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fixed family dog link


Back at Disney, the old guard sat up and took notice that Bluth was beating them at their own game. The financial success of ''American Tail'' raised concern (though the absolute nadir was their own lavish fantasy epic ''WesternAnimation/TheBlackCauldron'' under-performing against ''WesternAnimation/TheCareBearsMovie'' of all things), convincing the studio's new ultra-competitive head Jeffery Katzenberg to whip the animation unit of Disney back into shape to take down the competition. Spielberg, meanwhile, continued to produce animation: he was a major driving force between the groundbreaking live-action/animation hybrid feature ''Film/WhoFramedRogerRabbit'' and introduced the kind of fluid, appealing animation Bluth had introduced him to in their partnership to TV audiences with ''[[Series/AmazingStories Family Dog]]'' and, later, ''WesternAnimation/TinyToonAdventures''.

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Back at Disney, the old guard sat up and took notice that Bluth was beating them at their own game. The financial success of ''American Tail'' raised concern (though the absolute nadir was their own lavish fantasy epic ''WesternAnimation/TheBlackCauldron'' under-performing against ''WesternAnimation/TheCareBearsMovie'' of all things), convincing the studio's new ultra-competitive head Jeffery Katzenberg to whip the animation unit of Disney back into shape to take down the competition. Spielberg, meanwhile, continued to produce animation: he was a major driving force between the groundbreaking live-action/animation hybrid feature ''Film/WhoFramedRogerRabbit'' and introduced the kind of fluid, appealing animation Bluth had introduced him to in their partnership to TV audiences with ''[[Series/AmazingStories Family Dog]]'' and, later, ''WesternAnimation/FamilyDog'' and ''WesternAnimation/TinyToonAdventures''.
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* ''WesternAnimation/ATrollInCentralPark'': Widely considered to be his worst movie largely due to its DEFCON level 4 cutsiness. One of the biggest animated bombs of all time.

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* ''WesternAnimation/ATrollInCentralPark'': Widely considered to be his worst movie largely due to its DEFCON level 4 cutsiness.cutesiness. One of the biggest animated bombs of all time.
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However, deeply unhappy with [[UsefulNotes/TheDarkAgeOfAnimation the state of animation at the time]] and feeling that Disney was too concerned with saving money to produce a great film, Bluth wanted to remind both movie executives and the public at large [[DoingItForTheArt what painstakingly attentive hand-drawn animation could do]]. He recruited colleagues Gary Goldman and John Pomoroy to start work on a pet project in his garage and for six years, the three of them met after work to teach themselves the kind of top-tier quality classical animation they felt they weren't getting at Disney, frequently consulting Creator/DisneysNineOldMen for tips and techniques (Bluth even briefly dated Ward Kimball's daughter). Their research and development resulted in the half-hour TV special ''WesternAnimation/BanjoTheWoodpileCat''. Reasonably successful, it was proof to the three men that they were capable of striking out on their own.

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However, deeply unhappy with [[UsefulNotes/TheDarkAgeOfAnimation the state of animation at the time]] and feeling that Disney was too concerned with saving money to produce a great film, Bluth wanted to remind both movie executives and the public at large [[DoingItForTheArt what painstakingly attentive hand-drawn animation could do]].do. He recruited colleagues Gary Goldman and John Pomoroy to start work on a pet project in his garage and for six years, the three of them met after work to teach themselves the kind of top-tier quality classical animation they felt they weren't getting at Disney, frequently consulting Creator/DisneysNineOldMen for tips and techniques (Bluth even briefly dated Ward Kimball's daughter). Their research and development resulted in the half-hour TV special ''WesternAnimation/BanjoTheWoodpileCat''. Reasonably successful, it was proof to the three men that they were capable of striking out on their own.
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* The ''VideoGame/DragonsLair'' game series, largely kicking off the [[FullMotionVideo Interactive Movie]] genre.

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* The ''VideoGame/DragonsLair'' game series, largely kicking off the [[FullMotionVideo Interactive Movie]] InteractiveMovie genre.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/b827d0db44d06686099a5741e24a561b.jpg]]
[[caption-width-right:350:Pictured: Bluth with an [[WesternAnimation/TheSecretOfNIMH admirer]].]]

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/b827d0db44d06686099a5741e24a561b.jpg]]
[[caption-width-right:350:Pictured: Bluth with an [[WesternAnimation/TheSecretOfNIMH admirer]].]]
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[[caption-width-right:350: The man who challenged the [[Creator/{{Disney}} mouse]].[[note]]Clockwise from left to right: [[VideoGame/DragonsLair Dirk the Daring]], [[WesternAnimation/AnAmericanTail Fievel]], [[WesternAnimation/TheSecretOfNimh Mrs. Brisby]], [[WesternAnimation/AllDogsGoToHeaven Charlie]], [[WesternAnimation/TheLandBeforeTime Littlefoot]], and WesternAnimation/{{Anastasia}}.[[/note]]]]
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* AnimatedAdaptation: A few of this films are adaptations of (or at least very loosely inspired by) works from other mediums.

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* AnimatedAdaptation: A few of this his films are adaptations of (or at least very loosely inspired by) works from other mediums.
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1989 saw the release of Bluth's 4th feature, ''WesternAnimation/AllDogsGoToHeaven''. It was [[DuelingMovies released on the same day]] as [[DavidVersusGoliath Disney's mega-blockbuster musical smash]] ''WesternAnimation/TheLittleMermaid'', which [[CurbStompBattle blew Bluth's tiny little indie flick out of the water]]. With Disney [[BeCarefulWhatYouWishFor heeding his word]] (and admittedly [[NeverLiveItDown still salty about the mass exodus he led in 1980]]) and reclaiming their title as top dog in feature animation, Bluth's films from that point on became lost in the overcrowded "all the animation that isn't by Disney" market, and were burdened by [[ExecutiveMeddling demands from what few investors he had left]] to be less dark and more marketable.

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1989 saw the release of Bluth's 4th feature, ''WesternAnimation/AllDogsGoToHeaven''. It was [[DuelingMovies released on the same day]] as [[DavidVersusGoliath Disney's mega-blockbuster musical smash]] ''WesternAnimation/TheLittleMermaid'', ''WesternAnimation/{{The Little Mermaid|1989}}'', which [[CurbStompBattle blew Bluth's tiny little indie flick out of the water]]. With Disney [[BeCarefulWhatYouWishFor heeding his word]] (and admittedly [[NeverLiveItDown still salty about the mass exodus he led in 1980]]) and reclaiming their title as top dog in feature animation, Bluth's films from that point on became lost in the overcrowded "all the animation that isn't by Disney" market, and were burdened by [[ExecutiveMeddling demands from what few investors he had left]] to be less dark and more marketable.



* ''WesternAnimation/AllDogsGoToHeaven'': A film [[InNameOnly very loosely inspired]] by Beth Brown's 1943 book of the same name. Got some good reviews, but was [[DuelingMovies financially curb-stomped]] by ''WesternAnimation/TheLittleMermaid''.

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* ''WesternAnimation/AllDogsGoToHeaven'': A film [[InNameOnly very loosely inspired]] by Beth Brown's 1943 book of the same name. Got some good reviews, but was [[DuelingMovies financially curb-stomped]] by ''WesternAnimation/TheLittleMermaid''.''WesternAnimation/{{The Little Mermaid|1989}}''.
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** Bluth was also set to be the original director of the first ''WesternAnimation/IceAge'' film, alongside Gary Goldman, with the film itself originally going to be a traditionally animated drama. The failure of ''Titan A.E'' unfortunately caused Fox Animation Studios to be disbanded and the film's rights being given to Creator/BlueSkyStudios.

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** Bluth was also set to be the original director of the first ''WesternAnimation/IceAge'' ''WesternAnimation/IceAge1'' film, alongside Gary Goldman, with the film itself originally going to be a traditionally animated drama. The failure of ''Titan A.E'' unfortunately caused Fox Animation Studios to be disbanded and the film's rights being given to Creator/BlueSkyStudios.

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%% As with all Creator/ pages, trivia tropes about the creator specifically are to be posted here,
%% not a Trivia/ page, as they technically are InUniverse in the case of the person's career.
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Moving from trivia

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* WhatCouldHaveBeen: Don Bluth had a ton of ideas for projects that never took off, including:
** ''Piper'', an animated short film based on the Pied Piper of Hamelin story.
** Other arcade games similar to ''VideoGame/DragonsLair'', such as The Sea Beast, where a 1940s sailor named Barnacle Bill tries to rescue a mermaid princess from a nasty sea beast; Jason and the Golden Fleece, based on the famous Greek legend Jason; Devil's Island, where a shipwreck passenger tries to find treasure, rescue a jungle princess and take down a corrupt civilization; Haywire, where a Charlie Chaplin-like character tries to survive and escape a huge factory run by an evil business man; Drac, where Van Helsing has to save his girlfriend from Dracula and his monster minions of evil before she becomes one of his brides; Cro Magnon, where a Cro Magnon caveman battles vicious dinosaurs, scary creatures and an evil warlord; and Sorceress, where a sorceress protects her island from temple-robbers and poachers.
** ''Star Baby'', an outer space adventure movie.
** An AnimatedAdaptation Of Literature/EastOfTheSunAndWestOfTheMoon was planned but the project was scrapped as his company went bankrupt after the box-office failure of WesternAnimation/TheSecretOfNIMH. In his version of the story, which took place in the year 2500, the hero would have been a fugitive from another world who is discovered because of the heroine - he would have been taken away to be put to death, and she would have set out to rescue him.
** An AnimatedAdaptation of the Literature/TheVelveteenRabbit.
** ''Strawberry Fields Forever'', a Beatles movie made with help from Michael Jackson, done entirely in CGI. The film would have had animated Fantasia-style vignettes featuring Beatles songs, similar to Yellow Submarine, and characters from Beatles songs (like Mr. Mustard and the Walrus) would act as New York City gangsters. However, the surviving Beatles denied permission for their likenesses to be used in the film, so production was cancelled.
** ''Canine Mysteries'', an animated film involving a shaggy German Shepherd as a private eye solving a kidnapping case. Some aspects of this project-- most notably the design of the main character-- would eventually be re-worked into ''WesternAnimation/AllDogsGoToHeaven''.
** ''Satyrday'', an animated adaptation of [[Literature/{{Satyrday}} the book of the same name]].
** ''The Little Blue Whale'', an animated film about a little girl and her animal friends trying to protect a little whale from evil whalers.
** ''Kandu: Song of the Ice Whale'', an animated feature film detailing a discovery experience through a whale's eye.
** ''Jawbreaker'', an animated TV mini-series about a boy who finds a magical tooth.
** ''The Magic Pencils'', an animated short film about a magical talking pencil.
** ''Deep Wizardry'', an AnimatedAdaptation of the book of the same name.
** ''Quintaglio Ascension'', an AnimatedAdaptation of the ''Literature/QuintaglioAscension'' trilogy by Robert J. Sawyer.
** ''The Belgariad'', an AnimatedAdaptation (noticing a pattern?) of ''Literature/TheBelgariad'' series.
** A video game adaptation of ''Titan A.E'', to be released for the [=PlayStation=] and PC.
** A sequel to the 2003 game ''I-Ninja''.
** A video game called ''Pac-Man Adventures''. Not much is known about the game other than what can be gathered from concept artwork and storyboards drawn by Bluth, although some say the project eventually became Pac-Man World 3.
** Bluth was going to do his own adaptation of ''Literature/BeautyAndTheBeast'' which would have characters like Nan, the clairvoyant dog, Max, a bird detective, and Otto, an escape artist lizard, the King Bats, the Wee Beasties and Queen Livia, probably the antagonist of the film who would have been based on the [[FairFolk evil fairy]] from the original tale. However, when Bluth got wind that Disney was doing their own adaptation he canceled it so there wouldn't be a case of DuelingWorks.
** Bluth was also set to be the original director of the first ''WesternAnimation/IceAge'' film, alongside Gary Goldman, with the film itself originally going to be a traditionally animated drama. The failure of ''Titan A.E'' unfortunately caused Fox Animation Studios to be disbanded and the film's rights being given to Creator/BlueSkyStudios.
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* SignatureStyle: His 80s films combined classic era Disney level artistry and wonder with a lot of heavy emotion and heart.He tells stories of characters who had to go through [[EarnYourHappyEnding hell and back to get their happy ending]] ([[WesternAnimation/AllDogsGoToHeaven in one case, literally]]). His 90s films did go LighterAndSofter but still kept that same level of animation magic and wonder. Family and ThePowerOfLove are common themes in all of his works.

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* SignatureStyle: His 80s films combined classic era Disney level artistry and wonder with a lot of heavy emotion and heart. He tells stories of characters who had to go through [[EarnYourHappyEnding hell and back to get their happy ending]] ([[WesternAnimation/AllDogsGoToHeaven in one case, literally]]). His 90s films did go LighterAndSofter [[LighterAndSofter were not nearly as dark]] but still kept that same level of animation magic and wonder. wonder.Family and ThePowerOfLove are common themes in all of his works.
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* SignatureStyle: His 80s films in particular combined classic era Disney level artistry and wonder with a lot of heavy emotion and tells stories of characters who had to go through [[EarnYourHappyEnding hell and back to get their happy ending]] ([[WesternAnimation/AllDogsGoToHeaven in one case, literally]]). His 90s films did go LighterAndSofter but still kept that same level of animation magic and wonder.

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* SignatureStyle: His 80s films in particular combined classic era Disney level artistry and wonder with a lot of heavy emotion and heart.He tells stories of characters who had to go through [[EarnYourHappyEnding hell and back to get their happy ending]] ([[WesternAnimation/AllDogsGoToHeaven in one case, literally]]). His 90s films did go LighterAndSofter but still kept that same level of animation magic and wonder. Family and ThePowerOfLove are common themes in all of his works.
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* SignatureStyle: His 80s films in particular combined classic era Disney level artistry and wonder with a lot of heavy emotion and tells stories of characters who had to go through [[EarnYourHappyEnding hell and back to get their happy ending]] ([[WesternAnimation/AllDogsGoToHeaven in one case, literally]]). His 90s films did go LighterAndSofter but still kept that same level of animation magic and wonder.
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Deeply unhappy with [[UsefulNotes/TheDarkAgeOfAnimation the state of animation at the time]] and feeling that Disney was too concerned with saving money to produce a great film, Bluth wanted to remind both movie executives and the public at large [[DoingItForTheArt what painstakingly attentive hand-drawn animation could do]]. He recruited colleagues Gary Goldman and John Pomoroy to start work on a pet project in his garage and for six years, the three of them met after work to teach themselves the kind of top-tier quality classical animation they felt they weren't getting at Disney, frequently consulting Creator/DisneysNineOldMen for tips and techniques (Bluth even briefly dated Ward Kimball's daughter). Their research and development resulted in the half-hour TV special ''WesternAnimation/BanjoTheWoodpileCat''. Reasonably successful, it was proof to the three men that they were capable of striking out on their own.

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Deeply However, deeply unhappy with [[UsefulNotes/TheDarkAgeOfAnimation the state of animation at the time]] and feeling that Disney was too concerned with saving money to produce a great film, Bluth wanted to remind both movie executives and the public at large [[DoingItForTheArt what painstakingly attentive hand-drawn animation could do]]. He recruited colleagues Gary Goldman and John Pomoroy to start work on a pet project in his garage and for six years, the three of them met after work to teach themselves the kind of top-tier quality classical animation they felt they weren't getting at Disney, frequently consulting Creator/DisneysNineOldMen for tips and techniques (Bluth even briefly dated Ward Kimball's daughter). Their research and development resulted in the half-hour TV special ''WesternAnimation/BanjoTheWoodpileCat''. Reasonably successful, it was proof to the three men that they were capable of striking out on their own.
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%%* CentralTheme: Family and ThePowerOfLove

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%%* * CentralTheme: Family and ThePowerOfLoveThePowerOfLove tend to show up in a lot of his movies. ''An American Tail'' and ''NIMH'' are all about the protagonist acting for their family's sake, and ''The Land Before Time'' is about a FamilyOfChoice.



%%* NiceMice: Probably the only exception in any of his movies would be Ms. Field Mouse from ''Thumbelina'', and even then she's just a bit of a {{Jerkass}}. Plenty of [[YouDirtyRat villainous rats]] in his work though.

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%%* * NiceMice: ''An American Tail'' and ''NIMH'' have mice as protagonists, with [[CatsAreMean cats]] as the villains. Probably the only exception in any of his movies would be Ms. Field Mouse from ''Thumbelina'', and even then she's just a bit of a {{Jerkass}}. Plenty of [[YouDirtyRat villainous rats]] in his work though.are there too, but mice themselves are portrayed as good people or heroes.
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A prequel film to ''Dragon's Lair'' has been floating around in DevelopmentHell since the mid 2000s, with Bluth and his partner Goldman trying and failing to secure funding due to Hollywood's lack of faith in hand-drawn animation. A successful Indiegogo campaign secured them the budget for a pitch reel, which was completed in 2017.

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A prequel film to ''Dragon's Lair'' has been floating around in DevelopmentHell since the mid 2000s, with Bluth and his partner Goldman trying and failing to secure funding due to Hollywood's lack of faith in hand-drawn animation. A successful Indiegogo campaign secured them the budget for a pitch reel, which was completed in 2017.
2017. In a strange case of coming full circle, when Disney purchased 20th Century Fox in 2019, they assumed ownership of several of Bluth's films, in particular ''Thumbelina'', ''Anastasia'' and ''Titan AE''.
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Born in El Paso, Texas, Bluth's career as an animator began at his future rival's studio, working as an assistant animator on ''WesternAnimation/SleepingBeauty'' and ''WesternAnimation/TheSwordInTheStone''. He took a break for a few years to go to Argentina on a Mormon recruitment mission, briefly working for Creator/{{Filmation}} as a layout artist before eventually getting re-hired by Disney. Unfortunately by that point, the studio was going through [[DorkAge major financial and creative turmoil]] in the wake of [[Creator/WaltDisney their founder]]'s death, and he was put to work on some of their more economical films like ''WesternAnimation/RobinHood1973'' and ''WesternAnimation/TheManyAdventuresOfWinnieThePooh'' (most notably, the scene where Rabbit is lost in the woods). Bluth nevertheless proved himself a skilled artist, working his way up to a directing animator on ''WesternAnimation/TheRescuers'', ''Film/PetesDragon1977'' and ''WesternAnimation/TheFoxAndTheHound''.

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Born in El Paso, Texas, Bluth's career as an animator began at his future rival's studio, working as an assistant animator on ''WesternAnimation/SleepingBeauty'' and ''WesternAnimation/TheSwordInTheStone''. He took a break for a few years to go to Argentina on a Mormon recruitment mission, briefly working for Creator/{{Filmation}} as a layout artist before eventually getting re-hired by Disney. Unfortunately by that point, the studio was going through [[DorkAge [[AudienceAlienatingEra major financial and creative turmoil]] in the wake of [[Creator/WaltDisney their founder]]'s death, and he was put to work on some of their more economical films like ''WesternAnimation/RobinHood1973'' and ''WesternAnimation/TheManyAdventuresOfWinnieThePooh'' (most notably, the scene where Rabbit is lost in the woods). Bluth nevertheless proved himself a skilled artist, working his way up to a directing animator on ''WesternAnimation/TheRescuers'', ''Film/PetesDragon1977'' and ''WesternAnimation/TheFoxAndTheHound''.
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Born in El Paso, Texas, Bluth's career as an animator began at his future rival's studio, working as an assistant animator on ''WesternAnimation/SleepingBeauty'' and ''WesternAnimation/TheSwordInTheStone''. He took a break for a few years to go to Argentina on a Mormon recruitment mission, briefly working for Creator/{{Filmation}} as a layout artist before eventually getting re-hired by Disney. Unfortunately by that point, the studio was going through [[DorkAge major financial and creative turmoil]] in the wake of [[Creator/WaltDisney their founder]]'s death, and he was put to work on some of their more economical films like ''WesternAnimation/RobinHood'' and ''WesternAnimation/TheManyAdventuresOfWinnieThePooh'' (most notably, the scene where Rabbit is lost in the woods). Bluth nevertheless proved himself a skilled artist, working his way up to a directing animator on ''WesternAnimation/TheRescuers'', ''Film/PetesDragon1977'' and ''WesternAnimation/TheFoxAndTheHound''.

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Born in El Paso, Texas, Bluth's career as an animator began at his future rival's studio, working as an assistant animator on ''WesternAnimation/SleepingBeauty'' and ''WesternAnimation/TheSwordInTheStone''. He took a break for a few years to go to Argentina on a Mormon recruitment mission, briefly working for Creator/{{Filmation}} as a layout artist before eventually getting re-hired by Disney. Unfortunately by that point, the studio was going through [[DorkAge major financial and creative turmoil]] in the wake of [[Creator/WaltDisney their founder]]'s death, and he was put to work on some of their more economical films like ''WesternAnimation/RobinHood'' ''WesternAnimation/RobinHood1973'' and ''WesternAnimation/TheManyAdventuresOfWinnieThePooh'' (most notably, the scene where Rabbit is lost in the woods). Bluth nevertheless proved himself a skilled artist, working his way up to a directing animator on ''WesternAnimation/TheRescuers'', ''Film/PetesDragon1977'' and ''WesternAnimation/TheFoxAndTheHound''.



* ''WesternAnimation/RobinHood'': His first animation credit.

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* ''WesternAnimation/RobinHood'': ''WesternAnimation/RobinHood1973'': His first feature animation credit.
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* SomethingCompletelyDifferent: ''Titan A.E.'' is very different from his other films for a variety of reasons. First, it didn't even start off with Bluth--it spend a while in DevelopmentHell before 20th Century Fox gave Bluth, fresh off the success of ''Anastasia'', the directors chair and 19 months to slam the film out. It also completely eschews the fairy tale aesthetic and tone of his previous films and, unlike his previous work ''Space Ace'', plays its Sci-Fi art and tone completely straight. And while Don's work is known for its dark elements already, this film throws in more cynical elements to go with it, which are sometimes played for laughs, and there are also no [[KidAppealCharacter kid friendly characters or sidekicks]] (with the possible exception of Gune) sandwiched in--in fact, the film takes a potshot at the trope when a Drej trooper [[BloodyHilarious unceremoniously (and comically)]] kills one such character who tried to tag along with Cale and Korso. The soundtrack also consists of rock music instead of an orchestral score. On top of that, it's also ''very'' heavy on CGI, far more than any of Bluth's previous work.
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Things looked up for Bluth in 1995 when 20th Century Fox offered him the director's chair for the first film of their new animation arm in Phoenix, Arizona. Desperate, Bluth [[ScrewThisImOutOfHere abandoned his floundering indie project]] ''WesternAnimation/ThePebbleAndThePenguin'' and took the reigns of Fox's AnimatedMusical, ''WesternAnimation/{{Anastasia}}''. It was Bluth's only financially successful project of the 90s and [[CareerResurrection his first financial success since]] ''[[CareerResurrection Land Before Time]]''. However, by that point, the animation landscape had changed significantly for everyone.

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Things looked up for Bluth in 1995 when 20th Century Fox offered him the director's chair for the first film of their new animation arm in Phoenix, Arizona.UsefulNotes/{{Arizona}}. Desperate, Bluth [[ScrewThisImOutOfHere abandoned his floundering indie project]] ''WesternAnimation/ThePebbleAndThePenguin'' and took the reigns of Fox's AnimatedMusical, ''WesternAnimation/{{Anastasia}}''. It was Bluth's only financially successful project of the 90s and [[CareerResurrection his first financial success since]] ''[[CareerResurrection Land Before Time]]''. However, by that point, the animation landscape had changed significantly for everyone.
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The new studio took its first job with the "Don't Walk Away" sequence in the CultClassic ''Film/{{Xanadu}}''. Two years later was their first feature and Bluth's feature directorial debut, ''WesternAnimation/TheSecretOfNIMH''. A massive, effects-heavy undertaking which forced Bluth and his two partners to [[NoBudget mortgage their houses just to get more funding]], it was a big hit with critics and fantasy fans alike, but [[AcclaimedFlop only barely broke even]] (not helped by the fact that it was [[DuelingMovies going up against]] the [[Film/ETTheExtraTerrestrial biggest film of the decade thus far]]). They produced the animation for two laserdisc-driven videogames, the cult hits ''VideoGame/DragonsLair'' and ''VideoGame/SpaceAce'', in order to recoup their losses.

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The new studio took its first job with the "Don't Walk Away" sequence in the CultClassic ''Film/{{Xanadu}}''.''Film/{{Xanadu|1980}}''. Two years later was their first feature and Bluth's feature directorial debut, ''WesternAnimation/TheSecretOfNIMH''. A massive, effects-heavy undertaking which forced Bluth and his two partners to [[NoBudget mortgage their houses just to get more funding]], it was a big hit with critics and fantasy fans alike, but [[AcclaimedFlop only barely broke even]] (not helped by the fact that it was [[DuelingMovies going up against]] the [[Film/ETTheExtraTerrestrial biggest film of the decade thus far]]). They produced the animation for two laserdisc-driven videogames, the cult hits ''VideoGame/DragonsLair'' and ''VideoGame/SpaceAce'', in order to recoup their losses.



* The [[AnimatedMusicVideo "Don't Walk Away" sequence]] in ''Film/{{Xanadu}}''.

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* The [[AnimatedMusicVideo "Don't Walk Away" sequence]] in ''Film/{{Xanadu}}''.''Film/{{Xanadu|1980}}''.



* AnimatedMusicVideo: His studio's first gig was the animated segment for Music/ElectricLightOrchestra's "Don't Walk Away" in ''Film/{{Xanadu}}''. His video for Music/ScissorSisters' "Mary," itself an {{homage}} to the former segment, is a more straight example.

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* AnimatedMusicVideo: His studio's first gig was the animated segment for Music/ElectricLightOrchestra's "Don't Walk Away" in ''Film/{{Xanadu}}''.''Film/{{Xanadu|1980}}''. His video for Music/ScissorSisters' "Mary," itself an {{homage}} to the former segment, is a more straight example.
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Bluth now resides in Scottsdale, Arizona, where he directs plays in his own theater, the [[http://www.donbluthfrontrowtheatre.com/ Don Bluth Front Row Theater]], and gives online animation tutorials from time to time. He's released two books, ''The Art Of Animation Drawing'' and ''The Art of Storyboard'', through an independent publisher, as well as a handful of educational [=DVDs=]. His last major animation project to date as been the Music/ScissorSisters music video for "Mary."

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As of 2021, Bluth now resides in Scottsdale, Arizona, where he directs plays in his own theater, the [[http://www.donbluthfrontrowtheatre.com/ Don Bluth Front Row Theater]], and gives online animation tutorials from time to time. He's released two books, ''The Art Of Animation Drawing'' and ''The Art of Storyboard'', through an independent publisher, as well as a handful of educational [=DVDs=]. His last major animation project to date as been the Music/ScissorSisters music video for "Mary."
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The arrival of Creator/{{Pixar}} and the first fully computer-animated feature ''WesternAnimation/ToyStory'' signaled the dawn of a new age. During production of Fox's second animated feature, the sci-fi epic ''WesternAnimation/TitanAE'', more CGI animated films were released and outdid even Disney's most high-profile hand-drawn features both financially and critically. The major studios all took the hint and began dismantling their 2D animation units with Fox being one of the first as soon as ''Titan'' was released in 2000.

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The arrival of Creator/{{Pixar}} and the first fully computer-animated feature ''WesternAnimation/ToyStory'' ''WesternAnimation/ToyStory1'' signaled the dawn of a new age. During production of Fox's second animated feature, the sci-fi epic ''WesternAnimation/TitanAE'', more CGI animated films were released and outdid even Disney's most high-profile hand-drawn features both financially and critically. The major studios all took the hint and began dismantling their 2D animation units with Fox being one of the first as soon as ''Titan'' was released in 2000.
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* BreakTheCutie: Anytime there's a cute, young protagonist, expect terrible things to happen to them before the end in most of Bluth's movies.

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* BreakTheCutie: Anytime there's a cute, young protagonist, expect terrible awful, horrible things to happen to them before the end in most of Bluth's movies.movies. That’s life, for ya, ladies and gentlemen.
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* EarnYourHappyEnding: And then some. In a lot of his films, this is probably the only thing that keeps his audiences from walking away severely depressed.

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* EarnYourHappyEnding: And then some.One of the kings of this trope, indeed. In a lot of his films, this is probably the only thing that keeps his audiences from walking away severely depressed. After all, Bluth does think kids can handle dark stuff as long as if it was worth something.



* SlidingScaleOfIdealismVersusCynicism: An interesting example in that his films are typically optimistic, but the characters go through hell to get their happy ending.

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* SlidingScaleOfIdealismVersusCynicism: An interesting example in that his His films are typically optimistic, but the characters go through hell and back, and in one case literally, to get their happy ending.
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The new studio took its first job with the "Don't Walk Away" sequence in the CultClassic ''Film/{{Xanadu}}''. Two years later was their first feature and Bluth's feature directorial debut, ''WesternAnimation/TheSecretOfNIMH''. A massive, effects-heavy undertaking which forced Bluth and his two partners to [[NoBudget mortgage their houses just to get more funding]], it was a big hit with critics and fantasy fans alike, but [[AcclaimedFlop only barely broke even]] (not helped by the fact that it was [[DuelingMovies going up against the Film/ETTheExtraTerrestrial biggest film of the decade]] thus far). They produced the animation for two laserdisc-driven videogames, the cult hits ''VideoGame/DragonsLair'' and ''VideoGame/SpaceAce'', in order to recoup their losses.

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The new studio took its first job with the "Don't Walk Away" sequence in the CultClassic ''Film/{{Xanadu}}''. Two years later was their first feature and Bluth's feature directorial debut, ''WesternAnimation/TheSecretOfNIMH''. A massive, effects-heavy undertaking which forced Bluth and his two partners to [[NoBudget mortgage their houses just to get more funding]], it was a big hit with critics and fantasy fans alike, but [[AcclaimedFlop only barely broke even]] (not helped by the fact that it was [[DuelingMovies going up against against]] the Film/ETTheExtraTerrestrial [[Film/ETTheExtraTerrestrial biggest film of the decade]] decade thus far).far]]). They produced the animation for two laserdisc-driven videogames, the cult hits ''VideoGame/DragonsLair'' and ''VideoGame/SpaceAce'', in order to recoup their losses.
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The new studio took its first job with the "Don't Walk Away" sequence in the CultClassic ''Film/{{Xanadu}}''. Two years later was their first feature and Bluth's feature directorial debut, ''WesternAnimation/TheSecretOfNIMH''. A massive, effects-heavy undertaking which forced Bluth and his two partners to [[NoBudget mortgage their houses just to get more funding]], it was a big hit with critics and fantasy fans alike, but [[AcclaimedFlop only barely broke even]] (not helped by the fact that it was [[DuelingMovies going up against]] ''[[Film/ETTheExtraTerrestrial the]]'' [[Film/ETTheExtraTerrestrial biggest film of the decade]] thus far). They produced the animation for two laserdisc-driven videogames, the cult hits ''VideoGame/DragonsLair'' and ''VideoGame/SpaceAce'', in order to recoup their losses.

to:

The new studio took its first job with the "Don't Walk Away" sequence in the CultClassic ''Film/{{Xanadu}}''. Two years later was their first feature and Bluth's feature directorial debut, ''WesternAnimation/TheSecretOfNIMH''. A massive, effects-heavy undertaking which forced Bluth and his two partners to [[NoBudget mortgage their houses just to get more funding]], it was a big hit with critics and fantasy fans alike, but [[AcclaimedFlop only barely broke even]] (not helped by the fact that it was [[DuelingMovies going up against]] ''[[Film/ETTheExtraTerrestrial the]]'' [[Film/ETTheExtraTerrestrial against the Film/ETTheExtraTerrestrial biggest film of the decade]] thus far). They produced the animation for two laserdisc-driven videogames, the cult hits ''VideoGame/DragonsLair'' and ''VideoGame/SpaceAce'', in order to recoup their losses.
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* ''WesternAnimation/ThePebbleAndThePenguin'': A film so plagued with ExecutiveMeddling, terrible animation and unnecessary songs that Bluth gave up on it halfway through and [[AlanSmithee took his name off the credits]] to move to 20th Century Fox. To date, his last independent feature. [[LaserGuidedKarma Amazingly, it managed to get even]] ''[[LaserGuidedKarma worse]]'' [[LaserGuidedKarma reviews than]] ''[[LaserGuidedKarma Troll]]''.

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* ''WesternAnimation/ThePebbleAndThePenguin'': A film so plagued with ExecutiveMeddling, terrible animation and unnecessary songs that Bluth gave up on it halfway through and [[AlanSmithee [[UncreditedRole took his name off the credits]] to move to 20th Century Fox. To date, his last independent feature. [[LaserGuidedKarma Amazingly, it managed to get even]] ''[[LaserGuidedKarma worse]]'' [[LaserGuidedKarma reviews than]] ''[[LaserGuidedKarma Troll]]''.

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