Follow TV Tropes

Following

History Creator / BlenderFoundation

Go To



* ''Sintel'': The Game: The second Blender video game, this time set in the Sintel universe.

to:

* ''Sintel'': ''Sintel: The Game: Game'': The second Blender video game, this time set in the Sintel universe.


In addition to maintaining the Blender codebase itself, the Blender Foundation has been responsible for making several animated shorts designed to drive Blender development and showcase what it's capable of. The codenames for the films are always based on fruits.. Their movies to date include:

* WesternAnimation/ElephantsDream (Project Orange): The first Blender Foundation movie intended to show off Blender's (then) new rigging, hair, particle animation and lighting effects
* WesternAnimation/BigBuckBunny (Project Peach): The second BF movie aimed to show off softbody animation, improved hair, and non-photorealistic rendering capabilities. This movie had a cuter non-realistic look that borrowed from Pixar and Dreamworks in its style.
* {{WesternAnimation/Sintel}} (Project Durian): The third BF movie intended to drive development of the drastically-improved Blender 2.5 was a fantasy tale of a homeless street-rat and her pet dragon. This one showcased more improvements to rigging, particle systems and other technical features of the rendering pipeline
* Film/TearsOfSteel (Project Mango): The fourth BF movie and the first to include live-action elements. This movie was made as a demonstration of Blender's new camera-tracking capabilities intended to simplify the mixing of Blender-generated elements with live-action elements, including replacing limbs with CG effects and morphing between two different actors
* WesternAnimation/CosmosLaundromat (Project Goosberry): A movie currently in development designed to showcase Blender's new rendering engine, Cycles, among other things. This is also intended to be the first feature-length BF movie and is currently in development, though a short called [[https://youtu.be/Y-rmzh0PI3c The First Cycle]] (which presumably comprises of the first few scenes of the the finished product) has been released.

to:

In addition to maintaining the Blender codebase itself, the Blender Foundation has been responsible for making several animated shorts designed to drive Blender development and showcase what it's capable of. The codenames for the films are always based on fruits..fruits. Their movies to date include:

* WesternAnimation/ElephantsDream ''WesternAnimation/ElephantsDream'' (Project Orange): The first Blender Foundation movie intended to show off Blender's (then) new rigging, hair, particle animation and lighting effects
* WesternAnimation/BigBuckBunny ''WesternAnimation/BigBuckBunny'' (Project Peach): The second BF movie aimed to show off softbody animation, improved hair, and non-photorealistic rendering capabilities. This movie had a cuter non-realistic look that borrowed from Pixar and Dreamworks in its style.
* {{WesternAnimation/Sintel}} ''WesternAnimation/{{Sintel}}'' (Project Durian): The third BF movie intended to drive development of the drastically-improved Blender 2.5 was a fantasy tale of a homeless street-rat and her pet dragon. This one showcased more improvements to rigging, particle systems and other technical features of the rendering pipeline
* Film/TearsOfSteel ''Film/TearsOfSteel'' (Project Mango): The fourth BF movie and the first to include live-action elements. This movie was made as a demonstration of Blender's new camera-tracking capabilities intended to simplify the mixing of Blender-generated elements with live-action elements, including replacing limbs with CG effects and morphing between two different actors
* WesternAnimation/CosmosLaundromat ''WesternAnimation/CosmosLaundromat'' (Project Goosberry): Gooseberry): A movie currently in development designed to showcase Blender's new rendering engine, Cycles, among other things. This is also intended to be the first feature-length BF movie and is currently in development, though a short called [[https://youtu.be/Y-rmzh0PI3c The First Cycle]] (which presumably comprises of the first few scenes of the the finished product) has been released.
* ''Agent 327: Operation Barbershop'': This is their first animated feature film, based on [[ComicBook/Agent327 the Dutch comic series of the same name]]. The teaser can be watched [[https://www.youtube.com/watch?v=mN0zPOpADL4 here]].



* Yo Frankie!: A video game based on BBB designed to promote Blender's game-creation capabilities
* Sintel: The Game: The second Blender video game, this time set in the Sintel universe

to:

* Yo Frankie!: ''Yo Frankie!'': A video game based on BBB designed to promote Blender's game-creation capabilities
capabilities.
* Sintel: ''Sintel'': The Game: The second Blender video game, this time set in the Sintel universeuniverse.
----


The [[https://www.blender.org/foundation/ Blender Foundation]] are non-profit based in the Netherlands that act as custodian and chief promoter of the Blender open source modelling/rendering software.

to:

The [[https://www.blender.org/foundation/ Blender Foundation]] are is a non-profit organisation based in the Netherlands that act as custodian and chief promoter of the Blender open source modelling/rendering software.

Added DiffLines:

[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/blender.png]]


In addition to maintaining the Blender codebase itself, the Blender Foundation has been responsible for making several animated shorts designed to drive Blender development and showcase what it's capable of. These movies are produced under fruit-themed project names. Their movies to date include:

to:

In addition to maintaining the Blender codebase itself, the Blender Foundation has been responsible for making several animated shorts designed to drive Blender development and showcase what it's capable of. These movies The codenames for the films are produced under fruit-themed project names.always based on fruits.. Their movies to date include:



* WesternAmination/CosmosLaundromat (Project Goosberry): A movie currently in development designed to showcase Blender's new rendering engine, Cycles, among other things. This is also intended to be the first feature-length BF movie and is currently in development, though a short called [[https://youtu.be/Y-rmzh0PI3c The First Cycle]] (which presumably comprises of the first few scenes of the the finished product) has been released.

They have also produced a couple of videogames intended to promote Blender's abilities as a game-development platform and game engine

* VideoGame/YoFrankie: A video game based on BBB designed to promote Blender's game-creation capabilities
* VideoGame/SintelTheGame: The second Blender video game, this time set in the Sintel universe

to:

* WesternAmination/CosmosLaundromat WesternAnimation/CosmosLaundromat (Project Goosberry): A movie currently in development designed to showcase Blender's new rendering engine, Cycles, among other things. This is also intended to be the first feature-length BF movie and is currently in development, though a short called [[https://youtu.be/Y-rmzh0PI3c The First Cycle]] (which presumably comprises of the first few scenes of the the finished product) has been released.

They have also produced a couple of videogames video games intended to promote Blender's abilities as a game-development platform and game engine

engine.

* VideoGame/YoFrankie: Yo Frankie!: A video game based on BBB designed to promote Blender's game-creation capabilities
* VideoGame/SintelTheGame: Sintel: The Game: The second Blender video game, this time set in the Sintel universe


* WesternAnimation/ElephantsDream (Project Orange): The first Blender Foundation movie intended to show off Blender's (then) new rigging, hair and lighting effects

to:

* WesternAnimation/ElephantsDream (Project Orange): The first Blender Foundation movie intended to show off Blender's (then) new rigging, hair hair, particle animation and lighting effects


* WesternAmination/CosmosLaundromat (Project Goosberry): A movie currently in development designed to showcase Blender's new rendering engine, Cycles, among other things. This is also intended to be the first feature-length BF movie and is currently in development, though a short called [[https://youtu.be/Y-rmzh0PI3c?list=PL6B3937A5D230E335 The First Cycle]] (which presumably comprises of the first few scenes of the the finished product) has been released.

to:

* WesternAmination/CosmosLaundromat (Project Goosberry): A movie currently in development designed to showcase Blender's new rendering engine, Cycles, among other things. This is also intended to be the first feature-length BF movie and is currently in development, though a short called [[https://youtu.be/Y-rmzh0PI3c?list=PL6B3937A5D230E335 be/Y-rmzh0PI3c The First Cycle]] (which presumably comprises of the first few scenes of the the finished product) has been released.



* VideoGame/YoFrankie (): A video game based on BBB designed to promote Blender's game-creation capabilities

to:

* VideoGame/YoFrankie (): VideoGame/YoFrankie: A video game based on BBB designed to promote Blender's game-creation capabilities


* {{WesternAmination/Sintel}} (Project Durian): The third BF movie intended to drive development of the drastically-improved Blender 2.5 was a fantasy tale of a homeless street-rat and her pet dragon. This one showcased more improvements to rigging, particle systems and other technical features of the rendering pipeline

to:

* {{WesternAmination/Sintel}} {{WesternAnimation/Sintel}} (Project Durian): The third BF movie intended to drive development of the drastically-improved Blender 2.5 was a fantasy tale of a homeless street-rat and her pet dragon. This one showcased more improvements to rigging, particle systems and other technical features of the rendering pipeline


* WesternAmination/BigBuckBunny (Project Peach): The second BF movie aimed to show off softbody animation, improved hair, and non-photorealistic rendering capabilities. This movie had a cuter non-realistic look that borrowed from Pixar and Dreamworks in its style.

to:

* WesternAmination/BigBuckBunny WesternAnimation/BigBuckBunny (Project Peach): The second BF movie aimed to show off softbody animation, improved hair, and non-photorealistic rendering capabilities. This movie had a cuter non-realistic look that borrowed from Pixar and Dreamworks in its style.


* WesternAmination/ElephantsDream (Project Orange): The first Blender Foundation movie intended to show off Blender's (then) new rigging, hair and lighting effects

to:

* WesternAmination/ElephantsDream WesternAnimation/ElephantsDream (Project Orange): The first Blender Foundation movie intended to show off Blender's (then) new rigging, hair and lighting effects


* ElephantsDream (Project Orange): The first Blender Foundation movie intended to show off Blender's (then) new rigging, hair and lighting effects
* BigBuckBunny (Project Peach): The second BF movie aimed to show off softbody animation, improved hair, and non-photorealistic rendering capabilities. This movie had a cuter non-realistic look that borrowed from Pixar and Dreamworks in its style.
* {{Sintel}} (Project Durian): The third BF movie intended to drive development of the drastically-improved Blender 2.5 was a fantasy tale of a homeless street-rat and her pet dragon. This one showcased more improvements to rigging, particle systems and other technical features of the rendering pipeline

* TearsOfSteel (Project Mango): The fourth BF movie and the first to include live-action elements. This movie was made as a demonstration of Blender's new camera-tracking capabilities intended to simplify the mixing of Blender-generated elements with live-action elements, including replacing limbs with CG effects and morphing between two different actors
* CosmosLaundromat (Project Goosberry): A movie currently in development designed to showcase Blender's new rendering engine, Cycles, among other things. This is also intended to be the first feature-length BF movie and is currently in development, though a short called [[https://youtu.be/Y-rmzh0PI3c?list=PL6B3937A5D230E335 The First Cycle]] (which presumably comprises of the first few scenes of the the finished product) has been released.

to:

* ElephantsDream WesternAmination/ElephantsDream (Project Orange): The first Blender Foundation movie intended to show off Blender's (then) new rigging, hair and lighting effects
* BigBuckBunny WesternAmination/BigBuckBunny (Project Peach): The second BF movie aimed to show off softbody animation, improved hair, and non-photorealistic rendering capabilities. This movie had a cuter non-realistic look that borrowed from Pixar and Dreamworks in its style.
* {{Sintel}} {{WesternAmination/Sintel}} (Project Durian): The third BF movie intended to drive development of the drastically-improved Blender 2.5 was a fantasy tale of a homeless street-rat and her pet dragon. This one showcased more improvements to rigging, particle systems and other technical features of the rendering pipeline

pipeline
* TearsOfSteel Film/TearsOfSteel (Project Mango): The fourth BF movie and the first to include live-action elements. This movie was made as a demonstration of Blender's new camera-tracking capabilities intended to simplify the mixing of Blender-generated elements with live-action elements, including replacing limbs with CG effects and morphing between two different actors
* CosmosLaundromat WesternAmination/CosmosLaundromat (Project Goosberry): A movie currently in development designed to showcase Blender's new rendering engine, Cycles, among other things. This is also intended to be the first feature-length BF movie and is currently in development, though a short called [[https://youtu.be/Y-rmzh0PI3c?list=PL6B3937A5D230E335 The First Cycle]] (which presumably comprises of the first few scenes of the the finished product) has been released.



* YoFrankie (): A video game based on BBB designed to promote Blender's game-creation capabilities
* SintelTheGame: The second Blender video game, this time set in the Sintel universe

to:

* YoFrankie VideoGame/YoFrankie (): A video game based on BBB designed to promote Blender's game-creation capabilities
* SintelTheGame: VideoGame/SintelTheGame: The second Blender video game, this time set in the Sintel universe


* ElephantsDream (Project Peach): The first Blender Foundation movie intended to show off Blender's (then) new rigging, hair and lighting effects
* BigBuckBunny: The second BF movie aimed to show off softbody animation, improved hair, and non-photorealistic rendering capabilities. This movie had a cuter non-realistic look that borrowed from Pixar and Dreamworks in its style.
** YoFrankie: A video game based on BBB designed to promote Blender's game-creation capabilities
* Sintel: The third BF movie intended to drive development of the drastically-improved Blender 2.5 was a fantasy tale of a homeless street-rat and her pet dragon. This one showcased more improvements to rigging, particle systems and other technical features of the rendering pipeline
** SintelTheGame: The second Blender video game, this time set in the Sintel universe, again intended to show off Blender's use as a game-development platform
* TearsOfSteel: The fourth BF movie and the first to include live-action elements. This movie was made as a demonstration of Blender's new camera-tracking capabilities intended to simplify the mixing of Blender-generated elements with live-action elements, including replacing limbs with CG effects and morphing between two different actors
* CosmosLaundromat (Project Goosberry): A movie currently in development designed to showcase Blender's new rendering engine, Cycles, among other things. This is also intended to be the first feature-length BF movie and is currently in development, though a short called [[https://youtu.be/Y-rmzh0PI3c?list=PL6B3937A5D230E335 The First Cycle]] (which presumably comprises of the first few scenes of the the finished product) has been released.

to:

* ElephantsDream (Project Peach): Orange): The first Blender Foundation movie intended to show off Blender's (then) new rigging, hair and lighting effects
* BigBuckBunny: BigBuckBunny (Project Peach): The second BF movie aimed to show off softbody animation, improved hair, and non-photorealistic rendering capabilities. This movie had a cuter non-realistic look that borrowed from Pixar and Dreamworks in its style.
** YoFrankie: A video game based on BBB designed to promote Blender's game-creation capabilities
* Sintel: {{Sintel}} (Project Durian): The third BF movie intended to drive development of the drastically-improved Blender 2.5 was a fantasy tale of a homeless street-rat and her pet dragon. This one showcased more improvements to rigging, particle systems and other technical features of the rendering pipeline
** SintelTheGame: The second Blender video game, this time set in the Sintel universe, again intended to show off Blender's use as a game-development platform
pipeline

* TearsOfSteel: TearsOfSteel (Project Mango): The fourth BF movie and the first to include live-action elements. This movie was made as a demonstration of Blender's new camera-tracking capabilities intended to simplify the mixing of Blender-generated elements with live-action elements, including replacing limbs with CG effects and morphing between two different actors
* CosmosLaundromat (Project Goosberry): A movie currently in development designed to showcase Blender's new rendering engine, Cycles, among other things. This is also intended to be the first feature-length BF movie and is currently in development, though a short called [[https://youtu.be/Y-rmzh0PI3c?list=PL6B3937A5D230E335 The First Cycle]] (which presumably comprises of the first few scenes of the the finished product) has been released.released.

They have also produced a couple of videogames intended to promote Blender's abilities as a game-development platform and game engine

* YoFrankie (): A video game based on BBB designed to promote Blender's game-creation capabilities
* SintelTheGame: The second Blender video game, this time set in the Sintel universe

Added DiffLines:

The [[https://www.blender.org/foundation/ Blender Foundation]] are non-profit based in the Netherlands that act as custodian and chief promoter of the Blender open source modelling/rendering software.

In addition to maintaining the Blender codebase itself, the Blender Foundation has been responsible for making several animated shorts designed to drive Blender development and showcase what it's capable of. These movies are produced under fruit-themed project names. Their movies to date include:

* ElephantsDream (Project Peach): The first Blender Foundation movie intended to show off Blender's (then) new rigging, hair and lighting effects
* BigBuckBunny: The second BF movie aimed to show off softbody animation, improved hair, and non-photorealistic rendering capabilities. This movie had a cuter non-realistic look that borrowed from Pixar and Dreamworks in its style.
** YoFrankie: A video game based on BBB designed to promote Blender's game-creation capabilities
* Sintel: The third BF movie intended to drive development of the drastically-improved Blender 2.5 was a fantasy tale of a homeless street-rat and her pet dragon. This one showcased more improvements to rigging, particle systems and other technical features of the rendering pipeline
** SintelTheGame: The second Blender video game, this time set in the Sintel universe, again intended to show off Blender's use as a game-development platform
* TearsOfSteel: The fourth BF movie and the first to include live-action elements. This movie was made as a demonstration of Blender's new camera-tracking capabilities intended to simplify the mixing of Blender-generated elements with live-action elements, including replacing limbs with CG effects and morphing between two different actors
* CosmosLaundromat (Project Goosberry): A movie currently in development designed to showcase Blender's new rendering engine, Cycles, among other things. This is also intended to be the first feature-length BF movie and is currently in development, though a short called [[https://youtu.be/Y-rmzh0PI3c?list=PL6B3937A5D230E335 The First Cycle]] (which presumably comprises of the first few scenes of the the finished product) has been released.

Showing 13 edit(s) of 13

Top

Example of:

/
/

Feedback