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* OnceAnEpisode: Notably, Raynor is the only character in the games to appear at least once in each campaign of both ''VideoGame/{{Starcraft|I}}'' (including Brood War) and ''VideoGame/StarcraftII''.

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* OnceAnEpisode: Notably, Raynor is the only character in the games to appear at least once in each main campaign of both ''VideoGame/{{Starcraft|I}}'' (including Brood War) and ''VideoGame/StarcraftII''.''VideoGame/StarcraftII''. The only exception is ''VideoGame/StarCraftIINovaCovertOps''.



** In Episode V, with the Hyperion and a small Protoss fleet, he saves the Norad III with Arcturus Mengsk on board when the latter is about to be captured by the UED.

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** In Episode V, with the Hyperion and a small Protoss fleet, fleet (presumably from Fenix), he saves the Norad III with Arcturus Mengsk on board when the latter is about to be captured by the UED.

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* OnceAnEpisode: Notably, Raynor is the only character in the games to appear at least once in each campaign of both ''VideoGame/{{Starcraft|I}}'' (including Brood War) and ''VideoGame/StarcraftII''.
** In Episode I of the first game, he is the trusted companion of [[PlayerCharacter the Magistrate of Mar Sara]].
** In Episode II, he witness the rebirth of Kerrigan as the Queen of Blades.
** In Episode III, he appear with Tassadar on Char. Later on Aiur, he assists Fenix on securing Tassadar's freedom from the Conclave and paticipates on the final strike on the Overmind.
** In Episode IV (Brood War), he and Fenix secures the Warp Gate to Shakuras on the Khalai evacuation.
** In Episode V, with the Hyperion and a small Protoss fleet, he saves the Norad III with Arcturus Mengsk on board when the latter is about to be captured by the UED.
** In Episode VI, he and Fenix ([[FireForgedFriends notice a pattern here]]) are on an uneasy alliance with Kerrigan and Mengsk until she betrays them by killing Fenix and Duke.
** In ''VideoGame/StarCraftIIWingsOfLiberty'', he is [[PlayerCharacter the main focus of the campaign]].
** In ''VideoGame/StarcraftIIHeartOfTheSwarm'', he appears at the beginning of the campaign on Valerian's research station and at the end on Korhal when he saves Kerrigan from Arcturus.
** And finally, in ''VideoGame/StarcraftIILegacyOfTheVoid'', he commands the Raiders to defend Korhal from Moebius Corps with Artanis assisting him. And he participates in the assault in the Void to kill Amon.


After ''Wings of Liberty'', Stetmann left the Raiders and became an independent researcher. He serves as MissionControl for the Co-op Mission "Mist Opportunities."

to:

After ''Wings of Liberty'', Stetmann left the Raiders and became an independent researcher. He serves as MissionControl for the Co-op Mission "Mist Opportunities."
Opportunities".



* MaybeMagicMaybeMundane: Thanks to his exposure to terrazine, he claims he can communicate with the planet Bel'shir itself. It would be easy to write him off as just insane, except all his information that he claims he gets from Bel'shir, like geysers about to go active or incoming attack waves, is accurate. He may just have conventional monitoring equipment to detect these things, but on the other hand, maybe Stetmann really has made contact with some sort of planetary consciousness. Stranger things have happened in this universe, after all.

to:

* MaybeMagicMaybeMundane: Thanks to his exposure to terrazine, he claims he can communicate with the planet Bel'shir itself. It would be easy to write him off as just insane, except all his information that he claims he gets from Bel'shir, like geysers about to go active or incoming attack waves, is accurate. He may just have conventional monitoring equipment to detect these things, but on the other hand, maybe Stetmann really has made contact with some sort of planetary consciousness. Stranger things have happened in this universe, after all.all (It helps that Terrazine is explicitly connected to the Void).


* HannibalLecture: Viciously tears into Kerrigan with one of these after she kills Fenix.

to:

* HannibalLecture: TheHero: Played with; he actually is the real hero in the Terran campaigns only, and plays more of a supporting (albeit still important) role in the rest of the game. However, due to being one of the most iconic characters and the main human protagonist, not to mention how prominently featured he is throughout all champains, he usually is who people think as the main hero. In fact, the ''Starcraft'' story began with him, and even the Protoss Campaign, the final chapter of ''Starcraft II'', ended with Raynor, showing that it was his story the whole time and that it has come to an end.
* HeroWithBadPublicity: Mengsk uses his control of the media to make Raynor into a vicious terrorist madman. Despite that, people still put their hopes on Raynor when it comes to saving their lives. [[spoiler:With Mengsk dead, this is no longer a problem]].
* HeroesWantRedheads: He wants Kerrigan.
* HorribleJudgeOfCharacter:
** Many of Raynor's friends have backstabbed him, and most of those who don't died due to the actions of the backstabbers.
** In ''Wings of Liberty'', the player gets to choose which missions Raynor and the Raiders will take. This affects his relationships with other characters and their loyalties. For the most part, his allies make it out alive: [[spoiler:Tychus]] betrays Raynor, but canonically he trusts [[spoiler:Tosh]], who joins his crew and remains loyal, while [[spoiler:Hanson and her colonists]] were sent off to a safe life on [[spoiler:Haven]]. For all the danger that they put themselves in and however fragile the ties that bring them together, [[spoiler:Valerian and Warfield]] have managed to survive the events on [[spoiler:Char]]. [[spoiler: Though Warfield ends up dead during ''Heart of the Swarm''.]]
* HumansAreBastards: He seems to be the [[OnlySaneMan only decent human being]] in the ''VideoGame/StarCraft'' universe willing and able to take a stand against the more powerful corrupt factions. Realizing this wasn't good for his views about the humanity in general. He's probably the only human the Protoss trust.
* IKnowYouAreInThereSomewhereFight: He tried this with [[spoiler:Kerrigan]]. It didn't work until after the events of ''Wings of Liberty''.
** He gets his own miniature version with Matt throughout the ''Wings'' campaign as he is slowly losing faith in his revolution, especially with Kerrigan back on the scene.
* JackOfAllTrades: Jim started as a farmer under his parents, Trace and Karol. He later became a soldier and when his unit was disgraced, he became a criminal. After Tychus was captured, he moved to Mar Sara with a family friend and one time mayor of James' home town, Myles Hammond, who wanted to become a magistrate there since their home planet, Shiloh, became too corrupted under the Confederacy. There Myles made him a Marshall. Soon after '''that''' the zerg attacked and he became a rebel leader and stayed as such after Mengsk betrayed him. In terms of military rank, he started off as a private of a elite unit, the Heaven's Devils, became a Captain to Mengsk, and finally received the slightly unofficial title of Commander after that. His humble background is what makes him such a down-to-earth kind of guy.
* KirkSummation:
Viciously tears into Kerrigan with one of these after she kills Fenix.



* TheHero: Played with; he actually is the real hero in the Terran campaigns only, and plays more of a supporting (albeit still important) role in the rest of the game. However, due to being one of the most iconic characters and the main human protagonist, not to mention how prominently featured he is throughout all champains, he usually is who people think as the main hero. In fact, the Starcraft story began with him, and even the Protoss Campaign, the final chapter of Starcraft II, ended with Raynor, showing that it was his story the whole time and that it has come to an end.
* HeelFaceRevolvingDoor: While Raynor is always TheHero, something that constantly changes in the series is in which side of the law he's in - he starts as a soldier, then becomes an outlaw, then he's appointed Marshal of Mar Sara, he becomes a rebel by joining the Sons of Korhal and is part of Arcturus Mengsk's Dominion (for much less than half a cutscene), but then leaves to become a RebelLeader on his own. He finishes the ''Starcraft II'' trilogy [[spoiler:before vanishing, as part of Valerian Mengsk's Dominion]].
* HeroWithBadPublicity: Mengsk uses his control of the media to make Raynor into a vicious terrorist madman. Despite that, people still put their hopes on Raynor when it comes to saving their lives. [[spoiler:With Mengsk dead, this is no longer a problem]].
* HeroesWantRedheads: He wants Kerrigan.
* HorribleJudgeOfCharacter:
** Many of Raynor's friends have backstabbed him, and most of those who don't died due to the actions of the backstabbers.
** In ''Wings of Liberty'', the player gets to choose which missions Raynor and the Raiders will take. This affects his relationships with other characters and their loyalties. For the most part, his allies make it out alive: [[spoiler:Tychus]] betrays Raynor, but canonically he trusts [[spoiler:Tosh]], who joins his crew and remains loyal, while [[spoiler:Hanson and her colonists]] were sent off to a safe life on [[spoiler:Haven]]. For all the danger that they put themselves in and however fragile the ties that bring them together, [[spoiler:Valerian and Warfield]] have managed to survive the events on [[spoiler:Char]]. [[spoiler: Though Warfield ends up dead during ''Heart of the Swarm''.]]
* HumansAreBastards: He seems to be the [[OnlySaneMan only decent human being]] in the ''VideoGame/StarCraft'' universe willing and able to take a stand against the more powerful corrupt factions. Realizing this wasn't good for his views about the humanity in general. He's probably the only human the Protoss trust.
* IKnowYouAreInThereSomewhereFight: He tried this with [[spoiler:Kerrigan]]. It didn't work until after the events of ''Wings of Liberty''.
** He gets his own miniature version with Matt throughout the ''Wings'' campaign as he is slowly losing faith in his revolution, especially with Kerrigan back on the scene.
* JackOfAllTrades: Jim started as a farmer under his parents, Trace and Karol. He later became a soldier and when his unit was disgraced, he became a criminal. After Tychus was captured, he moved to Mar Sara with a family friend and one time mayor of James' home town, Myles Hammond, who wanted to become a magistrate there since their home planet, Shiloh, became too corrupted under the Confederacy. There Myles made him a Marshall. Soon after '''that''' the zerg attacked and he became a rebel leader and stayed as such after Mengsk betrayed him. In terms of military rank, he started off as a private of a elite unit, the Heaven's Devils, became a Captain to Mengsk, and finally received the slightly unofficial title of Commander after that. His humble background is what makes him such a down-to-earth kind of guy.

to:

* TheHero: Played with; he actually is the real hero in the Terran campaigns only, and plays more of a supporting (albeit still important) role in the rest of the game. However, due to being one of the most iconic characters and the main human protagonist, not to mention how prominently featured he is throughout all champains, he usually is who people think as the main hero. In fact, the Starcraft story began with him, and even the Protoss Campaign, the final chapter of Starcraft II, ended with Raynor, showing that it was his story the whole time and that it has come to an end.
* HeelFaceRevolvingDoor: While Raynor is always TheHero, something that constantly changes in the series is in which side of the law he's in - he starts as a soldier, then becomes an outlaw, then he's appointed Marshal of Mar Sara, he becomes a rebel by joining the Sons of Korhal and is part of Arcturus Mengsk's Dominion (for much less than half a cutscene), but then leaves to become a RebelLeader on his own. He finishes the ''Starcraft II'' trilogy [[spoiler:before vanishing, as part of Valerian Mengsk's Dominion]].
* HeroWithBadPublicity: Mengsk uses his control of the media to make Raynor into a vicious terrorist madman. Despite that, people still put their hopes on Raynor when it comes to saving their lives. [[spoiler:With Mengsk dead, this is no longer a problem]].
* HeroesWantRedheads: He wants Kerrigan.
* HorribleJudgeOfCharacter:
** Many of Raynor's friends have backstabbed him, and most of those who don't died due to the actions of the backstabbers.
** In ''Wings of Liberty'', the player gets to choose which missions Raynor and the Raiders will take. This affects his relationships with other characters and their loyalties. For the most part, his allies make it out alive: [[spoiler:Tychus]] betrays Raynor, but canonically he trusts [[spoiler:Tosh]], who joins his crew and remains loyal, while [[spoiler:Hanson and her colonists]] were sent off to a safe life on [[spoiler:Haven]]. For all the danger that they put themselves in and however fragile the ties that bring them together, [[spoiler:Valerian and Warfield]] have managed to survive the events on [[spoiler:Char]]. [[spoiler: Though Warfield ends up dead during ''Heart of the Swarm''.]]
* HumansAreBastards: He seems to be the [[OnlySaneMan only decent human being]] in the ''VideoGame/StarCraft'' universe willing and able to take a stand against the more powerful corrupt factions. Realizing this wasn't good for his views about the humanity in general. He's probably the only human the Protoss trust.
* IKnowYouAreInThereSomewhereFight: He tried this with [[spoiler:Kerrigan]]. It didn't work until after the events of ''Wings of Liberty''.
** He gets his own miniature version with Matt throughout the ''Wings'' campaign as he is slowly losing faith in his revolution, especially with Kerrigan back on the scene.
* JackOfAllTrades: Jim started as a farmer under his parents, Trace and Karol. He later became a soldier and when his unit was disgraced, he became a criminal. After Tychus was captured, he moved to Mar Sara with a family friend and one time mayor of James' home town, Myles Hammond, who wanted to become a magistrate there since their home planet, Shiloh, became too corrupted under the Confederacy. There Myles made him a Marshall. Soon after '''that''' the zerg attacked and he became a rebel leader and stayed as such after Mengsk betrayed him. In terms of military rank, he started off as a private of a elite unit, the Heaven's Devils, became a Captain to Mengsk, and finally received the slightly unofficial title of Commander after that. His humble background is what makes him such a down-to-earth kind of guy.


* DontCreateAMartyr: The reason Mengsk keeps him alive is because Raynor would have more power as a martyr than he does now, which is why he instead marginalizes Raynor's efforts through the media to ruin his reputation.

to:

* DontCreateAMartyr: The reason Mengsk keeps him alive is because Raynor would have more power as a martyr than he does now, which is why he instead marginalizes Raynor's efforts through the media to ruin his reputation. This ends up becoming a non-issue in ''Heart of The Swarm'' in that, ever since Raynor's stint revealing Mengsk's war crimes, he's become a people's hero who inspired people to openly revolt. Mengsk was then in a position to [[MakeAnExampleOfThem make an example of Raynor]] by capturing him then declaring him dead, breaking the dissenters' spirits.


* TheHero: Played with; he actually is the real hero in the Terran campaigns only, and plays more of a supporting (albeit still important) role in the rest of the game. However, due to being one of the most iconic characters and the main human protagonist, he usually is who people think as the main hero.

to:

* TheHero: Played with; he actually is the real hero in the Terran campaigns only, and plays more of a supporting (albeit still important) role in the rest of the game. However, due to being one of the most iconic characters and the main human protagonist, not to mention how prominently featured he is throughout all champains, he usually is who people think as the main hero.hero. In fact, the Starcraft story began with him, and even the Protoss Campaign, the final chapter of Starcraft II, ended with Raynor, showing that it was his story the whole time and that it has come to an end.

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* MercenaryUnits: Your contact for contracting them.


* MaybeMagicMaybeMundane: Thanks to his exposure to terrazine, he claims he can communicate with the planet Bel'shir. Sure, it's easy to write him off as just cuckoo... except all his information that he claims he gets from Bel'shir is accurate. He may just have conventional monitoring equipment, or maybe Stetmann really has made contact with some sort of planetary consciousness. Stranger things have happened in this universe, after all.

to:

* MaybeMagicMaybeMundane: Thanks to his exposure to terrazine, he claims he can communicate with the planet Bel'shir. Sure, it's Bel'shir itself. It would be easy to write him off as just cuckoo... insane, except all his information that he claims he gets from Bel'shir Bel'shir, like geysers about to go active or incoming attack waves, is accurate. He may just have conventional monitoring equipment, or equipment to detect these things, but on the other hand, maybe Stetmann really has made contact with some sort of planetary consciousness. Stranger things have happened in this universe, after all.


* RememberTheNewGuy: Justified. He's Raynor's old partner-in-crime that he's known for years, but some time prior to the events of ''Starcraft'' he was locked up in prison, and his past with Raynor is one that Raynor had resolved to put behind him for his family. Thus Tychus has a good reason for not appearing and not being mentioned until the sequel, when he gets out of the slammer and ropes Jimmy back into a job "just like the good ol' days."

to:

* RememberTheNewGuy: Justified. He's Raynor's old partner-in-crime that he's known for years, but some time several years prior to the events of ''Starcraft'' he was locked up in prison, and his past with Raynor is one that Raynor had resolved to put behind him for his family.family so he could start a new life on Mar Sara as a marshall. Thus Tychus has a good reason for not appearing and not being mentioned until the sequel, when he gets out of the slammer and ropes Jimmy back into a job "just like the good ol' days.""
* RewatchBonus: Knowing TheReveal at the end of the game recontextualizes a lot of Tychus' behavior during the rest of the game. The instances where he tries to talk Raynor into backing out of their Moebius job isn't cowardice, it's [[spoiler:Tychus trying to talk his own way out of going to Char and betraying his friend to kill his girlfriend]]. When Tychus is getting drunk in the cantina after getting the last artifact fragment, he isn't angry at Raynor for allying with [[spoiler:the Dominion]], he's [[DrowningMySorrows drowning his sorrows]] now that he realizes [[spoiler:he really is going to have to go through with it after all.]]


* ChronicBackstabbingDisorder: He joined up with an anti-Confederate Morian militia during the Guild Wars, then started supplying the Confederacy with contracts because it was more profitable. When the Sons of Korhal came on the scene, Graven made a killing by supplying both of them. Then the Confederates found out, attacked his operation, and he ended up supplying no one. By the time Raynor and his men rolled onto the scene with the Dominion, Graven started working for them, and once the End War is over he's now working for the Dominion under Valerian.

to:

* ChronicBackstabbingDisorder: He joined up with an anti-Confederate Morian militia during the Guild Wars, then started supplying the Confederacy with contracts because it was more profitable. When the Sons of Korhal came on the scene, began their rebellion, Graven made a killing by supplying both of them. them and the Confederacy. Then the Confederates found out, out he was double-dealing, attacked his operation, and he ended up supplying no one. By the time When Raynor and his men rolled onto the scene with opposing the Dominion, Dominion (which was formed out of the Sons of Korhal), Graven started working for them, and once the End War is over he's now working for the Dominion under Valerian.Valerian. Being a mercenary commander, loyalty isn't his strong suit.


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* HiddenDepths: He has a backstory that takes him back to the days of the Guild Wars, but none of it comes up in-game -- he's just the guy you click on to hire mercenaries.

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* YouAreInCommandNow: As Raynor mentioned, Matt will one day lead his crew. After ''Legacy of The Void'', Matt ends up leader of the Raiders.

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* {{Tsundere}}: For the planet Bel'shir. Really. Stetmann frequently talks about how much he hates the planet and his current state of life being what it is because he was stranded, but also regards Bel'shir as a friend and talks about how "she" provides for him and takes care of him.
-->'''Stetmann''': Maybe now I can complete my research and get off this god-forsaken rock!... I'm sorry, Bel'shir, I didn't mean it like that!


* GeniusDitz: With emphasis on the "ditz" part.

to:

* GeniusDitz: With emphasis on the "ditz" part. Stetmann really is a brilliant scientist who discovers technological breakthroughs that give the Raiders a serious edge against their numerically and logistically superior enemies. But he looks and acts more than a little dopey.


-> '''Voiced by:''' FredTatasciore

to:

-> '''Voiced by:''' FredTatasciore
Creator/FredTatasciore


-->'''Tychus:'' Oh I dunno, some white knight kinda guy, came charging down to save her colony, maybe? Damn, Jimmy -- you never could read the ladies.

to:

-->'''Tychus:'' -->'''Tychus:''' Oh I dunno, some white knight kinda guy, came charging down to save her colony, maybe? Damn, Jimmy -- you never could read the ladies.

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