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* ContinuitySnarl: Taken from the BroadStrokes above, though an attempt was made to place all series in a fine timeline that on the surface makes sense, closer detail examination ''creates problems'', to put it gently.[[note]]The only references to the ''X'' series within the ''Classic'' series are the arcade titles that have their own dubious canonicity and snarls (like Wily showing blueprints of Zero's upgraded body rather than his original form), ''X5's'' BadEnding is included to lead to the ''Legends'' series as X declares his intent to create Elysium by name while also being non-canon, the Zero and ZX series refuse to acknowledge any events or elements of the X series that occurred after ''X5'', and while the Humanoid race in the ''ZX'' series seems to be a logical predecessor to the [[SuspiciouslySimilarSubstitute Carbons]] of the ''Legends'' titles it creates the issue of natural humans no longer existing when that was a large element of the ''Legends'' backstory.[[/note]] The current team in charge of the franchise has gone on record stating that they view the various chronologically-succeeding series as "possible" futures, rather than strictly-occurring ones, freeing up individual entries from ''needing'' to necessarily tie into the one to come after.

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* ContinuitySnarl: Taken from the BroadStrokes above, though an attempt was made to place all series in a fine timeline that on the surface makes sense, closer detail examination ''creates problems'', to put it gently.[[note]]The only references to the ''X'' series within the ''Classic'' series are the arcade titles that have their own dubious canonicity and snarls (like Wily showing blueprints of Zero's upgraded body rather than his original form), ''X5's'' BadEnding is included to lead to the ''Legends'' series as X declares his intent to create Elysium by name while also being non-canon, the Zero and ZX series refuse to directly acknowledge any events or elements of the X series that occurred after ''X5'', ''X6'', and while the Humanoid race in the ''ZX'' series seems to be a logical predecessor to the [[SuspiciouslySimilarSubstitute Carbons]] of the ''Legends'' titles it creates the issue of natural humans no longer existing when that was a large element of the ''Legends'' backstory.[[/note]] The current team in charge of the franchise has gone on record stating that they view the various chronologically-succeeding series as "possible" futures, rather than strictly-occurring ones, freeing up individual entries from ''needing'' to necessarily tie into the one to come after.



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[[caption-width-right:350:'''Top:''' [[VideoGame/MegaManZero Zero]]\\
'''Middle, L-R''': [[VideoGame/RockmanXover OVER-1]], [[VideoGame/MegaManLegends Volnutt]], [[VideoGame/MegaManStarForce Geo/Omega]], [[VideoGame/MegaManZX Model ZX]]\\
'''Bottom, L-R:''' [[VideoGame/MegaManBattleNetwork MegaMan.EXE]], [[VideoGame/MegaManClassic Rock]], [[VideoGame/MegaManX X]]]]
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/MegaManShowcaseByKinniku350_6828.jpg]]
[-[[caption-width-right:350:[[http://www.themmnetwork.com/2013/04/19/a-truly-fantastic-mega-man-character-piece/#more-21482 Image]] by [[http://www.pixiv.net/member.php?id=36216 Kinniku]]]]-]

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/MegaManShowcaseByKinniku350_6828.jpg]]
[-[[caption-width-right:350:[[http://www.themmnetwork.com/2013/04/19/a-truly-fantastic-mega-man-character-piece/#more-21482 Image]] by [[http://www.pixiv.net/member.php?id=36216 Kinniku]]]]-]
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There are also a number of [[http://megaman.wikia.com/wiki/Category:Mobile_phone_games mobile device spinoffs]], varying in complexity and quality. None of them have been released outside of Asia, not counting the ports of main series games. Many are puzzle games, but there're a few exception like ''Rockman GO GO!'' (2015), is an EndlessRunningGame featuring the cast of ''Powered Up''. Another one is ''VideoGame/RockmanXover'' (2012, pronounced "Crossover"), a CrisisCrossover RPG game for mobile devices, designed to celebrate Mega Man's 25th anniversary. Capcom pulled the plug after the game's poor performance, however, and the Western release was cancelled before its eventual discontinuation.

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There are also a number of [[http://megaman.wikia.[[https://megaman.fandom.com/wiki/Category:Mobile_phone_games mobile device spinoffs]], spin-offs]], varying in complexity and quality. None of them have been released outside of Asia, not counting the ports of main series games. Many are puzzle games, but there're a few exception like ''Rockman GO GO!'' (2015), is an EndlessRunningGame featuring the cast of ''Powered Up''. Another one is ''VideoGame/RockmanXover'' (2012, pronounced "Crossover"), a CrisisCrossover RPG game for mobile devices, designed to celebrate Mega Man's 25th anniversary. Capcom pulled the plug after the game's poor performance, however, and the Western release was cancelled before its eventual discontinuation.
discontinuation. 2020 brought ''[[VideoGame/MegaManXDive Rockman X DiVE]]'', a 2D action platformer developed by Capcom Taiwan.



On December 17, 2012, Capcom released ''VideoGame/StreetFighterXMegaMan'' as a {{Freeware}} game. [[http://www.capcom-unity.com/mega_man Get it here!]]

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On December 17, 2012, Capcom released ''VideoGame/StreetFighterXMegaMan'' as a {{Freeware}} game. [[http://www.[[https://web.archive.org/web/20131218061825/http://www.capcom-unity.com/mega_man com:80/mega_man/ Get it here!]]



* LeftHanging: Only 3 series have ever been given a proper conclusion[[note]]''VideoGame/MegaManBattleNetwork'', ''VideoGame/MegaManZero'', and ''VideoGame/MegaManStarForce''[[/note]] (with the third only because of bad reception). The rest? Not counting the {{Gaiden Game}}s, two[[note]]''VideoGame/MegaManX'' and ''VideoGame/MegaManZX''[[/note]] currently have very blatant {{Sequel Hook}}s that have yet to be followed up, while the third[[note]]''VideoGame/MegaManLegends''[[/note]] sits on a depressing CliffHanger, and it's already been a long-OrphanedSeries! With the subsequent releases of the most recent ''Classic'' games, fans are hoping that it won't be long 'til Capcom remembers the rest of the series mythology.

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* LeftHanging: Only 3 series have ever been given a proper conclusion[[note]]''VideoGame/MegaManBattleNetwork'', ''VideoGame/MegaManZero'', and ''VideoGame/MegaManStarForce''[[/note]] (with the third only because of bad reception). The rest? Not counting the {{Gaiden Game}}s, two[[note]]''VideoGame/MegaManX'' and ''VideoGame/MegaManZX''[[/note]] currently have very blatant {{Sequel Hook}}s that have yet to be followed up, while the third[[note]]''VideoGame/MegaManLegends''[[/note]] sits on a depressing CliffHanger, {{Cliffhanger}}, and it's already been a long-OrphanedSeries! With the subsequent releases of the most recent ''Classic'' games, fans are hoping that it won't be long 'til Capcom remembers the rest of the series mythology.


Various artists collaborated with Capcom to create a number of mangas and manhuas for the series, but the most famous one is ''Manga/MegaManMegamix'' by Hitoshi Ariga. ''Megamix'' made its way into the US courtesy of Udon Entertainment. An American comic book series by Creator/ArchieComics, named simply ''ComicBook/MegaMan'', was released in spring 2011, which eventually lead to a crossover with their ''[[ComicBook/ArchieComicsSonictheHedgehog Sonic the Hedgehog]]'' [[ComicBook/ArchieComicsSonictheHedgehog comics]] in ''ComicBook/SonicTheHedgehogMegaManWorldsCollide'', followed by another, larger crossover in ''ComicBook/SonicTheHedgehogMegaManWorldsUnite'' that sadly [[FranchiseKiller killed off both comics]]. An [[ComicBook/DreamwavesMegaMan earlier American comic by Dreamwave ]] was short-lived. Brazil had its own [[ComicBook/NovasAventurasDeMegaMan grim yet off-beat take on the character]]. And ''Fully Charged'' had its own [[ComicBook/MegaManFullyCharged comic adaption]] after its conclusion.

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Various artists collaborated with Capcom to create a number of mangas and manhuas for the series, but the most famous one is ''Manga/MegaManMegamix'' by Hitoshi Ariga. ''Megamix'' made its way into the US courtesy of Udon Entertainment. An American comic book series by Creator/ArchieComics, named simply ''ComicBook/MegaMan'', was released in spring 2011, which eventually lead to a crossover with their ''[[ComicBook/ArchieComicsSonictheHedgehog ''[[ComicBook/SonictheHedgehogArchieComics Sonic the Hedgehog]]'' [[ComicBook/ArchieComicsSonictheHedgehog [[ComicBook/SonictheHedgehogArchieComics comics]] in ''ComicBook/SonicTheHedgehogMegaManWorldsCollide'', followed by another, larger crossover in ''ComicBook/SonicTheHedgehogMegaManWorldsUnite'' that sadly [[FranchiseKiller killed off both comics]]. An [[ComicBook/DreamwavesMegaMan earlier American comic by Dreamwave ]] was short-lived. Brazil had its own [[ComicBook/NovasAventurasDeMegaMan grim yet off-beat take on the character]]. And ''Fully Charged'' had its own [[ComicBook/MegaManFullyCharged comic adaption]] after its conclusion.


* ArtifactMook: The infamous Metools. In the original ''Mega Man'' game the little hard hat guys appeared only on Guts Man's stage, which had the look of a quarry/construction site (Guts Man himself appears to wear a hard hat). However, they have since appeared in every ''Mega Man'' game on multiple levels and in massive numbers to the point that Metool variants are the most common enemy encountered.

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* ArtifactMook: The infamous Metools. In the original ''Mega Man'' game the little hard hat guys appeared only on Guts Man's stage, which had the look of a quarry/construction site (Guts Man himself appears to wear a hard hat). However, they have since appeared in every ''Mega Man'' game on multiple levels non-construction-themed levels, in [[UndergroundMonkey multiple variations]] like snorkel-wearing or giant versions, and in massive numbers to the point that Metool variants are the most common enemy encountered.



* ContinuitySnarl: Taken from the BroadStrokes above, though an attempt was made to place all series in a fine timeline that on the surface makes sense, closer detail examination ''creates problems'', to put it gently.[[note]]The arcade Classic titles that tie directly to the X series have had their canonicity regarded as questionable even at the time, ''X5's'' BadEnding is included to lead to the ''Legends'' series as X declares his intent to create Eurasia by name, ''X6's'' ending for Zero was placed to tie into the ''Zero'' series that Inafune had already begun working on, the Zero and ZX series refuse to acknowledge any events or elements of the X series that occurred after ''X5'', the expy of Axl in Model A was confirmed by WordOfGod to have nothing to do with him, and while the Humanoid race in the ''ZX'' series seems to be a logical predecessor to the [[SuspiciouslySimilarSubstitute Carbons]] of the ''Legends'' titles it creates the issue of natural humans no longer existing when that was a large element of the ''Legends'' backstory.[[/note]] The current team in charge of the franchise has gone on record stating that they view the various chronologically-succeeding series as "possible" futures, rather than strictly-occurring ones, freeing up individual entries from ''needing'' to necessarily tie into the one to come after.

to:

* ContinuitySnarl: Taken from the BroadStrokes above, though an attempt was made to place all series in a fine timeline that on the surface makes sense, closer detail examination ''creates problems'', to put it gently.[[note]]The only references to the ''X'' series within the ''Classic'' series are the arcade Classic titles that tie directly to the X series have had their own dubious canonicity regarded as questionable even at the time, and snarls (like Wily showing blueprints of Zero's upgraded body rather than his original form), ''X5's'' BadEnding is included to lead to the ''Legends'' series as X declares his intent to create Eurasia Elysium by name, ''X6's'' ending for Zero was placed to tie into the ''Zero'' series that Inafune had already begun working on, name while also being non-canon, the Zero and ZX series refuse to acknowledge any events or elements of the X series that occurred after ''X5'', the expy of Axl in Model A was confirmed by WordOfGod to have nothing to do with him, and while the Humanoid race in the ''ZX'' series seems to be a logical predecessor to the [[SuspiciouslySimilarSubstitute Carbons]] of the ''Legends'' titles it creates the issue of natural humans no longer existing when that was a large element of the ''Legends'' backstory.[[/note]] The current team in charge of the franchise has gone on record stating that they view the various chronologically-succeeding series as "possible" futures, rather than strictly-occurring ones, freeing up individual entries from ''needing'' to necessarily tie into the one to come after.

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* BellBottomLimbedBots: This is more notable in artwork than in games but it's there in both. In some cases his lower legs and forearms might be ''twice'' as thick as the arms attached, which usually look like blue tights.

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* VirtualSidekick:
** In ''VideoGame/MegaManBattleNetwork'', [=NetNavis=] are sentient virtual assistants who have become ubiquitous and essential to everyday life. In addition to being walking antivirus programs, they are often responsible for helping Mr. Progs run everything from [[EverythingIsOnline TVs to cars to life support equipment]]. Almost everyone carries a PET to house their personal [=NetNavi=] and jack them into appliances for when they need to access the internet. [=NetNavis=] and their Operators also pit themselves against each other for sport in [=NetBattles=].
** In ''VideoGame/MegaManStarForce'', [=NetNavis=] are replaced in the third game by Wizards, EM beings who do many of the same things their predecessors did in the new EM Wave-technology centered world. Unlike them, they can spontaneously manifest themselves in the real world, and EM Wave Beings can be converted into Wizards via program update.

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* WaterIsWomanly:
** Splash Woman, the only female Robot Master, in ''VideoGame/MegaManClassic'' is a robotic mermaid associated with water.
** ''VideoGame/MegaManZero'' has Fairy Leviathan, the only female among the Four Guardians. She is known as the "Ocean Goddess of the Blue Sea" and has a water theme.
** Lurerre the Abysroid in ''VideoGame/MegaManZX'' can form a whirlpool and looks like a mermaid when her real body is actually a giant anglerfish robot. She acts like an innocent girl but is in truth violent and aggressive.
** Queen Tia in ''VideoGame/MegaManStarForce''. She's cold and aloof, and as the partner of Virgo she has water powers to contrast with her brother Jack's fire powers. She can become Queen Virgo, wielding water attacks in an [[BattleBallgown armored dress]].

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* BewareTheSkullBase: Following ''Videogame/MegaMan2'' Dr. Wily's fortress tends to feature a large skull as part of the design.


Various artists collaborated with Capcom to create a number of mangas and manhuas for the series, but the most famous one is ''Manga/MegaManMegamix'' by Hitoshi Ariga. ''Megamix'' made its way into the US courtesy of Udon Entertainment. An American comic book series by Franchise/ArchieComics, named simply ''ComicBook/MegaMan'', was released in spring 2011, which eventually lead to a crossover with their ''[[ComicBook/ArchieComicsSonictheHedgehog Sonic the Hedgehog]]'' [[ComicBook/ArchieComicsSonictheHedgehog comics]] in ''ComicBook/SonicTheHedgehogMegaManWorldsCollide'', followed by another, larger crossover in ''ComicBook/SonicTheHedgehogMegaManWorldsUnite'' that sadly [[FranchiseKiller killed off both comics]]. An [[ComicBook/DreamwavesMegaMan earlier American comic by Dreamwave ]] was short-lived. Brazil had its own [[ComicBook/NovasAventurasDeMegaMan grim yet off-beat take on the character]]. And ''Fully Charged'' had its own [[ComicBook/MegaManFullyCharged comic adaption]] after its conclusion.

to:

Various artists collaborated with Capcom to create a number of mangas and manhuas for the series, but the most famous one is ''Manga/MegaManMegamix'' by Hitoshi Ariga. ''Megamix'' made its way into the US courtesy of Udon Entertainment. An American comic book series by Franchise/ArchieComics, Creator/ArchieComics, named simply ''ComicBook/MegaMan'', was released in spring 2011, which eventually lead to a crossover with their ''[[ComicBook/ArchieComicsSonictheHedgehog Sonic the Hedgehog]]'' [[ComicBook/ArchieComicsSonictheHedgehog comics]] in ''ComicBook/SonicTheHedgehogMegaManWorldsCollide'', followed by another, larger crossover in ''ComicBook/SonicTheHedgehogMegaManWorldsUnite'' that sadly [[FranchiseKiller killed off both comics]]. An [[ComicBook/DreamwavesMegaMan earlier American comic by Dreamwave ]] was short-lived. Brazil had its own [[ComicBook/NovasAventurasDeMegaMan grim yet off-beat take on the character]]. And ''Fully Charged'' had its own [[ComicBook/MegaManFullyCharged comic adaption]] after its conclusion.


* BossRush: A franchise staple and tradition. With the exception of the ''Legends'' series, possibly ''[=XOver=]'', and a few spin-offs, every Mega Man has to face down all of the already conquered bosses during the ''finale''. In the Robot timeline, they even go so far as to collect the bosses into single rooms all at once for you to clear.

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* BossRush: A franchise staple and tradition. With the exception of the ''Legends'' series, ''Legends 1'', possibly ''[=XOver=]'', and a few spin-offs, every Mega Man has to face down all of the already conquered bosses during the ''finale''. In the Robot timeline, they even go so far as to collect the bosses into single rooms all at once for you to clear.


Various artists collaborated with Capcom to create a number of mangas and manhuas for the series, but the most famous one is ''Manga/MegaManMegamix'' by Hitoshi Ariga. ''Megamix'' made its way into the US courtesy of Udon Entertainment. An American comic book series by Franchise/ArchieComics, named simply ''ComicBook/MegaMan'', was released in spring 2011, which eventually lead to a crossover with their ''[[ComicBook/ArchieComicsSonictheHedgehog Sonic the Hedgehog]]'' [[ComicBook/ArchieComicsSonictheHedgehog comics]] in ''ComicBook/SonicTheHedgehogMegaManWorldsCollide'', followed by another, larger crossover in ''ComicBook/SonicTheHedgehogMegaManWorldsUnite''. An [[ComicBook/DreamwavesMegaMan earlier American comic by Dreamwave ]] was short-lived. Brazil had its own [[ComicBook/NovasAventurasDeMegaMan grim yet off-beat take on the character]].

to:

Various artists collaborated with Capcom to create a number of mangas and manhuas for the series, but the most famous one is ''Manga/MegaManMegamix'' by Hitoshi Ariga. ''Megamix'' made its way into the US courtesy of Udon Entertainment. An American comic book series by Franchise/ArchieComics, named simply ''ComicBook/MegaMan'', was released in spring 2011, which eventually lead to a crossover with their ''[[ComicBook/ArchieComicsSonictheHedgehog Sonic the Hedgehog]]'' [[ComicBook/ArchieComicsSonictheHedgehog comics]] in ''ComicBook/SonicTheHedgehogMegaManWorldsCollide'', followed by another, larger crossover in ''ComicBook/SonicTheHedgehogMegaManWorldsUnite''.''ComicBook/SonicTheHedgehogMegaManWorldsUnite'' that sadly [[FranchiseKiller killed off both comics]]. An [[ComicBook/DreamwavesMegaMan earlier American comic by Dreamwave ]] was short-lived. Brazil had its own [[ComicBook/NovasAventurasDeMegaMan grim yet off-beat take on the character]].
character]]. And ''Fully Charged'' had its own [[ComicBook/MegaManFullyCharged comic adaption]] after its conclusion.

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* AstroClone: As ''Mega Man'' was originally going to be a LicensedGame of ''Manga/AstroBoy'' before [[DivorcedInstallment Capcom lost the license to use Tezuka's characters]], the eponymous hero's [[VideoGame/MegaManClassic original design]] and powers are [[CaptainErsatz deliberately based off of Astro]], with the only differences being his mostly-blue color scheme, his ArmCannon, and his iconic blue helmet. His creator Dr. Light is also inspired by the kindly Professor Ochanomizu in both design and personality, while his "sister" Roll is based on Uran. BigBad Dr. Wily in turn resembles Dr. Tenma, but only in terms of the latter's antagonistic role.

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