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[[http://www.fanfiction.net/s/7846577/1/Genesis Genesis]] (covering the events of Fallout 3, broadly), [[http://www.fanfiction.net/s/6923615/1/Fallout-3-Modus-Operandi Modus Operandi]] (Complete), [[http://www.fanfiction.net/s/7113457/1/Fallout-3-Aqua-Vitae Aqua Vitae]] (Complete), [[http://www.fanfiction.net/s/7909191/1/Fallout-3-Mutatis-Mutandis Mutatis Mutandis]] (Dormant), collectively known as the 'Modus Operandi' timeline.

to:

[[http://www.fanfiction.net/s/7846577/1/Genesis Genesis]] (covering the events of Fallout 3, broadly), [[http://www.fanfiction.net/s/6923615/1/Fallout-3-Modus-Operandi Modus Operandi]] (Complete), [[http://www.fanfiction.net/s/7113457/1/Fallout-3-Aqua-Vitae Aqua Vitae]] (Complete), [[http://www.fanfiction.net/s/7909191/1/Fallout-3-Mutatis-Mutandis Mutatis Mutandis]] (Dormant), (Complete), collectively known as the 'Modus Operandi' timeline.




to:

[[https://www.fanfiction.net/s/13138980/1/Children-of-the-Atom-Part-1-Wasted-Land Fallout: Children of the Atom (Part 1)]]



* BittersweetEnding: Brutus is dead and the super mutant invasion is over, but most of the named characters are dead, including [[spoiler: Sarah, Fawkes, most of the Brotherhood of Steel, the Tenpenny Tower residents, and a fair chunk of the rest of the Capital Wasteland residents.]] Becomes something of a HappyEndingOverride in "Children of the Atom" when it's revealed that [[spoiler: the Legion got to the Capitol Wasteland anyway.]]



* ColdBloodedTorture: Jason and Narg [[spoiler: torture a mutant for info. Except Narg has different questions]]

to:

* ColdBloodedTorture: Jason and Narg [[spoiler: torture a mutant for info. Except Narg has different questions]]questions.]]


!! ''Children of the Atom'' provides examples of:

to:

!! ''Children !!''Children of the Atom'' provides examples of:
of:

[[foldercontrol]]


* WhyDontYouJustShootHim: Averted by Burke - the minute Jason drops his guard long enough, Burke shoots him in the head and locks him in a Vault where he can't be retrieved or heal. Lampshaded by Jackrum when Brutus [[spoiler: chooses to inject Jason with FEV II rather than just kill him despite knowing how dangerous he is.]]

to:

* WhyDontYouJustShootHim: WhyDontYouJustShootHim:
**
Averted by Burke - the minute Jason drops his guard long enough, Burke shoots him in the head and locks him in a Vault where he can't be retrieved or heal. heal.
** Averted again by Jackrum when he kills Jabsco.
**
Lampshaded by Jackrum when Brutus [[spoiler: chooses to inject Jason with FEV II rather than just kill him despite knowing how dangerous he is.]]]] He also suggests Jason just shoot Brutus rather than fighting him hand-to-hand.
* WhyWontYouDie: Brutus, to Jason.
-->'''Brutus''': Wanderer! How many times must I kill you before you stay dead?\\
'''Jason''': Once. [[DeadpanSnarker When is that going to happen, exactly?]]


-->Once Upon a Time: Jason Howlett left the vault he had lived in the entirety of his young life. Chased the trail of his father, and followed a path that would end, ultimately, in tragedy. Since then, he has been a lone wanderer.
-->This is the story that followed.
-->Once Upon a Time: Jessica Chase lost a certain package destined for New Vegas, and most of her memories. In the shadow of looming war she struggled to get back what was hers, and emerged from war as the right hand of the mysterious Mr. House.
-->This is the story that followed.

to:

-->Once ->Once Upon a Time: Jason Howlett left the vault he had lived in the entirety of his young life. Chased the trail of his father, and followed a path that would end, ultimately, in tragedy. Since then, he has been a lone wanderer.
-->This
wanderer.\\
This
is the story that followed.
-->Once
followed.\\
Once
Upon a Time: Jessica Chase lost a certain package destined for New Vegas, and most of her memories. In the shadow of looming war she struggled to get back what was hers, and emerged from war as the right hand of the mysterious Mr. House.
-->This
House.\\
This
is the story that followed.





* BadassInDistress: Sarah is undoubtedly a competent soldier and leader, but she repeatedly winds up in situations she (and in fact, most people in the Wasteland) is simply not equipped to deal with.



* ImpaledWithExtremePrejudice: Jason's Railway Rifle does this. He uses it to crucify his enemies as a warning to the rest.

to:

* ImpaledWithExtremePrejudice: Jason's Railway Rifle does this. He uses it to crucify his enemies as a warning to the rest. He's on the receiving end of it from Alpha, which leads to his capture.


[[http://www.fanfiction.net/s/7846577/1/Genesis Genesis]] (covering the events of Fallout 3, broadly), [[http://www.fanfiction.net/s/6923615/1/Fallout-3-Modus-Operandi Modus Operandi]], [[http://www.fanfiction.net/s/7113457/1/Fallout-3-Aqua-Vitae Aqua Vitae]], [[http://www.fanfiction.net/s/7909191/1/Fallout-3-Mutatis-Mutandis Mutatis Mutandis]], collectively known as the 'Modus Operandi' timeline.

to:

[[http://www.fanfiction.net/s/7846577/1/Genesis Genesis]] (covering the events of Fallout 3, broadly), [[http://www.fanfiction.net/s/6923615/1/Fallout-3-Modus-Operandi Modus Operandi]], Operandi]] (Complete), [[http://www.fanfiction.net/s/7113457/1/Fallout-3-Aqua-Vitae Aqua Vitae]], Vitae]] (Complete), [[http://www.fanfiction.net/s/7909191/1/Fallout-3-Mutatis-Mutandis Mutatis Mutandis]], Mutandis]] (Dormant), collectively known as the 'Modus Operandi' timeline.


* BadassBoast: Narg delivers a truly epic one to the [[spoiler: Enclave troops brought to help the wasteland]]. Gallows also gets one during Point Lookout.
-->'''Sarah''': What happens when it tries to get rid of us?

to:

* BadassBoast: BadassBoast:
**
Narg delivers a truly epic one to the [[spoiler: Enclave troops brought to help the wasteland]]. wasteland]].
**
Gallows also gets one during Point Lookout.
-->'''Sarah''': What happens when it [[EldritchAbomination it]] tries to get rid of us?



** Narg and Jason do a minor back-and-forth in Chapter 20 of ''Mutatis Mutandis'' about how long it would take each of them to kill the several-hundred-strong horde of Super Mutants in front of them.



* BadassLongcoat: Jason wears a Regulator Duster.

to:

* BadassLongcoat: Jason wears a Regulator Duster. Notably, he wears it ''over'' the [[InvisibilityCloak Chinese Stealth Armor,]] and the duster is more of a symbol than protective gear.



-->'''Jackrum''': Right. Well then, here he is, Summers. [[ShmuckBait Go ahead and take him.]]
-->'''Jason''': The FEV Cure is in my blood now. Try and take it. Please. I've had a bad day so far.

to:

-->'''Jackrum''': Right. Well then, here he is, Summers. [[ShmuckBait Go ahead and take him.]]
-->'''Jason''':
]]\\
'''Jason''':
The FEV Cure is in my blood now. Try and take it. Please. I've had a bad day so far.



* EvenEvilHasStandards: Well, for a certain value of "evil," anyway - Jackrum works for the Talon Company, but he's utterly disgusted by Tenpenny [[spoiler: casually leaving almost everyone in Tenpenny Tower to die and hiding out in a bunker.]]
* FighterMageThief: The player characters - Albert Cole is the diplomat build from the original Fallout, Narg is a straight-up guns-blazing fighter, and Jason is a stealth expert.
* {{Fingore}}: While he's still unconscious and healing from the headshot Burke gave him, Narg cuts off Jason's fingers to test the limits of his HealingFactor. Jason doesn't even realize it, having ''regrown'' the fingers, until Narg tells him who the severed digits belong to.



* IWasJustJoking / RhetoricalRequestBlunder: Jason wants the full text of Revelations 21-6 carved into [[spoiler: his father's tombstone.]] Caleb sarcastically replies that once Jason finds a way to fly him to the moon and back, he'll make that happen. Jason, owning an alien spaceship, immediately agrees.



* StoryBreakerPower: Toyed with. Narg and Cole initially stay out of the goings-on in the Capitol Wasteland, as they're [[BiggerBad hunting the person who gave Brutus the technology he needed to create his army]] and they want the Wastelanders to grow on their own and learn to handle their own problems. The other point being that Narg can wipe out an army on his own, and the story would wrap up far too quickly if he just strolled in and wasted all the Super Mutants. That said, Narg does get involved and is very much the reason that the humans even stand a chance of winning in the battle to retake the Purifier.



* WeAreStrugglingTogether: The Brotherhood has a lot of problems, in no small part due to the fact that Jason isn't much of a team player. They've been bleeding troops and equipment when they could have been using alien weaponry and following (relatively) secure routes through the sewers. He also didn't tell the Brotherhood about how dangerous [[DeathWorld Point Lookout]] was, but he didn't think anyone would be stupid enough to go there, and he didn't realize how badly his taking Blackhall's book would affect the place. They weren't doing themselves any favors, either - the Brotherhood was focused on fighting the Super Mutants in the ruins of D.C., on their own turf, rather than striking at the source of the mutants, soaking up casualties just to hold ground that they didn't need to begin with and relying on Jason to do the heavy lifting on actually defending the Wasteland.

to:

* WeAreStrugglingTogether: The Brotherhood has a lot of problems, in no small part due to the fact that Jason isn't much of a team player. They've been bleeding troops and equipment gear when they could have been using alien weaponry weaponry, seized Enclave equipment, and following (relatively) secure routes through the sewers. He also didn't tell the Brotherhood about how dangerous [[DeathWorld Point Lookout]] was, but he didn't think anyone would be stupid enough to go there, and he didn't realize how badly his taking Blackhall's book would affect the place. They It's implied that Jason never even told the Brotherhood where the Super Mutants were coming from. The Brotherhood weren't doing themselves any favors, either - the Brotherhood was focused on fighting the Super Mutants in the ruins of D.C., on their own turf, rather than striking at the source of the mutants, soaking up casualties just to hold ground that they didn't need to begin with and relying on Jason to do the heavy lifting on actually defending the Wasteland.



* ActionGirl: Interestingly enough, the courier averts this. Jessica has more of a diplomat build, and is pretty usless in a straight fight. The other female members of her group play it straight, however.

to:

* ActionGirl: Interestingly enough, the courier averts this. Jessica has more of a diplomat build, and is pretty usless useless in a straight fight. The other female members of her group play it straight, however.


* DynamicEntry: Narg drops from a crashing Vertibird to re-enter a battle.

to:

* DynamicEntry: Narg drops from a crashing Vertibird to re-enter a battle. His landing involves crashing through the deck of Rivet City.



* EstablishingCharacterMoment: Jason's first appearance in the story involves him saving Sarah Lyons by killing a Deathclaw ''with a combat knife.''



* GoMadFromTheIsolation: Calvert. [[spoiler: Jason killed Desmond and left Calvert alive for his knowledge of Pre-War technology, but did ''something'' that prevented Calvert from really interacting with the outside world in any way.]]

to:

* GoMadFromTheIsolation: Calvert. [[spoiler: Jason killed Desmond and left Calvert alive for his knowledge of Pre-War technology, but did ''something'' that prevented Calvert from really interacting with the outside world in any way.]]]] By the time the Brotherhood finds him, his only request in return for giving them the information they want is a pathetic "Please kill me."



* GoombaStomp: Narg airdrops himself onto a Super Mutant Overlord. There isn't much left to identify after he smashes it through the deck of Rivet City.



* ZergRush: The Trogs in the Pitt are much more numerous than in canon, and can overrun almost anything.

to:

* ZergRush: The Trogs in the Pitt are much more numerous than in canon, and can overrun almost anything. The Super Mutants themselves pull this when they invade the Wasteland itself.


* BringIt: A two-pronged one from Jackrum and Jason to Summers when she points out that Jackrum promised to hand Jason over to the Enclave.
-->'''Jackrum''': Right. Well then, here he is, Summers. [[ShmuckBait Go ahead and take him.]]
-->'''Jason''': The FEV Cure is in my blood now. Try and take it. Please. I've had a bad day so far.



* TheManBehindTheMan: Burke to Talon Company, Littlehorn to Burke, [[spoiler: Calhoun or Caesar's Legion to Burke and Littlehorn.]]

to:

* TheManBehindTheMan: Burke to Talon Company, Littlehorn to Burke, [[spoiler: Calhoun or Caesar's Calhoun's Legion to Burke and Littlehorn.]]



* RuleOfCool: Jason wears a [[{{BadassLongcoat}} Regulator duster]] because he likes the look, even though it's far from the most effective armor available.
** The author names this trope when talking about Nargs [[{{PoweredArmor}} power armor]]

to:

* RuleOfCool: Jason wears a [[{{BadassLongcoat}} Regulator duster]] because he likes the look, even though it's far from the most effective armor available.
available. Notably, he usually wears it over the [[InvisibilityCloak Chinese Stealth Armor]], so its armor value is less important.
** The author names this trope when talking about Nargs [[{{PoweredArmor}} power armor]] armor]].



* ScrewThisImOuttaHere: The Enclave pulls this once they lose enough troops during the assault on the Purifier. When they come back after the battle turns, [[MoralMyopia they still expect Jackrum to abide by their deal.]]



* TooDumbToLive: Some raiders deliberately antagonize Narg who just wants to use a radio tower. After throwing grenades on him. [[{{NighInvulnerable}} Which did nothing.]] Later, some Enclave troops try to arrest Narg. He flings one of them out of a Vertibird, then tells the pilot to turn around. The ''pilot'' tries the same thing, and gets flung out the windshield for his trouble.

to:

* TooDumbToLive: Some raiders deliberately antagonize Narg who just wants to use a radio tower. After throwing grenades on him. [[{{NighInvulnerable}} [[NighInvulnerable Which did nothing.]] Later, some unarmored Enclave troops try to arrest Narg.Narg, who is wearing a set of Enclave Power Armor that has stood up to just about everything thrown at it. He flings one of them out of a Vertibird, then tells the pilot to turn around. The ''pilot'' tries the same thing, and gets flung out the windshield for his trouble.



* WeAreStrugglingTogether: The Brotherhood has a lot of problems, in no small part due to the fact that Jason isn't much of a team player. They've been bleeding troops and equipment when they could have been using alien weaponry and following (relatively) secure routes through the sewers. He also didn't tell the Brotherhood about how dangerous [[DeathWorld Point Lookout]] was, but he didn't think anyone would be stupid enough to go there, and he didn't realize how badly his taking Blackhall's book would affect the place.

to:

* WeAreStrugglingTogether: The Brotherhood has a lot of problems, in no small part due to the fact that Jason isn't much of a team player. They've been bleeding troops and equipment when they could have been using alien weaponry and following (relatively) secure routes through the sewers. He also didn't tell the Brotherhood about how dangerous [[DeathWorld Point Lookout]] was, but he didn't think anyone would be stupid enough to go there, and he didn't realize how badly his taking Blackhall's book would affect the place. They weren't doing themselves any favors, either - the Brotherhood was focused on fighting the Super Mutants in the ruins of D.C., on their own turf, rather than striking at the source of the mutants, soaking up casualties just to hold ground that they didn't need to begin with and relying on Jason to do the heavy lifting on actually defending the Wasteland.
* WhyDontYouJustShootHim: Averted by Burke - the minute Jason drops his guard long enough, Burke shoots him in the head and locks him in a Vault where he can't be retrieved or heal. Lampshaded by Jackrum when Brutus [[spoiler: chooses to inject Jason with FEV II rather than just kill him despite knowing how dangerous he is.]]


* GeniusLoci: Point Lookout, which is ''far'' more dangerous than it was in the game itself and features a great deal more horror. The trope name itself is dropped.



* GoMadFromTheIsolation: Calvert. [[spoiler: Jason killed Desmond and left Calvert alive for his knowledge of Pre-War technology, but did ''something'' that prevented Calvert from really interacting with the outside world in any way.]]



* GondorCallsForAid: When Jason is captured by Ashur, ''every settlement in the Capitol Wasteland'' sends people to help out.

to:

* GondorCallsForAid: When Jason is captured by Ashur, ''every settlement in the Capitol Capital Wasteland'' sends people to help out.



* HealingFactor: Jason, as long as he has 400+ rads or is in direct sunlight. He can survive bullets to the head, regrow fingers, endure nukes, and heals from smaller wounds extremely fast.

to:

* HealingFactor: Jason, as long as he has 400+ rads or is in direct sunlight. He can survive bullets to the head, regrow fingers, endure nukes, and heals from smaller wounds extremely fast. [[spoiler: It only gets amped up when he's injected with the FEV II virus, where he walks off a headshot in less than a minute.]]



* WeAreStrugglingTogether: The Brotherhood has a lot of problems, in no small part due to the fact that Jason isn't much of a team player. They've been bleeding troops and equipment when they could have been using alien weaponry and following (relatively) secure routes through the sewers. He also didn't tell the Brotherhood about how dangerous [[DeathWorld Point Lookout]] was.
* YouShallNotPass:

to:

* WasOnceAMan: The Super Mutants. Most of the Wasters that find out are horrified. [[spoiler: It gets worse with the creatures Jason encounters in Murder Pass, implied to have been the kids from Little Lamplight. And then there's Alpha, first of the FEV II mutants, previously known as Donovan of Riley's Rangers.]]
* WeAreStrugglingTogether: The Brotherhood has a lot of problems, in no small part due to the fact that Jason isn't much of a team player. They've been bleeding troops and equipment when they could have been using alien weaponry and following (relatively) secure routes through the sewers. He also didn't tell the Brotherhood about how dangerous [[DeathWorld Point Lookout]] was.
was, but he didn't think anyone would be stupid enough to go there, and he didn't realize how badly his taking Blackhall's book would affect the place.
* YouShallNotPass: YouShallNotPass:


A collection of fanfics taking place within the greater {{VideoGame/Fallout}} universe. Written primarily by [[http://www.fanfiction.net/u/2837779/commandocucumber commandocucumber]], Children of the Atom follows two distinct and largely self-contained plotlines that interweave from time to time, forming a greater whole. One thread follows the Lone Wanderer (Jason Howlett) and deals with ongoing difficulties of creating peace in the fledgling nation of the [[{{VideoGame/Fallout3}} Capital Wasteland]], though the later arcs are primarily about the [[spoiler: supermutant invasion]]. The other follows The Courier (Jessica Chase) as she cements and expands Robert Edwin House's hold on New Vegas following the battle of Hoover Dam.

to:

A collection of fanfics taking place within the greater {{VideoGame/Fallout}} universe. Written primarily by [[http://www.fanfiction.net/u/2837779/commandocucumber commandocucumber]], Children of the Atom follows two distinct and largely self-contained plotlines that interweave from time to time, forming a greater whole. One thread follows the Lone Wanderer (Jason Howlett) and deals with ongoing difficulties of creating peace in the fledgling nation of the [[{{VideoGame/Fallout3}} Capital Wasteland]], though the later arcs are primarily about the [[spoiler: supermutant invasion]]. The other follows The the Courier (Jessica Chase) as she cements and expands Robert Edwin House's hold on New Vegas following the battle of Hoover Dam.



* BottomlessMagazines: In - game, the CZ - 57 Avenger can be fired for four seconds before it needs to be reloaded. Narg fires it for 30.
* BreakTheCutie: [[spoiler:Sarah Lyons]], thanks to Point Lookout. Again, when [[spoiler: The Citadel falls]].

to:

* BottomlessMagazines: In - game, In-game, the CZ - 57 CZ-57 Avenger can be fired for four seconds before it needs to be reloaded. Narg fires it for 30.
* BreakTheCutie: [[spoiler:Sarah Lyons]], thanks to Point Lookout. Again, when [[spoiler: The the Citadel falls]].



* SadisticChoice: [[spoiler: Brutus]] gives his prisoners a choice: Die, or join them by [[spoiler: becoming a Super Mutant.]]

to:

* SadisticChoice: [[spoiler: Brutus]] gives his prisoners a choice: Die, die, or join them by [[spoiler: becoming a Super Mutant.]]



** TheHeroine: The Courier, Jessica

to:

** TheHeroine: The Courier, JessicaJessica.



** TheBigGuy: Veronica

to:

** TheBigGuy: VeronicaVeronica.



* WhatTheHellHero: Early on in the story, both Boone and Veronica voice their displeasure at the fact that Jessica cheated the NCR out of Vegas and massacred the Mojave chapter of the Brotherhood of Steel. However, the latter comes to terms that TheExtremistWasRight.

to:

* WhatTheHellHero: Early on in the story, both Boone and Veronica voice their displeasure at the fact that Jessica cheated the NCR out of Vegas and massacred the Mojave chapter of the Brotherhood of Steel. However, the latter comes to terms with the fact that TheExtremistWasRight.

Added DiffLines:

* GondorCallsForAid: When Jason is captured by Ashur, ''every settlement in the Capitol Wasteland'' sends people to help out.


Added DiffLines:

* WeAreStrugglingTogether: The Brotherhood has a lot of problems, in no small part due to the fact that Jason isn't much of a team player. They've been bleeding troops and equipment when they could have been using alien weaponry and following (relatively) secure routes through the sewers. He also didn't tell the Brotherhood about how dangerous [[DeathWorld Point Lookout]] was.


* BadassBoast: Narg delivers a truly epic one to the [[spoiler: Enclave troops brought to help the wasteland]]
* BadassGrandpa: Narg was active in 2241. It's a few years after the events of Fallout 3, set in 2277. He hasn't slowed down at all.

to:

* BadassBoast: Narg delivers a truly epic one to the [[spoiler: Enclave troops brought to help the wasteland]]
wasteland]]. Gallows also gets one during Point Lookout.
-->'''Sarah''': What happens when it tries to get rid of us?
-->'''Gallows''': ''[DramaticGunCock]'' It'll meet me coming the other way.
* BadassGrandpa: Narg was active in 2241. It's a few years after the events of Fallout 3, set in 2277. He hasn't slowed down at all. ''Albert Cole'' is somehow still alive and kicking, despite being alive since 2141. He's now known as The Mysterious Stranger.



* BadassNormal: Jackrum, the Talon Company mercenary.

to:

* BadassNormal: Jackrum, the Talon Company mercenary. Also Gallows, the Brotherhood's Spec Ops expert.



* CarFu: Jason kills a Behemoth by shooting it. With a jetfighter. Off of Rivet City's top deck.



* FirstNameBasis: Sarah calls Jason Howlett Jason. Everyone else calls him The Lone Wanderer.

to:

* DynamicEntry: Narg drops from a crashing Vertibird to re-enter a battle.
* EldritchAbomination: Ug-Qualtoth and the Pint-Size Slasher.
* FirstNameBasis: Sarah calls Jason Howlett Jason. Everyone else calls him The Lone Wanderer. Most people aren't aware he even ''has'' a name until Sarah asks him.



* KilledOffForReal: [[spoiler: Riley's Rangers, Fawkes, Elder Lyons, Phantom, most of the Brotherhood of Steel and the Outcasts, Little Lamplight, probably Arfu and Bigtown, Nadine, Tenpenny Tower...]]

to:

* KilledOffForReal: [[spoiler: Riley's Rangers, Fawkes, Elder Lyons, Phantom, most of the Brotherhood of Steel and the Outcasts, Little Lamplight, probably Arfu Arefu and Bigtown, Nadine, Tenpenny Tower...]]



* TheManBehindTheMan: Burke to Talon Company, Littlehorn to Burke, [[spoiler: Calhoun or Caesar's Legion to Burke and Littlehorn.]]



** Jason. The Enclave suspects him of killing 311 Enclave personell. (He leaves no one alive, so they're not sure.) The total number of Enclave killed by the Brotherhood of Steel during the war is about 450.

to:

** Jason. The Enclave suspects him of killing 311 Enclave personell.personnel. (He leaves no one alive, so they're not sure.) The total number of Enclave killed by the Brotherhood of Steel during the war is about 450.



** Attempted with Jason himself. [[spoiler: Burke shoots him in the head, then locks him in Vault 106, where he won't get irradiated or be exposed to sunlight. The Chosen One and The Mysterious Stranger break him out.]]



* StrollingThroughTheChaos: Jackrum when Talon Company is pinned down by Super Mutants at the Capitol, in order to inspire his men. He has Jason for cover, so he doesn't get so much as winged.



* TooDumbToLive: Some raiders deliberately antagonize Narg who just wants to use a radio tower. After throwing grenades on him. [[{{NighInvulnerable}} Which did nothing.]]

to:

* TooDumbToLive: Some raiders deliberately antagonize Narg who just wants to use a radio tower. After throwing grenades on him. [[{{NighInvulnerable}} Which did nothing.]]]] Later, some Enclave troops try to arrest Narg. He flings one of them out of a Vertibird, then tells the pilot to turn around. The ''pilot'' tries the same thing, and gets flung out the windshield for his trouble.


[[http://www.fanfiction.net/s/7846577/1/Genesis Genesis]] (covering the events of Fallout 3, broadly),[[http://www.fanfiction.net/s/6923615/1/Fallout-3-Modus-Operandi Modus Operandi]], [[http://www.fanfiction.net/s/7113457/1/Fallout-3-Aqua-Vitae Aqua Vitae]], [[http://www.fanfiction.net/s/7909191/1/Fallout-3-Mutatis-Mutandis Mutatis Mutandis]]

Collectively known as the 'Modus Operandi' timeline.

to:

[[http://www.fanfiction.net/s/7846577/1/Genesis Genesis]] (covering the events of Fallout 3, broadly),[[http://www.broadly), [[http://www.fanfiction.net/s/6923615/1/Fallout-3-Modus-Operandi Modus Operandi]], [[http://www.fanfiction.net/s/7113457/1/Fallout-3-Aqua-Vitae Aqua Vitae]], [[http://www.fanfiction.net/s/7909191/1/Fallout-3-Mutatis-Mutandis Mutatis Mutandis]]

Collectively
Mutandis]], collectively known as the 'Modus Operandi' timeline.


* TemptingFate: \\
--> '''Merc''': "(The Lone Wanderer) hasn't shot me yet!" \\

to:

* TemptingFate: \\
TemptingFate:
--> '''Merc''': "(The Lone Wanderer) hasn't shot me yet!" \\

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