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[[WMG:Attorneys, Assistants, and Detectives]]

to:

[[WMG:Attorneys, Assistants, and Detectives]][[WMG:Attorneys]]



** Chug down for as long as he [[spoiler:keeps bashing his head into the wall]].

to:

** Chug down for as long as he [[spoiler:keeps bashing his head into the wall]]. (Manfred's Final Breakdown)



** Finish your drink when [[spoiler:they have a cup of coffee together]].

to:

** Finish your drink when [[spoiler:they have a cup of coffee together]]. (Case 3-5)



** Take an additional drink if he does either of the above two to [[spoiler:the phantom]].
** [[TurnsRed When Simon manages to break off from his cuffs]], double your drinks for the above four bullet points until the end of the trial.
** Once he recalls the image of [[spoiler:bloody, smiling little Athena]], finish your drink and hope that it gets erased from your memory.

to:

** Take an additional drink if he does either of the above two to [[spoiler:the phantom]].
phantom]]. (Case 5-5)
** [[TurnsRed When Simon manages to break off from his cuffs]], double your drinks for the above first four bullet points in this section until the end of the trial.
trial. Does not apply to Case 5-5.
** Once he recalls the image of [[spoiler:bloody, smiling little Athena]], Athena]] in case 5-5, finish your drink and hope that it gets erased from your memory.



* [[spoiler:Ga'ran Sigatar Khura'in]]:

to:

* [[spoiler:Ga'ran The 2nd Prosecutor of the 2nd Case of 6-5 ([[spoiler:Ga'ran Sigatar Khura'in]]:Khura'in]]):




[[WMG:Assistants and Detectives]]



** Take a drink every time she [[spoiler:gets kidnapped]].

to:

** Take a drink every time she [[spoiler:gets kidnapped]]. (e.g. in 2-4)



** Take a drink every time she mis-pronounces a word.

to:

** Take a drink every time she mis-pronounces mispronounces a word.



** Take a drink every time a prosecutor cuts Gumshoe's salary.



*** Take a second drink if that person is known to the Court to be an attorney, as opposed to a witness/suspect or unlicensed co-council.



** Take a drink whenever an attorney raises an Objection to something [[https://en.wikipedia.org/wiki/Objection_(United_States_law)#List_of_objections that can actually be objected to in a court of law]] (e.g. the prosecution badgering your co-council).
*** Take a second drink if this causes the Judge to ask you to submit evidence.



** Take a swig every time Larry [[SpannerInTheWorks does or tesifies to doing something by chance that screws up the murderer's plans]].

to:

** Take a swig every time Larry [[SpannerInTheWorks does or tesifies testifies to doing something by chance that screws up the murderer's plans]].



** Take another drink if said moment is [[spoiler:[=LeTouse=]'s death]].

to:

** Take another drink if said moment is [[spoiler:[=LeTouse=]'s death]].death]] in Case 4-3.


Added DiffLines:

** Take one drink each time someone says Dhurke's catchphrase [[spoiler:"A Dragon Never Yields!"]]


[[caption-width-right:250:This game is for ''alcoholic'' drinks, Godot.]]

to:

[[caption-width-right:250:This game is for ''alcoholic'' drinks, Godot.]][[note]]Though given the amount of drinking you'll be doing if you follow these rules, you might wish you were ''merely'' using coffee.[[/note]]]]


You don't have to follow all these rules. Seriously. You might pass out too quickly if you do.



* Take a drink every time your assistant [[InnerMonologueConversation responds to your inner monologue]].
* Take a drink every time [[FrothyMugsOfWater grape juice is mentioned where wine could also be used.]]



* Take a drink every time the DL-6 Incident is mentioned.
** If desired, include past cases like SL-9, and UR-1. Take two every time Phoenix's final case is brought up.



* Take a drink every time a character mis-addresses any of the defense attorneys (such as Godot calling Phoenix "Trite" or Inga Karkhuul Khura'in calling him "Light").



* Take a drink every time [[FrothyMugsOfWater grape juice is mentioned where wine could also be used]].
* Take a drink for each [[ScrollingText scrolling text box]] a character fills while [[OverlyLongScream screaming]] or [[MotorMouth ranting]].
** Chug for as long as it takes if Oldbag is doing it.
** Take an extra drink for each text box that you couldn't read in time.



** Take a drink every time you present your badge, and the character has unique dialogue for it. Take three if it actually progresses the case.

to:

** Take a drink every time you present your badge, and the character has unique dialogue for it. it.
***
Take three more drinks if it actually progresses the case.



** Take a drink every time you present your Magatama to Gumshoe, and he attempts to eat it.
* Maya Fey:
** Take a drink every time she is arrested for murder.
** Take a drink every time she [[spoiler:gets kidnapped]].
** Take a drink every time she balls her hands into fists and makes a face.
** Take a drink every time she wants a burger.
** Take a drink every time she channels Mia.
* Take a drink for each [[ScrollingText scrolling text box]] a character fills while [[OverlyLongScream screaming]] or [[MotorMouth ranting]].
** Chug for as long as it takes each time Oldbag is doing it.
* Take a drink every time one of the "Search ~ Core" themes plays. Take an especially big drink if it's accompanied by a major reveal.
* Take a drink every time a "Reminiscence" theme plays.
* Actual cause of death drinking game (includes cases like the DL-6):
** Take ''one'' shot for every time the victim's cause of death was through stabbing/impalement (the single-most common way to die with 17 cases as of ''Spirit of Justice'')
** ''Two'' for any form of blunt force trauma, including falling (14 cases)
** ''Three'' for a shooting (9 cases)
** ''Four'' for asphyxiation and poisoning (3 cases each)
** ''Six'' for arson/immolation (2 cases)
** A full '''TEN''' for the only other methods used so far: electrocution and crushing (which isn't quite the same as blunt force trauma).

to:


* Motifs:
** Take a drink every time you present your Magatama to Gumshoe, and he attempts to eat it.
* Maya Fey:
** Take a drink every time she is arrested for murder.
** Take a drink every time she [[spoiler:gets kidnapped]].
** Take a drink every time she balls her hands into fists and makes a face.
** Take a drink every time she wants a burger.
** Take a drink every time she channels Mia.
* Take a drink for each [[ScrollingText scrolling text box]] a character fills while [[OverlyLongScream screaming]] or [[MotorMouth ranting]].
** Chug for as long as it takes each time Oldbag is doing it.
*
Take a drink every time one of the "Search ~ Core" themes plays. plays.
***
Take an especially big drink if it's accompanied by a major reveal.
* ** Take a drink every time a "Reminiscence" theme plays.
** Take a drink every time the current protagonist's "Objection" theme is played.
** Take a TINY sip every time a "Suspense" theme plays.
** Toast every time the game's "Pursuit" theme plays.
*** Take a shot if it [[MusicalisInterruptus stops]] because [[ThisIsGonnaSuck the prosecutor or witness is about to shoot you down with an important counter-point]].
**** Take another if it starts back up using the "Variation" version.

* Actual cause of death drinking game (includes cases like the DL-6):
DL-6):[[note]]Does not include crossovers or DGS[[/note]]
** Take ''one'' shot for every time the victim's cause of death was through stabbing/impalement (the single-most common way to die with 17 cases as of ''Spirit of Justice'')
18 cases)[[note]]1-3, 1-5, SL-9, 3-4, 3-5, I-4, KG-8, I-5 (Coachen), I2-2, SS-5 (Ō/Huang), 5-2, 5-3, 5-4, UR-1, 6-2, 6-3 (Zeh'lot), 6-3 (Inmee), 6-5 (Khura'in)[[/note]]
** ''Two'' for any form of blunt force trauma, including falling (14 cases)
** ''Three'' for a shooting (9 cases)
(17 cases)[[note]]1-1, 1-2, 2-1, 2-3, 3-2, 4-1, I-2, I-5 (Nou), I2-3, I2-4, SS-5 (Kamei/Cameron), 5-1, 5-DLC, 6-1, 6-5 (Buff), 6-5 (Justice), 6-DLC[[/note]]
** ''Four'' for asphyxiation and poisoning (3 cases each)
a shooting (10 cases)[[note]]1-4, DL-6, 2-2, 4-2, 4-3, 4-4 (Gramarye), I-1, I-3, "second KG-8", I2-1[[/note]]
** ''Six'' for arson/immolation asphyxiation and poisoning (2 cases)
cases each)[[note]]2-4, 6-4; 3-3, 4-4 (Misham)[[/note]]
** A full '''TEN''' for the only other methods used so far: electrocution and crushing (which isn't quite the same as blunt force trauma).[[note]]3-1; I2-5[[/note]]



* In ''Apollo Justice'', take a drink every time there's a flashback to a moment who was last shown less than five minutes ago. Take another drink if said moment is [[spoiler:[=LeTouse=]'s death]].

[[WMG:Trials]]
* Take a drink every time you present evidence in a testimony and the [[MusicalSpoiler music continues to play]].
** Finish your drink if the music stops but the evidence is still wrong.
* Take a drink if you end up needing to present evidence in an inappropriate situation (such as incorrectly deducing that a murderer had an accomplice).
* Take a drink if you get penalized for pressing a statement.
* Take a drink every time the current attorney does their sweaty face. (Overdose Warning)
** Safer game: Take a drink every time the prosecutor does their "damage" animation (like "zombie-face" Edgeworth).
* Take a drink every time the current prosecutor physically abuses the Judge, the current witness, or the current attorney.
* Take a drink every time a character mis-addresses Phoenix Wright (such as Godot calling him "Trite" or Inga Karkhuul Khura'in calling him "Light").
* Take two drinks if your LifeMeter [[GameOver empties out]].
** Drink until you pass out if this triggers a NonStandardGameOver.
** Take two drinks as well Take a drink every time you {{savescum|ming}}.
** Finish your drink if you give up and have to use a walkthrough to continue.
** If the prosecutor or judge threatens to hit you with a [[OneHitKill 100% penalty]] if you mess up, grab a new glass and fill it up. If you use the wrong answer, drink the whole thing.
* Finish your drink if the case ends without a not guilty verdict.
* Take a drink whenever one character's speech bubble is cut off by someone else's.
** Take another drink if no dialogue was spoken between the two.
* Take a drink every time the trial is stopped from someone by doing a "Objection!" or "Hold it!" with no voice clip.
* Take two drinks whenever someone shouts "Objection!" with another person's voice.
* Take a drink whenever someone shouts "Objection!" and the camera cuts to everyone else's reactions before revealing the person who said it.
** Take two drinks if it was a voiced "Objection!", so it's no surprise to you who it is.
* In the 3DS games, take a drink every time an "Objection!" bubble comes up and the letters appear at a time in rapid succession.
* Take a drink every time a witness yells in response to the protagonist pointing out a contradiction.
** If the character is the apparent villain of the case and he screams in anger at being revealed.
*** Finish your drink when the witness has a breakdown.
* Take a drink for every BigNo in the game.
** Down your drink if the witness faints right afterwards.
* SIP each time the courtroom goes in an uproar, the gavel is slammed, and the Judge calls for order (all three must be done to count).
** Alternatively, the amount of sips should be equal to the amount of times the Judge says "Order!".
* '''For experienced players only:''' [[SchmuckBait simply]] take a really, ''really small sip'' each time you see a speech bubble. Please let us know if you survive the ordeal!
* Take a drink every time a [[AnachronismStew black-and-white photo]] is presented.
* Take a drink every time an old-fashioned cellphone is presented.
* Down an entire bottle every time the current player character goes into their HeroicBSOD pose.
* Take a drink every time the current prosecutor cuts the current detective's salary.
** Also take one any time a prosecutor cuts detective Gumshoe's salary.
* Take a drink every time the courtroom reacts to something with complete silence.
* Take a drink every time the player character says words to the effect of "This is it."/"This is my last chance."/"If I can't do this now, it's all over." Do the same for phrases like "Is this really all I can do?"/"Is it really over?"/"Is s/he going to get away with this?" (Or take two small sips for your health.)
* Take two drinks if the witness gives testimony that does not contribute to the case at all.
* Take a drink every time the current prosecutor orders the Judge around.
* Take a drink every time the current protagonist's "Objection" theme is played.
* Toast every time the game's "Pursuit" theme plays.
** Take a shot if it [[MusicalisInterruptus stops]] because [[ThisIsGonnaSuck the prosecutor or witness is about to shoot you down with an important counter-point]].
*** Take another if it starts back up using the "Variation" version.
* Toast when you get to the "Revisualization" phase of the 3DS games' cases, and take a victory sip when you complete it.

to:


[[WMG:Attorneys, Assistants, and Detectives]]
* Phoenix Wright
** Take a drink every time he endangers someone (including himself) by presenting or saying too much to a supposedly dangerous person.
** Take a drink every time he makes an obvious bluff in court.
** Take a drink every time he considers turning the case upside-down.
**
In ''Apollo Justice'', the 3DS games only, take a drink every time there's a flashback to a moment who was last shown less than five minutes ago. Take another drink if said moment is [[spoiler:[=LeTouse=]'s death]].

[[WMG:Trials]]
he puts his head down over his desk.
* Apollo Justice
**
Take a drink every time you present evidence in a testimony and he says the [[MusicalSpoiler music continues to play]].
word "fine".
** Finish your drink if the music stops but the evidence is still wrong.
* Take a drink if you end up needing to present evidence in an inappropriate situation (such as incorrectly deducing that a murderer had an accomplice).
* Take a drink if you get penalized for pressing a statement.
*
Take a drink every time the current attorney does their sweaty face. (Overdose Warning)
someone brings up his loud voice.
** Safer game: Take a drink every time the prosecutor does their "damage" animation (like "zombie-face" Edgeworth).
someone brings up his hair.
* Athena Cykes
**
Take a drink every time the current prosecutor physically abuses the Judge, the current witness, or the current attorney.
*
she uses her GratuitousForeignLanguage.
**
Take a drink every time a character mis-addresses Phoenix Wright (such as Godot calling him "Trite" or Inga Karkhuul Khura'in calling him "Light").
* Take two drinks if your LifeMeter [[GameOver empties out]].
she expresses disgust at "the ends justify the means".
** Drink until you pass out if this triggers a NonStandardGameOver.
** Take two drinks as well
Take a drink every time you {{savescum|ming}}.
** Finish your drink if you give up and have to use a walkthrough to continue.
** If the prosecutor or judge threatens to hit you with a [[OneHitKill 100% penalty]] if you mess up, grab a new glass and fill it up. If you use the wrong answer, drink the whole thing.
* Finish your drink if the case ends without a not guilty verdict.
* Take a drink whenever one character's speech bubble is cut off by someone else's.
** Take another drink if no dialogue was spoken between the two.
* Take a drink every time the trial is stopped from someone by doing a "Objection!" or "Hold it!" with no voice clip.
* Take two drinks whenever someone shouts "Objection!" with another person's voice.
* Take a drink whenever someone shouts "Objection!" and the camera cuts to everyone else's reactions before revealing the person who said it.
** Take two drinks if it was a voiced "Objection!", so it's no surprise to you who it is.
* In the 3DS games, take a drink every time an "Objection!" bubble comes up and the letters appear at a time in rapid succession.
* Take a drink every time a witness yells in response to the protagonist pointing
Widget blurts out a contradiction.
** If the character is the apparent villain of the case and he screams in anger at being revealed.
*** Finish your drink when the witness has a breakdown.
* Take a drink for every BigNo in the game.
** Down your drink if the witness faints right afterwards.
* SIP each time the courtroom goes in an uproar, the gavel is slammed, and the Judge calls for order (all three must be done to count).
** Alternatively, the amount of sips should be equal to the amount of times the Judge says "Order!".
* '''For experienced players only:''' [[SchmuckBait simply]] take a really, ''really small sip'' each time you see a speech bubble. Please let us know if you survive the ordeal!
* Take a drink every time a [[AnachronismStew black-and-white photo]] is presented.
* Take a drink every time an old-fashioned cellphone is presented.
* Down an entire bottle every time the current player character goes into their HeroicBSOD pose.
* Take a drink every time the current prosecutor cuts the current detective's salary.
** Also take one any time a prosecutor cuts detective Gumshoe's salary.
* Take a drink every time the courtroom reacts to something with complete silence.
* Take a drink every time the player character says words to the effect of "This is it."/"This is my last chance."/"If I can't do this now, it's all over." Do the same for phrases like "Is this really all I can do?"/"Is it really over?"/"Is s/he going to get away with this?" (Or take two small sips for your health.)
* Take two drinks if the witness gives testimony that does not contribute to the case at all.
her feelings.
* Take a drink every time the current prosecutor orders the Judge around.
* Take a drink every time
around, or physically abuses the Judge, the current protagonist's "Objection" theme is played.
* Toast every time
witness, or the game's "Pursuit" theme plays.
** Take a shot if it [[MusicalisInterruptus stops]] because [[ThisIsGonnaSuck the prosecutor or witness is about to shoot you down with an important counter-point]].
*** Take another if it starts back up using the "Variation" version.
* Toast when you get to the "Revisualization" phase of the 3DS games' cases, and take a victory sip when you complete it.
current attorney.



** Take a drink every time Edgeworth struggles to get the witness to speak their name and occupation. Take two if he goes into his zombie face pose.
** Take a drink every time Edgeworth objects and shakes his finger at Phoenix.
*** Take two if he bows.
** Finish your drink if Edgeworth does his smug, headshaking animation.

to:

** Take a drink every time Edgeworth he struggles to get the witness to speak their name and occupation. Take two if he goes into his zombie face pose.
** Take a drink every time Edgeworth he objects and shakes his finger at Phoenix.
*** Take two if he bows.
** Finish your drink if Edgeworth
does his smug, headshaking animation.head-shaking animation.
*** Take three if he bows.



** Take a drink if he does a SpitTake.
*** Take three drinks if he has to summon a cup to do so.
** Take a drink for every bizarre coffee-based analogy Godot comes up with. Drink twice if it causes Phoenix to go into his sweating animation.
** Chug whenever he does so.
** Take three shots whenever he throws his mug at Phoenix.

to:

** Take a Spit your drink if out every time he does a SpitTake.
*** Take three drinks Finish your drink and refill it first if he has to summon a cup to do so.
** Take a drink for every bizarre coffee-based analogy Godot comes up with. Drink twice with.
*** Take another drink
if it causes Phoenix to go into his sweating animation.
** Chug whenever every time he does so.
** Take three shots drinks whenever he throws his mug at Phoenix.



** Take a shot for every time he mentions Apollo's forehead.

to:

** Take a shot drink for every time he mentions Apollo's forehead.



** Take a drink every time he belittles Athena.



* Ga'ran Sigatar Khura'in:
** Take a drink every time she slams her law book on the bench.
** Take a drink every time she says, "Such insolence!"
** Take two drinks every time she [[spoiler:changes the law]].
** Finish your drink when she [[spoiler:declares Dhurke guilty herself]].

to:

* Ga'ran [[spoiler:Ga'ran Sigatar Khura'in:
Khura'in]]:
** Take [[spoiler:Take a drink every time she slams her law book on the bench.
bench.]]
** Take [[spoiler:Take a drink every time she says, "Such insolence!"
insolence!"]]
** Take [[spoiler:Take two drinks every time she [[spoiler:changes changes the law]].
law.]]
** [[spoiler:Finish your drink when she declares Dhurke guilty herself.]]
* Take a drink every time your assistant [[InnerMonologueConversation responds to your inner monologue]].
* Maya Fey:
** Take a drink every time she is arrested for murder.
** Take a drink every time she [[spoiler:gets kidnapped]].
** Take a drink every time she balls her hands into fists and makes a face.
** Take a drink every time she wants a burger.
** Take a drink every time she channels Mia.
* Pearl Fey:
** Take a drink every time she mis-pronounces a word.
** Take a drink every time she [[ShipperOnDeck encourages the pairing of Mr. Nick and Maya]].
** Take a drink every time she tries to hide something from the current attorney.
** Take three drinks every time she channels Mia.
* Trucy Wright:
** Take enough drinks to forget the scene every time she takes out her magic panties.
** Take a drink every time she whips out Mr. Hat.
* Take a drink every time the current attorney manages to trick the current detective into divulging information.
* Take a drink every time the current prosecutor cuts the current detective's salary.
* Dick Gumshoe:
** Take a TINY sip every time he says "pal".
** Take a drink every time you present your Magatama to Gumshoe, and he attempts to eat it.
** Take a drink every time a prosecutor cuts Gumshoe's salary.
* Ema Skye:
** Take a drink every time she mentions science.
** Take a drink every time she starts eating Snackoos.
** Take a drink every time she fangirls about Phoenix or Edgeworth.
*** Take another drink if she's criticizing Apollo at the same time.
* Bobby Fulbright:
** Take a drink every time he says the word "justice" or something like it. Warning: his introduction in case 5-2 alone could kill you otherwise, so you may need to sip at that point.
** Take a drink every time he gets ordered around by Blackquill.

[[WMG:Trials and Ace Attorney Investigations]]
* Take a drink if you're tricked into presenting evidence.
* Take two drinks if your LifeMeter [[GameOver empties out]].
** Drink until you pass out if this triggers a NonStandardGameOver.
** Take a drink every time you {{savescum|ming}}.
** Drink a full glass if the prosecutor or judge hits you with a [[OneHitKill 100% penalty]].
** Finish your drink if you give up and have to use a walkthrough to continue.
* Finish your drink if the case ends without declaring a not guilty verdict.

* SIP each time the courtroom goes in an uproar, the gavel is slammed, and the Judge calls for order (all three must be done to count).
** Alternatively, the amount of sips should be equal to the amount of times the Judge says "Order!".
* Take a drink every time [[AnachronismStew something outdated]], like a black-and-white photo or button cell phone, is presented in court.
* Take a drink every time the player character says words to the effect of "This is it."/"This is my last chance."/"If I can't do this now, it's all over." Do the same for phrases like "Is this really all I can do?"/"Is it really over?"/"Is s/he going to get away with this?" (Or take two small sips for your health.)
* Toast when you get to the "Revisualization" phase of the 3DS games' cases, and take a victory sip when you complete it.

* Testimony:
** Take a drink if you get penalized for pressing a statement.
** Take two drinks if the witness gives testimony that does not contribute to the case at all.
** Take a drink every time you present evidence in a testimony and the [[MusicalSpoiler music continues to play]].
*** Finish your drink if the music stops but the evidence is still wrong.

* Reactions:
** Take a drink every time a witness yells in response to the protagonist pointing out a contradiction.
*** If the character is the apparent villain of the case and he screams in anger at being revealed.
****
Finish your drink when she [[spoiler:declares Dhurke guilty herself]].
the witness has a breakdown.
** Take a drink for every BigNo in the game.
*** Down your drink if the witness faints right afterwards.
** Take a drink every time the current attorney does their sweaty face. (Overdose Warning)
*** Safer game: Take a drink every time the opposing lawyer does their "damage" animation.
** Take a drink every time the courtroom reacts to something with complete silence.
** Down an entire bottle every time the current player character goes into their HeroicBSOD pose.

* Speech bubbles:
** Take a drink whenever one character's speech bubble is cut off by someone else's.
*** Take another drink if no dialogue was spoken between the two.
** Take a drink every time the trial is interrupted by someone making a speech bubble with no voice clip.
** Take two drinks whenever someone makes a speech bubble with another person's voice.
** Take a drink whenever someone makes a speech bubble and the camera cuts to everyone else's reactions before revealing the person who said it.
*** Take two drinks if it was voiced, so it's no surprise to you who it is.
** In the 3DS games, take a drink every time an "Objection!" bubble comes up and the letters appear at a time in rapid succession.
** '''For experienced players only:''' Ignore the above and just [[SchmuckBait simply]] take a really, ''REALLY small sip'' each time you see a speech bubble. Please let us know if you survive the ordeal!



* Drink enough to stop crying every time Gregory Edgeworth is mentioned.

to:

* Take a drink every time the DL-6 Incident is mentioned.
**
Drink enough to stop crying every time Gregory Edgeworth is mentioned.mentioned in that regard.
** If desired, include past cases like SL-9, and UR-1. Take two every time Phoenix's final case is brought up.



* In case 2-3, chug down an entire pitcher if you [[BerserkButton cause Your Honor to double-penalize you]].
* In case 2-4, take a drink of brandy every time [[spoiler:Matt Engarde]] whips out a brandy snifter.
* Take a drink every time Grossberg talks about his hemorrhoids. That is, [[NauseaFuel if you feel like drinking]]. Alternatively, drink until you forget about his hemorrhoids.
* In case 3-1, chug for as long as [[spoiler:Payne's hair is flying off his scalp]].
* During the case 4-4 flashback trial, take a shot when it comes time to [[spoiler:present the forged evidence]]. If you try to [[spoiler:present incorrect evidence in hopes of suiciding the defense]], [[ButThouMust keep drinking until you accept what is about to happen]]. [[DrowningMySorrows Drown your sorrows]] when [[spoiler:Phoenix is disbarred]].
* In case I-5, take a small sip every time [[spoiler:Quercus Alba]] shouts "Objection!" or counters one of your points. ''Emphasis on "small".''



* Take enough drinks to forget the scene every time Trucy takes out her magic panties.



* Take a drink every time Fulbright says the word "justice" or something like it. Warning: his introduction in case 5-2 alone could kill you otherwise, so you may need to sip at that point.
* In the DLC case of ''Dual Destinies'', take a drink every time Rimes does his rapping gig. Take two drinks every time [[spoiler:he does it after his "transformation".]]
* Take a drink every time someone defends their actions by invoking the "end justifies the means" excuse. Take two drinks every time Athena expresses disgust at it.
* Take a drink every time Datz Are'bal runs away.
* Take a drink whenever Ellen Wyatt cries into her pan.

to:

* Take a drink every time Fulbright says someone defends their actions by invoking the word "justice" or something "end justifies the means" excuse.
* Take a drink every time Datz Are'bal runs away from the scene.
* In ''Apollo Justice'', take a drink every time there's a flashback to a moment who was last shown less than five minutes ago.
** Take another drink if said moment is [[spoiler:[=LeTouse=]'s death]].
* In case 2-3, chug down an entire pitcher if you [[BerserkButton cause Your Honor to double-penalize you]].
* In case 2-4, take a drink of brandy every time [[spoiler:Matt Engarde]] whips out a brandy snifter.
* In case 3-1, take a drink every time Grossberg talks about his hemorrhoids. That is, [[NauseaFuel if you feel
like it. Warning: drinking]]. Alternatively, drink until you forget about his introduction in hemorrhoids.
* In
case 5-2 alone could kill 3-1, chug for as long as [[spoiler:Payne's hair is flying off his scalp]].
* During the case 4-4 flashback trial, take a shot when it comes time to [[spoiler:present the forged evidence]]. If
you otherwise, so try to [[spoiler:present incorrect evidence in hopes of suiciding the defense]], [[ButThouMust keep drinking until you may need accept what is about to sip at that point.
happen]]. [[DrowningMySorrows Drown your sorrows]] when [[spoiler:Phoenix is disbarred]].
* In the DLC case I-5, take a small sip every time [[spoiler:Quercus Alba]] shouts "Objection!" or counters one of ''Dual Destinies'', your points. ''Emphasis on "small".''
* In case I-5, take a drink during the final encounter, adding another each time a speech bubble appears, with the characters all responding to it.
* In case 5-DLC,
take a drink every time Rimes does his rapping gig. Take two drinks every time [[spoiler:he does it after his "transformation".]]
* Take a drink every time someone defends their actions by invoking the "end justifies the means" excuse. Take In case 6-5, take two drinks every time Athena expresses disgust at it.
Dhurke shouts "Objection!".
* Take a drink every time Datz Are'bal runs away.
* Take
In case 6-DLC, take a drink whenever Ellen Wyatt cries into her pan.

Added DiffLines:

* Toast when you get to the "Revisualization" phase of the 3DS games' cases, and take a victory sip when you complete it.


[[quoteright:166:http://static.tvtropes.org/pmwiki/pub/images/godot.png]]
[[caption-width-right:166:This drinking game is for ''alcoholic'' drinks, Godot.]]

to:

[[quoteright:166:http://static.[[quoteright:250:http://static.tvtropes.org/pmwiki/pub/images/godot.org/pmwiki/pub/images/godotdrinking.png]]
[[caption-width-right:166:This drinking [[caption-width-right:250:This game is for ''alcoholic'' drinks, Godot.]]


* Take a drink every time you spot a typo. (You'll be sorry by ''Dual Destinies''.)
** Take two drinks if the typo is more than just a spelling error.
--> '''???:''' "Your Honor. When you were in a child, this is what was on your report card every year."
--> '''Blackquill:''' "It is your brain that has flow the coop."
--> '''Phoenix:''' "The "miracle" never happen."


* In ''Apollo Justice'', take a drink every time there'a flashback to a moment who was last shown less than five minutes ago. Take another drink if said moment is [[spoiler:LeTouse's death]].

to:

* In ''Apollo Justice'', take a drink every time there'a there's a flashback to a moment who was last shown less than five minutes ago. Take another drink if said moment is [[spoiler:LeTouse's [[spoiler:[=LeTouse=]'s death]].

Added DiffLines:

** Take an additional drink if he does either of the above two to [[spoiler:the phantom]].


** Take a swig every time Larry [[SpannerInTheWorks does something by chance that screws up the murderer's plans]].

to:

** Take a swig every time Larry [[SpannerInTheWorks does or tesifies to doing something by chance that screws up the murderer's plans]].

Added DiffLines:

** Take a swig every time Larry [[SpannerInTheWorks does something by chance that screws up the murderer's plans]].


* Actual cause of death drinking game (includes case like the DL-6):

to:

* Actual cause of death drinking game (includes case cases like the DL-6):




to:

* In ''Apollo Justice'', take a drink every time there'a flashback to a moment who was last shown less than five minutes ago. Take another drink if said moment is [[spoiler:LeTouse's death]].


* Take a drink every time Grossberg talks about his hemorrhoids. That is, [[NauseaFuel if you feel like drinking]].

to:

* Take a drink every time Grossberg talks about his hemorrhoids. That is, [[NauseaFuel if you feel like drinking]]. Alternatively, drink until you forget about his hemorrhoids.

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