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* The Eight Legends from ''VideoGame/FireEmblemTheBlazingBlade''. In [[VideoGame/FireEmblemTheBindingBlade the previous game]], the Eight Legends come across as an underused plotline since we learn humans began the Scouring (an ancient war against the dragons) for no known reason after generations of peaceful coexistence but none of the characters seriously question the continent's reverence for the eight warriors who brought the decisive victory. ''Blazing Blade'' has two of them appear as characters. Athos, who even joins the party, is never treated as anything but a wise and knowing mentor figure, and Braimmond, though unsettling, is still sympathetic. Nobody, not even the ''dragons'', questions them about being heroes of the aggressor side, not even to ask "did you have a good reason?"

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* ''Franchise/FireEmblem'':
**
The Eight Legends from ''VideoGame/FireEmblemTheBlazingBlade''. In [[VideoGame/FireEmblemTheBindingBlade the previous game]], the Eight Legends come across as an underused plotline since we learn humans began the Scouring (an ancient war against the dragons) for no known reason after generations of peaceful coexistence but none of the characters seriously question the continent's reverence for the eight warriors who brought the decisive victory. ''Blazing Blade'' has two of them appear as characters. Athos, who even joins the party, is never treated as anything but a wise and knowing mentor figure, and Braimmond, though unsettling, is still sympathetic. Nobody, not even the ''dragons'', questions them about being heroes of the aggressor side, not even to ask "did you have a good reason?" reason?"
** ''VideoGame/FireEmblemThreeHouses'': Dimitri. Even without his SanitySlippage over the timeskip, some fans think that his heroic traits have setbacks that make him the very opposite of what those traits should make him. Even though his AxCrazy mindset for the first half of Part II is supposed to be wrong, many think that it is sloppily done because the cataclyst for it is [[spoiler:him believing Edelgard caused the Tragedy of Duscur through small steps that come across as illogical, and that it happened when she was only 13 years old which is something he never thinks twice about until Cornelia drops some hints that leads him off from suspecting Edelgard]]. And even though he does eventually make attempts to better himself and atone for what he has done, it's seen as him being EasilyForgiven despite how mean he had been to his friends up until that point and [[spoiler:that someone close to him such as Rodrigue had to die for it to happen]]. His overall goals is the biggest point against him, which is to keep Fódlan as it was before [[spoiler:Edelgard declared war on the Church]] and make changes in a slow but steady pace to prevent unnecessary sacrifices or upsetting the people, since he thinks the nobility and crests still have values. Many find this to be in incredibly poor taste when so much about the game's story is about showing how the current system has made Fódlan into the CrapsackWorld it is that brings harm to both nobles and commoners and is the exact thing [[spoiler:Edelgard started the war against]]. And even if Dimitri were to install changes, who's to say they won't just as easily be undone by a future ruler, setting the world back to what it was before the game started? Even if that might happen somewhere down the line in every lords' ending, it is the easiest for Dimitri's reforms to be undone since it was so easy for him to install them, as opposed to the other endings where radical reforms are introduced and therefore is gonna be harder.
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Fixing.


* In the video game adaptation of ''Film/DennisTheMenace'', Dennis kills a little girl on a swing at one point.

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* In the video game adaptation of ''Film/DennisTheMenace'', ''VideoGame/DennisTheMenace'', Dennis kills a little girl on a swing at one point.

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Misuse, the Cooper gang are anti-heroic thieves who usually rob from worse criminals. Plus most people do not see them as Designated Heroes as the example itself notes.


* ''Franchise/SlyCooper'': The Cooper Gang ''itself''. Despite their reputation of only going after criminals, [[AllThereinTheManual supplementary information]], [[NoodleIncident one-off remarks in the dialogue]], and even [[CutScene cutscenes]] suggest that they (Sly especially) are perfectly willing to rob museums and private individuals if they have enough security to be a challenge (and/or [[TheGadfly it would annoy Carmelita]]), and even engage in petty theft as a form of recreation between big jobs. They also have no problems killing, best shown in ''Sly 3'', where Murray ''gleefully [[EatenAlive feeds miners to a giant crocodile]]'' as part of Bentley's plan. Not to mention their recruiting people like Dimitri, former mafia boss and drug pusher, Penelope, who regularly cheated at [[BloodSport dogfight flying competitions]] so she could win, or the Panda King, a former mass murderer, into their group. Still, the games don't dwell on these incidents, and most fans ignore them entirely.

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* While Mike Dawson of the first ''VideoGame/DarkSeed'' was a competent hero, he has gotten so much worse in the sequel. He is whiny, constantly asking awkward questions, comes of as a ManChild at some parts, starts to act unjustifiably antagonistic near the end of the game (and has dialogue choices to make him come off as even worse of a human being), and [[ArsonMurderAndJaywalking cannot win simple carnival games without cheating!]] At one point, Mike even unintentionally lets a man die through his incompetence by [[spoiler: not bringing him his medicine because he was too weak to push the anvil off its cooler and too dumb to just ask somebody to give him a hand with lifting it]]. And this is supposed to be the ''good guy''. It has even been theorized that the dev team may have it in for the real Mike Dawson and made him a LoserProtagonist on purpose. [[spoiler: To be fair, he does succeed in his quest, but the ending leaves it all ambiguous. Make of that what you will.]]

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* While Mike Dawson of the first ''VideoGame/DarkSeed'' was a competent hero, he has gotten so much worse in the sequel. He is whiny, constantly asking awkward questions, comes of as a ManChild at some parts, starts to act unjustifiably antagonistic near the end of the game (and has dialogue choices to make him come off as even worse of a human being), and [[ArsonMurderAndJaywalking cannot win simple carnival games without cheating!]] At one point, Mike even unintentionally lets a man die through his incompetence by [[spoiler: not bringing him his medicine because he was Mike is too weak to push the an anvil off its cooler and too dumb to just ask somebody to give him a hand with lifting it]]. And this This is supposed to be the ''good guy''. It has It's even been theorized that the dev team may have it in for the real Mike Dawson and made him a LoserProtagonist on purpose. [[spoiler: To be fair, he does succeed in his quest, but the ending leaves it all ambiguous. Make of that what you will.]]



* ''VideoGame/MonkeyIsland'': Guybrush Threepwood. is a wacky (sometimes moronic) goofball. His actions have screwed over countless {{NPC}}s throughout the series. In the second game, he nails a salesman in a coffin (Who doesn't get out until 3 months later) just to steal a key, frames an innocent woman for countless crimes (Which were all his to begin with) just to steal her non-alcoholic grog, and steals Wally's monocle, in which listening to Wally while he tries to look for it is just heartbreaking. Subverted when he did make amends for them in each case. He didn't mean to nail the coffin down so hard and freed the salesman in the following game, broke the woman out of prison later on, and gave Wally a replacement monocle sometime after that.
* Brent Halligan from ''VideoGame/TheMysteryOfTheDruids'' is a mostly ineffective jerkass of a Scotland Yard detective whose time prior to the game's events was spent loafing about, wasting all his money on pizza and gambling, playing practical jokes, and unsuccessfully flirting with his department's data analyst rather than actually trying to solve murder mysteries. As if that didn't already make him unsympathetic enough, his charming actions during the course of the game include [[spoiler:poisoning and robbing a homeless man for change to use a payphone, stealing a French fisherman's expensive rod and bucket just to scrape salt off a ferry, and at the end, ''stabbing the female lead in the stomach'' (not without reason, but this was severe overkill just to screw over the villain).]]
** The game even lampshades Halligan's behavior as 'designated' at several points- basically everybody at Scotland Yard hates him because of his PAST buffoonery, including trying to arrest Prince Charles for the murder of Princess Diana, and making dozens of random long distance calls on his office phone. He also spends a large portion of the game solving puzzles in such unethical ways that it's very easy to imagine everybody he meets later hating him in much the same way that his co-workers already do.

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* ''VideoGame/MonkeyIsland'': Guybrush Threepwood. Threepwood is a wacky (sometimes moronic) goofball. His actions have screwed over countless {{NPC}}s throughout the series. In the second game, he nails a salesman in a coffin (Who (who doesn't get out until 3 months later) just to steal a key, frames an innocent woman for countless crimes (Which (which were all his to begin with) just to steal her non-alcoholic grog, and steals Wally's monocle, in which listening to Wally while he tries to look for it is just heartbreaking. Subverted when he did make amends for them in each case. He didn't mean to nail the coffin down so hard and freed the salesman in the following game, broke the woman out of prison later on, and gave Wally a replacement monocle sometime after that.
* Brent Halligan from ''VideoGame/TheMysteryOfTheDruids'' is a mostly ineffective jerkass of a Scotland Yard detective whose time prior to the game's events was spent loafing about, wasting all his money on pizza and gambling, playing practical jokes, and unsuccessfully flirting with his department's data analyst rather than actually trying to solve murder mysteries. As if that didn't already make him unsympathetic enough, his charming actions during the course of the game include [[spoiler:poisoning and robbing a homeless man for change to use a payphone, stealing a French fisherman's expensive rod and bucket just to scrape salt off a ferry, and at the end, ''stabbing the female lead in the stomach'' (not without reason, but this was severe overkill just to screw over the villain).]]
**
]] The game even lampshades Halligan's behavior as 'designated' at several points- basically everybody at Scotland Yard hates him because of his PAST ''past'' buffoonery, including trying to arrest Prince Charles for the murder of Princess Diana, and making dozens of random long distance calls on his office phone. He also spends a large portion of the game solving puzzles in such unethical ways that it's very easy to imagine everybody he meets later hating him in much the same way that his co-workers already do.
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* ''Franchise/SlyCooper'': The Cooper Gang ''itself''. Despite their reputation of only going after criminals, [[AllThereinTheManual supplementary information]], [[NoodleIncident one-off remarks in the dialogue]], and even [[CutScene cutscenes]] suggest that they (Sly especially) are perfectly willing to rob museums and private individuals if they have enough security to be a challenge (and/or [[TheGadfly it would annoy Carmelita]]), and even engage in petty theft as a form of recreation between big jobs. They also have no problems killing, best shown in ''Sly 3'', where Murray ''gleefully [[EatenAlive feeds miners to a giant crocodile]]'' as part of Bentley's plan. Not to mention their recruiting people like Dimitri, former mafia boss and drug pusher, Penelope, who regularly cheated at [[BloodSport dogfight flying competitions]] so she could win, or the Panda King, a former mass murder, into their group. Still, the games don't dwell on these incidents, and most fans ignore them entirely.

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* ''Franchise/SlyCooper'': The Cooper Gang ''itself''. Despite their reputation of only going after criminals, [[AllThereinTheManual supplementary information]], [[NoodleIncident one-off remarks in the dialogue]], and even [[CutScene cutscenes]] suggest that they (Sly especially) are perfectly willing to rob museums and private individuals if they have enough security to be a challenge (and/or [[TheGadfly it would annoy Carmelita]]), and even engage in petty theft as a form of recreation between big jobs. They also have no problems killing, best shown in ''Sly 3'', where Murray ''gleefully [[EatenAlive feeds miners to a giant crocodile]]'' as part of Bentley's plan. Not to mention their recruiting people like Dimitri, former mafia boss and drug pusher, Penelope, who regularly cheated at [[BloodSport dogfight flying competitions]] so she could win, or the Panda King, a former mass murder, murderer, into their group. Still, the games don't dwell on these incidents, and most fans ignore them entirely.
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* ''VideoGame/RatchetAndClankGoingCommando'': Angela Cross. After TheReveal, she's treated as a misunderstood hero who's been thwarted by unsuspecting dupes. Though she ''was'' a WellIntentionedExtremist, her crimes up to this point include kidnapping and holding Clank hostage, repeatedly trying to kill Ratchet, [[ArsonMurderAndJaywalking harassing store clerks for kicks]], and generally just acting like an actual villain. Though we learn she was forced to resort to extreme measures to stop Fizzwidget from releasing the Protopet in its current state, her actions cross the line from extremism to villainy quite easily.
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* ''Franchise/SlyCooper'': The Cooper Gang ''itself''. Despite their reputation of only going after criminals, [[AllThereinTheManual supplementary information]], [[NoodleIncident one-off remarks in the dialogue]], and even [[CutScene cutscenes]] suggest that they (Sly especially) are perfectly willing to rob museums and private individuals if they have enough security to be a challenge (and/or [[TheGadfly it would annoy Carmelita]]), and even engage in petty theft as a form of recreation between big jobs. They also have no problems killing, best shown in ''Sly 3'', where Murray ''gleefully [[EatenAlive feeds miners to a giant crocodile]]'' as part of Bentley's plan. Not to mention their recruiting people like Dimitri, former mafia boss and drug pusher, Penelope, who regularly cheated at [[BloodSport dogfight flying competitions]] so she could win, or the Panda King, a former mass murder, into their group. Still, the games don't dwell on these incidents, and most fans ignore them entirely.
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** Sakuya Izayoi and Youmu Konpaku, who sometimes help Reimu and Marisa save the day, really aren't that much better either: Sakuya is the {{Ninja|Maid}} {{Meido}} of the local vampire mansion and is explicitly the one who "prepares the meals" for the rest of the residents there. Youmu, in the meantime, is the BattleButler and gardener of [[CuteGhostGirl Yuyuko]] [[GratuitousPrincess Saigyouji]] who, while she's a fair bit more upstanding than the denizens of the vampire mansion, is still a pretty sketchy character... And why does either Sakuya and Youmu ever actually venture out into the world to save the day? [[MyMasterRightOrWrong "Because my mistress told me to."]]
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* Similarly, far too many {{Adventure Game}}s are designed such that a {{Player Character}} written as heroic or otherwise not presented as being an AntiHero or a villain is required to [[KleptomaniacHero steal other people's belongings]] to solve puzzles, sometimes leading to the items being destroyed outright. This is common enough that games which prevent you from or punish you for theft stand out for being unusual.

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* Similarly, far too many {{Adventure Game}}s are designed such that a {{Player Character}} written as heroic or otherwise not presented as being an AntiHero or a villain is required to [[KleptomaniacHero steal other people's belongings]] to solve puzzles, sometimes leading to the items being destroyed outright. This is common enough that games which prevent you from or punish you for committing theft stand out for being unusual.
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* In countless [[{{RolePlayingGame}} Role-Playing Games]], as a result of evolving from DungeonCrawling adventures without fully changing the gameplay, characters who are outright said to be heroes or otherwise never said to have evil or criminal inclinations are allowed to [[TrespassingHero waltz into other people's houses]], [[RewardingVandalism smash their worldly possessions]], and [[KleptomaniacHero loot them of their valuables]] with no repercussions, even when you do so ''literally right in front of them''. The exceptions are few and far between.
* Similarly, far too many {{Adventure Game}}s are designed such that a {{Player Character}} written as heroic or otherwise not presented as being an AntiHero or a villain is required to [[KleptomaniacHero steal other people's belongings]] to solve puzzles, sometimes leading to the items being destroyed outright. This is common enough that games which prevent you from or punish you for theft stand out for being unusual.
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* ''VideoGame/MadMax'': Max's general attitude has rubbed some people the wrong way. While his dickish attitude is consistent with the films, it gets shot up extreme levels here. Ramming the Magnum Opus into Scrotus while Chum was still on the hood and killing him in the process, just to push Scrotus over the cliff hasn't sat well with everyone, to say the least.

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* ''VideoGame/MadMax'': ''VideoGame/MadMax2015'': Max's general attitude has rubbed some people the wrong way. While his dickish attitude is consistent with the films, it gets shot up extreme levels here. Ramming the Magnum Opus into Scrotus while Chum was still on the hood and killing him in the process, just to push Scrotus over the cliff hasn't sat well with everyone, to say the least.



* ''VideoGame/StarcraftIIHeartOfTheSwarm'': Kerrigan has been accused of this by some fans; while there is no denying Mengsk is an evil bastard who needs to be overthrown and she is more than justified in her hatred of him, a lot of her actions during the campaign, such as [[ShootTheDog killing the Protoss on Kaldir]], [[InferredHolocaust routinely ordering her brood mothers to invade Dominion planets]] or attacking Protoss soldiers and innocent bestial races she seemingly has no beef with at all for the sake of Abathur's experiments, feel excessive and villainous, painting the conflict in an EvilVsEvil light rather than the BlackAndGreyMorality it was supposed to come off as. Granted, she ''is'' supposed to be an AntiHero, and she does get mostly better as the campaign goes on, but there is ''a lot'' of debate on how justified the multitude of death she caused trying to reach Mengsk was, and some consider [[StrawmanHasAPoint he was right to call her out for it]]. This caused an AuthorsSavingThrow to be done in ''Legacy of the Void'', making Kerrigan more outwardly heroic in that game.

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* ''VideoGame/StarcraftIIHeartOfTheSwarm'': ''VideoGame/StarCraftIIHeartOfTheSwarm'': Kerrigan has been accused of this by some fans; while there is no denying Mengsk is an evil bastard who needs to be overthrown and she is more than justified in her hatred of him, a lot of her actions during the campaign, such as [[ShootTheDog killing the Protoss on Kaldir]], [[InferredHolocaust routinely ordering her brood mothers to invade Dominion planets]] or attacking Protoss soldiers and innocent bestial races she seemingly has no beef with at all for the sake of Abathur's experiments, feel excessive and villainous, painting the conflict in an EvilVsEvil light rather than the BlackAndGreyMorality it was supposed to come off as. Granted, she ''is'' supposed to be an AntiHero, and she does get mostly better as the campaign goes on, but there is ''a lot'' of debate on how justified the multitude of death she caused trying to reach Mengsk was, and some consider [[StrawmanHasAPoint he was right to call her out for it]]. This caused an AuthorsSavingThrow to be done in ''Legacy of the Void'', making Kerrigan more outwardly heroic in that game.
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* ''VideoGame/MadMax'': Max's general attitude has rubbed some people the wrong way. While his dickish attitude is consistent with the films, it gets shot up extreme levels here. Ramming the Magnum Opus into Scrotus while Chum was still on the hood and killing him in the process, just to push Scrotus over the cliff hasn't sat well with everyone, to say the least.
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* ''VideoGame/Persona5'': Morgana, being a JerkWithAHeartOfGold can come off as this, especially before his character development; he outright claims to only be using the Phantom Thieves, and tends to tease Ryuji a lot, which, while potentially meant as friendly ribbing, comes off as straight up bullying to some.
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* ''VideoGame/Persona4'':
** The reason why Yosuke is such a BaseBreakingCharacter. He is perverted to the point of misogyny (right after a girl he had a crush on was murdered and learning that said girl hated him), and his tendency to make fun of Kanji's insecurities make him look like a huge homophobe. However, unlike the former, he never faces karma for the latter.
** While Yosuke is no saint, Chie's treatment towards him doesn't paint a pretty picture of her either. She'll often assault Yosuke (and the protagonist and Kanji on some occasions) for minimal offenses, even if he apologized beforehand, she mooches off of him, and she charged money to Yosuke's credit card for an expensive suit for Teddie without asking him.
** The rest of the Investigation Team may not be as bad as Yosuke and Chie in the {{Jerkass}} department, but they still have their moments, like Yu and Kanji coercing the girls into competing in the beauty pageant, the infamous Amagi Inn scene, and the times they took swipes at Kashiwagi and Hanako for their looks (though the latter case is more forgivable given that Kashiwagi and Hanako aren't exactly pleasant people themselves). Another point against them is their tendency to make short-sighted decisions that end up causing more problems.
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Morgana's actions as a Phantom Thief are very heroic from our perspective. His Good Is Not Nice tendencies towards Ryuji don't change that.


* Morgana from ''VideoGame/Persona5''. The game paints him as an ideal hero [[spoiler: and he was created as a manifestation of mankind's hope]], but yet there are many times in which he acts smug and uncaring towards his teammates, especially [[JerkassToOne towards Ryuji]]. The worst part is that Morgana ''never'' gets called out for his treatment of Ryuji, as it is meant to be PlayedForLaughs, but when it's the other way around, [[DesignatedMonkey the game paints Ryuji in the wrong]] and the other Phantom Thieves call him out for it. Especially notorious in this regard is when [[spoiler: Morgana runs away due to insecurity that Futaba is a better nav than him and an off-hand comment from Ryuji on the matter, and puts Haru, who hadn't even fully awakened to her Persona's powers yet, in danger in the Metaverse purely for the sake of protecting his pride. Despite all of this, Morgana learns nothing from the experience and goes back being the smug jerk he was before throwing a tantrum and leaving. The worst part is that everyone blames Ryuji for Morgana leaving, but they don't bat an eye when Morgana openly insults Ryuji in front of everyone after coming back]]. Despite all of this, Morgana is meant to be seen as heroic and someone to be sympathized with.
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* ''VideoGame/UntilDawn'': Mike can comes across as this to some, as he is presented as a mostly heroic individual regardless of his actions in the story that make him appear less so. He was a major part in the prank that led to Beth's death and Hannah's disappearance. Mike is also singlehandedly responsible for Josh's demise by leaving him tied up in a shed by himself after falsely accusing him of murdering Jessica which gets him captured by a Wendigo and then either does nothing to prevent the Wendigo from killing Josh or he lets the Wendigo drag Josh deeper into the mines and then selfishly leaves him to die and expresses no regret for it afterwards. He also, of his own volition, points a gun at Emily out of fear of her turning into a Wendigo and can potentially kill her, with no one ever bringing this up later unless he does kill her.
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* Charlie of ''VideoGame/EggsOfSteelCharliesEggsellentAdventure'' is shown from the very start of the game to be LethallyStupid. He's the night watchman of the M.O.M. Steel mill, but [[CharacterEstablishingMoment in the opening cutscene]], he's ripping pages out of his safety manual to make paper airplanes, nearly starts a fire doing so, and promptly knocks over delicate machinery that throws the whole factory into chaos while [[TrademarkFavoriteFood reaching for a donut]]. The revelations over the course of the game make his position even worse; he only got his job in the first place due to having [[ScrewTheRulesIHaveConnections friends in high places]], and despite a fellow employee warning the managers that he was ''not'' fit for the job, Charlie accidentally kills that employee on his very first day with his negligence, and [[KarmaHoudini faces no repercussions]].

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* Charlie of ''VideoGame/EggsOfSteelCharliesEggsellentAdventure'' is shown from the very start of the game to be LethallyStupid. He's the night watchman of the M.O.M. Steel mill, but [[CharacterEstablishingMoment in the opening cutscene]], cutscene, he's ripping pages out of his safety manual to make paper airplanes, nearly starts a fire doing so, and promptly knocks over delicate machinery that throws the whole factory into chaos while [[TrademarkFavoriteFood reaching for a donut]]. The revelations over the course of the game make his position even worse; he only got his job in the first place due to having [[ScrewTheRulesIHaveConnections friends in high places]], and despite a fellow employee warning the managers that he was ''not'' fit for the job, Charlie accidentally kills that employee on his very first day with his negligence, and [[KarmaHoudini faces no repercussions]].
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* Charlie of ''VideoGame/EggsOfSteelCharliesEggsellentAdventure'' is shown from the very start of the game to be LethallyStupid. He's the night watchman of the M.O.M. Steel mill, but [[CharacterEstablishingMoment in the opening cutscene]], he's ripping pages out of his safety manual to make paper airplanes, nearly starts a fire doing so, and promptly knocks over delicate machinery that throws the whole factory into chaos while [[TrademarkFavoriteFood reaching for a donut]]. The revelations over the course of the game make his position even worse; he only got his job in the first place due to having [[ScrewTheRulesIHaveConnections friends in high places]], and despite a fellow employee warning the managers that he was ''not'' fit for the job, Charlie accidentally kills that employee on his very first day with his negligence, and [[KarmaHoudini faces no repercussions]].
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* The titular Pecan Apple of ''VideoGame/BanzaiPecan''. The game claims she is a paragon of justice and heroism, but her actions in the game can hardly be considered heroic. She threatens the guy she claims to love with denial of sex if he so much as kisses the big bad, gets the hots for another guy [[spoiler:who turns out to be her future son]], calls them by derogatory names, and acts like a total jerkass to them (some worse than others).

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* The titular Pecan Apple of ''VideoGame/BanzaiPecan''. The game claims she is a paragon of justice and heroism, but her actions in the game can hardly be considered heroic. She threatens the guy she claims to love with denial of sex if he so much as kisses the big bad, gets the hots for another guy [[spoiler:who turns out to be her future son]], calls them by derogatory names, and acts like a total jerkass to them (some worse than others).others, such as repeatedly stomping on Bitter Almond after pressing her BerserkButton).

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