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Added DiffLines:

* Take a shot if you see a level with the name of a Youtuber who plays the game in the title.


** If they have logical weaknesses (E.g. Stonemans weaknesses are Crash Bomb and/or Plant Barrier), put it down.

to:

** If they have logical weaknesses (E.g. Stonemans Stone Man's weaknesses are Crash Bomb and/or Plant Barrier), put it down.

Added DiffLines:

* Take a shot if a level name you see is called an "Automatic Level", or "Auto Level".[[note]]An Auto level is when the level traverses and completes a level without an input being made.[[/note]]
* Take a sip if a level is named "(Robot Master)'s (Location)".


Added DiffLines:

* Take a shot if an automatic level has just a conveyor belt or gravity just bringing the player into an energy element to complete the stage.
* Down a shot if a section forces you to take damage.
** Down another if it's required to avoid instant death that wouldn't have been possible without otherwise.
* If you have weapons for the boss, prepare to take a shot.
** If they have logical weaknesses (E.g. Stonemans weaknesses are Crash Bomb and/or Plant Barrier), put it down.
** If they are entirely immune to your weapons, take a swig.
** And if they have illogical weaknesses, take a shot.
*** If they are weak to their own weapons, take yet another shot.
**** If it's Metalman who is weak to his own weapon, take a sip instead.


** The first room of the level features enemies. (Does not apply to Kaizo maps)



** The first room of the level features enemies. (Does not apply to Kaizo maps)


Added DiffLines:

* Take a shot if the developer filled the pause screen with weapons.
** Another if one of the weapons is [[GameBreaker Metal]] [[VideoGame/MegaMan2 Blade]].
* Take a shot if the boss room features BottomlessPits. A second one if the boss drops into the pit and gives you an easy victory.


* Take a shot if the level you play has a "developer's path".

to:

* Take a shot if the level you play has a "developer's path".path"[[note]]A (often secret) path placed early on in the level that leads directly to the boss or the stage's exit without having to traverse the stage itself[[/note]].


*** One more if it's a recreation of a ''[[VideoGame/SuperMarioBros1 Super Mario Bros.]]'' or ''[[VideoGame/MegaManX]]'' level specifically.

to:

*** One more if it's a recreation of a ''[[VideoGame/SuperMarioBros1 Super Mario Bros.]]'' or ''[[VideoGame/MegaManX]]'' ''VideoGame/MegaManX'' level specifically.



** The stage uses Cut Man's theme or tileset.

to:

** The stage uses Cut Man's theme theme, boss, or tileset.


Added DiffLines:

* Take a shot if the level you play has a "developer's path".

Added DiffLines:

It's time for a Drinking Game! Note that some of these will probably kill you, however.

[[folder:Browsing for Levels]]
* When browsing for levels, take a sip if you see a level with a community rating of over 10.
** Take a shot if the level itself ranges from mediocre to bad.
** Take a shot if the level is just a recreation of a level from a different video game.
*** One more if it's a recreation of a ''[[VideoGame/SuperMarioBros1 Super Mario Bros.]]'' or ''[[VideoGame/MegaManX]]'' level specifically.
* Take a shot if a level has a community rating of -8 or under.
** Another one if it's ridiculously difficult.
*** Add a sip if the level has the word "[[VideoGame/KaizoMarioWorld Kaizo]]" in it.
** If the level presents some neat ideas or gimmicks, take a sip after beating it and upvote it (at your discretion).
* Take a shot if you see a level named "My first level", "Testing", "(Weapon name) training", or "____ Man".
[[/folder]]
[[folder:Playing Levels]]
* Take a sip for each of the following:
** The stage uses Cut Man's theme or tileset.
** The stage, at some point, uses terrain that looks like a giant scribble.
** [[CameraScrew Vertical scrolling randomly kicks in between parts with horizontal scrolling only]].
** The creator arranged E-Tanks and M-Tanks to spell "MEME".
** The first room of the level features enemies. (Does not apply to Kaizo maps)
* Take a shot if the level abuses deathspikes or force beams.
** Another if the creator used the red instadeath variety of lasers.
* Take a shot the first time you have to go through one of green laser hallways that reduces your health to one, and a sip [[NoDamageRun every time after]].
* Take a shot if you encounter enemy spam (five or more enemies in one screen).
** Another one if [[BulletHell at least three of those enemies shoot projectiles]].
** For every enemy after the fifth, take a sip.
* Take a shot if you find a level that's actually impossible (or at least seems like it).
[[/folder]]

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