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\n* Many may have noticed the inconsistency of where the picture of Kira is in The Overlook during The Shining Challenge scene. It's presented in being in the hallway to Room 237 (which is depicted as being on the ground floor), but then is shown to be in the hallway to the Gold Room. But then when you take into account the source film, it makes sense that the location would appear to change, since the set for the original film was designed to confuse the audience. One such example is the often cited "Impossible Window" in Ulman's office (where Jack is interviewed for the job and is also see as the location of the hotel's CB radio), which looks like the sunlight is shining into. However, the main lobby outside of the office shows a hallway that goes behind Ulman's office, basically making the window impossible. And throughout the film, there are items that change or disappear and then reappear as the scene goes on to the point where it's possible that Kubrick designed it to be as such, as there'd be no way a perfectionist that he was known to be would have allowed for such noticeable errors. With that in mind, the location of Room 237 and the changing location of Kira's photo makes sense and that the inconsistency was intentional to reflect the source material.



* The fact that the setting is in post-societal collapse and close to anarchy. Even in the "happy ending" where Wade and his friends gain control and IOI is defeated, the premise of the world hasn't changed: that the real world is so shitty that people constantly play in the OASIS to escape their depressing reality. This could be the focus of a story in itself, but is barely even remarked upon. It's ''briefly'' mentioned that real life is what matters, but all of the stakes of the story are tied up with the OASIS and its creator, which are portrayed as basically good, rather than a symptom that something is ''very wrong'' with the world.

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* The fact that the setting is in post-societal collapse and close to anarchy. Even in the "happy ending" where Wade and his friends gain control and IOI is defeated, the basic premise of the world hasn't changed: that the real world is so shitty that people constantly play in the OASIS to escape their depressing reality. This could be the focus of a story in itself, but is barely even remarked upon. It's ''briefly'' mentioned that real life is what matters, but all of the stakes of the story are tied up with the OASIS and its creator, which are portrayed as basically good, rather than a symptom that something is ''very wrong'' with the world.


* The fact that the setting is in post-societal collapse and close to anarchy. Even in the "happy ending" where Wade and his friends gain control and IOI is defeated the premise of the world hasn't changed: that the real world is so shitty that people constantly play in the OASIS to escape their depressing reality. This could be the focus of a story in itself, but is barely even remarked upon. It's ''briefly'' mentioned that real life is what matters, but all of the stakes of the story are tied up with the OASIS and its creator, which are portrayed as basically good, rather than a symptom that something is ''very wrong'' with the world.

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* The fact that the setting is in post-societal collapse and close to anarchy. Even in the "happy ending" where Wade and his friends gain control and IOI is defeated defeated, the premise of the world hasn't changed: that the real world is so shitty that people constantly play in the OASIS to escape their depressing reality. This could be the focus of a story in itself, but is barely even remarked upon. It's ''briefly'' mentioned that real life is what matters, but all of the stakes of the story are tied up with the OASIS and its creator, which are portrayed as basically good, rather than a symptom that something is ''very wrong'' with the world.


* The fact that the setting is in post-societal collapse and close to anarchy. Even the "happy ending" where Wade and his friends gain control and IOI is defeated the premise of the world hasn't changed: that the real world is so shitty that people constantly play in the OASIS to escape their depressing reality. This could be the focus of a story in itself, but is barely even remarked upon. It's ''briefly'' mentioned that real life is what matters, but all of the stakes of the story are tied up with the OASIS and its creator, which are portrayed as basically good, rather than a symptom that something is ''very wrong'' with the world.

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* The fact that the setting is in post-societal collapse and close to anarchy. Even in the "happy ending" where Wade and his friends gain control and IOI is defeated the premise of the world hasn't changed: that the real world is so shitty that people constantly play in the OASIS to escape their depressing reality. This could be the focus of a story in itself, but is barely even remarked upon. It's ''briefly'' mentioned that real life is what matters, but all of the stakes of the story are tied up with the OASIS and its creator, which are portrayed as basically good, rather than a symptom that something is ''very wrong'' with the world.

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*** Simply having so many people standing there as potential ''witnesses'' probably helped, too.



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* Many people have complained about how Wade's neighbors show up and yet do nothing to stop Sorrento approaching the van. In combination of the fact that [[RealityEnsues no one wants to get shot and fear anyone wielding a gun]], when you take into account they're there, they do have an impact on how things could have played out. Had they not been there, Sorrento would have strolled right up to the van, opened it and shot Wade before he could get the Egg, leaving it open for IOI to still have a chance to claim it and the OASIS. However, due to them showing up, he approaches much slower and more cautious, which buys Wade enough time to get the Egg. Just by being there for him and in Sorrento's way is enough to help Wade win the Egg Hunt.



** There is actually a real world precedence to this, as some users have said the combination of games like ''VideoGame/BeatSaber'' and ' Thrill of The Fight'' (a boxing game) helps serve as a good means of working on cardo.

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** There is actually a real world precedence to this, as some users have said the combination of games like ''VideoGame/BeatSaber'' and ' Thrill ''Thrill of The Fight'' (a VR boxing game) helps serve as a good means of working on cardo.

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** There is actually a real world precedence to this, as some users have said the combination of games like ''VideoGame/BeatSaber'' and ' Thrill of The Fight'' (a boxing game) helps serve as a good means of working on cardo.


* [[spoiler: Thanks to the release of ''Literature/ReadyPlayerTwo'', good luck try looking at Kira in The Shining Challenge the same way as before.]]

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* [[spoiler: Thanks to the release of ''Literature/ReadyPlayerTwo'', good luck try looking trying to look at Kira in The Shining Challenge the same way as before.]]


* The long opening establishing shot is a superficial tour of Wade's home, showing various normal people conducting their lives, mostly within OASIS. We have dancer lady, surfer dude, pole dancer, pizza dude, the gardener woman, and their various family members. We see the gardener during the finale, but none of the rest - odds are they're all dead or badly injured from Sorrento's drone attack on the Stack. We only saw them for a moment, but enough to establish basic character traits, and they were just snapped out of existence by a corporate weasel.

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* The long opening establishing shot is a superficial tour of Wade's home, showing various normal people conducting their lives, mostly within OASIS. We have dancer lady, surfer dude, pole dancer, pizza dude, the gardener woman, and their various family members. We see the gardener during the finale, but none of the rest - odds are they're all dead or badly injured from Sorrento's drone attack on the Stack. We only saw them for a moment, but enough to establish basic character traits, and they were just snapped out of existence by a corporate weasel.weasel.
* [[spoiler: Thanks to the release of ''Literature/ReadyPlayerTwo'', good luck try looking at Kira in The Shining Challenge the same way as before.]]


** You think that's brilliant? How about his favorite song, "Video Killed The Radio Star" by The Buggles? The main theme behind the song is that technology has changed music, essentially music videos (a new medium) destroyed how people listened to new music. In other words, music videos took over music as it was (and the fact the video for the song was the first one shown on MTV is not without its irony). But here's where the Fridge Brilliance comes into play: The OASIS basically "killed" every other means of entertainment in a similar manner, as the OASIS has become the replacement for radio, movie theaters, TV sets, comic book shops, stores and libraries. Essentially, Halliday's choice of making "Video Killed The Radio Star" being his favorite song reflects on exactly what his creation did to everything: it took over all forms of media, just like how the "technology" mentioned in the song took over music from radio.

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** You think that's brilliant? How about his favorite song, "Video Killed The Radio Star" by The Buggles? The main theme behind the song is that technology has changed music, essentially music videos (a new medium) destroyed how people listened to new music. In other words, music videos took over music as it was (and the fact the video for the song was the first one shown on MTV is not without its irony). But here's where the Fridge Brilliance comes into play: The OASIS basically "killed" every other means of entertainment in a similar manner, as the OASIS has become the replacement for radio, movie theaters, TV sets, comic book shops, stores and libraries. Essentially, Halliday's choice of making "Video Killed The Radio Star" being his favorite song reflects on exactly what his creation did to everything: it took over all forms of media, just like how the "technology" mentioned in the song took over music (and, indeed, ''all of entertainment'', if you read the song as a television-then-video-games-supplant-audio-shows ballad) from radio.


*** Even more fridge brilliance when you take into account the description of Halliday's home life. Both his parents clearly didn't understand him, similar in a way to how both Jack and Wendy didn't understand Danny and his abilities.

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*** Even more fridge brilliance when you take into account the description of Halliday's home life.life in the book. Both his parents clearly didn't understand him, similar in a way to how both Jack and Wendy didn't understand Danny and his abilities.

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*** Even more fridge brilliance when you take into account the description of Halliday's home life. Both his parents clearly didn't understand him, similar in a way to how both Jack and Wendy didn't understand Danny and his abilities.

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*** Actually, it's a shoutout to Mass Effect, as Garrus Vakarian has a similar tattoo (not the exact, but similar) to the one seen in the film.


* The odd proliferation of the Field Repair E-Frame from ''WesternAnimation/{{Exosquad}}''. Why is the mech from a MauveShirt all over the place, instead of the protagonist's? Someone likely figured it would make a good choice for a free giveaway to entice customers to buy the others. A lot of people, even if they didn't intend to collect E-Frames, or didn't remember the series, would've picked it up because hey, free mech!

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* The odd proliferation of the Field Repair E-Frame from ''WesternAnimation/{{Exosquad}}''. Why is the mech from a MauveShirt all over the place, instead of the protagonist's? Someone likely figured it would make a good choice for a free giveaway to entice customers to buy the others. A lot of people, even if they didn't intend to collect E-Frames, or didn't remember the series, would've picked it up because hey, free mech!
mech! It's even smarter in the Doylist sense: As a tech-head, Aech would find the Field Repair E-Frame a useful tool in OASIS, thus it's initial appearance. Afterwards, why waste the model?

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