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History Creator / HiroshiMatsuyama

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* ''VideoGame/FinalFantasyVIIRemake'' (TBA)

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* ''VideoGame/FinalFantasyVIIRemake'' (TBA)(Before Square Enix decided to restart development internally)




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\n* ''VideoGame/FugaMelodiesOfSteel'' (2021)





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\n* ''VideoGame/DragonBallZKakarot'' (2020)



* "VideoGame/FinalFantasyVIIRemake" (TBA)


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* "VideoGame/FinalFantasyVIIRemake" ''VideoGame/FinalFantasyVIIRemake'' (TBA)



Hiroshi Matsuyama is the CEO of ''Creator/CyberConnect2''. He and his company specialize in anime licensed games, Particularly the ''Franchise/{{Naruto}}'' franchise (and more recently, ''Manga/JoJoBizarreAdventure'') though more often then not, they tend to be on the [[SugarWiki/NoProblemWithLicensedGames better side of the spectrum]] then most others, and has occasionally produced and directed original properties (Most notably the ''Fanchise/DotHack'' Conglomerate and ''VideoGame/AsurasWrath''). His style of game developing is noted for being highly cinematic, yet interactive, especially as he and his company started making not only games for the Seventh Generation of consoles, but also expanding to movie development with the creation of the Sub-studio Sensible Art Innovation, with LieN (Chikayo Fukuda) to compose the music for all of his games.

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Hiroshi Matsuyama is the CEO of ''Creator/CyberConnect2''. He and his company specialize in anime licensed games, Particularly the ''Franchise/{{Naruto}}'' franchise (and more recently, ''Manga/JoJoBizarreAdventure'') ''Manga/JoJosBizarreAdventure'') though more often then not, they tend to be on the [[SugarWiki/NoProblemWithLicensedGames better side of the spectrum]] then most others, and has occasionally produced and directed original properties (Most notably the ''Fanchise/DotHack'' ''Franchise/DotHack'' Conglomerate and ''VideoGame/AsurasWrath''). His style of game developing is noted for being highly cinematic, yet interactive, especially as he and his company started making not only games for the Seventh Generation of consoles, but also expanding to movie development with the creation of the Sub-studio Sensible Art Innovation, with LieN [=LieN=] (Chikayo Fukuda) to compose the music for all of his games.



** ''Naruto Ultimate Ninja'' (PlaySation2)

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** ''Naruto Ultimate Ninja'' (PlaySation2)([=PlaySation2=])


Hiroshi Matsuyama is the CEO of ''Creator/CyberConnect2''. He and his company specialize in anime licensed games, Particularly the Naruto franchise (and more recently, Jojo's Bizarre Adventure) though more often then not, they tend to be on the [[SugarWiki/NoProblemWithLicensedGames better side of the spectrum]] then most others, and has occasionally produced and directed original properties (Most notably the ''Fanchise/DotHack'' Conglomerate and ''VideoGame/AsurasWrath''). His style of game developing is noted for being highly cinematic, yet interactive, especially as he and his company started making not only games for the Seventh Generation of consoles, but also expanding to movie development with the creation of the Sub-studio Sensible Art Innovation, with LieN (Chikayo Fukuda) to compose the music for all of his games.

to:

Hiroshi Matsuyama is the CEO of ''Creator/CyberConnect2''. He and his company specialize in anime licensed games, Particularly the Naruto ''Franchise/{{Naruto}}'' franchise (and more recently, Jojo's Bizarre Adventure) ''Manga/JoJoBizarreAdventure'') though more often then not, they tend to be on the [[SugarWiki/NoProblemWithLicensedGames better side of the spectrum]] then most others, and has occasionally produced and directed original properties (Most notably the ''Fanchise/DotHack'' Conglomerate and ''VideoGame/AsurasWrath''). His style of game developing is noted for being highly cinematic, yet interactive, especially as he and his company started making not only games for the Seventh Generation of consoles, but also expanding to movie development with the creation of the Sub-studio Sensible Art Innovation, with LieN (Chikayo Fukuda) to compose the music for all of his games.



** Naruto: Ultimate Ninja (PlaySation2)
*** Naruto: Ultimate Ninja 1 (2003 in Japan, 2005 in america, 2006 in the rest of the world)
*** Naruto: Ultimate Ninja 2 (2004 in Japan, 2007 in the rest of the world)
*** Naruto: Ultimate Ninja 3 (2005 in Japan, 2008 in the rest of the world)
*** Naruto Shippuden: Ultimate Ninja 4 (2007 in Japan, 2009 in the rest of the world)
*** Naruto Shippuden: Ultimate Ninja 5 (2007 in Japan, 2009 in the rest of the world [[NoExportForYou Except North America]])
** Naruto: Ultimate Ninja Heroes (UsefulNotes/PlayStationPortable)
*** Naruto: Ultimate Ninja Heroes 1 (2005 in Japan, 2007 for the rest of the world
*** Naruto: Ultimate Ninja Heroes 2: Phantom Fortress (2006 in Japan, 2008 for the rest of the world)
*** Naruto Shippuden: Ultimate Ninja Heroes 3 (2009 for Japan, 2010 for the rest of the world)
** Naruto Shippuden: Ultimate Ninja Impact (2011, with America getting it 2 days before Japan, [=PlayStation=] Portable)
** Naruto: Ultimate Ninja Storm (UsefulNotes/PlayStation3, before eventually branching to the UsefulNotes/XBox360, as well as PC and UsefulNotes/{{Steam}})
*** Naruto: Ultimate Ninja Storm 1 (2008, in North America first, as well as the PAL regions, then 2009 in japan)
*** VideoGame/NarutoShippudenUltimateNinjaStorm2 (2010)
*** VideoGame/NarutoShippudenUltimateNinjaStormGenerations (2012)
*** VideoGame/NarutoShippudenUltimateNinjaStorm3 (2013)
*** [[UpdatedReRelease Naruto Shippuden: Ultimate Ninja Storm 3: Full Burst]] (2013 in North America and Japan, 2014 in europe)
*** VideoGame/NarutoShippudenUltimateNinjaStormRevolution (2014)
*** VideoGame/NarutoShippudenUltimateNinjaStorm4 (2016)

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** Naruto: ''Naruto Ultimate Ninja Ninja'' (PlaySation2)
*** Naruto: Ultimate Ninja 1 ''VideoGame/NarutoUltimateNinja 1'' (2003 in Japan, 2005 in america, 2006 in the rest of the world)
*** Naruto: Ultimate Ninja 2 ''VideoGame/NarutoUltimateNinja2'' (2004 in Japan, 2007 in the rest of the world)
*** Naruto: Ultimate Ninja 3 ''VideoGame/NarutoUltimateNinja3'' (2005 in Japan, 2008 in the rest of the world)
*** Naruto Shippuden: Ultimate Ninja 4 ''VideoGame/NarutoShippudenUltimateNinja4 (2007 in Japan, 2009 in the rest of the world)
*** Naruto ''Naruto Shippuden: Ultimate Ninja 5 5'' (2007 in Japan, 2009 in the rest of the world [[NoExportForYou Except North America]])
** Naruto: ''Naruto: Ultimate Ninja Heroes Heroes'' (UsefulNotes/PlayStationPortable)
*** Naruto: ''Naruto: Ultimate Ninja Heroes 1 1'' (2005 in Japan, 2007 for the rest of the world
*** Naruto: ''Naruto: Ultimate Ninja Heroes 2: Phantom Fortress Fortress'' (2006 in Japan, 2008 for the rest of the world)
*** Naruto ''Naruto Shippuden: Ultimate Ninja Heroes 3 3'' (2009 for Japan, 2010 for the rest of the world)
** Naruto ''Naruto Shippuden: Ultimate Ninja Impact Impact'' (2011, with America getting it 2 days before Japan, [=PlayStation=] Portable)
** Naruto: ''Naruto: Ultimate Ninja Storm Storm'' (UsefulNotes/PlayStation3, before eventually branching to the UsefulNotes/XBox360, as well as PC and UsefulNotes/{{Steam}})
*** Naruto: Ultimate Ninja Storm 1 ''VideoGame/NarutoUltimateNinjaStorm 1'' (2008, in North America first, as well as the PAL regions, then 2009 in japan)
*** VideoGame/NarutoShippudenUltimateNinjaStorm2 ''VideoGame/NarutoShippudenUltimateNinjaStorm2'' (2010)
*** VideoGame/NarutoShippudenUltimateNinjaStormGenerations ''VideoGame/NarutoShippudenUltimateNinjaStormGenerations'' (2012)
*** VideoGame/NarutoShippudenUltimateNinjaStorm3 ''VideoGame/NarutoShippudenUltimateNinjaStorm3'' (2013)
*** [[UpdatedReRelease ''[[UpdatedReRelease Naruto Shippuden: Ultimate Ninja Storm 3: Full Burst]] Burst]]'' (2013 in North America and Japan, 2014 in europe)
*** VideoGame/NarutoShippudenUltimateNinjaStormRevolution ''VideoGame/NarutoShippudenUltimateNinjaStormRevolution'' (2014)
*** VideoGame/NarutoShippudenUltimateNinjaStorm4 ''VideoGame/NarutoShippudenUltimateNinjaStorm4'' (2016)



* Anime and manga in general, to the point of having at least '''50000''' volumes of each as inspiration for the games he creates. In fact, his love for Manga/{{Naruto}} and Franchise/JojosBizarreAdventure is the main reason he makes the games based on them in the first place.
* Creator/PlatinumGames are a major influence on his style, and has shown immense love for their work, even during the Capcom days.

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* Anime and manga in general, to the point of having at least '''50000''' volumes of each as inspiration for the games he creates. In fact, his love for Manga/{{Naruto}} ''Manga/{{Naruto}}'' and Franchise/JojosBizarreAdventure ''Manga/JojosBizarreAdventure'' is the main reason he makes the games based on them in the first place.
* Creator/PlatinumGames are a major influence on his style, and has shown immense love for their work, even during the Capcom Creator/{{Capcom}} days.



* PromotedFanboy: Considers himself this for the Naruto and Franchise/JojosBizarreAdventure franchises.

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* PromotedFanboy: Considers himself this for the Naruto ''Franchise/{{Naruto}}'' and Franchise/JojosBizarreAdventure ''Manga/JojosBizarreAdventure'' franchises.


* OneOfUs: Is a major fan of anime and manga, as well as a massive gamer on his own.


* PlatinumGames are a major influence on his style, and has shown immense love for their work, even during the Capcom days.

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* PlatinumGames Creator/PlatinumGames are a major influence on his style, and has shown immense love for their work, even during the Capcom days.


* KatsuhiroHarada and YoshinoriOno are also people he admires as well. They even drink in bars together.
* Suda51, to the point of being Facebook pals with each other.
* HideoKojima and all his projects.

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* KatsuhiroHarada Creator/KatsuhiroHarada and YoshinoriOno Creator/YoshinoriOno are also people he admires as well. They even drink in bars together.
* Suda51, Creator/Suda51, to the point of being Facebook pals with each other.
* HideoKojima Creator/HideoKojima and all his projects.


* Anime and manga in general, to the point of having at least '''50000''' volumes of each as inspiration for the games he creates. In fact, his love for Manga/{{Naruto}} and Manga/JojosBizarreAdventure is the main reason he makes the games based on them in the first place.

to:

* Anime and manga in general, to the point of having at least '''50000''' volumes of each as inspiration for the games he creates. In fact, his love for Manga/{{Naruto}} and Manga/JojosBizarreAdventure Franchise/JojosBizarreAdventure is the main reason he makes the games based on them in the first place.



* PromotedFanboy: Considers himself this for the Naruto and Manga/JojosBizarreAdventure franchises.
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* PromotedFanboy: Considers himself this for the Naruto and Manga/JojosBizarreAdventure Franchise/JojosBizarreAdventure franchises.
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** VideoGame/DotHackR1Games (PlayStation2)

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** VideoGame/DotHackR1Games (PlayStation2)(UsefulNotes/PlayStation2)



** VideoGame/DotHackGU (PlayStation2)

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** VideoGame/DotHackGU (PlayStation2)([=PlayStation=] 2)



** Naruto Shippuden: Ultimate Ninja Impact (2011, with America getting it 2 days before Japan, UsefulNotes/PlayStationPortable)

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** Naruto Shippuden: Ultimate Ninja Impact (2011, with America getting it 2 days before Japan, UsefulNotes/PlayStationPortable)[=PlayStation=] Portable)

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