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** Eggman loved to use Silver's Quotes: "YOU LITTLE? YOU LITTLE!"

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** Eggman loved to use Silver's Quotes: quotes: "YOU LITTLE? YOU LITTLE!"



** If you're too cheap to buy fruits, you can simply pet a Chao for it to gain Hero or Dark attributes, depending on the characters alignment. Unfortunately, you have to pet them quite a lot to get to that maximum, and every time you pet a Chao, your character says something. This results in "'''''So cute! So cute! So cute! So cute! So cute! So cute! So cute! So cute! So cute!....'''''" Made ''even worse'' if you're trying to get a Chaos Chao. You need to have your Chao love and adore at least one character, and the only way to do it fast is to pet it. Try having "'''''Now there... Now there... Now there... '''''" done over ''FIFTY TIMES IN A ROW''

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** If you're too cheap to buy fruits, you can simply pet a Chao for it to gain Hero or Dark attributes, depending on the characters alignment. Unfortunately, you have to pet them quite a lot to get to that maximum, and every time you pet a Chao, your character says something. This results in "'''''So cute! So cute! So cute! So cute! So cute! So cute! So cute! So cute! So cute!....'''''" Made ''even worse'' if you're trying to get a Chaos Chao. You need to have your Chao love and adore at least one character, and the only way to do it fast is to pet it. Try having "'''''Now there... Now there... Now there... '''''" done over ''FIFTY TIMES IN A ROW''ROW''.


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* ''[[VideoGame/SonicStorybookSeries Sonic and the Secret Rings]]'': As with Amy's theme in ''Sonic Adventure'', the opening to the main theme of the game "Seven Rings in Hand", which plays every time you're at the level menu. While it's a pretty good song, expect to hear "Make believes reborn!" many, '''many''' times.


* EarWorm -- The sound is stuck in your head, and now even turning volume off doesn't help.

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** The (now deprecated) ''WebVideo/ElementAnimation [[https://youtu.be/yG_Y52bK6Ec Villager Sounds Resource Pack]]'', otherwise shortened to TEAVSRP, takes this trope to irritating levels that, while they may be humorous at first, quickly can get on the nerves of players. The base concept of the resource pack is that all the sounds are changed to the Element Animation crew typically saying the name of the blocks that they are and so forth, so the only sounds you'll hear from the game are "grass, grass, grass" (or whatever block you're walking on) and such repeatedly. This is especially grating with water and lava, which say "Water... water, there is water here," and "I am lava, stay away, I will hurt you! Lava, lava," ''constantly''.



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* ''VideoGame/DCUniverseOnline:''
** Fighting demons in Metropolis. "How Daaare You!" "The Wrath of a hero! Delicious!" "You Will Regret That!"
** Harley Quinn is easily the worst offender. Her boss fight consists of her making the same hammer puns (about 5 in total) every time she attacks, which is every few seconds. She's just as bad on the villains' side as a DamselInDistress, just replace hammer with bird puns. Robin futilely tells her to shut up.
** The Jokandroids, who have only two death lines that they utter every time.
** The HIVE drones. "Sszzszzzwarm them!" "That STINGS!" and other (though not many) bee-related puns repeated again and again.
** Poison Ivy's pod people. "The Spores...WILL FEAST!"
** The "Sonic Cry" Iconic Power can get annoying real fast
* ''VideoGame/ToontownOnline''
** Any sound Cat, Monkey, Pig, and Horse toons make when they speak are ''very'' annoying to many people. You'll sometimes find people who are cats spamming the [=SpeedChat=] specifically because of it.
** With the addition of new species in Toontown Rewritten, the Deer toon's sounds has become this to the point where some have [[GameMod modded their sound files out of the game.]]


** That "zooming whistle" that plays whenever you long jump or when Yoshi spits out a Spiny. They never stop. Like with other game studios, Nintendo made use of a few of Hanna-Barbera's iconic sound effects. To make matters worse, they've appeared in subsequent Mario games too.

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** That "zooming whistle" that plays whenever you long jump or when Yoshi spits out a Spiny. They never stop. Like with other game studios, Nintendo made use of a few of Hanna-Barbera's iconic sound effects. To make matters worse, they've stop and have appeared in subsequent Mario games too.



* Anyone who has played the ''Mario vs. Donkey Kong'' series will likely know that the series is notorious for its heavy use of Hanna-Barbera's iconic sound effects that get really annoying very quickly. Seriously, who came up with this? Those who played the series ended up with misophonia over it.


** Played straight with ''VideoGame/MetroidOtherM'' which replaced it with an irritating techno beat. [[Website/ThatGuyWithTheGlasses Some reviewers]] noted that they specifically started avoiding energy tanks because of it.

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** Played straight with ''VideoGame/MetroidOtherM'' which replaced it with an irritating techno beat. [[Website/ThatGuyWithTheGlasses Some reviewers]] reviewers noted that they specifically started avoiding energy tanks because of it.


* ''VideoGame/Splatoon2: Octo Expansion'' players will quickly get sick of C.Q. Cumber blabbing [[HaveANiceDeath "Test failed"]] in {{Simlish}} followed by their [[ExplosiveLeash ink bag]] exploding.

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* ''VideoGame/Splatoon2: Octo Expansion'' players will quickly get sick of C.Q. Cumber blabbing [[HaveANiceDeath "Test failed"]] in {{Simlish}} [[SpeakingSimlish fictitious-speak]] followed by their [[ExplosiveLeash ink bag]] exploding.

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* ''VideoGame/Splatoon2: Octo Expansion'' players will quickly get sick of C.Q. Cumber blabbing [[HaveANiceDeath "Test failed"]] in {{Simlish}} followed by their [[ExplosiveLeash ink bag]] exploding.


* ''VideoGame/GuiltyGear[=/=]VideoGame/BlazBlue'':
** Millia's "jama!", Chipp's "arufa bureido!", and Taokaka's endless "NYAAAA" and related screeching while flailing away at your opponent are all bad enough, but try combining it with things like Ragna spouting the exact same phrase every time he blocks her, frequently so fast he actually interrupts himself…
** Or try that with Jin's [[SpamAttack Snow Flower Storm]]/[[DeathOfAThousandCuts Sekkajin]].
** The announcer from ''VideoGame/BlazBlue'': "GORRILLA FATE IS TURNING!"

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* ''VideoGame/GuiltyGear[=/=]VideoGame/BlazBlue'':
**
%%* ''VideoGame/GuiltyGear'':
%%**
Millia's "jama!", Chipp's "arufa bureido!", and Taokaka's endless "NYAAAA" and related screeching while flailing away at your opponent are all bad enough, but try combining it with things like Ragna spouting the exact same phrase every time he blocks her, frequently so fast he actually interrupts himself…
**
bureido!"
* ''VideoGame/BlazBlue'':
%%**
Or try that with Jin's [[SpamAttack Snow Flower Storm]]/[[DeathOfAThousandCuts Sekkajin]].
** The announcer from ''VideoGame/BlazBlue'': speaks in very bad {{Engrish}}, so every time a match begins, you have to listen to "GORRILLA FATE FATE[[note]]The wheel of fate[[/note]] IS TURNING!"



** "COUNTER! COUNTER! COUNTER! COUNTER! COUNTER! COUNTER! COUNTER! COUNTER! COUNTER! COUNTER! COUNTER! [[OverlyLongGag COUNTER]]!"

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** "COUNTER! COUNTER! COUNTER! COUNTER! COUNTER! COUNTER! COUNTER! COUNTER! COUNTER! COUNTER! COUNTER! [[OverlyLongGag COUNTER]]!"Hitting an opponent while they're performing an attack will result in a Counter hit, which would be desirable except for the fact that the announcer yells "COUNTER!" in an overly enthusiastic tone.



** Honorable mention for its freaking '[=YOOoo-!=]' EVERY. TIME. YOU. PRESS. THE. X. BUTTON.

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** Honorable mention for its freaking '[=YOOoo-!=]' EVERY. TIME. YOU. PRESS. THE. X. BUTTON.'[[KabukiSounds YOOoo-!]] as the menu selection sound.



* Don't forget Team Slayer matches in ''{{VideoGame/Halo 2}}'' when the score is close: "Gained the lead. Lost the lead. Tied the leader. Gained the lead. Lost the lead. Tied the lead. Gained the le-" STFU ALREADY! Thankfully this was fixed in ''{{VideoGame/Halo 3}}''. Additionally, although it's not a sound, when playing a ''Franchise/{{Halo}}'' FPS in a new profile, it will often pop up messages informing you, repeatedly, that "your energy shields are low. Take cover," and "Your energy shields are recharging." They pop up about the first twenty times your shields get low.

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* Don't forget * Team Slayer matches in ''{{VideoGame/Halo 2}}'' when the score is close: "Gained the lead. Lost the lead. Tied the leader. Gained the lead. Lost the lead. Tied the lead. Gained the le-" STFU ALREADY! Thankfully this was fixed in ''{{VideoGame/Halo 3}}''. Additionally, although it's not a sound, when playing a ''Franchise/{{Halo}}'' FPS in a new profile, it will often pop up messages informing you, repeatedly, that "your energy shields are low. Take cover," and "Your energy shields are recharging." They pop up about the first twenty times your shields get low.



** "ENEMY BOAT SPOTTED. ENEMY BOAT SPOTTED. ENEMY BOAT SPOTTED. ENEMY BOAT SPOTTED. ENEMY BOAT SPOTTED. ENEMY BOAT SPOTTED. ENEMY BOAT SPOTTED. ENEMY BOAT SPOTTED. ENEMY BOAT SPOTTED." Made doubly agitating on maps that don't even have boats.

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** ---> "ENEMY BOAT SPOTTED. ENEMY BOAT SPOTTED. ENEMY BOAT SPOTTED. ENEMY BOAT SPOTTED. ENEMY BOAT SPOTTED. ENEMY BOAT SPOTTED. ENEMY BOAT SPOTTED. ENEMY BOAT SPOTTED. ENEMY BOAT SPOTTED." Made doubly agitating on maps that don't even have boats.

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* ''VideoGame/PlantsVsZombies'':
** As if the [[DemonicSpiders Bungee Zombies]] weren't annoying enough just stealing plants, they also screech "YEEEEEEEEEEHAW!" whenever they fall.
** The Pianist Zombies from ''VideoGame/PlantsVsZombies2'' override the normal level music with their piano tune when they appear. Kind of funny and catchy when it happens when it's occasional, like in normal Wild West levels, but when there are several Pianists one after another. You will quickly grow to despise that "DA-DUN-DA-DU-DUN-DO-DOH-DA-DUN, DA-DUN DA-DO-DUN, DA DA DA DA!" tune and clamor for the old music to come back.


** Sims 3 adds the absolute worst though: a loud musical jingle with an angelic choir ''every time'' the active Sim fufills a promised Wish, even if it's something as mundane as doing the dishes.

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** Sims 3 adds the absolute worst though: a loud musical jingle with an angelic choir ''every time'' the active Sim fufills fulfills a promised Wish, even if it's something as mundane as doing the dishes.


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* ''Bigfoot'' on the NES has several sounds that will get on the player's nerves: the invincibility power-up, when activated, plays a siren-like bloop every second. The other one is the buzzsaw power-up that makes a buzzing sound effect while it's active.


-->-- '''WebAnimation/ZeroPunctuation''' The Conduit

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-->-- '''WebAnimation/ZeroPunctuation''' The Conduit
on ''VideoGame/TheConduit''


** Zelda's shrieking sound will quickly get on your nerves on the final boss fight because you hear it every time you get hit.

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** Zelda's shrieking sound will quickly get on your nerves on the final boss fight because you hear it every time you get hit.



** In Mad Monster Mansion, the constant cackling of the ghost enemies quickly gets annoying.



** Plays a constant dull beeping if you are at one health point.

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** Plays The game plays a constant dull beeping if you are at one health point.



[[folder:Operating Systems]]
* The Windows 95 startup sound. It's very depressing.
[[/folder]]

[[folder: Professional Wrestling]]
* Wrestling/BillAlfonso's whistle. [[InvokedTrope Deliberately]], of course.
[[/folder]]



[[/folder]]



[[folder: Western Animation]]
* Baby Dil's excessive crying in ''WesternAnimation/{{Rugrats}}'' was this to many after his debut in ''WesternAnimation/TheRugratsMovie''.

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