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** Riichi's MindReading power reflects analytical nature, especially towards people.

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** Riichi's MindReading {{Telepathy}} power reflects analytical nature, especially towards people.



* MindReading: His power.

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* MindReading: {{Telepathy}}: His power.


Added DiffLines:

Added: 86

Changed: 2

Removed: 86

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Just For Pun has been disambiguated.


* JustForPun: [[LOL69 He is the Sixth, and he's teamed with Akino, who is the Ninth.]]



* StealthPun: [[LOL69 He is the Sixth, and he's teamed with Akino, who is the Ninth.]]



* VillainProtagonist: It happens very easily.

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* %%* VillainProtagonist: It happens very easily.
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Disambig.


* DaylightHorror: "Attack on Kazuto" happens in the clear of day, and not only do two people die, it is one of the more mentally-taxing moments in the entire game.
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Bishonen is Definition-Only


* {{Bishonen}}: And he knows it.
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Peek A Bangs has been disambiguated


* PeekABangs
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Per TRS.


* ContraltoOfDanger

Added: 191

Changed: 9

Removed: 187

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* MoraleMechanic: Low morale causes most characters' combat performance to drop, and always ends up causing team friction leading to an [[BonusBoss Asuto boss fight]]. High morale instead boosts energy regeneration, and raises the trust gauge leading to you getting control of the teammate character, unlocking [[CombinationAttack power sharing on-sight and team attacks]]. Unlike other characters, Iwaibuchi doesn't have a morale stat. Some characters have unique effects tied to morale.

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* MoraleMechanic: Low morale causes most characters' combat performance to drop, and always ends up causing team friction leading to an [[BonusBoss [[OptionalBoss Asuto boss fight]]. High morale instead boosts energy regeneration, and raises the trust gauge leading to you getting control of the teammate character, unlocking [[CombinationAttack power sharing on-sight and team attacks]]. Unlike other characters, Iwaibuchi doesn't have a morale stat. Some characters have unique effects tied to morale.



* BonusBoss: He can be met during the game, and "defeating" him earns a good boost. However, fighting him doesn't follow the usual fight pattern since he's unbeatable in a straight fight.


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* {{Superboss}}: He can be met during the game, and "defeating" him earns a good boost. However, fighting him doesn't follow the usual fight pattern since he's unbeatable in a straight fight.
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rich idiot with no day job was disambiguated by TRS. As is typical with wick cleaning projects, zero-context examples are deleted as it's impossible to tell if they're actually examples of anything.


* RichIdiotWithNoDayJob: He is a part-time job-hopper.
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Trope has been disambiguated. Removing ZCE.


* SurpriseCreepy: His methods of dealing with those who stray from the limits of the game can employ a lot of methods that exploit his RealityWarper powers to this effect.
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An Axe To Grind is no longer a trope


* AnAxeToGrind: His most violent way to kill you is to pull "his trusty axe from way back when he won the game".

Removed: 1687

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* DifficultySpike: Chapter 1 is relatively easy, but each subsequent Chapter gives you one. Assuming normal gameplay (with Team Kazuto as FinalBoss)...
** Chapter 2
*** The chapter brings Eno, who is now stalking you and has to be avoided or forced to retreat.
*** Your rival team or the chapter boss team can get the jump on you. In harder difficulties, any remaining team might attack you.
** Chapter 3, aka "Attack on Kazuto".
*** The chapter has a time limit aspect to it, as you have to destroy Iwaibuchi's limousine before it gets to town.
*** It's longer than other chapters to the point it's the only chapter with a checkpoint.
*** However, Iwaibuchi is the FinalBoss, and you can't kill him during the chapter; you need to betray the allied team that isn't your rival team.
*** Commit too hard to that aspect, though, and you may get killed by Iwaibuchi or his partner (usually Eno).
** Chapter 4 rolls up almost every point of the two previous chapters.
*** Eno is guaranteed to attack you during the chapter. He is even backed by Iwaibuchi unless you're playing Easy mode. Once again, neither can be killed.
*** While there's no true time limit element, [[RushBoss you can't stall forever]] as either your rivals or Eno [[ProactiveBoss is guaranteed to find you]].
*** Eno and Iwaibuchi still can't be killed. Committing too hard to either killing your rivals or stopping Eno and Iwaibuchi means the other can kill you.
** Chapter 5
*** It's the only chapter that can never be brute-forced. It's a StealthBasedMission regardless of difficulty. ''(Even Intro difficulty, with only a few guards.)''
*** In Chapter 3, he had two EliteMooks that can OneHitKill. In this chapter, he has up to 50.
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dewicking Knife Nut per trs disambig


* KnifeNut: Knives are far from being her only weapon, but she's got one with her at almost all times.
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trope disambig


* RapunzelHair: It goes down to the floor.
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Adult Fear is now a disambig


* AdultFear: Has many of these thrown his way: having to deal with bullying to the day of the game with the possibility of Kinichi beating him to a pulp, Akino's advances (or worse, his own mother's), the fear of him having to lose his home yet again to his mother's struggling finances, and in addition to that, the death game.
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None


** Minan's childhood was heavy on both elevation and deception, leading to her cynicism and mistrust of outsiders.

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** Minan's childhood was heavy on both elevation and deception, leading to her cynicism and mistrust of outsiders.extreme mistrust.
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None


** Eno was raised by AbusiveParents, and murdered them himself, leading to his cynical outlook and lacking morality.

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** Eno was raised by AbusiveParents, and [[SelfMadeOrphan murdered them himself, himself]], leading to his cynical outlook and lacking morality.

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