame/MarioAndLuigiPartnersInTime''. It's only in the main platforming series that Peach tends to be TheDitz, and even then, it's not so much that she's TheDitz as she's, well, [[NeutralFemale just the princess who needs to be rescued.rescued]].
Is there an issue? Send a MessageReason:
None


*** YMMV on that - Peach's characterization varies from game to game. In the [=RPGs=], including the PaperMario series, she tends to get characterized as either so pure-hearted it's practically a superpower (for instance, in VideoGame/MarioAndLuigiSuperstarSaga, VideoGame/PaperMarioTheThousandYearDoor, and VideoGame/MarioAndLuigiBowsersInsideStory) and/or strong-willed and perfectly willing to accompany Mario on an adventure if given half a chance (examples including VideoGame/SuperMarioRPG and VideoGame/SuperPaperMario). Virtually all of the [=RPGs=] depict Peach as being [[TheHighQueen a wise ruler]], and she even tends to [[ContemplateOurNavels wax philosophic]] on occasion (such as at the end of VideoGame/PaperMario and VideoGame/PaperMarioStickerStar), not to mention that she was the only one who knew what was ''actually'' up with the Cobalt Star in VideoGame/MarioAndLuigiPartnersInTime. It's only in the main series that Peach tends to be TheDitz.

to:

*** YMMV on that - -- Peach's characterization varies from game to game. In the [=RPGs=], including the PaperMario ''PaperMario'' series, she tends to get characterized as either so pure-hearted it's practically a superpower (for instance, in VideoGame/MarioAndLuigiSuperstarSaga, VideoGame/PaperMarioTheThousandYearDoor, ''VideoGame/MarioAndLuigiSuperstarSaga'', ''VideoGame/PaperMarioTheThousandYearDoor'', and VideoGame/MarioAndLuigiBowsersInsideStory) ''VideoGame/MarioAndLuigiBowsersInsideStory'' -- note that in each of those three games, Peach's pure-heartedness made her essential to the BigBad's plans) and/or strong-willed and perfectly willing to accompany Mario on an adventure if given half a chance (examples including VideoGame/SuperMarioRPG ''VideoGame/SuperMarioRPG'' and VideoGame/SuperPaperMario). ''VideoGame/SuperPaperMario''). Virtually all of the [=RPGs=] depict Peach as being [[TheHighQueen a wise ruler]], and she even tends to [[ContemplateOurNavels wax philosophic]] on occasion (such as at the end of VideoGame/PaperMario ''[[VideoGame/PaperMario64 Paper Mario]]'' and VideoGame/PaperMarioStickerStar), ''VideoGame/PaperMarioStickerStar''), not to mention that she was the only one who knew what was ''actually'' up with the Cobalt Star in VideoGame/MarioAndLuigiPartnersInTime. ''VideoGame/MarioAndLuigiPartnersInTime''. It's only in the main platforming series that Peach tends to be TheDitz.TheDitz, and even then, it's not so much that she's TheDitz as she's, well, just the princess who needs to be rescued.
Is there an issue? Send a MessageReason:
None


*** YMMV on that - Peach's characterization varies from game to game. In the [=RPGs=], including the PaperMario series, she tends to get characterized as either so pure-hearted it's practically a superpower (for instance, in VideoGame/MarioAndLuigiSuperstarSaga, VideoGame/PaperMarioTheThousandYearDoor, and VideoGame/MarioAndLuigiBowsersInsideStory) and/or strong-willed and perfectly willing to accompany Mario on an adventure if given half a chance (examples including VideoGame/SuperMarioRPG and VideoGame/SuperPaperMario). Virtually all of the RPGs depict Peach as being a wise ruler, and she even tends to wax philosophic on occasion (such as at the end of VideoGame/PaperMario and VideoGame/PaperMarioStickerStar), not to mention that she was the only one who knew what was ''actually'' up with the Cobalt Star in VideoGame/MarioAndLuigiPartnersInTime. It's only in the main series that Peach tends to be TheDitz.

to:

*** YMMV on that - Peach's characterization varies from game to game. In the [=RPGs=], including the PaperMario series, she tends to get characterized as either so pure-hearted it's practically a superpower (for instance, in VideoGame/MarioAndLuigiSuperstarSaga, VideoGame/PaperMarioTheThousandYearDoor, and VideoGame/MarioAndLuigiBowsersInsideStory) and/or strong-willed and perfectly willing to accompany Mario on an adventure if given half a chance (examples including VideoGame/SuperMarioRPG and VideoGame/SuperPaperMario). Virtually all of the RPGs [=RPGs=] depict Peach as being [[TheHighQueen a wise ruler, ruler]], and she even tends to [[ContemplateOurNavels wax philosophic philosophic]] on occasion (such as at the end of VideoGame/PaperMario and VideoGame/PaperMarioStickerStar), not to mention that she was the only one who knew what was ''actually'' up with the Cobalt Star in VideoGame/MarioAndLuigiPartnersInTime. It's only in the main series that Peach tends to be TheDitz.
Is there an issue? Send a MessageReason:
None


*** YMMV on that - Peach's characterization varies from game to game. In the RPGs, including the PaperMario series, she tends to get characterized as either so pure-hearted it's practically a superpower (for instance, in VideoGame/MarioAndLuigiSuperstarSaga, VideoGame/PaperMarioTheThousandYearDoor, and VideoGame/MarioAndLuigiBowsersInsideStory) and/or strong-willed and perfectly willing to accompany Mario on an adventure if given half a chance (examples including VideoGame/SuperMarioRPGLegendOfTheSevenStars and VideoGame/SuperPaperMario). Virtually all of the RPGs depict Peach as being a wise ruler, and she even tends to wax philosophic on occasion (such as at the end of VideoGame/PaperMario and VideoGame/PaperMarioStickerStar), not to mention that she was the only one who knew what was ''actually'' up with the Cobalt Star in VideoGame/MarioAndLuigiPartnersInTime. It's only in the main series that Peach tends to be TheDitz.

to:

*** YMMV on that - Peach's characterization varies from game to game. In the RPGs, [=RPGs=], including the PaperMario series, she tends to get characterized as either so pure-hearted it's practically a superpower (for instance, in VideoGame/MarioAndLuigiSuperstarSaga, VideoGame/PaperMarioTheThousandYearDoor, and VideoGame/MarioAndLuigiBowsersInsideStory) and/or strong-willed and perfectly willing to accompany Mario on an adventure if given half a chance (examples including VideoGame/SuperMarioRPGLegendOfTheSevenStars VideoGame/SuperMarioRPG and VideoGame/SuperPaperMario). Virtually all of the RPGs depict Peach as being a wise ruler, and she even tends to wax philosophic on occasion (such as at the end of VideoGame/PaperMario and VideoGame/PaperMarioStickerStar), not to mention that she was the only one who knew what was ''actually'' up with the Cobalt Star in VideoGame/MarioAndLuigiPartnersInTime. It's only in the main series that Peach tends to be TheDitz.

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** Princess Peach is the most vapid, undeveloped-yet-recognized character in Nintendo's cast. She is not only the DistressedDamsel in almost every game, but she's also the signature NeutralFemale. She's so NeutralFemale that until this point, other than being mindlessly perky, her only other emotion was "Help me I've been kidnapped!". Screw UnfortunateImplications, violent mood swings are CharacterDevelopment for her! The idea of Princess Peach using weaponized PMS is hilarious and fitting, given her character history. It only applies to her, though -- if it were Zelda (Nintendo's other signature DistressedDamsel) it'd be another situation entirely. But for someone as flat and air-headed as Peach it works.

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** Princess Peach is the most vapid, undeveloped-yet-recognized character in Nintendo's cast. She is not only the DistressedDamsel in almost every game, but she's also the signature NeutralFemale. She's so NeutralFemale that until this point, other than being mindlessly perky, her only other emotion was "Help me I've been kidnapped!". Screw UnfortunateImplications, violent mood swings are CharacterDevelopment for her! The idea of Princess Peach using weaponized PMS is hilarious and fitting, given her character history. It only applies to her, though -- if it were Zelda (Nintendo's other signature DistressedDamsel) it'd be another situation entirely. But for someone as flat and air-headed as Peach, it works.
*** YMMV on that - Peach's characterization varies from game to game. In the RPGs, including the PaperMario series, she tends to get characterized as either so pure-hearted it's practically a superpower (for instance, in VideoGame/MarioAndLuigiSuperstarSaga, VideoGame/PaperMarioTheThousandYearDoor, and VideoGame/MarioAndLuigiBowsersInsideStory) and/or strong-willed and perfectly willing to accompany Mario on an adventure if given half a chance (examples including VideoGame/SuperMarioRPGLegendOfTheSevenStars and VideoGame/SuperPaperMario). Virtually all of the RPGs depict
Peach it works.as being a wise ruler, and she even tends to wax philosophic on occasion (such as at the end of VideoGame/PaperMario and VideoGame/PaperMarioStickerStar), not to mention that she was the only one who knew what was ''actually'' up with the Cobalt Star in VideoGame/MarioAndLuigiPartnersInTime. It's only in the main series that Peach tends to be TheDitz.
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** Princess Peach is the most vapid, undeveloped-yet-recognized character in Nintendo's cast. She is not only the DistressedDamsel in almost every game, but she's also the signature NeutralFemale. She's so NeutralFemale that until this point, other than being mindlessly perky her only other emotion was "Help me I've been kidnapped!". Screw UnfortunateImplications, violent mood swings are CharacterDevelopment for her! The idea of Princess Peach using weaponized PMS is hilarious and fitting, given her character history. It only applies to her though -- if it were Zelda (Nintendo's other signature DistressedDamsel) it'd be another situation entirely. But for someone as flat and air-headed as Peach it works.

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** Princess Peach is the most vapid, undeveloped-yet-recognized character in Nintendo's cast. She is not only the DistressedDamsel in almost every game, but she's also the signature NeutralFemale. She's so NeutralFemale that until this point, other than being mindlessly perky perky, her only other emotion was "Help me I've been kidnapped!". Screw UnfortunateImplications, violent mood swings are CharacterDevelopment for her! The idea of Princess Peach using weaponized PMS is hilarious and fitting, given her character history. It only applies to her her, though -- if it were Zelda (Nintendo's other signature DistressedDamsel) it'd be another situation entirely. But for someone as flat and air-headed as Peach it works.
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** Princess Peach is the most vapid, undeveloped-yet-recognized character in Nintendo's cast. She is not only the DistressedDamsel in almost every game, but she's also the signature NeutralFemale. She's so NeutralFemale that until this point, other than being mindlessly perky her only other emotion was "Help me I've been kidnapped!". Screw UnfortunateImplications, violent mood swings are CharacterDevelopment for her! The idea of Princess Peach using weaponized PMS is hilarious and fitting, given her character history. It only applies to her though -- if it were Zelda (Nintendo's other signature DistressedDamsel) it'd be another situation entirely. But for someone as flat and air-headed as Peach it works.
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** Bowser loves Peach, correct? So he wouldn't want her to be destroyed, hence why the game is so much easier: They're going easy on her because Bowser loves her.
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** Peach is the only one capable of controlling her emotions, hence why she's the heroine.

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** Peach is the only one capable of controlling her emotions, hence why she's the heroine.heroine.
* FridgeHorror: She's got a carnivorous umbrella and violent mood swings. Imagine the mayhem she could get up to if she was less inherently nice.
** Also of note is that the {{idle animation}} is Perry ''trying to eat her''. Imagine what mayhem Perry could get up to if he was being wielded by, say, Bowser.

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