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** Take another if you just spent the last 20 minutes of play [[ShootTheShaggyDog trying to keep them alive]], [[CutscenePowerToTheMax only to have them die in a cutscene]].

to:

** Take another if you just spent the last 20 minutes of play [[ShootTheShaggyDog trying to keep them alive]], [[CutscenePowerToTheMax [[CutsceneIncompetence only to have them die in a cutscene]].

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* Jack gets knocked out with a TapOnTheHead.

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Get out the alcohol and take a drink to dull the pain every time...

* An innocent person dies in front of you.
** Take another if they died specifically because [[CassandraTruth they didn't listen to Jack's warnings]].
** Take another if you just spent the last 20 minutes of play [[ShootTheShaggyDog trying to keep them alive]], [[CutscenePowerToTheMax only to have them die in a cutscene]].
* Jack suffers a massive psychotic break.
** Take another if you get a narration mid-breakdown that's still in Jack's normal monotone despite the fact that he's otherwise weeping and mumbling incoherently.
** Take another if an NPC shows up and barely reacts to the thing that drove you into swirly-vision.
* Jack gets a psychic vision from a monster following him.
* Jack is DrivenToSuicide because of SanitySlippage.
* If you're playing the PC version, if you get killed or stuck because of a gameplay glitch.

Optional alcohol poisoning rules - when your vision is so blurry that you can't tell the difference between regular gameplay and sanity loss, you win.

* Drink whenever the people of Innsmouth act creepy and murderous.
* Drink every time you get killed.

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