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*** ''VideoGame/MaxPayne1'': Lake famously lent his likeness to the titular character in the first game, due to a lack of funds to hire actual actors for the cast. Although Max's model was recast in later entries in the series so that Lake could focus on writing, many fans to this day consider him ''the'' definitive face of Max Payne.

to:

*** ** ''VideoGame/MaxPayne1'': Lake famously lent his likeness to the titular character in the first game, due to a lack of funds to hire actual actors for the cast. Although Max's model was recast in later entries in the series so that Lake could focus on writing, many fans to this day consider him ''the'' definitive face of Max Payne.



*** Lake performs the most acting he's ever done yet as FBI Agent Alex Casey, whom he performed motion capture for and lent his likeness to, and also as "Alexei Kesä" in the 20-minute Finnish-language "Yötön Yö" short film, where he acts in live-action and uses his own voice.

to:

*** Lake performs the most acting he's ever done yet as FBI Agent Alex Casey, whom he performed motion capture for and lent his likeness to, and also as "Alexei "Aleksi Kesä" in the 20-minute Finnish-language "Yötön Yö" short film, where he acts in live-action live-action, and uses in Finnish with his own voice.

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* DescendedCreator: Remedy has a very long history of utilizing its own staff as actors, particularly Creative Director Sam Lake.
** ''VideoGame/MaxPayne'': Lake famously lent his likeness to the character of Max Payne, due to a lack of funds to hire actual actors for the cast. Although Max's model was recast in later entries in the series so that Lake could focus on writing, many fans to this day consider him ''the'' definitive face of Max Payne.
*** ''Max Payne 2: The Fall of Max Payne'': Lake appears as an actor in several ShowsWithinAShow that Max can watch, including John Mirra in ''Address Unknown'' and the villainous [[CrossCastRole mother]] of the male protagonist in ''Lords and Ladies''.
*** ''Max Payne 3'': In a MythologyGag, an artistic rendering of Max Payne, likeness now based on his longtime voice actor Creator/JamesMcCaffrey, still has Lake's face.

to:

* DescendedCreator: Remedy has a very long history of utilizing its own staff as actors, particularly Creative Director Sam Lake.
** ''VideoGame/MaxPayne'': ''VideoGame/MaxPayne''
*** ''VideoGame/MaxPayne1'':
Lake famously lent his likeness to the titular character of Max Payne, in the first game, due to a lack of funds to hire actual actors for the cast. Although Max's model was recast in later entries in the series so that Lake could focus on writing, many fans to this day consider him ''the'' definitive face of Max Payne.
*** ''Max Payne 2: The Fall of Max Payne'': ''VideoGame/MaxPayne2TheFallOfMaxPayne'': Lake appears as an actor in several ShowsWithinAShow that Max can watch, including John Mirra in ''Address Unknown'' and the villainous [[CrossCastRole mother]] of the male protagonist in ''Lords and Ladies''.
*** ''Max Payne 3'': ''VideoGame/MaxPayne3'': In a MythologyGag, an artistic rendering a police sketch of Max Payne, likeness now based on his longtime voice actor Creator/JamesMcCaffrey, still has Lake's face.



* LocalReference: The studio loves sneaking in references to their home country of Finland, with the reoccurring town of Watery being made up of Finnish immigrants, to oddball Finnish janitor Ahti, who either shares his name with the Finnish pagan god of water or ''is'' the Finnish water god, making a cameo no matter how implausible. ''Alan Wake II'' contains the most references yet as the player is finally able to visit Watery, which features a sauna, lots of Finnish-language signage, the Kalevala Knights motorcycle club, the Koskela brothers with their KitschyLocalCommercial about "the Finnish way" to drink Ahma Beer, and a little Finnish flair in the Coffee World amusement park (also run by the Koskelas), which sells toy puukkos (a traditional Finnish knife). Many save points in ''[=AW2=]'' also have a plate of Karelian pies, open-faced savory pies with a rye crust, alongside the coffee thermos used to save the game.

to:

* LocalReference: The studio loves sneaking in references to their home country of Finland, with the reoccurring town of Watery being made up of Finnish immigrants, to oddball Finnish janitor Ahti, who either shares his name with the Finnish pagan god of water or ''is'' the Finnish water god, making a cameo no matter how implausible. ''Alan Wake II'' contains the most references yet as the player is finally able to visit Watery, which features a sauna, lots of Finnish-language signage, the Kalevala Knights motorcycle club, the Koskela brothers with their KitschyLocalCommercial about "the Finnish way" to drink Ahma Beer, and a little Finnish flair in the Coffee World amusement park (also run by the Koskelas), which sells toy puukkos (a traditional Finnish knife). Many save points in ''[=AW2=]'' also have a plate of Karelian pies, open-faced savory pies with a rye crust, alongside the coffee thermos used to save the game.game, which is also a reference as Finland consumes the most coffee per capita in the world.

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** ''VideoGame/QuantumBreak'': Lake portrays FBI Agent Alex Casey in a trailer for an Alan Wake-written movie. He also appears as a member of the emo band My Bleeding Clock, as seen by a poster Jack owned in his youth.



*** Lake performs the most acting in any Remedy project yet as FBI Agent Alex Casey, whom he performed motion capture for and lent his likeness to, and also as "Alexei Kesä" in the 20-minute "Yötön Yö" short film, where he acts in live-action and uses his own voice.

to:

*** Lake performs the most acting in any Remedy project he's ever done yet as FBI Agent Alex Casey, whom he performed motion capture for and lent his likeness to, and also as "Alexei Kesä" in the 20-minute Finnish-language "Yötön Yö" short film, where he acts in live-action and uses his own voice.



** ''VideoGame/QuantumBreak'': Lake portrays FBI Agent Alex Casey in a trailer for an Alan Wake-written movie. He also appears as a member of the emo band My Bleeding Clock, as seen by a poster Jack owned in his youth.

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Technically, Sam Lake portraying Alex Casey is not a case of Creator Cameo.


* CreatorCameo: Sam Lake, Creative Director and writer at Remedy, shows up in roles of varying importance in several of their projects:
** ''VideoGame/MaxPayne'': Most famously, he appears [[DescendedCreator as the face for Max himself]] in the first game, though he was replaced for the second and third games.
*** ''Max Payne 2: The Fall of Max Payne'': He is an actor in several of the TV broadcasts Max can watch, including John Mirra in ''Address Unknown'' and the villainous [[CrossDressingVoices mother]] of the male protagonist in''Lords and Ladies''.
*** ''Max Payne 3'': In a MythologyGag, an artistic rendering of Max Payne (now played by Creator/JamesMcCaffrey) still has Lake's face.
** ''VideoGame/AlanWake'': He appears AsHimself on an optional broadcast of ''The Harry Garrett Show'', giving his famous Max Payne scowl.
*** ''VideoGame/AlanWakeII'': His likeness is used as the model for Alex Casey, a character heavily inspired by Max Payne, in both Saga and Alan's campaigns. He also appears as [[TheDanza an actor named Sam Lake]] playing Alex Casey in movies.
** ''VideoGame/QuantumBreak'': He can be seen playing an important character in a trailer for an Alan Wake-written movie. He also plays a member of the band My Bleeding Clock, as seen by a poster Jack owned in his youth.

to:


* CreatorCameo: Sam Lake, Creative Director and writer at Remedy, shows up in roles of varying importance in several of their projects:
** ''VideoGame/MaxPayne'': Most famously, he appears [[DescendedCreator as the face for Max himself]] in the first game, though he was replaced for the second
projects, usually portraying an actual character, and third games.
*** ''Max Payne 2: The Fall of Max Payne'': He is an actor in several of the TV broadcasts Max can watch, including John Mirra in ''Address Unknown'' and the villainous [[CrossDressingVoices mother]] of the male protagonist in''Lords and Ladies''.
*** ''Max Payne 3'': In a MythologyGag, an artistic rendering of Max Payne (now played by Creator/JamesMcCaffrey) still has Lake's face.
occasionally AsHimself or as TheDanza.
** ''VideoGame/AlanWake'': He Lake appears AsHimself on an optional broadcast of ''The Harry Garrett Show'', giving his famous Max Payne scowl.
*** ''VideoGame/AlanWakeII'': His In addition to lending his likeness is used as the model for to FBI Agent Alex Casey, a character heavily inspired by Max Payne, in both Saga and Alan's campaigns. He he also appears as [[TheDanza an actor named Sam Lake]] playing Detective Alex Casey in movies.
** ''VideoGame/QuantumBreak'': He can be seen playing an important character in a trailer for an Alan Wake-written movie. He also plays a member
film adaptations of the band My Bleeding Clock, as seen by a poster Jack owned in his youth.Alan's in-universe ''Alex Casey'' novels.



* [[DoppelGanger Doppelgänger]]:
** Alan Wake has [[EvilDoppelganger Mr Scratch]], and [[spoiler:it is implied he himself is one for Thomas Zane]]

to:

* [[DoppelGanger Doppelgänger]]:
DescendedCreator: Remedy has a very long history of utilizing its own staff as actors, particularly Creative Director Sam Lake.
** ''VideoGame/MaxPayne'': Lake famously lent his likeness to the character of Max Payne, due to a lack of funds to hire actual actors for the cast. Although Max's model was recast in later entries in the series so that Lake could focus on writing, many fans to this day consider him ''the'' definitive face of Max Payne.
*** ''Max Payne 2: The Fall of Max Payne'': Lake appears as an actor in several ShowsWithinAShow that Max can watch, including John Mirra in ''Address Unknown'' and the villainous [[CrossCastRole mother]] of the male protagonist in ''Lords and Ladies''.
*** ''Max Payne 3'': In a MythologyGag, an artistic rendering of Max Payne, likeness now based on his longtime voice actor Creator/JamesMcCaffrey, still has Lake's face.
** ''VideoGame/AlanWakeII'':
*** Lake performs the most acting in any Remedy project yet as FBI Agent Alex Casey, whom he performed motion capture for and lent his likeness to, and also as "Alexei Kesä" in the 20-minute "Yötön Yö" short film, where he acts in live-action and uses his own voice.
*** Live-action cinematics director Anssi Määttä has a small vocal cameo as Tapio Annala, a customer testimonial in an advertisement for the Koskela brothers' parade float business.
** ''VideoGame/QuantumBreak'': Lake portrays FBI Agent Alex Casey in a trailer for an Alan Wake-written movie. He also appears as a member of the emo band My Bleeding Clock, as seen by a poster Jack owned in his youth.
* {{Doppelganger}}:
** Alan Wake has [[EvilDoppelganger Mr Scratch]], and [[spoiler:it is implied he himself is one for Thomas Zane]]Zane]].



** Ironically, [[Videogame/QuantumBreak Jack Joyce]] does not have one, despite being the only protagonist portrayed by an [[Creator/ShawnAshmore actor]] who has an [[Creator/AaronAshmore identical twin]]. [[spoiler:Averted in ''VideoGame/AlanWakeII'', which introduces [[PunnyName Tim Breaker]], played by Ashmore. Though he never meets Joyce, it's clear both in-universe ([[WordOfGod and]] [[WordOfSaintPaul out]]) that he's meant to be [[AlternateSelf Joyce's counterpart]].]]

to:

** Ironically, [[Videogame/QuantumBreak Jack Joyce]] does not have one, despite being the only protagonist portrayed by an [[Creator/ShawnAshmore actor]] who has an [[Creator/AaronAshmore identical twin]]. [[spoiler:Averted in ''VideoGame/AlanWakeII'', which introduces Bright Falls Sheriff [[PunnyName Tim Breaker]], played by Ashmore. Though he never meets Joyce, it's clear both in-universe ([[WordOfGod and]] [[WordOfSaintPaul out]]) that he's meant to be [[AlternateSelf Joyce's counterpart]].]]



** Music/PoetsOfTheFall, who regularly make music for Remedy games, have played both FakeBand Old Gods of Asgard, and/or as [[AsHimself themselves]] in ''VideoGame/MaxPayne2'', the ''Alan Wake'' games, and ''VideoGame/{{Control}}''. Vocalist Marko Saaresto, a childhood friend of Sam Lake's, also modeled for Vladimir Lem in ''VideoGame/MaxPayne1'' and for the Shrink in "Address Unknown" in ''VideoGame/MaxPayne2''

to:

** Music/PoetsOfTheFall, who regularly make music for Remedy games, have played both FakeBand Old Gods of Asgard, and/or as [[AsHimself themselves]] in ''VideoGame/MaxPayne2'', the ''Alan Wake'' games, and ''VideoGame/{{Control}}''. Vocalist Marko Saaresto, a childhood friend of Sam Lake's, also modeled for Vladimir Lem in ''VideoGame/MaxPayne1'' and for the Shrink in "Address Unknown" ''Address Unknown'' in ''VideoGame/MaxPayne2''''VideoGame/MaxPayne2''.
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* LearntEnglishFromWatchingTelevision: In an interview, Creator/MatthewPorretta said that he was so impressed with the quality of the script he was reading for [[VideoGame/AlanWake this game]] made by a bunch of Finns for whom English is not their first language, and asked the writers at Remedy how they got the dialogue to sound so natural and not stilted. They replied simply that they learned from American film and TV, which is shown in Finland with subtitles at most, and is almost never dubbed into their language outside of children's media.
* LocalReference: The studio loves sneaking in references to their home country of Finland, with the reoccurring town of Watery being made up of Finnish immigrants, to oddball Finnish Janitor Ahti, who either shares his name with the Finnish pagan god of water or ''is'' the Finnish water god, making a cameo no matter how implausible. ''Alan Wake II'' contains the most references yet as the player is finally able to visit Watery, which features a sauna, lots of Finnish-language signage, the Kalevala Knights motorcycle club, the Koskela brothers with their KitschyLocalCommercial about "the many Finnish ways to drink Ahma beer", and a little Finnish flair in the Coffee World amusement park (also run by the Koskelas), which sells toy puukkos (a traditional Finnish knife). Most save points in ''[=AW2=]'' also have a plate of Karelian pies, open-faced savory pies with a rye crust.

to:

* LearntEnglishFromWatchingTelevision: In an interview, Creator/MatthewPorretta said that he was so Creator/MatthewPorretta, impressed with the quality of the script he was reading for [[VideoGame/AlanWake this game]] made by a bunch of Finns for whom English is not their first language, and asked the writers at Remedy how they got the dialogue to sound so natural and not stilted. They replied simply that they learned from American film and TV, which is shown in Finland with subtitles at most, and is almost never dubbed into their language outside of children's media.
* LocalReference: The studio loves sneaking in references to their home country of Finland, with the reoccurring town of Watery being made up of Finnish immigrants, to oddball Finnish Janitor janitor Ahti, who either shares his name with the Finnish pagan god of water or ''is'' the Finnish water god, making a cameo no matter how implausible. ''Alan Wake II'' contains the most references yet as the player is finally able to visit Watery, which features a sauna, lots of Finnish-language signage, the Kalevala Knights motorcycle club, the Koskela brothers with their KitschyLocalCommercial about "the many Finnish ways way" to drink Ahma beer", Beer, and a little Finnish flair in the Coffee World amusement park (also run by the Koskelas), which sells toy puukkos (a traditional Finnish knife). Most Many save points in ''[=AW2=]'' also have a plate of Karelian pies, open-faced savory pies with a rye crust.crust, alongside the coffee thermos used to save the game.



** Before his passing, Creator/JamesMcCaffrey was the voice of ''VideoGame/MaxPayne'' as well as his SelfParody Alex Casey and poet Thomas Zane in ''VideoGame/AlanWake''. He also voiced Zachariah Trench in ''VideoGame/{{Control}}''.

to:

** Before his passing, passing in December 2023, Creator/JamesMcCaffrey was the voice of ''VideoGame/MaxPayne'' as well as his SelfParody Alex Casey and poet Thomas Zane in ''VideoGame/AlanWake''. He also voiced Zachariah Trench in ''VideoGame/{{Control}}''.



** Creator/IlkkaVilli is the MotionCapture and likeness for Alan Wake in all of his appearances as well as Alan's doppelganger Mr. Scratch in ''VideoGame/AlanWakesAmericanNightmare'', and he also portrays Thomas Zane in full in ''VideoGame/{{Control}}'' and ''VideoGame/AlanWakeII''.
** Music/PoetsOfTheFall, who regularly make music for Remedy games, have played both FakeBand Old Gods of Asgard, and/or as [[AsHimself themselves]] in ''VideoGame/MaxPayne2'', the ''Alan Wake'' games, and ''VideoGame/{{Control}}''. Vocalist Marko Saaresto also modeled for Vladimir Lem in VideoGame/MaxPayne1.
** Creator/CourtneyHope plays a supporting role as time-traveler Beth Wilder in ''VideoGame/QuantumBreak'' and lead role as Director Jesse Faden in ''VideoGame/{{Control}}''.
** Sean Durrie plays ConspiracyTheorist cab driver Nick Marsters in ''VideoGame/QuantumBreak'', and Jesse's estranged brother Dylan Faden in ''VideoGame/{{Control}}''.
** Creator/ShawnAshmore plays protagonist Jack Joyce in ''VideoGame/QuantumBreak'', and Sheriff of Bright Falls Tim Breaker in ''VideoGame/AlanWakeII''.
** Creator/LanceReddick played Martin Hatch in ''Quantum Break'', and was initially planned to play his {{Expy}} Mr. Door in ''Alan Wake II'' before he passed away.

to:

** Creator/IlkkaVilli is the MotionCapture and likeness for Alan Wake in all of his appearances as well as Alan's doppelganger Mr. Scratch in ''VideoGame/AlanWakesAmericanNightmare'', and he also portrays Thomas Zane in full both face and voice in ''VideoGame/{{Control}}'' and ''VideoGame/AlanWakeII''.
** Music/PoetsOfTheFall, who regularly make music for Remedy games, have played both FakeBand Old Gods of Asgard, and/or as [[AsHimself themselves]] in ''VideoGame/MaxPayne2'', the ''Alan Wake'' games, and ''VideoGame/{{Control}}''. Vocalist Marko Saaresto Saaresto, a childhood friend of Sam Lake's, also modeled for Vladimir Lem in VideoGame/MaxPayne1.
''VideoGame/MaxPayne1'' and for the Shrink in "Address Unknown" in ''VideoGame/MaxPayne2''
** Creator/CourtneyHope plays a supporting role as time-traveler Beth Wilder in ''VideoGame/QuantumBreak'' and a lead role as Director Jesse Faden in ''VideoGame/{{Control}}''.
** Sean Durrie plays ConspiracyTheorist cab driver Nick Marsters in ''VideoGame/QuantumBreak'', ''VideoGame/QuantumBreak'' and Jesse's estranged brother Dylan Faden in ''VideoGame/{{Control}}''.
** Creator/ShawnAshmore plays protagonist Jack Joyce in ''VideoGame/QuantumBreak'', ''VideoGame/QuantumBreak'' and Sheriff of Bright Falls Tim Breaker in ''VideoGame/AlanWakeII''.
** Creator/LanceReddick played Martin Hatch in ''Quantum Break'', Break'' and was initially planned to play his {{Expy}} Mr. Door in ''Alan Wake II'' before he passed away.
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Remedy Entertainment is a VideoGame developing company based in Espoo, UsefulNotes/{{Finland}}. Remedy was founded in 1995 by demoscene members from groups such as Future Crew. The year after Remedy released its first game ''Death Rally'', a top-down perspective racing shooter published by Apogee and distributed by GT Interactive Software. In 2001, Remedy released its second game ''Max Payne''. The game is best known for its film noir influences and popularizing bullet time in video games. Remedy sold all the rights to ''Max Payne'' in 2002 to Take-Two Interactive for US$10 million and 969 932 shares of stock. The following year, a sequel to the franchise developed by Remedy and Rockstar Games was released. This would be Remedy's last ''Max Payne'' game, as Rockstar continued developing the franchise on its own.

to:

Remedy Entertainment is a VideoGame developing company based in Espoo, UsefulNotes/{{Finland}}. Remedy was founded in 1995 by demoscene members from groups such as Future Crew. The year after Remedy released its first game ''Death Rally'', a top-down perspective racing shooter published by Apogee (later Creator/ThreeDRealms) and distributed by GT Interactive Software. In 2001, Remedy released its second game ''Max Payne''. The game is best known for its film noir influences and popularizing bullet time in video games. Remedy sold all the rights to ''Max Payne'' in 2002 to Take-Two Interactive Creator/TakeTwoInteractive for US$10 million and 969 932 969,932 shares of stock. The following year, a sequel to the franchise developed by Remedy and Rockstar Games was released. This would be Remedy's last ''Max Payne'' game, as Rockstar continued developing the franchise on its own.
Is there an issue? Send a MessageReason:
None


* LearntEnglishFromWatchingTelevision: In an interview, Creator/MatthewPorretta, impressed with the quality of the script he was reading for [[VideoGame/AlanWake this game]] made by a bunch of Finns for whom English is not their first language, asked the writers at Remedy how they got it to sound so natural and not stilted. They replied simply that they learned from American film and TV, which is shown in Finland with subtitles at most, and is almost never dubbed into their language outside of children's media.

to:

* LearntEnglishFromWatchingTelevision: In an interview, Creator/MatthewPorretta, Creator/MatthewPorretta said that he was so impressed with the quality of the script he was reading for [[VideoGame/AlanWake this game]] made by a bunch of Finns for whom English is not their first language, and asked the writers at Remedy how they got it the dialogue to sound so natural and not stilted. They replied simply that they learned from American film and TV, which is shown in Finland with subtitles at most, and is almost never dubbed into their language outside of children's media.
Is there an issue? Send a MessageReason:
None


* LearntEnglishFromWatchingTelevision: In an interview, Creator/MatthewPorretta, impressed with the quality of the script he was reading for [[VideoGame/AlanWake this game]] made by a bunch of Finns for whom English is not their first language, asked the writers at Remedy how they got it to sound so natural. They replied simply that they learned from American film and TV, which is shown in Finland with subtitles at most, and is almost never dubbed into their language outside of children's media.

to:

* LearntEnglishFromWatchingTelevision: In an interview, Creator/MatthewPorretta, impressed with the quality of the script he was reading for [[VideoGame/AlanWake this game]] made by a bunch of Finns for whom English is not their first language, asked the writers at Remedy how they got it to sound so natural.natural and not stilted. They replied simply that they learned from American film and TV, which is shown in Finland with subtitles at most, and is almost never dubbed into their language outside of children's media.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* LearntEnglishFromWatchingTelevision: In an interview, Creator/MatthewPorretta, impressed with the quality of the script he was reading for [[VideoGame/AlanWake this game]] made by a bunch of Finns for whom English is not their first language, asked the writers at Remedy how they got it to sound so natural. They replied simply that they learned from American film and TV, which is shown in Finland with subtitles at most, and is almost never dubbed into their language outside of children's media.
Is there an issue? Send a MessageReason:
None


* LocalReference: The studio loves sneaking in references to their home country of Finland, with the reoccurring town of Watery being made up of Finnish immigrants, to oddball Finnish Janitor Ahti, who either shares his name with the Finnish pagan god of water or ''is'' the Finnish water god, making a cameo no matter how implausible. ''Alan Wake II'' contains the most references yet as the player is finally able to visit Watery, which features a sauna, lots of Finnish-language signage, the Kalevala Knights motorcycle club, the Koskela brothers with their KitschyLocalCommercial about "the many Finnish ways to drink Ahma beer", and a little Finnish flair in the Coffee World amusement park (also run by the Koskelas), which sells toy puukkos (a traditional Finnish knife). Most save points in AW2 also have a plate of Karelian pies, open-faced savory pies with a rye crust.

to:

* LocalReference: The studio loves sneaking in references to their home country of Finland, with the reoccurring town of Watery being made up of Finnish immigrants, to oddball Finnish Janitor Ahti, who either shares his name with the Finnish pagan god of water or ''is'' the Finnish water god, making a cameo no matter how implausible. ''Alan Wake II'' contains the most references yet as the player is finally able to visit Watery, which features a sauna, lots of Finnish-language signage, the Kalevala Knights motorcycle club, the Koskela brothers with their KitschyLocalCommercial about "the many Finnish ways to drink Ahma beer", and a little Finnish flair in the Coffee World amusement park (also run by the Koskelas), which sells toy puukkos (a traditional Finnish knife). Most save points in AW2 ''[=AW2=]'' also have a plate of Karelian pies, open-faced savory pies with a rye crust.
Is there an issue? Send a MessageReason:
None


* LocalReference: The studio loves sneaking in references to their home country of Finland, with the reoccurring town of Watery being made up of Finnish immigrants, to oddball Finnish Janitor Ahti making a cameo no matter how implausible.

to:

* LocalReference: The studio loves sneaking in references to their home country of Finland, with the reoccurring town of Watery being made up of Finnish immigrants, to oddball Finnish Janitor Ahti Ahti, who either shares his name with the Finnish pagan god of water or ''is'' the Finnish water god, making a cameo no matter how implausible.implausible. ''Alan Wake II'' contains the most references yet as the player is finally able to visit Watery, which features a sauna, lots of Finnish-language signage, the Kalevala Knights motorcycle club, the Koskela brothers with their KitschyLocalCommercial about "the many Finnish ways to drink Ahma beer", and a little Finnish flair in the Coffee World amusement park (also run by the Koskelas), which sells toy puukkos (a traditional Finnish knife). Most save points in AW2 also have a plate of Karelian pies, open-faced savory pies with a rye crust.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* HeAlsoDid: Futuremark, the creators of the long-running 3DMark series of PC benchmarking tools, was spun off of Remedy all the way back in 1997, and the first release of 3DMark utilized an early version of the engine that Remedy would go on to use for the first ''Max Payne'' game.
Is there an issue? Send a MessageReason:
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*** ''VideoGame/AlanWakeII'': His face is used as the model for Alex Casey, a character heavily inspired by Max Payne, in both Saga and Alan's campaigns. He also appears as [[TheDanza an actor named Sam Lake]] playing Alex Casey in movies.

to:

*** ''VideoGame/AlanWakeII'': His face likeness is used as the model for Alex Casey, a character heavily inspired by Max Payne, in both Saga and Alan's campaigns. He also appears as [[TheDanza an actor named Sam Lake]] playing Alex Casey in movies.



* CreatorThumbprint: All of their original full-length games (beside ''Death Rally'') have been third-person shooters with {{Mind Screw}}y plots based around a semi-localized breakdown of reality where the protagonist wears a dark jacket (usually leather), and has some kind of powers which involves time. ''Control'' generally follows ''most'' of that, barring the time powers.
** Also, MediumBlending, [[LiveActionCutscene Live-Action Cutscenes]] and segments, with ''Alan Wake'' relegating them to in-game TV screens, ''American Nightmare'' and ''Control'' adding full live-action cutscenes, and ''Quantum Break'' having a ''full-length companion drama series''.

to:

* CreatorThumbprint: All of their original full-length games (beside ''Death Rally'') have been third-person shooters with {{Mind Screw}}y plots based around a semi-localized breakdown of reality where the protagonist wears a dark jacket (usually leather), comes from a broken family, and has some kind of powers which involves time. ''Control'' generally follows ''most'' of that, barring the time powers.
** Also, MediumBlending, [[LiveActionCutscene Live-Action Cutscenes]] and segments, with ''Alan Wake'' relegating them to in-game TV screens, screens; ''American Nightmare'' Nightmare'', ''Control'', and ''Control'' ''Alan Wake II'' adding full live-action cutscenes, and ''Quantum Break'' having a ''full-length companion drama series''.



** Ironically, [[Videogame/QuantumBreak Jack Joyce]] does not have one, despite being the only protagonist portrayed by an [[Creator/ShawnAshmore actor]] who has an [[Creator/AaronAshmore identical twin]]. [[spoiler: Averted in ''VideoGame/AlanWakeII'', which introduces [[PunnyName Tim Breaker]], played by Ashmore. Though he never meets Joyce, it's clear both in-universe ([[WordOfGod and]] [[WordOfSaintPaul out]]) that he's meant to be [[AlternateSelf Joyce's counterpart]].]]

to:

** Ironically, [[Videogame/QuantumBreak Jack Joyce]] does not have one, despite being the only protagonist portrayed by an [[Creator/ShawnAshmore actor]] who has an [[Creator/AaronAshmore identical twin]]. [[spoiler: Averted [[spoiler:Averted in ''VideoGame/AlanWakeII'', which introduces [[PunnyName Tim Breaker]], played by Ashmore. Though he never meets Joyce, it's clear both in-universe ([[WordOfGod and]] [[WordOfSaintPaul out]]) that he's meant to be [[AlternateSelf Joyce's counterpart]].]]
Is there an issue? Send a MessageReason:
None


Remedy Entertainment is a VideoGame developing company based in Espoo, Finland. Remedy was founded in 1995 by demoscene members from groups such as Future Crew. The year after Remedy released its first game ''Death Rally'', a top-down perspective racing shooter published by Apogee and distributed by GT Interactive Software. In 2001, Remedy released its second game ''Max Payne''. The game is best known for its film noir influences and popularizing bullet time in video games. Remedy sold all the rights to ''Max Payne'' in 2002 to Take-Two Interactive for US$10 million and 969 932 shares of stock. The following year, a sequel to the franchise developed by Remedy and Rockstar Games was released. This would be Remedy's last ''Max Payne'' game, as Rockstar continued developing the franchise on its own.

to:

Remedy Entertainment is a VideoGame developing company based in Espoo, Finland.UsefulNotes/{{Finland}}. Remedy was founded in 1995 by demoscene members from groups such as Future Crew. The year after Remedy released its first game ''Death Rally'', a top-down perspective racing shooter published by Apogee and distributed by GT Interactive Software. In 2001, Remedy released its second game ''Max Payne''. The game is best known for its film noir influences and popularizing bullet time in video games. Remedy sold all the rights to ''Max Payne'' in 2002 to Take-Two Interactive for US$10 million and 969 932 shares of stock. The following year, a sequel to the franchise developed by Remedy and Rockstar Games was released. This would be Remedy's last ''Max Payne'' game, as Rockstar continued developing the franchise on its own.
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** Creator/IlkkaVilli is the MotionCapture for Alan Wake in all of his appearances, as well as the Mocap for both Mr. Scratch in ''VideoGame/AlanWakesAmericanNightmare'' and Tom Zane in ''VideoGame/{{Control}}''.
** Music/PoetsOfTheFall, who regularly make music for Remedy games, have played both FakeBand Old Gods of Asgard, and/or as [[AsHimself themselves]] in ''VideoGame/MaxPayne2'', the ''Alan Wake'' games, and ''VideoGame/{{Control}}''.

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** Creator/IlkkaVilli is the MotionCapture and likeness for Alan Wake in all of his appearances, appearances as well as the Mocap for both Alan's doppelganger Mr. Scratch in ''VideoGame/AlanWakesAmericanNightmare'' ''VideoGame/AlanWakesAmericanNightmare'', and Tom he also portrays Thomas Zane in ''VideoGame/{{Control}}''.
full in ''VideoGame/{{Control}}'' and ''VideoGame/AlanWakeII''.
** Music/PoetsOfTheFall, who regularly make music for Remedy games, have played both FakeBand Old Gods of Asgard, and/or as [[AsHimself themselves]] in ''VideoGame/MaxPayne2'', the ''Alan Wake'' games, and ''VideoGame/{{Control}}''. Vocalist Marko Saaresto also modeled for Vladimir Lem in VideoGame/MaxPayne1.
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** Creator/LanceReddick played Martin Hatch in ''Quantum Break'', and was initially planned to play his {{Expy}} Mr. Door in ''Alan Wake II'' before he passed away.
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* ''Max Payne 1 + 2 Remake'' (N/A) [[note]]In collaboration with [[Creator/TakeTwoInteractive Rockstar Games]][[/note]]
* ''Project Condor'' (N/A)
* ''Kestrel'' (N/A)
* ''Control 2'' (N/A)

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* ''Max Payne 1 + 2 Remake'' (N/A) (TBA) [[note]]In collaboration with [[Creator/TakeTwoInteractive Rockstar Games]][[/note]]
* ''Project Condor'' (N/A)
(TBA)
* ''Kestrel'' (N/A)
(TBA)
* ''Control 2'' (N/A)(TBA)

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%%* ''Max Payne 1 + 2 remake'' (upcoming)
%%* ''Project Condor'' (upcoming)
%%* ''Project Heron'' (upcoming)
%%* ''Control 2'' (upcoming)

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%%* !!!Upcoming Projects:
*
''Max Payne 1 + 2 remake'' (upcoming)
%%*
Remake'' (N/A) [[note]]In collaboration with [[Creator/TakeTwoInteractive Rockstar Games]][[/note]]
*
''Project Condor'' (upcoming)
%%* ''Project Heron'' (upcoming)
%%*
(N/A)
* ''Kestrel'' (N/A)
*
''Control 2'' (upcoming)(N/A)
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Remedy would later work on ''Quantum Break'', which was announced during the Xbox One event on 21 May 2013. The game was released on April 5, 2016. During the development of ''Quantum Break'', the CEO of Remedy, Matias Myllyrinne, and Oskari Häkkinen, the head of franchise development, departed from the company. Remedy later announced the formation of a new team and that they're working on two projects. The first being a partnership with Smilegate on ''[=CrossFire 2=]''. The second being published by 505 Games, which revealed at [=E3=] 2018 to be ''Control''.

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Remedy would later work on ''Quantum Break'', which was announced during the Xbox One event on 21 May 2013. The game was released on April 5, 2016. During the development of ''Quantum Break'', the CEO of Remedy, Matias Myllyrinne, and Oskari Häkkinen, the head of franchise development, departed from the company. Remedy later announced the formation of a new team and that they're working on two projects. The first being a partnership with Smilegate on ''[=CrossFire 2=]''.the single-player component of ''VideoGame/CrossfireX''. The second being published by 505 Games, which revealed at [=E3=] 2018 to be ''Control''.

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%%* ''Max Payne 1 + 2 remake'' (upcoming)
%%* ''Project Condor'' (upcoming)
%%* ''Project Heron'' (upcoming)
%%* ''Control 2'' (upcoming)



* IcyBlueEyes: So far, all of their protagonists (''Max Payne'' in his [[Creator/SamLake original appearance]], [[Creator/IlkkaVilli Alan Wake]], [[Creator/ShawnAshmore Jack Joyce]] and [[Creator/CourtneyHope Jesse Faden]]) share this trait.

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* IcyBlueEyes: So far, all The majority of their main protagonists (''Max Payne'' in his [[Creator/SamLake original appearance]], as played by [[CreatorCameo Sam Lake]], [[Creator/IlkkaVilli Alan Wake]], [[Creator/ShawnAshmore Jack Joyce]] and [[Creator/CourtneyHope Jesse Faden]]) share this trait.



* LocalReference: The studio loves sneaking in references to their home country of Finland, with the reoccurring town of Watery being made up of Finnish immigrants, to oddball Finnish Janitor Ahti making a cameo no matter how implausible.



** Creator/JamesMcCaffrey is the voice of ''VideoGame/MaxPayne'' as well as his SelfParody Alex Casey and poet Thomas Zane in ''VideoGame/AlanWake''. He also voices Zachariah Trench in ''VideoGame/{{Control}}''.

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** Before his passing, Creator/JamesMcCaffrey is was the voice of ''VideoGame/MaxPayne'' as well as his SelfParody Alex Casey and poet Thomas Zane in ''VideoGame/AlanWake''. He also voices voiced Zachariah Trench in ''VideoGame/{{Control}}''.


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* TheVerse: They officially established the "Remedy Connected Universe" in 2019 with EasterEggs in ''Control'' confirming it takes place in the continuity of ''Alan Wake''. Small connections in the game also retroactively tie their previous works into the universe with the implication they are [[TheMultiverse adjacent universes in the RCU's multiverse]].
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** Ironically, [[Videogame/QuantumBreak Jack Joyce]] does not have one, despite being the only protagonist portrayed by an [[Creator/ShawnAshmore actor]] who has an [[Creator/AaronAshmore identical twin]].

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** Ironically, [[Videogame/QuantumBreak Jack Joyce]] does not have one, despite being the only protagonist portrayed by an [[Creator/ShawnAshmore actor]] who has an [[Creator/AaronAshmore identical twin]]. [[spoiler: Averted in ''VideoGame/AlanWakeII'', which introduces [[PunnyName Tim Breaker]], played by Ashmore. Though he never meets Joyce, it's clear both in-universe ([[WordOfGod and]] [[WordOfSaintPaul out]]) that he's meant to be [[AlternateSelf Joyce's counterpart]].]]
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%%** ''(Untitled multiplayer experience)'' -- ''Vanguard'' and ''Kestrel''
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*** ''VideoGame/AlanWakeII'': His face is used as the model for Alex Casey, a character heavily inspired by Max Payne, in both Saga and Alan's campaigns.

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*** ''VideoGame/AlanWakeII'': His face is used as the model for Alex Casey, a character heavily inspired by Max Payne, in both Saga and Alan's campaigns. He also appears as [[TheDanza an actor named Sam Lake]] playing Alex Casey in movies.
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** Also, [[LiveActionCutscene Live-Action Cutscenes]] and segments, with ''Alan Wake'' relegating them to in-game TV screens, ''American Nightmare'' and ''Control'' adding full live-action cutscenes, and ''Quantum Break'' having a ''full-length companion drama series''.

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** Also, MediumBlending, [[LiveActionCutscene Live-Action Cutscenes]] and segments, with ''Alan Wake'' relegating them to in-game TV screens, ''American Nightmare'' and ''Control'' adding full live-action cutscenes, and ''Quantum Break'' having a ''full-length companion drama series''.
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*** ''Max Payne 2: The Fall of Max Payne'': He is the villainous [[CrossDressingVoices mother]] of the male protagonist of ShowWithinAShow ''Lords and Ladies''.

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*** ''Max Payne 2: The Fall of Max Payne'': He is an actor in several of the TV broadcasts Max can watch, including John Mirra in ''Address Unknown'' and the villainous [[CrossDressingVoices mother]] of the male protagonist of ShowWithinAShow ''Lords in''Lords and Ladies''.
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** ''Alan Wake II: Lake House'' (DLC)

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** ''Alan Wake II: The Lake House'' (DLC)

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