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** ''Pathologic 2'' (2019)

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** ''Pathologic 2'' ''VideoGame/Pathologic2'' (2019)


** ''Pathologic 2'' (2018)

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** ''Pathologic 2'' (2018)(2019)

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** ''Pathologic: The Marble Nest'' (2016)

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** ''Pathologic Tabletop'' (2016, physical board game)


Compare Creator/ThatGameCompany.



* ''VideoGame/{{Pathologic}}'' (2005)/(Estimated 2017 for the Remake)

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* ''VideoGame/{{Pathologic}}'' (2005)/(Estimated 2017 for the Remake)(2005)
** ''Pathologic Classic HD'' (2015)
** ''Pathologic 2'' (2018)


Ice-Pick Lodge is a Russian game developer studio founded in 2002 and consisting of only eight people. They are known to make groundbreaking, strange if somehow non-functional games, rich in {{Mind Screw}}s and somehow incomprehensible and symbolic writing. Notable for being the only Russian game developer with a liberal arts major (Nikolai Dybovsky) for a boss and creative director--which kinda [[DoingItForTheArt explains the aforementioned mind screws]].

to:

Ice-Pick Lodge is a Russian game developer studio founded in 2002 and consisting of only eight people. They are known to make groundbreaking, strange if somehow non-functional games, rich in {{Mind Screw}}s and [[ArtGame somehow incomprehensible and symbolic writing.writing]]. Notable for being the only Russian game developer with a liberal arts major (Nikolai Dybovsky) for a boss and creative director--which kinda [[DoingItForTheArt explains the aforementioned mind screws]].


* ''VideoGame/{{Pathologic}}'' (2005)/(Estimated 2016 for the Remake)

to:

* ''VideoGame/{{Pathologic}}'' (2005)/(Estimated 2016 2017 for the Remake)


* ''VideoGame/{{Pathologic}}'' (2005)

to:

* ''VideoGame/{{Pathologic}}'' (2005)(2005)/(Estimated 2016 for the Remake)

Added DiffLines:


Compare Creator/ThatGameCompany.


Ice-Pick Lodge is a Russian game developer studio founded in 2002 and consisting of only eight people. They are known to make groundbreaking, strange if somehow non-functional games, rich in [[MindScrew Mind Screws]] and somehow incomprehensible and symbolic writing.

[[NeedsWikiMagicLove Needs more love obviously.]]

to:

Ice-Pick Lodge is a Russian game developer studio founded in 2002 and consisting of only eight people. They are known to make groundbreaking, strange if somehow non-functional games, rich in [[MindScrew Mind Screws]] {{Mind Screw}}s and somehow incomprehensible and symbolic writing.

[[NeedsWikiMagicLove Needs more love obviously.]]
writing. Notable for being the only Russian game developer with a liberal arts major (Nikolai Dybovsky) for a boss and creative director--which kinda [[DoingItForTheArt explains the aforementioned mind screws]].



!!Games developed by [=Ice-Pick Lodge=]:

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!!Games developed by [=Ice-Pick Lodge=]:
Ice-Pick Lodge:



* ''VideoGame/CargoAQuestForGravity'' (2011)

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* ''VideoGame/CargoAQuestForGravity'' ''VideoGame/CargoTheQuestForGravity'' (2011)


* ''Pathologic'' (2005)
* ''Turgor'' (2008)
* ''Cargo! A Quest for Gravity'' (2011)
* ''Knock-Knock!'' (2013)

to:

* ''Pathologic'' ''VideoGame/{{Pathologic}}'' (2005)
* ''Turgor'' ''VideoGame/{{Turgor}}'' (2008)
* ''Cargo! A Quest for Gravity'' ''VideoGame/CargoAQuestForGravity'' (2011)
* ''Knock-Knock!'' (2013)''VideoGame/KnockKnock'' (2013)
[[/index]]
----


* [[VideoGame/Pathologic Pathologic]] (2005)

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* [[VideoGame/Pathologic Pathologic]] ''Pathologic'' (2005)


* [[VideoGame/Pathologic]] (2005)

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* [[VideoGame/Pathologic]] [[VideoGame/Pathologic Pathologic]] (2005)


* ''Pathologic'' (2005)

to:

* ''Pathologic'' [[VideoGame/Pathologic]] (2005)

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