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* FatCat: In one of his banters, Alistair mentions owning "a very large cat" that may have been capable of swallowing pigeons.


* KarmaHoudini: Bhelen Aeducan can be this if the player is a Dwarf Noble and supports him as King of Orzammar. Depending on the player's actions in the origin story, they can actually be innocent of murdering their older brother, Trian, but they are then framed for his death and subsequently sentenced to death for a crime of which he/she is innocent. However, this comes down largely to player choice. A player can make certain decisions during a Dwarf Noble playthrough in which they will actually be responsible for killing Trian either out of self-defense or aggression. Moreover, when a Dwarf Noble Warden returns to Orzammar, he/she can easily support Bhelen's rival for the crown, Lord Harrowmont out of revenge. This is only played straight if the Dwarf Noble had no role in Trian's death and subsequently supports Bhelen's claim to the throne of Orzammar, in which case he becomes King and never suffers any real consequences for his actions.

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* KarmaHoudini: Bhelen Aeducan can be this if the player is a Dwarf Noble and supports him as King of Orzammar. Depending on the player's Noble's actions in the origin story, they he/she can actually be innocent of murdering their older brother, Trian, but they are he/she is then framed for his death and subsequently sentenced to death for a crime of which he/she is innocent. However, this comes down largely to player choice. A player can make certain decisions during a Dwarf Noble playthrough in which they will actually be responsible for killing Trian either out of self-defense or aggression. Moreover, when a Dwarf Noble Warden returns to Orzammar, he/she can easily support Bhelen's rival for the crown, Lord Harrowmont out of revenge. This is only played straight if the Dwarf Noble had no role in Trian's death and subsequently supports Bhelen's claim to the throne of Orzammar, in which case he becomes King and never suffers any real consequences for his actions.


* KarmaHoudini: If Bhelen becomes the King of Orzammar when the PC is the Dwarf Noble. He gets away completely with his actions in the Origin, where he framed the Warden for the murder of their brother Trian, poisoned their father the King, and bribed the Assembly to {{unperson}} the Warden.
** On the other hand, the Dwarf Noble has become a legendary Grey Warden (thus regaining their name in the Shaperate), and goes on to defeat an Archdemon and even gets declared to be a ''[[LivingLegend Paragon]]''. The only reason Bhelen even has his throne is because of the sibling he tried to kill. In that respect, it could be seen as a rather PyrrhicVictory.

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* KarmaHoudini: If Bhelen becomes Aeducan can be this if the player is a Dwarf Noble and supports him as King of Orzammar when Orzammar. Depending on the PC is the Dwarf Noble. He gets away completely with his player's actions in the Origin, where he origin story, they can actually be innocent of murdering their older brother, Trian, but they are then framed the for his death and subsequently sentenced to death for a crime of which he/she is innocent. However, this comes down largely to player choice. A player can make certain decisions during a Dwarf Noble playthrough in which they will actually be responsible for killing Trian either out of self-defense or aggression. Moreover, when a Dwarf Noble Warden returns to Orzammar, he/she can easily support Bhelen's rival for the murder crown, Lord Harrowmont out of their brother Trian, poisoned their father the King, and bribed the Assembly to {{unperson}} the Warden.
** On the other hand,
revenge. This is only played straight if the Dwarf Noble has become a legendary Grey Warden (thus regaining their name had no role in Trian's death and subsequently supports Bhelen's claim to the Shaperate), and goes on to defeat an Archdemon and even gets declared to be a ''[[LivingLegend Paragon]]''. The only reason Bhelen even has his throne is because of the sibling Orzammar, in which case he tried to kill. In that respect, it could be seen as a rather PyrrhicVictory.becomes King and never suffers any real consequences for his actions.



** There are numerous choices in the game that will usually result in some of your party members leaving you for good. However, if you have a master coercion skill, you can easily lie/charm your way out. Itís also possible to avoid some confrontations by simply not bringing a particular party member with you on certain missions.

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** There are **A particularly evil Warden can be this as well: committing numerous choices in misdeeds and ultimately surviving the game that will usually result in some of your party members leaving you for good. However, if you have Blight and becoming a master coercion skill, you can easily lie/charm your way out. Itís also possible to avoid some confrontations by simply not bringing a particular party member with you on certain missions.powerful and respected figure.


* KilledToUpholdTheMasquerade: If you've been recruited and [[RefusalOfTheCall Refuse The Call]], you're killed to maintain the Grey Wardens' secrets, especially the details of the unsavory Joining as well as the 30-year DeadManWalking curse. [[spoiler:Poor, poor, stupid Ser Jory...]]

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* KilledToUpholdTheMasquerade: If you've been recruited and [[RefusalOfTheCall Refuse The Call]], you're killed to maintain Debatable vis-a-vis the Grey Wardens' secrets, especially Wardens. The Grey Wardens have dark secrets about the details of the unsavory Joining as well as ritual and other disturbing truths about the 30-year DeadManWalking curse. [[spoiler:Poor, poor, stupid Darkspawn taint that the Wardens live with. [[spoiler: Ser Jory...]]Jory]] is possibly a victim of this, though one could also argue that [[spoiler: Ser Jory drawing his sword forced Duncan to kill him.]]

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* FragileSpeedster: Rogues. They usually don't have a high Constitution stat, but they have the ability "Evasion", which allows them to dodge one-in-five attack, and "Momentum", which boosts their speed all-around. However, this can be averted putting enough points into Constitution, which turns them into [[LightningBruiser Lightning Bruisers]].


* TheGrandHunt: One of the books, ''Literature/TheMaskedEmpire'', makes it clear that hunts are the standard practice of the Orlesian nobility--[[HuntingAccident as well as the most accepted way of getting rid of rivals]].


*** Characters being shocked at a female Grey Warden is, at least, given an in-game explanation, in part courtesy of Loghain and Alistair at Ostagar. Because they participated in the uprising against a corrupt king, the Wardens were exiled from Ferelden for roughly two ages; it was only when Cailan's father Maric took the throne that he allowed them back into the country. At the time of the game's beginning, there are only around thirty Wardens in Ferelden at all, and by pure happenstance, ''none'' of them (except a female PC) are women. [[note]]It's also understood that women are not often encouraged to become Grey Wardens because of the Taint; while the worst that could happen to a male Warden would be that he becomes a ghoul, female Wardens run a high risk of becoming Broodmothers. WordOfGod says that female Wardens are given the option of performing ritual suicide in place of a regular Calling, to ensure that this doesn't happen to them.[[/note]]


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* InterfaceSpoiler: Depending on which voice set you chose, the PlayerCharacter may shout [[MySignificanceSenseIsTingling "Warden senses are tingling"]] or something similar when you encounter darkspawn. This can happen in the origins, thus spoiling the fact that you will eventually become a Grey Warden.


* FinalDungeonPreview: You get captured and are taken to the prison in Fort Drakon and have to sneak or fight your way out. The final dungeon is a return to Fork Drakon, [[spoiler:which is now overrun by darkspawn]].

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* FinalDungeonPreview: You can potentially get captured and are taken to the prison in Fort Drakon and have to sneak or fight your way out. The final dungeon is a return to Fork Drakon, [[spoiler:which is now overrun by darkspawn]].


* FinishingMove: Occasionally, a character will get one when killing an enemy, ranging from a simple beheading animation when killing a [[{{Mooks}} Mook]] to a more involved lunge and ''coup de grace'' when slaying an Ogre. The most elaborate (which actually pause the gameplay for as much as 20 seconds) come with the deaths of the High Dragon, the Broodmother, and the Archdemon.


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* FinishingMove: Occasionally, a character will get one when killing an enemy, ranging from a simple beheading animation when killing a [[{{Mooks}} Mook]] to a more involved lunge and ''coup de grace'' when slaying an Ogre. The most elaborate (which actually pause the gameplay for as much as 20 seconds) come with the deaths of the High Dragon, the Broodmother, and the Archdemon.

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* FinalDungeonPreview: You get captured and are taken to the prison in Fort Drakon and have to sneak or fight your way out. The final dungeon is a return to Fork Drakon, [[spoiler:which is now overrun by darkspawn]].


** The Mage class is ''the'' definitive [[GameBreaker/DragonAge Game Breaker]] class, compared to Warriors and Rogues. This makes sense, since Mages are seen in-universe as such potent [[PersonOfMassDestruction people of mass destruction]] that most characters think they have to be tightly controlled, since individual mages can take on large groups of people with little effort, and several can take on a city or army of non-mages. As for what hundreds, or even thousands of mages can do? Well... there's a reason TheEmpire of Thedas is also {{TheMagocracy}}.

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** The Mage class is ''the'' definitive [[GameBreaker/DragonAge Game Breaker]] class, compared to Warriors and Rogues. This makes sense, since Mages are seen in-universe as such potent [[PersonOfMassDestruction people of mass destruction]] that most characters think they have to be tightly controlled, since individual mages can take on large groups of people with little effort, and several can take on a city or army of non-mages. As for what hundreds, or even thousands of mages can do? Well... there's a reason TheEmpire of Thedas is also {{TheMagocracy}}.TheMagocracy.

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** Everything Vaughn and his men do to the elves of Denerim during the City Elf Origin, especially [[RapeAsDrama what they do to Shianni]] for defying him.


* FetchQuest: The Orzammar questline is by far the longest in the game. First, you have to run a couple of minor fetch quests in the city and/or the Aeducan thaig, then you have to fight the Carta in Dusttown, and ''then'' you have to navigate the Deep Roads --a MarathonLevel consisting of four sprawling thaigs-- in order to find Paragon Branka and have her [[spoiler:(or Paragon Caridin, depending on your choices)]] forge a crown for the king of your choosing.

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* FetchQuest: The Orzammar questline is by far the longest in the game. First, you have to run a couple of minor fetch quests in the city and/or the Aeducan thaig, then you have to fight the Carta in Dusttown, Dust Town, and ''then'' you have to navigate the Deep Roads --a MarathonLevel consisting of four sprawling thaigs-- in order to find Paragon Branka and have her [[spoiler:(or Paragon Caridin, depending on your choices)]] forge a crown for the king of your choosing.


* FetchQuest: The crown for crowning the dwarf king is certainly the longest.

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* FetchQuest: The Orzammar questline is by far the longest in the game. First, you have to run a couple of minor fetch quests in the city and/or the Aeducan thaig, then you have to fight the Carta in Dusttown, and ''then'' you have to navigate the Deep Roads --a MarathonLevel consisting of four sprawling thaigs-- in order to find Paragon Branka and have her [[spoiler:(or Paragon Caridin, depending on your choices)]] forge a crown for crowning the dwarf king is certainly the longest.of your choosing.



* FinishHim: [[spoiler:A choice the player can make after dueling Loghain.]]

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* FinishHim: [[spoiler:A A choice the player can make after dueling Loghain.]][[spoiler:Loghain.]] They can either nod to Alistair, indicating their approval, or strike the blow themselves.



* GenderBender: [[spoiler:In the ''Darkspawn Chronicles'' DLC, cornering Wade and Herren in an alley results in the latter transforming into a Desire Demon and teleporting the two of them away.]]

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* GenderBender: [[spoiler:In In the ''Darkspawn Chronicles'' DLC, cornering Wade and Herren in an alley results in the [[spoiler:the latter transforming into a Desire Demon and teleporting the two of them away.]]



** Regardless of [[spoiler:how many votes you get at the Landsmeet, it always ends with a duel between the PC or a champion and Loghain, with the winner choosing the new king. Winning the Landsmeet merely precludes the meet devolving into a melee before the duel.]]

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** Regardless of [[spoiler:how how many votes you get at the Landsmeet, it always ends with a duel between the [[spoiler:the PC or a champion and Loghain, Loghain]], with the winner choosing the new king. Winning the Landsmeet merely precludes the meet devolving into a melee before the duel.]]



** Before that,[[spoiler: during the preparations for the Joining ritual, the Warden-to-be is accompanied into the Korcari Wilds by Alistair and two other Warden recruits, Ser Jory of Redcliffe (a Warrior) and Daveth (a Rogue). Neither of them end up surviving the Joining for one reason or another.]]

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** Before that,[[spoiler: that, during the preparations for the Joining ritual, the Warden-to-be is accompanied into the Korcari Wilds by Alistair and two other Warden recruits, Ser Jory of Redcliffe (a Warrior) and Daveth (a Rogue). Neither of them end up surviving the Joining for one reason or another.]]



* HeirInLaw: Anora's situation is affected by a variant of this - she's not a princess, but as the king's widow, she'd bolster the claim of someone who marries her. [[spoiler:Depending on various factors, that could be Alistair, the Warden, or nobody.]] There's no circumstance in which she helps someone onto the throne while accepting demotion to mere consort for herself, however.

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* HeirInLaw: Anora's situation is affected by a variant of this - she's not a princess, but as the king's widow, she'd bolster the claim of someone who marries her. [[spoiler:Depending Depending on various factors, that could be Alistair, [[spoiler:Alistair, the Warden, or nobody.]] There's no circumstance in which she helps someone onto the throne while accepting demotion to mere consort for herself, however.



* HumanResources: [[spoiler:Golems are made using Dwarven lives. Also, BloodMagic drains the caster's (or others'...) blood and health points.]]

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* HumanResources: [[spoiler:Golems are made using Dwarven lives. ]] Also, BloodMagic drains the caster's (or others'...) blood and health points.]]


* FetchQuest

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* FetchQuestFetchQuest: The crown for crowning the dwarf king is certainly the longest.

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