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* Take a drink if the opponents of a family with two strikes do at least the following:

to:

* Take a drink if the opponents of a family with two strikes do at least one of the following:


* Take a drink if the opponents of a family with two strikes make "X" symbols with their arms.
** Two if they make the buzzer sound.
** Another if they make the "finger across the neck" gesture.

to:

* Take a drink if the opponents of a family with two strikes make do at least the following:
** Make
"X" symbols with their arms.
arms
** Two if they make Imitate the buzzer sound.
** Another if they make Grin evilly.
** Make
the "finger across the neck" gesture.


* Take a drink if the opponents of a family with two strikes make "X" symbols with their arms. Take two if they make the buzzer sound.

to:

* Take a drink if the opponents of a family with two strikes make "X" symbols with their arms. Take two arms.
** Two
if they make the buzzer sound.sound.
** Another if they make the "finger across the neck" gesture.

Added DiffLines:

* Take a drink whenever Harvey is the subject to a question.
** If you're watching another host's version, two drinks if that host is the subject.


* Drink whenever Harvey comments that [[ImGoingToHellForThis they're all going to Hell]] for whatever shenanigans are going on.

to:

* Drink Take a drink whenever Harvey comments that [[ImGoingToHellForThis they're all going to Hell]] for whatever shenanigans are going on.on.
* Take a drink whenever Harvey laughs at a question before reading it.

Added DiffLines:

* Drink whenever Harvey comments that [[ImGoingToHellForThis they're all going to Hell]] for whatever shenanigans are going on.


* Take a drink every time Harvey says "Let's go," "Come on," or "Here we go."

to:

* Take a drink every time Harvey says "Let's go," "Come on," or "Here we go."" Or if he tells us "We got a good one".

Added DiffLines:

* Take a drink if someone presents Richard Dawson with a gift.
** Two if the family mentions that the gift is on behalf of their hometown.

Added DiffLines:

* Take a drink if the words "grandpa" or "grandma" appear in a Harvey-era question. Two if it's both.

Added DiffLines:

* Take a drink if an answer after the buzzer is accepted. Finish your drink if it affects the outcome or Fast Money.


* Take a drink if an answer on the board obviously wasn't said verbatim in the survey, represented by quotation marks, an UnusualEuphemism (e.g. "Slap some salami" for "Make love") or if it's only there for the purpose of GettingCrapPastTheRadar (e.g. "Do me" appearing next to "eyes").

to:

* Take a drink if an answer on the board obviously wasn't said verbatim in the survey, represented by quotation marks, an UnusualEuphemism (e.g. "Slap some salami" for "Make love") or if it's only there for the purpose of love"), GettingCrapPastTheRadar (e.g. "Do me" appearing next to "eyes")."eyes") or shock value (e.g. "Herpes" next to "Illness").


* At the end of every round, take one drink for each remaining answer on the board.

to:

* At the end of every round, take one drink for each remaining answer on the board. Finish your drink if neither team gets the number one answer.


* Take a drink whenever an UnusualEuphemism appears on the board (e.g. "Slap some salami" for "Make love") or if it's surrounded by quotation marks.
** Take a drink if an answer has a synonym that's only there for the purpose of GettingCrapPastTheRadar (e.g. "Do me" appearing next to "eyes").

to:

* Take a drink whenever if an answer on the board obviously wasn't said verbatim in the survey, represented by quotation marks, an UnusualEuphemism appears on the board (e.g. "Slap some salami" for "Make love") or if it's surrounded by quotation marks.
** Take a drink if an answer has a synonym that's
only there for the purpose of GettingCrapPastTheRadar (e.g. "Do me" appearing next to "eyes").

Added DiffLines:

* Take a drink if Harvey tells the losing family they look good on TV.


* Take a drink if the opponents of a family with two strikes make "X" symbols with their arms. Take two if they make the sound.

to:

* Take a drink if the opponents of a family with two strikes make "X" symbols with their arms. Take two if they make the buzzer sound.

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