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** Your character could be a LawfulGood hero with customized dark skin and clothes, if you want.



** Your character could also be a lawful good hero with customized dark skin and clothes, if you want.



*** Viconia seems to not care if other people think of her attitude and opinions to be, uh, quite egotistic and ruthless, possibly because since all surface inhabitants seem to consider her to be racially evil for prejudice, if not trying to kill her, she might as well ignore every savoir-faire and think only for herself and despise affection, solidarity and weakness. But you can partially redeem her in the expansion, making her become neutral instead of evil if you romanced her and played the right lines.
*** ''VideoGame/BaldursGateSiegeOfDragonspear'' also adds some talkative banters with Viconia who starts to show her unsympathetic, half-racist side, thus definitely subverting the trope. To make matters worse, [[spoiler:she's shown to have gone JumpingOffTheSlipperySlope in ''VideoGame/BaldursGateIII'']].



** ''VideoGame/BaldursGateSiegeOfDragonspear'' also adds some talkative banters with Viconia who starts to show her unsympathetic, half-racist side, thus definitely subverting the trope.



** Viconia seems to not care if other people think of her attitude and opinions to be, uh, quite egotistic and ruthless, possibly because since all surface inhabitants seem to consider her to be racially evil for prejudice, if not trying to kill her, she might as well ignore every savoir-faire and think only for herself and despise affection, solidarity and weakness. But you can partially redeem her in the expansion, making her become neutral instead of evil if you romanced her and played the right lines.



** The Oathbreaker Knight is a DarkKnight [[TheOathbreaker Oathbreaker Paladin]] who appears before the player character if they, as a Paladin, break their Oath. He is a dark and imposing figure, but is overall personable and firmly of the belief that [[BadPowersGoodPeople the dark powers of an Oathbreaker can be used for good]], just as much as [[GoodPowersBadPeople a Paladin's holy power can be used toward wicked ends.]] The Oathbreaker Knight, himself, was a Paladin who undertook the Oath of Conquest and worked for an EvilOverlord until his own sense of morality could no longer abide his actions and he struck down his own liege, breaking his Oath in so doing.

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** The Oathbreaker Knight is a DarkKnight BlackKnight [[TheOathbreaker Oathbreaker Paladin]] who appears before the player character if they, as a Paladin, break their Oath. He is a dark and imposing figure, but is overall personable and firmly of the belief that [[BadPowersGoodPeople the dark powers of an Oathbreaker can be used for good]], just as much as [[GoodPowersBadPeople a Paladin's holy power can be used toward wicked ends.]] The Oathbreaker Knight, himself, was a Paladin who undertook the Oath of Conquest and worked for an EvilOverlord until his own sense of morality could no longer abide his actions and he struck down his own liege, breaking his Oath in so doing.

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*** Nocturnal, the Daedric Prince of [[TheSacredDarkness Night and Darkness]], is another. Being the patron of thieves automatically makes her a few shades of gray darker, but despite this and her association with darkness, she is usually quite benevolent to her followers. As long as they remain on her good side, they are gifted with "scoundrel's luck" and, for the highest ranking followers, extremely powerful and useful abilities. She is also stated to be a WellDoneSonGuy toward them, offering little praise but pushing them to do better.
*** Sanguine, the Daedric Prince of of [[FunPersonified Debauchery]] and [[TheHedonist Hedonism]], plays with it. Indeed, he is a Daedric Prince and his sphere includes various sins, vices, and the darker natures of man, but he isn't nearly as evil as some would suggest. He is very rarely even malevolent. His quests usually don't involve killing things, causing lasting harm, or spreading suffering in any way, only annoying folks. To put it bluntly, Sanguine is basically a demonic frat boy. On the other hand, his personal artifact, Sanguine's Rose, is one of the more dangerous Daedric artifacts, since it summons a random lesser Daedra that is not under the summoner's control. Martin Septim's reaction to the Rose in ''Oblivion'' implies that toying around with it in his youth got a bunch of his friends killed and soured him on Daedra worship forever.

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*** Nocturnal, the Daedric Prince of [[TheSacredDarkness Night and Darkness]], is another. Being the patron of thieves automatically makes her a few shades of gray darker, but despite this and her association with darkness, she is usually quite benevolent to her followers. As long as they remain on followers and there are few cases of her good side, they are gifted with "scoundrel's luck" and, for the highest ranking followers, extremely powerful and useful abilities. She is also stated doing anything particularly malevolent. In one ancient Khajiiti legend, she uses her darkness to be a WellDoneSonGuy toward them, offering little praise but pushing shield two allied Princes from [[FallenAngel Meridia]], [[LightIsNotGood Daedric Prince of Light]], in order to help them to do better.
stop Meridia from damaging the mortal world.
*** Sanguine, the Daedric Prince of of [[FunPersonified Debauchery]] and [[TheHedonist Hedonism]], plays with it. Indeed, he is a Daedric Prince and his sphere includes various sins, vices, and the darker natures of man, but he isn't nearly as evil as some would suggest. He is very rarely even malevolent. His quests usually don't involve killing things, causing lasting harm, or spreading suffering in any way, only annoying folks. To put it bluntly, Sanguine is basically a demonic frat boy. He's still far from harmless, of course, but any harm he does seems to be more through carelessness than malice. On the other hand, his personal artifact, Sanguine's Rose, is one of the more dangerous Daedric artifacts, since it summons a random lesser Daedra that is not under the summoner's control. Martin Septim's reaction to the Rose in ''Oblivion'' implies that toying around with it in his youth got a bunch of his friends killed and soured him on Daedra worship forever.


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*** Most interpretations of Boethiah, the Prince of Conspiracy, Deception, and Secret Murder, are solidly DarkIsEvil, with the Prince often being depicted as a fearsome warrior clad in black armor and characterized as a being who only cares for bloodshed. However, the Khajiiti interpretation of him, Boethra, is cast in a far better light. While still a fearsome figure wearing black armor (and sometimes a death shroud), her associations with treachery are absent, instead depicting her as a more straightforward warrior goddess who defends the Lunar Lattice from evil spirits.

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Meridia's light associations mean that she doesn't really fit this trope.


** From the series' primary CreationMyth comes Padomay, TheAntiGod [[AnthropomorphicPersonification personification]] of the forces of change, chaos, and darkess. He is the [[CainAndAbel twin brother]] to Anu, the GodOfGods personification of the forces of [[OrderVersusChaos stasis, order, and light]]. Out of [[DrivenByEnvy jealousy]], Padomay killed creation and its twelve worlds before being wounded by Anu. Anu salvaged the pieces of those worlds and created one: Nirn. However, Padomay returned and wounded Anu as he attempted to destroy Nirn. Anu [[TakingYouWithMe pulled Padomay and himself out of time]] in order to end Padomay's threat to creation. However, Padomay is not an inherently evil force and while Anu is honored for his part in creating and protecting Nirn, it could not have existed without Padomay who brought the idea of "change" to the Void. Without change, the stasis of Anu was simply "unchanging nothingness".
** Throughout the series, many of the [[OurGodsAreDifferent Daedric Princes]] qualify. While they are really entities AboveGoodAndEvil who operate on their own BlueAndOrangeMorality within their spheres of influence, most of the common folk of Tamriel consider them evil and the equivalent of demons. For some, like the [[GodOfEvil Prince of Domination and Rape]] Molag Bal and the [[OmnicidalManiac Prince of Destruction]] Mehrunes Dagon, this belief isn't unfounded. However, numerous others can be quite benevolent toward mortals, and are usually considered the "good" Daedra (though GoodIsNotNice and GoodIsNotSoft can be in full effect with them if you cross them). Specific examples include:
*** Azura, Daedric Prince of Dusk and Dawn, also known the Lady of Prophesy, plays with it. She encourages her worshipers to love themselves as much as they love her, and is very benevolent and protective over her greatest servants, as seen in her treatment of the [[PlayerCharacter the Nerevarine]] in ''Morrowind''. However, she has no compunction against expressing her displeasure in very nasty ways, having a cruel and often petty streak toward those who defy her in any way. She is fan of DisproportionateRetribution toward those who wrong her, such as ([[UnreliableNarrator possibly]]) cursing the Chimer race to becoming the ashen-skinned, red-eyed Dunmer after their leaders, [[PhysicalGod the Tribunal]], defied her. Later, in ''Morrowind'', she [[spoiler:guides the Nerevarine into casting down the Tribunal under the guise of guiding him/her in defeating [[BigBad Dagoth Ur]], whose source of power just happens to be the same as the Tribunal's]]. In the years that followed, as an indirect result of these actions, Morrowind is practically destroyed as a result of the [[VideoGame/TheElderScrollsIVOblivion Oblivion Crisis]], the "[[ColonyDrop Red]] [[ChekhovsVolcano Year]]", and [[SlaveRace the]] [[LizardFolk Argonian]] [[TheDogBitesBack invasion]]. The entire Dunmer way of life is disrupted, but Azura becomes even ''more revered'' by them as the center of their "New Temple" religion.
*** Meridia, a Daedric Prince whose sphere is obscured to mortals but is associated with Light, Beauty, and the Energy of Living Things, is another example. She is a noted adversary of Molag Bal, Daedric Prince of Domination and Rape, who might be the closest thing to a true GodOfEvil in the setting and whose actions are ''never'' benevolent toward mortals, which definitely makes her a lighter shade of gray in comparison. She also has [[BerserkButton an extreme hatred]] of anything undead or involving Necromancy, and wiping these things out is also typically beneficial to most mortals. However, she can very quickly cross into KnightTemplar territory regarding these things, is a {{Narcissist}}ic ProudBeauty, and will go through the FaceHeelRevolvingDoor with each appearance. In one instant, she'll be acting as the BigGood in defending mortal lives from hostile takeover by supernatural forces. Then in another, she'll be giving aid to beings who seek to overthrow the [[SaintlyChurch Nine Divines]] and enslave the races of Men.
*** Namira is the Daedric Prince of the Ancient Darkness. She is associated not only with darkness, but specifically the "ancient darkness". According to Khajiiti religious tradition, she is a piece of the Void which became self-aware after the [[CreationMyth birth of Lorkhaj]]. However, she isn't particularly malevolent and she is [[MamaBear very protective over her followers]]. Most of her other associations ([[NightmareFetishist all things revolting]], [[NatureIsNotNice decay]], [[BodyHorror disfiguring diseases]]) are perfectly natural occurrences as well.

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** From the series' primary CreationMyth comes Padomay, TheAntiGod [[AnthropomorphicPersonification personification]] of the forces of change, chaos, and darkess. He is the [[CainAndAbel twin brother]] to Anu, the GodOfGods personification of the forces of [[OrderVersusChaos stasis, order, and light]]. Out of [[DrivenByEnvy jealousy]], Padomay killed creation and its twelve worlds before being wounded by Anu. Anu salvaged the pieces of those worlds and created one: Nirn. However, Padomay returned and wounded Anu as he attempted to destroy Nirn. Anu [[TakingYouWithMe pulled Padomay and himself out of time]] in order to end Padomay's threat to creation. However, Padomay is not an inherently evil force and while Anu is honored for his part in creating and protecting Nirn, it could not have existed without Padomay who brought the idea of "change" to the Void. Without change, the stasis of Anu was simply "unchanging nothingness".
nothingness". Several cultures also have far more benevolent interpretations of their equivalent of Padomay; in the Khajiiti religion "Fadomai" is basically a GreaterScopeParagon and the one who instructed Azurah to create the Khajiit.
** Throughout the series, many of the [[OurGodsAreDifferent Daedric Princes]] qualify.play with this trope. While they are really entities AboveGoodAndEvil who operate on their own BlueAndOrangeMorality within their spheres of influence, most of the common folk of Tamriel consider them evil and the equivalent of demons. For some, like the [[GodOfEvil Prince of Domination and Rape]] Molag Bal and the [[OmnicidalManiac Prince of Destruction]] Mehrunes Dagon, this belief isn't unfounded. However, numerous others can be quite benevolent toward mortals, and are usually considered the "good" Daedra (though GoodIsNotNice and GoodIsNotSoft can be in full effect with them if you cross them). Specific examples include:
*** Azura, Daedric Prince of Dusk Twilight and Dawn, also known the Lady of Prophesy, plays Prophecy, is often associated with it. darkness and the night sky, but is widely regarded the most benevolent of the Daedric Princes by mnost of Tamriel and the only one who seems to genuinely care about her servants as more than tools or playthings. She encourages her worshipers to love themselves as much as they love her, and is very benevolent and protective over of her greatest servants, as seen in her treatment of the [[PlayerCharacter the Nerevarine]] in ''Morrowind''. However, even her devout worshipers admit that she has no compunction against expressing her displeasure in very nasty ways, having a can be quite cruel and often petty streak toward to those who defy earn her in any way.wrath. She is fan of DisproportionateRetribution toward those who wrong her, such as ([[UnreliableNarrator possibly]]) cursing the Chimer race to becoming the ashen-skinned, red-eyed Dunmer after their leaders, [[PhysicalGod the Tribunal]], defied her. Later, in ''Morrowind'', she [[spoiler:guides the Nerevarine into casting down the Tribunal under the guise of guiding him/her in defeating [[BigBad Dagoth Ur]], whose source of power just happens to be the same as the Tribunal's]]. In the years that followed, as an indirect result of these actions, Morrowind is practically destroyed as a result of the [[VideoGame/TheElderScrollsIVOblivion Oblivion Crisis]], the "[[ColonyDrop Red]] [[ChekhovsVolcano Year]]", and [[SlaveRace the]] [[LizardFolk Argonian]] [[TheDogBitesBack invasion]]. The entire Dunmer way of life is disrupted, but Azura becomes even ''more revered'' more revered by them as the center of their "New Temple" religion.
*** Meridia, a Daedric Prince whose sphere is obscured to mortals but is associated with Light, Beauty, and the Energy of Living Things, is another example. She is a noted adversary of Molag Bal, Daedric Prince of Domination and Rape, who might be the closest thing to a true GodOfEvil in the setting and whose actions are ''never'' benevolent toward mortals, which definitely makes her a lighter shade of gray in comparison. She also has [[BerserkButton an extreme hatred]] of anything undead or involving Necromancy, and wiping these things out is also typically beneficial to most mortals. However, she can very quickly cross into KnightTemplar territory regarding these things, is a {{Narcissist}}ic ProudBeauty, and will go through the FaceHeelRevolvingDoor with each appearance. In one instant, she'll be acting as the BigGood in defending mortal lives from hostile takeover by supernatural forces. Then in another, she'll be giving aid to beings who seek to overthrow the [[SaintlyChurch Nine Divines]] and enslave the races of Men.
*** Namira is the Daedric Prince of the Decay, Revulsion, and the Ancient Darkness. She is associated not only with darkness, but specifically the "ancient darkness". According to Khajiiti religious tradition, she is a piece of the Void which became self-aware after the [[CreationMyth birth of Lorkhaj]]. Lorkhaj]], and to the Khajiit she's basically a SatanicArchetype [[TheCorruptor who lures them down the Bent Path]] to becoming [[DemonOfHumanOrigin Dro-m'Athra]]. However, she isn't many of her appearances aren't particularly malevolent and she is [[MamaBear very protective over her followers]]. Most of her other associations ([[NightmareFetishist all things revolting]], [[NatureIsNotNice decay]], [[BodyHorror disfiguring diseases]]) are perfectly natural occurrences as well.well. The Reachfolk revere her as the queen of all spirits, and believe that she played an integral role in the creation of the mortal world.

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** Played straight with the Dark Knight class introduced in ''VideoGame/FinalFantasyXIV'' ''Heavensward''. The Dark Knights harness their pain and passion [[spoiler:and love]] for power, but it's supposed to be done for the sake of justice. The first Dark Knight was a former Temple Knight who went rogue killing a very corrupt superior. The Dark Knights exist to keep the Temple Knights in check, essentially acting as rogue vigilante InternalAffairs.
*** This is the core theme of the ''Shadowbringers'' expansion; in it, you travel to the world of the First, where the forces of darkness were all but eliminated. This allowed the Light to run unchecked and almost consumed the world in a mighty Flood of light energy. Though it was stopped before it could consume everything, what's left of the world is covered by an eternal pall of light; night is non-existent, and the survivors are besieged by [[AngelicAbomination Angelic Abominations]] known as Sin Eaters. The citizens of the world have grown jaded towards the light and concepts of virtue relating to it; they refer to friends and travellers colloquially as 'sinner', entire religions have sprung up around the worship of darkness and the return of night, and that world's version of the Warriors of Light - those who originally eliminated the forces of darkness - have gone down in history as ''villains'' for causing the Flood in the first place. To this end, the citizens of the First await a Warrior of Darkness to defeat the Sin Eaters and bring back the night. The player character Warrior of Light must take up this mantle of 'Warrior of Darkness' and use their unique powers to undo the damage the Light has done to the first. Furthermore, it is revealed that Light is really just the result of inactiveness, while Darkness is the result of activeness.

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** ''VideoGame/FinalFantasyXIV'':
***
Played straight with the Dark Knight class introduced in ''VideoGame/FinalFantasyXIV'' ''Heavensward''. The Dark Knights harness their pain and passion [[spoiler:and love]] for power, but it's supposed to be done for the sake of justice. The first Dark Knight was a former Temple Knight who went rogue killing a very corrupt superior. The Dark Knights exist to keep the Temple Knights in check, essentially acting as rogue vigilante InternalAffairs.
*** This is the core theme of the ''Shadowbringers'' expansion; ''Shadowbringers''; in it, you travel to the world of the First, where the forces of darkness were all but eliminated. This allowed the Light to run unchecked and almost consumed the world in a mighty Flood of light energy. Though it was stopped before it could consume everything, what's left of the world is covered by an eternal pall of light; night is non-existent, and the survivors are besieged by [[AngelicAbomination Angelic Abominations]] known as Sin Eaters. The citizens of the world have grown jaded towards the light and concepts of virtue relating to it; they refer to friends and travellers colloquially as 'sinner', entire religions have sprung up around the worship of darkness and the return of night, and that world's version of the Warriors of Light - those who originally eliminated the forces of darkness - have gone down in history as ''villains'' for causing the Flood in the first place. To this end, the citizens of the First await a Warrior of Darkness to defeat the Sin Eaters and bring back the night. The player character Warrior of Light must take up this mantle of 'Warrior of Darkness' and use their unique powers to undo the damage the Light has done to the first. Furthermore, it is revealed that Light is really just the result of inactiveness, while Darkness is the result of activeness.
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* ''VideoGame/DragonAge'':
** Blood mages. Blood magic is a terrifying power that lets you CastFromHitPoints and take control of people, but it's no more evil than any other form of magic. It does come with a high risk of WithGreatPowerComesGreatInsanity if used recklessly however and Blood Magic is normally learned via a [[DealWithTheDevil deal with a Demon]]. While it doesn't necessarily make the user evil, it is still a very dangerous power that shouldn't be treated lightly. While most blood mages that you meet in the series are pretty nasty, [[HeroWithAnFInGood Jowan]] is well-intentioned (even if he screws everything up) and [[CloudCuckoolander Merrill]] of ''VideoGame/DragonAgeII'' is the kindest person in your entire party (though she's portrayed as being quite naive and overconfident when it comes to dangerous magic).
** The werewolves. [[spoiler: They're actually the descendants of humans that killed Zathrian's son and raped his daughter centuries ago. [[PayEvilUntoEvil Zathrian cursed the humans so that they and all of their descendants would be werewolves.]] The werewolves were just desperate to be cured, so they attacked and infected the Dalish hoping that Zathrian will lift the curse once he saw the curse affecting his own people. They're not purely good, but then neither are the Dalish. This is [[GrayAndGreyMorality Dragon Age: Origins]], remember.]]
** Near the end of ''Awakening'', during the defense of the City of Amaranthine you encounter a Disciple (sentient Darkspawn) sent by The Architect that fights alongside you if you let it. If you choose to let it go afterwards, the epilogue states that it becomes a hooded traveller that helps those it encounters (though it accidentally spreads the taint where it follows).
** [[spoiler: The Grey Wardens. To better fight the Darkspawn horde, every prospective Warden must drink a special concotion of Darkspawn blood and submit themselves to [[TheCorruption their Taint]]. However instead of becoming mindless ghouls that serve the horde, Grey Wardens manage to retain their humanity and turn their newfound power against them. Likewise, it's heavily implied that the ritual likewise has some basis in BloodMagic.]]
* ''VideoGame/DragonAgeOriginsAwakening'' has one in the form of The Spirit of Justice, who in the Fade is ExactlyWhatItSaysOnTheTin. However in the real world he ends up becoming stuck in the corpse of a Grey Warden named Kristoff and joins your party as a LawfulGood Zombie.
* Feynriel in ''VideoGame/DragonAgeII''. If you help him fight off the demons in the Fade, he journeys to Tevinter and learns to control his power from a magister, remaining a good mage at heart.
** Cassandra Pentaghast during the narration scenes. She's basically part of Thedas' equivalent of the Spanish Inquisition, wears all black, and is extremely grouchy... [[spoiler:and she's also trying to stop a major war from breaking out for entirely selfless reasons.]]
** In the DownloadableContent "Legacy", [[spoiler:Malcolm Hawke]] is revealed to have been a Blood Mage. However, he was still a good man, and he only used blood magic [[spoiler:because it was the only thing powerful thing to seal away Corypheus. And he only did it because the Warden-Commander Larius threatened Leandra and their unborn child (Hawke).]] The Key from "Legacy" is another example. Though it was forged with BloodMagic and has a distinctly intimidating appearance, it's a powerful weapon of good in Hawke's hands.

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* ''VideoGame/DragonAge'':
''Franchise/DragonAge'':
** Blood mages. Blood magic is a terrifying power that lets you CastFromHitPoints and take control of people, but it's no more evil than any other form of magic. It does come with a high risk of WithGreatPowerComesGreatInsanity if used recklessly however and Blood Magic is normally learned via a [[DealWithTheDevil deal with a Demon]]. While it doesn't necessarily make the user evil, it is still a very dangerous power that shouldn't be treated lightly. While most blood mages that you meet in the series are pretty nasty, [[HeroWithAnFInGood Jowan]] is well-intentioned (even if he screws everything up) and [[CloudCuckoolander [[{{Cloudcuckoolander}} Merrill]] of ''VideoGame/DragonAgeII'' is the kindest person in your entire party (though she's portrayed as being quite naive and overconfident when it comes to dangerous magic).
** The werewolves. [[spoiler: They're [[spoiler:They're actually the descendants of humans that killed Zathrian's son and raped his daughter centuries ago. [[PayEvilUntoEvil Zathrian cursed the humans so that they and all of their descendants would be werewolves.]] The werewolves were just desperate to be cured, so they attacked and infected the Dalish hoping that Zathrian will lift the curse once he saw the curse affecting his own people. [[GrayAndGreyMorality They're not purely good, but then neither are the Dalish. This is [[GrayAndGreyMorality Dragon Age: Origins]], remember.Dalish]].]]
** ''VideoGame/DragonAgeOriginsAwakening'' has one in the form of the Spirit of Justice, who in the Fade is ExactlyWhatItSaysOnTheTin. However, in the real world, he ends up becoming stuck in the corpse of a Grey Warden named Kristoff and joins your party as a LawfulGood zombie.
** Near the end of ''Awakening'', during the defense of the City of Amaranthine Amaranthine, you encounter a Disciple (sentient Darkspawn) sent by The Architect that fights alongside you if you let it. If you choose to let it go afterwards, the epilogue states that it becomes a hooded traveller that helps those it encounters (though it accidentally spreads the taint where it follows).
** [[spoiler: The [[spoiler:The Grey Wardens. To better fight the Darkspawn horde, every prospective Warden must drink a special concotion of Darkspawn blood and submit themselves to [[TheCorruption their Taint]]. However instead of becoming mindless ghouls that serve the horde, Grey Wardens manage to retain their humanity and turn their newfound power against them. Likewise, it's heavily implied that the ritual likewise has some basis in BloodMagic.]]
* ''VideoGame/DragonAgeOriginsAwakening'' has one in the form of The Spirit of Justice, who in the Fade is ExactlyWhatItSaysOnTheTin. However in the real world he ends up becoming stuck in the corpse of a Grey Warden named Kristoff and joins your party as a LawfulGood Zombie.
*
** Feynriel in ''VideoGame/DragonAgeII''. If you help him fight off the demons in the Fade, he journeys to Tevinter and learns to control his power from a magister, remaining a good mage at heart.
** Cassandra Pentaghast during the narration scenes. She's basically part of Thedas' equivalent of the Spanish Inquisition, wears all black, and is extremely grouchy... [[spoiler:and she's also trying to stop a major war from breaking out for entirely selfless reasons.]]
reasons]].
** In the DownloadableContent "Legacy", [[spoiler:Malcolm Hawke]] is revealed to have been a Blood Mage. However, he was still a good man, and he only used blood magic [[spoiler:because it was the only thing powerful thing to seal away Corypheus. And he only did it because the Warden-Commander Larius threatened Leandra and their unborn child (Hawke).]] (Hawke)]]. The Key from "Legacy" is another example. Though it was forged with BloodMagic and has a distinctly intimidating appearance, it's a powerful weapon of good in Hawke's hands.



** In the "''Destiny''" trailer for the game, Hawke is depicted as using Blood Magic during the fight against the Arishok. As this is done to save the city from the Qunari, this falls right into the realm of PragmaticVillainy.
* ''VideoGame/DragonAgeInquisition'' gives us Leliana, who had become so DarkerAndEdgier that she is feared throughout Thedas. Indeed The Inquisitor themselves can suggest that disagreeing with her methods would see them dead. As cold as she can be, she's far from evil: just utterly devoted to stopping the threat and protecting her friends which cause her brutal methods to be scary.

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** In the "''Destiny''" trailer for the game, trailer, Hawke is depicted as using Blood Magic during the fight against the Arishok. As this is done to save the city from the Qunari, this falls right into the realm of PragmaticVillainy.
* ** ''VideoGame/DragonAgeInquisition'' gives us Leliana, who had become so DarkerAndEdgier that she is feared throughout Thedas. Indeed The Indeed, the Inquisitor themselves can suggest that disagreeing with her methods would see them dead. As cold as she can be, she's far from evil: just utterly devoted to stopping the threat and protecting her friends which cause her brutal methods to be scary.
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* ''VideoGame/NobodySavesTheWorld'':
** Nobody's somewhat offputting [[BlackEyesOfEvil pitch black]] [[EmptyEyes eyes]] set them apart from the rest of the cast and are present in every form, of which most range from somewhat threatening-looking like the [[RuggedScar battle-scarred Guard]] and [[InTheHood shady-looking Rogue]] to blatantly monstrous like the [[MoreTeethThanTheOsmondFamily huge-mawed]] [[OurMermaidsAreDifferent Mermaid,]] the [[OurZombiesAreDifferent ever rotting Zombie]] who weaponizes TheVirus, and the [[EvilIsBigger huge]] [[DemBones skeletal]] {{Necromancer}} decked out in [[SpikesOfVillainy spiky]], [[HornsOfVillainy villainous-looking armor.]] None of this changes the fact that Nobody is in fact trying to save the world.
** The hooded Merchant is obviously some sort of scaly, reptilian creature that makes ominous remarks about some of his wares potentially being cursed and will cheerfully refer to the Necromancer form as "Dark Lord" like certain evil cultists hanging around the hills north of Damptonia. Nonetheless, he's a valuable asset to Nobody and pretty friendly if snarky.
** The citizens of Mutown have all been horribly mutated after a nuclear plant meltdown. Some of them look more grotesque than the monsters you slay, but aside from their looks, they are just regular people living normal lives.
** [[{{Halloweentown}} Damptonia]] is populated by witches and monster [=NPCs=] like a vampire and a wolfman, but they are all perfectly friendly.
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Trope was cut/disambiguated due to cleanup


* [[PowerOfTheVoid Void Light]] in ''VideoGame/{{Destiny}}'' gets a bit of this treatment. While it comes from the Traveler the sames as [[ShockAndAwe Arc]] and [[PlayingWithFire Solar Light]], it's powers include such things as VampiricDraining, CastingAShadow, and creating ''miniature black holes''. In-game lore notes that some people compare [[BlackMage Voidwalker Warlocks]] to Hive Wizards, and Cayde says that the reason [[ArcherArchetype Nightstalker Hunters]] are so rare is because the Void ''scares'' a lot of hunters away from that path. Seems to be averted with [[BarrierWarrior Defender]] and [[LuckilyMyShieldWillProtectMe Sentinel Titans]], whose use of Void includes force-fields and Captain America style shields, and don't seem to get the same in-universe bias that Voidwalkers and Nightsalkers suffer from.

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* [[PowerOfTheVoid Void Light]] in ''VideoGame/{{Destiny}}'' gets a bit of this treatment. While it comes from the Traveler the sames as [[ShockAndAwe Arc]] and [[PlayingWithFire Solar Light]], it's powers include such things as VampiricDraining, CastingAShadow, and creating ''miniature black holes''. In-game lore notes that some people compare [[BlackMage Voidwalker Warlocks]] to Hive Wizards, and Cayde says that the reason [[ArcherArchetype Nightstalker Hunters]] Hunters are so rare is because the Void ''scares'' a lot of hunters away from that path. Seems to be averted with [[BarrierWarrior Defender]] and [[LuckilyMyShieldWillProtectMe Sentinel Titans]], whose use of Void includes force-fields and Captain America style shields, and don't seem to get the same in-universe bias that Voidwalkers and Nightsalkers suffer from.
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*** The [[{{Precursors}} Zonai]] characters we see all have almost black skin, darkly-colored clothes, and a resemblance to various carnivorous animals. But they're also some of the most benevolent people in the story, having helped found Hyrule in the distant past and fought Ganondorf to the death to stop him from destroying everything.

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*** The [[{{Precursors}} Zonai]] characters we see all see, Rauru and Mineru, have almost black skin, darkly-colored clothes, and a resemblance to various carnivorous animals. But they're also some of the most benevolent people in the story, having helped found Hyrule in the distant past and fought Ganondorf to the death to stop him from destroying everything. Interestingly, Rauru also doubles as a case of LightIsGood, since he shares his namesake's status as the Sage of Light.
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* ''VideoGame/HollowKnight'': The main character, the Knight, is strongly associated with darkness, and is referred to by several characters as "Ghost" and "Shadow". They are nonetheless a heroic figure. [[spoiler: They later turn out to be a being of the Abyss, which is also this trope; the Void is a completely neutral wellspring of potential creation/destruction that is primarily used to stop the plague, and the worst sentient product of it turns out to be a misguided WellIntentionedExtremist known as "The Collector" who [[AmbiguousSituation may or may not have been right]]. This puts them in contrasts with the [[TheCorruption Infection]] and, by extension, [[BigBad The Radiance]], both examples of LightIsNotGood.]]

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* ''VideoGame/HollowKnight'': The main character, the Knight, is strongly associated with darkness, and is referred to by several characters as "Ghost" and "Shadow". They are nonetheless a heroic figure. [[spoiler: They later turn out to be a being of the Abyss, which is also this trope; the Void is a completely neutral wellspring of potential creation/destruction that is primarily used to stop the plague, and the worst sentient product of it turns out to be a misguided WellIntentionedExtremist known as "The "the Collector" who [[AmbiguousSituation may or may not have been right]]. This puts them in contrasts with the [[TheCorruption Infection]] and, by extension, [[BigBad The the Radiance]], both examples of LightIsNotGood.]]

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