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* BetterToKillThanFrighten: Why bother [[ManipulativeBastard using fear and manipulation]] to ensure compliance when you can just [[OffingTheAnnoyance murder dissenters]] instead? [[RoaringRampageOfRevenge It creates far more]] [[CycleOfRevenge problems than it solves]].
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* DeerInTheHeadlights: A character freezes in fear as they're being attacked.
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[[caption-width-right:350: Protip: Never sign your name on a ransom note.]]
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* GreedMakesYouDumb: A character who does stupid things out of a desire to gain more money, power or whatever else they desire.
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* GreedMakesYouDumb: A character who does stupid things out of a desire to gain is so focused on gaining more money, power or whatever else power, etc. that they desire.make short-sighted decisions.
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* GreedMakesYouDumb: A character who does stupid things out of a desire to gain more money, power or whatever else they desire.
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Driving while exhausted is poor judgment, but it's unfair to call them "stupid", especially considering the circumstances of most real life scenarios.
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* FellAsleepDriving: A character falls asleep in the middle of driving, [[LethallyStupid with predictably]] [[TooDumbToLive disastrous results]].
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* ForgotAboutHisPowers: A character that is in trouble has powers that could get them out of it or at least help a lot, but they don't think to use them.
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* ForgotAboutHisPowers: A character that who is in trouble has powers that could get them out of it or at least help a lot, but they don't think to use them.
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* HorribleJudgeOfCharacter: This character trusts someone that others suspect is not trustworthy (at best)[[labelnote:*]]for example, a LovableRogue might be [[ChaoticGood well-intentioned]], but they're still a ''rogue'' and you still shouldn't ''trust'' them, especially if you happen to fit the profile of their typical marks[[/labelnote]] and/or is ObviouslyEvil (at worst).
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* HorribleJudgeOfCharacter: This character trusts someone that who others suspect is not trustworthy (at best)[[labelnote:*]]for example, a LovableRogue might be [[ChaoticGood well-intentioned]], but they're still a ''rogue'' and you still shouldn't ''trust'' them, especially if you happen to fit the profile of their typical marks[[/labelnote]] and/or is ObviouslyEvil (at worst).
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* SkewedPriorities: When someone prioritizes something when there's clearly another matter that they should be focusing on instead.
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And please, as tempting as it is to defend your favorite work from forcing the IdiotBall into its characters' hands, refrain from making Administrivia/{{Justifying Edit}}s. With a CardCarryingVillain or IdiotHero, a few of these are to be expected. Also, ''[[Administrivia/TropesAreTools do not assume that something listed here automatically makes it a bad work]]''; it is usually more along the lines of "something else that is better could have been done". As explained on IdiotBall, characters being idiotic can often serve as a weakness to them and sometimes make them more-or-less well-developed. And, of course, some characters are ''supposed'' to be idiots (or outright naïve at best), in which case we probably don't need a full and complete list of every stupid thing they do; a brief summing up would be more helpful. Characters making foolish decisions can also result in [[SugarWiki/FunnyMoments funny]] or [[RuleOfDrama dramatic]] moments, and therefore add to the enjoyability of a work; so writers can and have invoked this trope intentionally.
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And please, as tempting as it is to defend your favorite work from forcing the IdiotBall into its characters' hands, refrain from making Administrivia/{{Justifying Edit}}s. With a CardCarryingVillain CardCarryingVillain, SmugSnake, or IdiotHero, a few of these are to be expected. Also, ''[[Administrivia/TropesAreTools do not assume that something listed here automatically makes it a bad work]]''; it is usually more along the lines of "something else that is better could have been done". As explained on IdiotBall, characters being idiotic can often serve as a weakness to them and sometimes make them more-or-less well-developed. And, of course, some characters are ''supposed'' to be idiots (or outright naïve at best), in which case we probably don't need a full and complete list of every stupid thing they do; a brief summing up would be more helpful. Characters making foolish decisions can also result in [[SugarWiki/FunnyMoments funny]] or [[RuleOfDrama dramatic]] moments, and therefore add to the enjoyability of a work; so writers can and have invoked this trope intentionally.
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* DrunkDriver: A character drives after drinking alcohol, [[LethallyStupid to disastrous results]].
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* FellAsleepDriving: A character falls asleep in the middle of driving, [[LethallyStupid with predictably]] [[TooDumbToLive disastrous results]].
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* DevilInPlainSight: A character is ObviouslyEvil to the audience, but only [[OnlySaneMan a select few other characters]] distrust them; [[HorribleJudgeOfCharacter the rest]] suspect nothing.
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* ForgotAboutHisPowers: A character that is in trouble has powers that could get them out of it or at least help a lot, but they don't use them.
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* ForgotAboutHisPowers: A character that is in trouble has powers that could get them out of it or at least help a lot, but they don't think to use them.
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Changed line(s) 11,12 (click to see context) from:
And please, as tempting as it is to defend your favorite work from forcing the IdiotBall into its characters' hands, refrain from making Administrivia/{{Justifying Edit}}s. With a CardCarryingVillain or IdiotHero, a few of these are to be expected. If the work as a whole has an IdiotPlot, it goes on that page instead. Also, ''[[Administrivia/TropesAreTools do not assume that something listed here automatically makes it a bad work]]''; it is usually more along the lines of "something else that is better could have been done". As explained on IdiotBall, characters being idiotic can often serve as a weakness to them and sometimes make them more-or-less well-developed. And, of course, some characters are ''supposed'' to be idiots (or outright naïve at best), in which case we probably don't need a full and complete list of every stupid thing they do; a brief summing up would be more helpful. Characters making foolish decisions can also result in [[SugarWiki/FunnyMoments funny]] or [[RuleOfDrama dramatic]] moments, and therefore add to the enjoyability of a work; so writers can and have invoked this trope intentionally.
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And please, as tempting as it is to defend your favorite work from forcing the IdiotBall into its characters' hands, refrain from making Administrivia/{{Justifying Edit}}s. With a CardCarryingVillain or IdiotHero, a few of these are to be expected. If the work as a whole has an IdiotPlot, it goes on that page instead. Also, ''[[Administrivia/TropesAreTools do not assume that something listed here automatically makes it a bad work]]''; it is usually more along the lines of "something else that is better could have been done". As explained on IdiotBall, characters being idiotic can often serve as a weakness to them and sometimes make them more-or-less well-developed. And, of course, some characters are ''supposed'' to be idiots (or outright naïve at best), in which case we probably don't need a full and complete list of every stupid thing they do; a brief summing up would be more helpful. Characters making foolish decisions can also result in [[SugarWiki/FunnyMoments funny]] or [[RuleOfDrama dramatic]] moments, and therefore add to the enjoyability of a work; so writers can and have invoked this trope intentionally.
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[[folder:Tropes commonly associated with "What an Idiot!"]]
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* NiceJobBreakingItHero: The hero's actions unwittingly help the villains.
* NiceJobFixingItVillain: The villain's actions unwittingly help the heroes.
* NiceJobFixingItVillain: The villain's actions unwittingly help the heroes.
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* PaperThinDisguise: A (usually shady) character does such a poor job at disguising themselves that their identity is ''incredibly'' obvious to the audience, but the other characters don't recognize them.
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* PaperThinDisguise: A (usually shady) character does such a poor job at disguising themselves that their identity is ''incredibly'' obvious to the audience, but audience. However, the other characters don't recognize them.
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* TheGuardsMustBeCrazy: Idiotic guards make it easier for the imprisoned to escape.
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* PaperThinDisguise: A (usually shady) character does such a poor job at disguising themselves that their identity is ''incredibly'' obvious to the audience, but the other characters don't recognize them.
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* RevengeBeforeReason: This character has suffered a lot[[note]][[EvilIsPetty or perhaps not]][[/note]], but they allow the desire for {{Revenge}} against those who have hurt them to override their common sense, creating far more problems than it solves.
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* RevengeBeforeReason: This character has suffered a lot[[note]][[EvilIsPetty lot[[note]][[IrrationalHatred or perhaps not]][[/note]], but they allow the desire for {{Revenge}} against those who have hurt them to override their common sense, creating far more problems than it solves.
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* LeeroyJenkins: An impulsive combatant decides to make a frontal assault when the situation doesn't call for one, ignoring orders and/or more pragmatic tactics.
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* LeeroyJenkins: An impulsive combatant decides to make a full frontal assault when the situation doesn't call for one, ignoring orders and/or more pragmatic tactics.
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* DickDastardlyStopsToCheat: This antagonist would have [[VillainBall succeeded if they hadn't tried to do something evil]].
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* ForgotAboutHisPowers: A character is in trouble has powers that could get them out of it or at least help a lot, but they don't use them.
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* ForgotAboutHisPowers: A character that is in trouble has powers that could get them out of it or at least help a lot, but they don't use them.
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* ForgotAboutHisPowers: A character is in trouble has powers that could get them out of it or at least help a lot, but they don't use them.
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* HorribleJudgeOfCharacter: This character trusts someone that others suspect is not trustworthy and/or is ObviouslyEvil.
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* HorribleJudgeOfCharacter: This character trusts someone that others suspect is not trustworthy (at best)[[labelnote:*]]for example, a LovableRogue might be [[ChaoticGood well-intentioned]], but they're still a ''rogue'' and you still shouldn't ''trust'' them, especially if you happen to fit the profile of their typical marks[[/labelnote]] and/or is ObviouslyEvil.ObviouslyEvil (at worst).
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* PoorCommunicationKills: A character doesn't disclose--or worse, actively withholds--important information, with disastrous results.
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* PoorCommunicationKills: A character doesn't disclose--or disclose -- or worse, actively withholds--important withholds -- important information, with disastrous results.