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History Characters / Trine

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* WhyDidItHaveToBeSnakes: Amadeus apparently hates flying and the clumsy landing in the end of "Goblin Menace" campaign did not do his phobia any favors.

* CowardlyLion: In ''Trine 2'' Amadeus is almost always the first to note something dangerous. However he never gets cold feet and sticks to his friends until the end.

BottomlessMagazines: Thankfully. Zoya's special arrows do consume mana in the first game, however.
ClassyCatBurglar: Beautiful, charming and cunning.


* BottomlessMagazines: Thankfully. Zoya's Zoya never seems to run out of her plain arrows, special arrows do in ''Trine 1'' consume mana mana, however. Played straight in the first game, however.
second game to her fire and ice arrows since there is no mana gauge there.
ClassyCatBurglar: Beautiful, charming and cunning.cunning.
* DeadpanSnarker: Out of the three Zoya is certainly the one armed with the most amount of sarcasm.
* GrapplingHookPistol: She has a pretty far-reaching one. It will only latch to wooden surfaces.
* TrickArrow: Zoya can use Fire Arrows in the first game, upgraded they explode. They return in the second game alongside Ice Arrows which can create temporary platforms if shot on water.
* SmokeOut: One of her skills in ''Trine 2''. Upgraded it also leaves a decoy that can explode in the face of goblins.

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* FlamingSword: Pontius' upgraded sword is of the flaming variety.

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Characters that appear in the ''Trine'' games.


[[folder:Amadeus, The Wizard]]
* CharacterDevelopment: In the first game Amadeus tries to be a charming wizard. Come the second game and he becomes basically a HenpeckedHusband going as far as comparing his wife to a dragon.
* MindOverMatter: Amadeus can levitate any object not attatched to the ground and put where he wants, as long as he's not standing on it. And use them as bludgeons against enemies. In ''Trine 2'' Amadeus can levitate enemies with a certain skill. EliteMooks and bosses are immune to this, though.
* ThePowerOfCreation: Amadeus' biggest trait. He can create a small variety of platforms in geometrical shapes (square, rectangle, triangle...) to aid him cross large gaps or protect him from projectiles.

[[folder:Zoya, The Thief]]
BottomlessMagazines: Thankfully. Zoya's special arrows do consume mana in the first game, however.
ClassyCatBurglar: Beautiful, charming and cunning.

[[folder:Pontius, The Knight]]
* BoisterousBruiser: While not on BloodKnight levels, Pontius is quite fond of battle.
* DumbMuscle: He's not the wisest member of the group, but he's extremely loyal to his companions.
* DropTheHammer: One of his weapons. Upgrade it and it'll drop ''lightning'' on charged/jumping strikes.
* {{Hammerspace}}: Where does he keep his hammer and sword and shield is anyone's guess.
* LuckilyMyShieldWillProtectMe: Pontius' shield can not only block enemies but do other nifty things: like pulling objects and launching them (Trine 1) or cause enemies to slowly freeze until they are helpless (Trine 2).
* MightyGlacier: Relatively speaking. Pontius has no real mobility skills in the first game, so platforming puzzles are best left for Zoya or Amadeus. He does gain the ability to glide in the second and third game.
* NotQuiteFlight: In ''Trine 2'' Pontius can use his shield to glide. He will gain height if he does it under a strong upwards air current.
* StoutStrength: Quite rotund and just as powerful.

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