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* AmmandTheCorsair: As a huge fan of VideoGame/TheGodfather I was massively looking forward to the sequel - only to have Aldo Trapani reduced to a PreviousPlayerCameo who gets [[DroppedABridgeOnHim killed in the prologue.]] One other is the Mangano sub plot; Dominic forms an alliance with Don Mangano only for you to reach your next destination and BANG!, Mangano supposedly betrays you and you start a war. Would this have not been more effective if youd interacted together more first, become friends even? Then, to top it all off, you can just shoot the Don at his compound without any dramatic resolution; the same as any {{Mook}}. Oh well, at least he gets something to do, unlike Tony Rosato.


* {{Tropers/Gyrobot}}: While the DLC for ''VideoGame/TheForceUnleashed'' was always letting you be the bad guy, it seems that the Endor DLC proved to be a complete sacrilege to everything ''Star Wars'' stood for. You play as Starkiller as he takes out everyone in Endor in a tasteless matter that is stoking the creator's ego and the [[VideoGame/GodOfWar Kratos]]-inspired Sith sadist who indulges in the slaughter of not just Ewoks and Chewie but the entire ''Franchise/StarWars'' franchise.

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* {{Tropers/Gyrobot}}: While the DLC for ''VideoGame/TheForceUnleashed'' was always letting you be the bad guy, it seems that the Endor DLC proved to be a complete sacrilege to everything ''Star Wars'' stood for. You play as Starkiller as he takes out everyone in Endor in a tasteless matter that is stoking the creator's ego and the [[VideoGame/GodOfWar [[VideoGame/GodOfWarSeries Kratos]]-inspired Sith sadist who indulges in the slaughter of not just Ewoks and Chewie but the entire ''Franchise/StarWars'' franchise.



* Tropers/{{F}}: I really liked ''VideoGame/GodOfWar'', but the ease in which Poseidon and Hades get killed off is seriously awful. Zeus gets a long battle culminating with being impaled repeatedly on the Blade of Olympus, leaps away essentially unharmed given an opening of about a second, one-shots Kratos when he makes it to the top of Olympus, and then needs two equally epic battles in quick succession followed by a No Holds Barred Beatdown to actually kill; and his brothers are supposed to be almost as powerful as him, which they demonstrate quite admirably against the Titans. Instead, Poseidon is apparently essentially helpless without his Leviathan and Hades can be killed by an almost totally depowered Kratos; both of which happen in the first hour or so of the game. Not only is this doing a colossal disservice to two of the greatest of the Olympians, but it also means that none of the other boss fights are ever going to compare with them in magnitude; seeing as how Helios, Hermes, and Herakles aren't even close to their league. The almost total lack of a boss fight against Helios, the bizarre absence of Artemis, and the anticlimactic ends to Hephaestus and Gaea are one thing; but this is just too far.

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* Tropers/{{F}}: I really liked ''VideoGame/GodOfWar'', ''VideoGame/GodOfWarIII'', but the ease in which Poseidon and Hades get killed off is seriously awful. Zeus gets a long battle culminating with being impaled repeatedly on the Blade of Olympus, leaps away essentially unharmed given an opening of about a second, one-shots Kratos when he makes it to the top of Olympus, and then needs two equally epic battles in quick succession followed by a No Holds Barred Beatdown to actually kill; and his brothers are supposed to be almost as powerful as him, which they demonstrate quite admirably against the Titans. Instead, Poseidon is apparently essentially helpless without his Leviathan and Hades can be killed by an almost totally depowered Kratos; both of which happen in the first hour or so of the game. Not only is this doing a colossal disservice to two of the greatest of the Olympians, but it also means that none of the other boss fights are ever going to compare with them in magnitude; seeing as how Helios, Hermes, and Herakles aren't even close to their league. The almost total lack of a boss fight against Helios, the bizarre absence of Artemis, and the anticlimactic ends to Hephaestus and Gaea are one thing; but this is just too far.


* Any moments on the creators themselves will be cut.



* [=ImSpidey2=]: I used to love ''VideoGame/FiveNightsAtFreddys'' back then, but nowadays I've grown out of the franchise as a whole, even beginning to dislike it due to personal problems I have had with the games. However, one major thing that made me gave up on the series is that apparently, the developer can't be settled with how the franchise goes. Scott Cawthon has made at least eight games in the series, some of which trying so hard to bring themselves as "the GrandFinale". First there was ''3'', which closed off some loose ends, but he never intended it to be the last game. Understandable. ''4'' was indeed intended to be the last game, but he wasn't quite satisfied with the conclusions the fandom came to. Somewhat understandable, [[TrueArtIsIncomprehensible even though he was sort of overestimating the fandom's bounds]] with that one. ''5''/''Sister Location'' also intended to be the last one! And, he wasn't satisfied with how the lore ended off. Even this is also justified, since it ended on patience-thinning {{Cliffhanger}}s. ''6''/''Pizzeria Simulator'' ended off on a satisfying ending, but he didn't feel like he had a good enough experience. Yep, that's fine. And then, ''Ultimate Custom Night'' came up, and that's when the man finally said in a deleted Steam post that he is "finally happy" with how the series closed off. Good, that's the end of it, right? Actually, no, because, well, he's making another one, apparently, called "Into Madness". This time? No reason given. He just announces it and starts making it for absolutely no known reason. Even though he was already happy with the series ending, he decides to just drag it out even further for the sake of actual nothingness. Is this man just never satisfied with his own product? Is he willing to end the franchise over and over and over again, for increasingly specific reasons - thinning the patience out of his fanbase to the point where some leave like this one? To have children endlessly investigate "clues" for a continuation, to the point where they're never going to trust any series' actual ending anymore? "Oh, there's always gonna be more", they'll think. This is an unhealthy habit. Scott has to either admit that he will just continue making [=FNaF=] content, or actually end the story and drag on with non-canonical additions such as that one [=VR=] pile of toss he's churning forth. It's an endless cycle. For four years this franchise has went on like this, "concluding" time after time to pull the player into some illusion that it's all over with, only to come back up with another game that further drags the lore into absolute incomprehensibility, raising more questions than answers, endlessly taunting the player that "oh, you'll never solve it with this twist". There's TrollingCreator and then there's just completely letting oneself go. This is the latter. I know Scott may be making more for the fans, but at this point, there's no possible way to introduce new and coming fans correctly, without making a giant paragraph just like this one only to try and explain anything. And I know he's probably trolling the fans as a joke, but when it's repeated over and over, for years no less? It stops being funny a long time ago, and at the end of the day, there is just no satisfaction to gain out of the series apart from ditching it entirely and bouncing over to something more desirable, something that actually knows how to end a story definitively, something that can actually gain a player's trust rather than bait them with dangling objects in front of them. This "joke" has gotten far too old, and if the franchise has any hope of genuinely evolving beyond some simulation that has you using some giant plastic tat on your head and the series going to other platforms beyond Steam, this attitude should just stop. I still respect Scott as a developer, but this is just dragging the franchise against asphalt, and by this point it's a bloody hunk of mangled meat beyond repair. One that I refuse to indulge in anymore, no matter what happens.


** Tropers/AjWargo: One moment Iíve always hated was in the 2011 edition of Smackdown Vs Raw on Christianís Road to Wrestlemania. Basically, Christian is participating at the Royal Rumble in his final ever match on the ECW brand against any of the meager cast of ECW wrestlers.... and then Dolph Ziggler shows up and interferes causing him to lose after his opponent chair-shots him, causing him to lose the match and his ECW championship. Not only does Dolph ruin what should be a milestone match in Christianís career, he makes a bit of a rant before he starts ruining the match which I canít understand because he uses confusing slang- but my best guess is that heís saying that he doesnít think Christian deserves to be on Smackdown. Thatís all? Thatís extremely petty! Also, you can speak with Dolph backstage prior to the match and Christian calls him a nickname, which could also be the reason he interfered, which is even more petty! The worst part is, Christian isnít extremely angry at Dolph, and though he does get his revenge by beating Dolph on Smackdown next week, thatís little justice for me! Dolph should have been suspended for doing that!

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** Tropers/AjWargo: One moment Iíve always hated was in the 2011 edition of Smackdown Vs Raw on Christianís Road to Wrestlemania. Basically, Christian is participating at the Royal Rumble in his final ever match on the ECW brand against any of the meager cast of ECW wrestlers.... and then Dolph Ziggler shows up and interferes causing him to lose after by distracting the referee, and his opponent chair-shots him, causing him to lose the match and his ECW championship. Not only does Dolph ruin what should be a milestone match in Christianís career, he makes a bit of a rant before he starts ruining the match which I canít understand because he uses confusing slang- but my best guess is that heís saying that he doesnít think Christian deserves to be on Smackdown. Thatís all? Thatís extremely petty! Also, you can speak with Dolph backstage prior to the match and Christian calls him a nickname, which could also be the reason he interfered, which is even more petty! The worst part is, Christian isnít extremely angry at Dolph, and though he does get his revenge by beating Dolph on Smackdown next week, thatís little justice for me! Dolph should have been suspended for doing that!that! And whatís especially dumb is that the game takes away all control after Christianís opponent chair-shots him, preventing you from even trying to kick out! If thatís the case, why not just have a cutscene after Christian gets chair-shotted? You donít have to take all control away and spite us!

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** Tropers/AjWargo: One moment Iíve always hated was in the 2011 edition of Smackdown Vs Raw on Christianís Road to Wrestlemania. Basically, Christian is participating at the Royal Rumble in his final ever match on the ECW brand against any of the meager cast of ECW wrestlers.... and then Dolph Ziggler shows up and interferes causing him to lose after his opponent chair-shots him, causing him to lose the match and his ECW championship. Not only does Dolph ruin what should be a milestone match in Christianís career, he makes a bit of a rant before he starts ruining the match which I canít understand because he uses confusing slang- but my best guess is that heís saying that he doesnít think Christian deserves to be on Smackdown. Thatís all? Thatís extremely petty! Also, you can speak with Dolph backstage prior to the match and Christian calls him a nickname, which could also be the reason he interfered, which is even more petty! The worst part is, Christian isnít extremely angry at Dolph, and though he does get his revenge by beating Dolph on Smackdown next week, thatís little justice for me! Dolph should have been suspended for doing that!


* TwilightPegasus: One of my favorite games is ''VideoGame/ManaKhemiaAlchemistsOfAlRevis.'' It's a lot of fun, with great characters, addictive gameplay, and an interesting story. Unfortunately, the character writing can be very inconsistent, especially in regards to one character that I really, REALLY hate: Pamela Ibis, the CuteGhostGirl. She, I feel, is the main reason for one of the game's absolute dumbest moments ever. In one of her later character quests, she makes her own potion, forcing people to drink it, not realizing that the potion is making people sick, almost killing them. Vayne and the others manage to stop her from giving more people the potion, and she goes about her merry way. But what happens after this? Vayne's workshop buddies tell him to call out Pamela for her reckless endangerment of other students and make her take responsibility. Considering [[ExtremeDoormat the type of character Vayne is]], he tells her off as gently and politely as possible...and how does Pamela react? [[PlayingTheVictimCard She cries and plays the victim.]] You'd expect the other kids to call her out on being a little brat and not taking responsibility for her nearly killing other students with a hackneyed potion, right? Nope! Instead, they yell at '''''Vayne''''' for "not talking to a woman more delicately" and daring to punish her, so Pamela is a flat-out KarmaHoudini! This is absolute ''bullshit''! Pamela is the one in the wrong, not Vayne! He didn't even insult her or yell at her, and he had every right to confront her on her actions! Not only is this an unnecessary KickTheDog moment for poor Vayne, who did absolutely ''nothing'' to deserve this, the other characters are written to be out of character to the point of being uncharacteristically mean spirited, possibly for the sake of comedy, and it makes them come off as hypocritical when they were the ones who told Vayne to confront Pamela! This scene alone solidified my hatred for Pamela and forced me to acknowledge the game's uneven character writing. I still like it for what it is, and I play it every now and again, but this moment alone officially cemented Pamela as TheScrappy for me.

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* TwilightPegasus: Tropers/TwilightPegasus: One of my favorite games is ''VideoGame/ManaKhemiaAlchemistsOfAlRevis.'' It's a lot of fun, with great characters, addictive gameplay, and an interesting story. Unfortunately, the character writing can be very inconsistent, especially in regards to one character that I really, REALLY hate: Pamela Ibis, the CuteGhostGirl. She, I feel, is the main reason for one of the game's absolute dumbest moments ever. In one of her later character quests, she makes her own potion, forcing people to drink it, not realizing that the potion is making people sick, almost killing them. Vayne and the others manage to stop her from giving more people the potion, and she goes about her merry way. But what happens after this? Vayne's workshop buddies tell him to call out Pamela for her reckless endangerment of other students and make her take responsibility. Considering [[ExtremeDoormat the type of character Vayne is]], he tells her off as gently and politely as possible...and how does Pamela react? [[PlayingTheVictimCard She cries and plays the victim.]] You'd expect the other kids to call her out on being a little brat and not taking responsibility for her nearly killing other students with a hackneyed potion, right? Nope! Instead, they yell at '''''Vayne''''' for "not talking to a woman more delicately" and daring to punish her, so Pamela is a flat-out KarmaHoudini! This is absolute ''bullshit''! Pamela is the one in the wrong, not Vayne! He didn't even insult her or yell at her, and he had every right to confront her on her actions! Not only is this an unnecessary KickTheDog moment for poor Vayne, who did absolutely ''nothing'' to deserve this, the other characters are written to be out of character to the point of being uncharacteristically mean spirited, possibly for the sake of comedy, and it makes them come off as hypocritical when they were the ones who told Vayne to confront Pamela! This scene alone solidified my hatred for Pamela and forced me to acknowledge the game's uneven character writing. I still like it for what it is, and I play it every now and again, but this moment alone officially cemented Pamela as TheScrappy for me.


* TwilightPegasus: One of my favorite games is ''VideoGame/ManaKhemiaAlchemistsOfAlRevis.'' It's a lot of fun, with great characters, addictive gameplay, and an interesting story. Unfortunately, the character writing can be very inconsistent, especially in regards to one character that I really, REALLY hate: Pamela Ibis, the CuteGhostGirl. She, I feel, is the main reason for one of the game's absolute dumbest moments ever. In one of her later character quests, she makes her own potion, forcing people to drink it, not realizing that the potion is making people sick, almost killing them. Vayne and the others manage to stop her from giving more people the potion, and she goes about her merry way. But what happens after this? Vayne's workshop buddies tell him to call out Pamela for her reckless endangerment of other students and make her take responsibility. Considering [[ExtremeDoormat the type of character Vayne is]], he tells her off as gently and politely as possible...and how does Pamela react? [[PlayingTheVictimCard She cries and plays the victim.]] You'd expect the other kids to call her out on being a little brat and not taking responsibility for her nearly killing other students with a hackneyed potion, right? Nope! Instead, they yell at '''''Vayne''''' for "not talking to a woman more delicately" and daring to punish her, so Pamela is a flat-out KarmaHoudini! This is absolute ''bullshit''! Pamela is the one in the wrong, not Vayne! He didn't even insult her or yell at her, and he had every right to confront her on her actions! Not only is this an unnecessary KickTheDog moment for poor Vayne, who did absolutely ''nothing'' to deserve this, the other characters are written to be out of character to the point of being uncharacteristically mean spirited, possibly for the sake of comedy, and it makes them come off as hypocritical when they were the ones who told Vayne to confront Pamela! This scene alone solidified my hatred for Pamela and forced me to acknowledge the game's uneven character writing. I still like it for what it is, and I play it every now and again, but I can't bring myself to like Pamela after this.

to:

* TwilightPegasus: One of my favorite games is ''VideoGame/ManaKhemiaAlchemistsOfAlRevis.'' It's a lot of fun, with great characters, addictive gameplay, and an interesting story. Unfortunately, the character writing can be very inconsistent, especially in regards to one character that I really, REALLY hate: Pamela Ibis, the CuteGhostGirl. She, I feel, is the main reason for one of the game's absolute dumbest moments ever. In one of her later character quests, she makes her own potion, forcing people to drink it, not realizing that the potion is making people sick, almost killing them. Vayne and the others manage to stop her from giving more people the potion, and she goes about her merry way. But what happens after this? Vayne's workshop buddies tell him to call out Pamela for her reckless endangerment of other students and make her take responsibility. Considering [[ExtremeDoormat the type of character Vayne is]], he tells her off as gently and politely as possible...and how does Pamela react? [[PlayingTheVictimCard She cries and plays the victim.]] You'd expect the other kids to call her out on being a little brat and not taking responsibility for her nearly killing other students with a hackneyed potion, right? Nope! Instead, they yell at '''''Vayne''''' for "not talking to a woman more delicately" and daring to punish her, so Pamela is a flat-out KarmaHoudini! This is absolute ''bullshit''! Pamela is the one in the wrong, not Vayne! He didn't even insult her or yell at her, and he had every right to confront her on her actions! Not only is this an unnecessary KickTheDog moment for poor Vayne, who did absolutely ''nothing'' to deserve this, the other characters are written to be out of character to the point of being uncharacteristically mean spirited, possibly for the sake of comedy, and it makes them come off as hypocritical when they were the ones who told Vayne to confront Pamela! This scene alone solidified my hatred for Pamela and forced me to acknowledge the game's uneven character writing. I still like it for what it is, and I play it every now and again, but I can't bring myself to like this moment alone officially cemented Pamela after this.as TheScrappy for me.


** [=SenorCornholio=]: For me, the worst moment in this otherwise fantastic entry in the Franchise/SlyCooper franchise is the [[FinalBoss final battle]] against Le Paradox. The guy's been set up as a competent, if not [[ItsAllAboutMe egocentric]] villain who does keep letting his presence known instead of staying in the shadows, but is still supposed to be of skill equal to Sly himself. Great buildup, but piss-poor execution. Problem 1) the battle is a CutsceneBoss. You basically just press the buttons to focus on the fight. 2) The only bits of "gameplay" are [[GetBackHereBoss chasing after the skunk]]. So basically, even [[spoiler:Penelope]] above had an awesome boss fight that didn't involve [[spoiler:her]] being cowardly and didn't incorporate this lousy cliché. 3) His motives (initially thought to be Revenge) turn out to be [[BondVillainStupidity proving that he's the greatest thief who ever lived by stealing the Coopers' canes]]. Way to shoot yourself in the foot there, stinky. 4) After you defeat him, [[ISurrenderSuckers Le Paradox begs for mercy and then steals Sly's hang glider]], flying off and leaving Sly's fate unknown to the general populace, and if you're really dedicated to 100%, you'll find that [[spoiler:Sly's been stranded in Ancient Egypt]]! This game was otherwise amazing; in fact, I'd say it's probably my second favorite in the series after ''Band of Thieves''. But this final boss was a disappointment due to lousy gameplay mechanics and an unsatisfying ending that left us on a SequelHook. Hopefully Sly 5 rectifies this if it ever comes out...

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** [=SenorCornholio=]: For me, the worst moment in this otherwise fantastic entry in the Franchise/SlyCooper VideoGame/SlyCooper franchise is the [[FinalBoss final battle]] against Le Paradox. The guy's been set up as a competent, if not [[ItsAllAboutMe egocentric]] villain who does keep letting his presence known instead of staying in the shadows, but is still supposed to be of skill equal to Sly himself. Great buildup, but piss-poor execution. Problem 1) the battle is a CutsceneBoss. You basically just press the buttons to focus on the fight. 2) The only bits of "gameplay" are [[GetBackHereBoss chasing after the skunk]]. So basically, even [[spoiler:Penelope]] above had an awesome boss fight that didn't involve [[spoiler:her]] being cowardly and didn't incorporate this lousy cliché. 3) His motives (initially thought to be Revenge) turn out to be [[BondVillainStupidity proving that he's the greatest thief who ever lived by stealing the Coopers' canes]]. Way to shoot yourself in the foot there, stinky. 4) After you defeat him, [[ISurrenderSuckers Le Paradox begs for mercy and then steals Sly's hang glider]], flying off and leaving Sly's fate unknown to the general populace, and if you're really dedicated to 100%, you'll find that [[spoiler:Sly's been stranded in Ancient Egypt]]! This game was otherwise amazing; in fact, I'd say it's probably my second favorite in the series after ''Band of Thieves''. But this final boss was a disappointment due to lousy gameplay mechanics and an unsatisfying ending that left us on a SequelHook. Hopefully Sly 5 rectifies this if it ever comes out...

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* IzzyUneasy: While it's no doubt that VideoGame/GhostTrick is awesome, one moment that made me upset was the scene where Madame Emma hangs on the chandelier with no way to get down. Maybe it's just me, but I felt extremely sorry for her. Thankfully, credits show that Emma is alright.


* TwilightPegasus: One of my favorite games is ''VideoGame/ManaKhemiaAlchemistsOfAlRevis.'' It's a lot of fun, with great characters, addictive gameplay, and an interesting story. Unfortunately, the character writing can be very inconsistent, especially in regards to one character that I really, REALLY hate: Pamela Ibis, the CuteGhostGirl. She, I feel, is the main reason for one of the game's absolute dumbest moments ever. In one of her later character quests, she makes her own potion, forcing people to drink it, not realizing that the potion is making people sick, almost killing them. Vayne and the others manage to stop her from giving more people the potion, and she goes about her merry way. But what happens after this? Vayne's workshop buddies tell him to call out Pamela for her reckless endangerment of other students and make her take responsibility. Considering [[ExtremeDoormat the type of character Vayne is]], he tells her off as gently and politely as possible...and how does Pamela react? She cries and plays the victim. You'd expect the other kids to call her out on being a little brat and not taking responsibility for her nearly killing other students with a hackneyed potion, right? Nope! Instead, they yell at '''''Vayne''''' for "not talking to a woman more delicately" and daring to punish her, so Pamela is a flat-out KarmaHoudini! This is absolute ''bullshit''! Pamela is the one in the wrong, not Vayne! He didn't even insult her or yell at her, and he had every right to confront her on her actions! Not only is this an unnecessary KickTheDog moment for poor Vayne, who did absolutely ''nothing'' to deserve this, the other characters are written to be out of character to the point of being uncharacteristically mean spirited, possibly for the sake of comedy, and it makes them come off as hypocritical when they were the ones who told Vayne to confront Pamela! This scene alone solidified my hatred for Pamela and forced me to acknowledge the game's uneven character writing. I still like it for what it is, and I play it every now and again, but I can't bring myself to like Pamela after this.

to:

* TwilightPegasus: One of my favorite games is ''VideoGame/ManaKhemiaAlchemistsOfAlRevis.'' It's a lot of fun, with great characters, addictive gameplay, and an interesting story. Unfortunately, the character writing can be very inconsistent, especially in regards to one character that I really, REALLY hate: Pamela Ibis, the CuteGhostGirl. She, I feel, is the main reason for one of the game's absolute dumbest moments ever. In one of her later character quests, she makes her own potion, forcing people to drink it, not realizing that the potion is making people sick, almost killing them. Vayne and the others manage to stop her from giving more people the potion, and she goes about her merry way. But what happens after this? Vayne's workshop buddies tell him to call out Pamela for her reckless endangerment of other students and make her take responsibility. Considering [[ExtremeDoormat the type of character Vayne is]], he tells her off as gently and politely as possible...and how does Pamela react? [[PlayingTheVictimCard She cries and plays the victim. victim.]] You'd expect the other kids to call her out on being a little brat and not taking responsibility for her nearly killing other students with a hackneyed potion, right? Nope! Instead, they yell at '''''Vayne''''' for "not talking to a woman more delicately" and daring to punish her, so Pamela is a flat-out KarmaHoudini! This is absolute ''bullshit''! Pamela is the one in the wrong, not Vayne! He didn't even insult her or yell at her, and he had every right to confront her on her actions! Not only is this an unnecessary KickTheDog moment for poor Vayne, who did absolutely ''nothing'' to deserve this, the other characters are written to be out of character to the point of being uncharacteristically mean spirited, possibly for the sake of comedy, and it makes them come off as hypocritical when they were the ones who told Vayne to confront Pamela! This scene alone solidified my hatred for Pamela and forced me to acknowledge the game's uneven character writing. I still like it for what it is, and I play it every now and again, but I can't bring myself to like Pamela after this.


* TwilightPegasus: One of my favorite games is ''VideoGame/ManaKhemiaAlchemistsOfAlRevis.'' It's a lot of fun, with great characters, addictive gameplay, and an interesting story. Unfortunately, the character writing can be very inconsistent, especially in regards to one character that I really, REALLY hate: Pamela Ibis, the CuteGhostGirl. She, I feel, is the main reason for one of the game's absolute dumbest moments ever. In one of her later character quests, she makes her own potion, forcing people to drink it, not realizing that the potion is making people sick, almost killing them. Vayne and the others manage to stop her from giving more people the potion, and she goes about her merry way. But what happens after this? Vayne's workshop buddies tell him to call out Pamela for her reckless endangerment of other students and make her take responsibility. Considering [[ExtremeDoormat the type of character Vayne is]], he tells her off as gently and politely as possible...and how does Pamela react? She cries and plays the victim. You'd expect the other kids to call her out on being a little brat and not taking responsibility for her nearly killing other students with a hackneyed potion, right? Nope! Instead, they yell at ''''Vayne'''' for "not talking to a woman more delicately" and daring to punish her, so Pamela is a flat-out KarmaHoudini! This is absolute bullshit! Pamela is the one in the wrong, not Vayne! He didn't even insult her or yell at her, and he had every right to confront her on her actions! Not only is this an unnecessary KickTheDog moment for poor Vayne, who did absolutely ''nothing'' to deserve this, the other characters are written to be out of character to the point of being uncharacteristically mean spirited, possibly for the sake of comedy, and it makes them come off as hypocritical when they were the ones who told Vayne to confront Pamela! This scene alone solidified my hatred for Pamela and forced me to acknowledge the game's uneven character writing. I still like it for what it is, and I play it every now and again, but I can't bring myself to like Pamela after this.

to:

* TwilightPegasus: One of my favorite games is ''VideoGame/ManaKhemiaAlchemistsOfAlRevis.'' It's a lot of fun, with great characters, addictive gameplay, and an interesting story. Unfortunately, the character writing can be very inconsistent, especially in regards to one character that I really, REALLY hate: Pamela Ibis, the CuteGhostGirl. She, I feel, is the main reason for one of the game's absolute dumbest moments ever. In one of her later character quests, she makes her own potion, forcing people to drink it, not realizing that the potion is making people sick, almost killing them. Vayne and the others manage to stop her from giving more people the potion, and she goes about her merry way. But what happens after this? Vayne's workshop buddies tell him to call out Pamela for her reckless endangerment of other students and make her take responsibility. Considering [[ExtremeDoormat the type of character Vayne is]], he tells her off as gently and politely as possible...and how does Pamela react? She cries and plays the victim. You'd expect the other kids to call her out on being a little brat and not taking responsibility for her nearly killing other students with a hackneyed potion, right? Nope! Instead, they yell at ''''Vayne'''' '''''Vayne''''' for "not talking to a woman more delicately" and daring to punish her, so Pamela is a flat-out KarmaHoudini! This is absolute bullshit! ''bullshit''! Pamela is the one in the wrong, not Vayne! He didn't even insult her or yell at her, and he had every right to confront her on her actions! Not only is this an unnecessary KickTheDog moment for poor Vayne, who did absolutely ''nothing'' to deserve this, the other characters are written to be out of character to the point of being uncharacteristically mean spirited, possibly for the sake of comedy, and it makes them come off as hypocritical when they were the ones who told Vayne to confront Pamela! This scene alone solidified my hatred for Pamela and forced me to acknowledge the game's uneven character writing. I still like it for what it is, and I play it every now and again, but I can't bring myself to like Pamela after this.

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* TwilightPegasus: One of my favorite games is ''VideoGame/ManaKhemiaAlchemistsOfAlRevis.'' It's a lot of fun, with great characters, addictive gameplay, and an interesting story. Unfortunately, the character writing can be very inconsistent, especially in regards to one character that I really, REALLY hate: Pamela Ibis, the CuteGhostGirl. She, I feel, is the main reason for one of the game's absolute dumbest moments ever. In one of her later character quests, she makes her own potion, forcing people to drink it, not realizing that the potion is making people sick, almost killing them. Vayne and the others manage to stop her from giving more people the potion, and she goes about her merry way. But what happens after this? Vayne's workshop buddies tell him to call out Pamela for her reckless endangerment of other students and make her take responsibility. Considering [[ExtremeDoormat the type of character Vayne is]], he tells her off as gently and politely as possible...and how does Pamela react? She cries and plays the victim. You'd expect the other kids to call her out on being a little brat and not taking responsibility for her nearly killing other students with a hackneyed potion, right? Nope! Instead, they yell at ''''Vayne'''' for "not talking to a woman more delicately" and daring to punish her, so Pamela is a flat-out KarmaHoudini! This is absolute bullshit! Pamela is the one in the wrong, not Vayne! He didn't even insult her or yell at her, and he had every right to confront her on her actions! Not only is this an unnecessary KickTheDog moment for poor Vayne, who did absolutely ''nothing'' to deserve this, the other characters are written to be out of character to the point of being uncharacteristically mean spirited, possibly for the sake of comedy, and it makes them come off as hypocritical when they were the ones who told Vayne to confront Pamela! This scene alone solidified my hatred for Pamela and forced me to acknowledge the game's uneven character writing. I still like it for what it is, and I play it every now and again, but I can't bring myself to like Pamela after this.

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* Kirby0189: I apologize in advance for the SacredCow tipping, but I in general consider VideoGame/Sonic3AndKnuckles to be a terrible game. Since I'm not allowed to mention gameplay-related elements (Oh how I would love to rant about the stupid [[ScrappyMechanic Ring Shooters]] from Death Egg Zone), I'd like to single out the ending for the Sonic 3 half. For those unaware, the game had to be split into two halves that can be locked together because of a [[ChristmasRushed rushed development schedule]] (the Sonic 3 half even had to have its manual pass off the [[ObviousBeta enormous amount of glitches]] as [[HandWave "diabolical traps"]] set up by Eggman, [[SarcasmMode yea the locked-on version did a great job of patching things up]] considering how I have an easier time breaking it than I do the [[CriticalBacklash "glitchy"]] Adventure games that are far, far better than any of the classics, although that might just be bad luck), and since they had to have the first half feel "complete" when they put it on store shelves too soon instead of waiting so they could guarantee they were giving people a good product without forcing them to buy a second game to fix their mess, they had to come up with an ending. What happens in this ending you ask? Well after Sonic or Tails defeats [[FinalBoss Big Arms]], the Death Egg is seen falling from orbit and exploding in the background... [[AssPull somehow]]. And then [[AWinnerIsYou our heroes just jump towards the screen and that's it]]. Aside from how it makes no sense for the Death Egg to just suddenly crash from a completely-unrelated machine being destroyed, there is absolutely no satisfaction to the ending whatsoever. For reference, VideoGame/SonicTheHedgehog1 had a scene of our hero reuniting with all of the animals he'd just saved. VideoGame/SonicTheHedgehog2 had a scene of Tails catching Sonic from space. VideoGame/SonicCD has Sonic save Amy and then free Little Planet. Sonic 3... just has the Death Egg be destroyed anticlimactically and it's treated as triumphant somehow. There's not even any sort of action to it, Sonic or Tails just stand there and watch as the knock-off Death Star falls from the sky before diving towards the screen in a segment that takes less than 30 seconds. That's not how you give your player a sense of accomplishment for finishing their journey, that's how you make them feel ripped-off because you decided to release an incomplete product and then make people fork over extra cash for a second game to seemingly fix it! Oh yea, and they kept this segment in the locked-on version, where it just feels like a BigLippedAlligatorMoment.


* Lemon_Starburst: For me, "VideoGame/BendyandtheInkMachine'' had been losing me for a while, but it completely lost me with it's ending. To make a long story short, [[spoiler: the game is implied to be in a time loop and it is never explained what happens to you and everyone else trapped in the studio]]. You get an item that lets you see things in the previous levels that were hidden before, but these things are at best easter eggs and bits of lore that don't really answer anything. It doesn't help that it seems to pull a "Film/TheLastJedi" and outright ignored what it had been building up since Episode Two. [[CorruptCorporateExecutive Joey Drew]]? [[spoiler: He's mended his ways completely offscreen and sent you to the studio to destroy Bendy. He's not even in the studio at all]]. The horribly monstrous Bendy that's been stalking you the entire game? [[spoiler: He's just a creepy ink monster, not Joey like the game had been implying]]. All of the foreshadowing that there was more to Henry than we knew? [[spoiler: Doesn't matter, we never see what happens to anyone after you finish off Bendy]]. Top this off with a lackluster final boss and you just have a disappointing finale to a really promising game. I know it's made by a small team, but it honestly doesn't feel finished once the credits start rolling--there are just too many unanswered questions to feel satisfied after beating it.

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* Lemon_Starburst: For me, "VideoGame/BendyandtheInkMachine'' ''VideoGame/BendyAndTheInkMachine'' had been losing me for a while, but it completely lost me with it's its ending. To make a long story short, [[spoiler: the game is implied to be in a time loop and it is never explained what happens to you and everyone else trapped in the studio]]. You get an item that lets you see things in the previous levels that were hidden before, but these things are at best easter eggs and bits of lore that don't really answer anything. It doesn't help that it seems to pull a "Film/TheLastJedi" and outright ignored what it had been building up since Episode Two. [[CorruptCorporateExecutive Joey Drew]]? [[spoiler: He's mended his ways completely offscreen and sent you to the studio to destroy Bendy. He's not even in the studio at all]]. The horribly monstrous Bendy that's been stalking you the entire game? [[spoiler: He's just a creepy ink monster, not Joey like the game had been implying]]. All of the foreshadowing that there was more to Henry than we knew? [[spoiler: Doesn't matter, we never see what happens to anyone after you finish off Bendy]]. Top this off with a lackluster final boss and you just have a disappointing finale to a really promising game. I know it's made by a small team, but it honestly doesn't feel finished once the credits start rolling--there are just too many unanswered questions to feel satisfied after beating it.


** Tropers/{{Mineboot45}}: Damn straight. I think LetsPlay/{{Chuggaaconroy}} put it best: "This is more rigged than UsefulNotes/SaddamHussein's trail!"[[labelnote:Full Quote]]"Wait a minute! Hold on. Wait a minute. So there was no statement by the defense, no attorney appointed to the defense, no witnesses called, no evidence presented, nobody even bothered to notice that we literally got here four minutes and thirty-four seconds before we were arrested, and there wasn't even a jury? This is more rigged than Saddam Hussein's trial!"[[/labelnote]]

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** Tropers/{{Mineboot45}}: Damn straight. I think LetsPlay/{{Chuggaaconroy}} put it best: "This is more rigged than UsefulNotes/SaddamHussein's trail!"[[labelnote:Full trial!"[[labelnote:Full Quote]]"Wait a minute! Hold on. Wait a minute. So there was no statement by the defense, no attorney appointed to the defense, no witnesses called, no evidence presented, nobody even bothered to notice that we literally got here four minutes and thirty-four seconds before we were arrested, and there wasn't even a jury? This is more rigged than Saddam Hussein's trial!"[[/labelnote]]

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