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* TheKingdom: A space-themed version; they're a small faction but very rich due to controlling planets full of valuable resources.


* MeltingPot: Comes with being TheAlliance. By the end of ''Legacy of the Void'', their members include Khalai from both present time ''and'' [[FishOutOfTemporalWater the time of Adun]], Nerazim, Purifiers [[spoiler:and some Tal'darim who were allowed by Alarak to stay with them]].


* WeAREStrugglingTogether: Defied ''hard''; Artanis strongly believes the Protoss' defeats in the past were caused by their constant infighting, and, when he founded the Daelaam, did his best to ''not'' repeat the mistakes and prejudices committed by [[NotSoOmniscientCouncilOfBickering the Conclave]]. As a result, they put an emphasis on cooperation between the various tribes and are willing to break multiple traditions to solidify their alliances.

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* WeAREStrugglingTogether: Defied ''hard''; Defied; Artanis strongly believes the Protoss' defeats in the past were caused by their constant infighting, and, when he founded the Daelaam, did his best to ''not'' repeat the mistakes and prejudices committed by [[NotSoOmniscientCouncilOfBickering the Conclave]]. As a result, they put an emphasis on cooperation between the various tribes and are willing to break multiple traditions to solidify their alliances.


The various races of the ''Franchise/{{Starcraft}}'' series and their organizations. Click [[Characters/{{StarCraft}} here]] to return to the main index.

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The various races of the ''Franchise/{{Starcraft}}'' ''VideoGame/StarCraft'' series and their organizations. Click [[Characters/{{StarCraft}} here]] to return to the main index.



* GreaterScopeVillain: The Xel'Naga as a whole are an inversion of this trope, but [[spoiler:one of them, Amon, is the Greater Scope Villain of ''StarCraft II'' and, retroactively, ''StarCraftI'' as well]].

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* GreaterScopeVillain: The Xel'Naga as a whole are an inversion of this trope, but [[spoiler:one of them, Amon, is the Greater Scope Villain of ''StarCraft II'' ''VideoGame/StarCraftII'' and, retroactively, ''StarCraftI'' ''VideoGame/StarCraftI'' as well]].



* TheMedic: The UED canonically introduced the Medic unit to StarCraft multiplayer, and UED medics effectively serve as {{Support Party Member}}s thanks to their Restore and Optic Flare abilities, whereas Raynor's Raiders and Dominion medics are basically healbots.

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* TheMedic: The UED canonically introduced the Medic unit to StarCraft ''VideoGame/StarCraft'' multiplayer, and UED medics effectively serve as {{Support Party Member}}s thanks to their Restore and Optic Flare abilities, whereas Raynor's Raiders and Dominion medics are basically healbots.



* HufflepuffHouse: There are three main tribes that make up the largely individualistic Nerazim: The cloth-wearing Lenassa (like Zeratul, the original Dark Templar units, and half of the StarCraft II Dark Templar units), the zerg bone-wearing Zer'atai (like Lassatar and the other half of the StarCraft II Dark Templar units)... and the Boros which apparently wear helmets and heavy armor. Unless the Boros tribe flies the void rays, they have never shown up. Meanwhile the zerg bones have become more iconic than the shrouds.

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* HufflepuffHouse: There are three main tribes that make up the largely individualistic Nerazim: The cloth-wearing Lenassa (like Zeratul, the original Dark Templar units, and half of the StarCraft II ''VideoGame/StarCraftII'' Dark Templar units), the zerg bone-wearing Zer'atai (like Lassatar and the other half of the StarCraft II ''[=StarCraft=] II'' Dark Templar units)... and the Boros which apparently wear helmets and heavy armor. Unless the Boros tribe flies the void rays, they have never shown up. Meanwhile the zerg bones have become more iconic than the shrouds.


* HumansAreSpecial: [[AvertedTrope A notable aversion]]; Terrans are the only one of the three species to ''not'' have been [[TouchedByVorlons involved in the Xel'Naga's experiments]], and usually have no real significance in the grand scheme of things. They do usually take part in major events, but compared to similar scifi franchises like ''Franchise/{{Warhammer 40000}}'', their role tends to be surprisingly smaller than the two alien races. [[spoiler:In the BadFuture shown in ''Wings of Liberty'' where Amon wins, the final showdown consists in a last stand of the Protoss against the Hybrids and their enslaved Zerg, while the Terrans [[DroppedABridgeOnHim have been exterminated off-screen]].]]

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* HumansAreSpecial: [[AvertedTrope A notable aversion]]; Terrans are the only one of the three species to ''not'' have been [[TouchedByVorlons involved in the Xel'Naga's experiments]], and usually have no real significance in the grand scheme of things. They do usually take part in major events, but compared to similar scifi franchises like ''Franchise/{{Warhammer 40000}}'', ''TabletopGame/Warhammer40000'', their role tends to be surprisingly smaller than the two alien races. [[spoiler:In the BadFuture shown in ''Wings of Liberty'' where Amon wins, the final showdown consists in a last stand of the Protoss against the Hybrids and their enslaved Zerg, while the Terrans [[DroppedABridgeOnHim have been exterminated off-screen]].]]



* SpaceElves: Protoss and their architecture are emphasized to be beautiful and graceful, their race is long-lived and wise, they originate from a jungle-based homeworld with a lot of vegetation on it and psionics are so prevalent in their lives that their technology is almost magic to some. Furthermore, the fall of Aiur and the disaster of the Zerg attacks have devastated their population size and damaged their culture, and elves being fewer than humans are a staple of elf stereotypes. For direct Tolkien comparisons, the Khalai are Space Noldor, and the Dark Templar are Space Sindar. The Tal'darim don't really fit any particular Tolkien category, but ''Legacy of the Void'' gives them a lot of a similarities with [[TabletopGame/{{Warhammer 40000}} the Dark Eldars]].

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* SpaceElves: Protoss and their architecture are emphasized to be beautiful and graceful, their race is long-lived and wise, they originate from a jungle-based homeworld with a lot of vegetation on it and psionics are so prevalent in their lives that their technology is almost magic to some. Furthermore, the fall of Aiur and the disaster of the Zerg attacks have devastated their population size and damaged their culture, and elves being fewer than humans are a staple of elf stereotypes. For direct Tolkien comparisons, the Khalai are Space Noldor, and the Dark Templar are Space Sindar. The Tal'darim don't really fit any particular Tolkien category, but ''Legacy of the Void'' gives them a lot of a similarities with [[TabletopGame/{{Warhammer 40000}} [[TabletopGame/Warhammer40000 the Dark Eldars]].


* RedHerring: The first mission pack heavily hints they're Confederate loyalists -- they make use of Ghosts to strike at the Dominion, they operate out of Tarsonis, they have advanced technology (some of which is based on Confederate research seen in the "Deceptions" mission for the first game), and they [[spoiler:use psi emitters to spark zerg invasions]]. Their name also echoes the Confederacy, which was sometimes called "The Confederacy of Man." The second mission pack instead reveals [[spoiler:they're actually Dominion insurgents.]]

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* RedHerring: The first mission pack heavily hints they're Confederate loyalists -- they make use of Ghosts to strike at the Dominion, they operate out of Tarsonis, they have advanced technology (some of which is seems based on Confederate research seen in the "Deceptions" mission for the first game), and they [[spoiler:use psi emitters to spark zerg invasions]]. Their name also echoes the Confederacy, which was sometimes called "The Confederacy of Man." The second mission pack instead reveals [[spoiler:they're actually Dominion insurgents.]]

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* RedHerring: The first mission pack heavily hints they're Confederate loyalists -- they make use of Ghosts to strike at the Dominion, they operate out of Tarsonis, they have advanced technology (some of which is based on Confederate research seen in the "Deceptions" mission for the first game), and they [[spoiler:use psi emitters to spark zerg invasions]]. Their name also echoes the Confederacy, which was sometimes called "The Confederacy of Man." The second mission pack instead reveals [[spoiler:they're actually Dominion insurgents.]]


* ExpendableClone: They were seen as expendable copies by the Conclave.

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* ExpendableClone: They were seen as expendable copies by the Conclave. This is only acceptable for those with Basic AI and not a templar personality.


* GoingCommando: Almost all of them wear loincloths with nothing underneath

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* GoingCommando: Almost all of them wear loincloths with nothing underneathunderneath.


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* EliteMooks: The strongest race serving Amon and the centerpiece of his army. Most of his servants fought in ''Legacy of the Void'' are in fact just mind-controlled by the Hybrids.


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* MadeOfIron: If a cutscene in ''Legacy of the Void'' is anything to go by. [[spoiler: A Reaver killed by Kerrigan took getting stabbed through the head to kill it, a second only appeared to be enraged by getting limbs hacked off and getting ImpaledWithExtremePrejudice with a warp blade and only died when Kerrigan ripped it in half.]]


* {{Hypocrite}}: Big time. The premise of their revolution is to [[spoiler:make Valerian look as bad as his father, but they're doing the exact same thing Arcturus did when he overthrew the Confederacy]]. Moreover, they accuse Valerian of being a bad leader because, according to them, his diplomatic stance toward alien races put Humanity at threat. [[spoiler:The only alien attacks Terrans have suffered since the end of the End War are entirely ''their'' doing- they are the one attracting Zerg, and the Taldarim attacked solely as retaliation for the Defenders destroying one of their bases.]]

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* {{Hypocrite}}: Big time. The premise of their revolution is to [[spoiler:make Valerian look as bad as his father, but they're doing the exact same thing Arcturus did when he overthrew the Confederacy]]. Moreover, they accuse Valerian of being a bad leader because, according to them, his diplomatic stance toward alien races put Humanity at threat. [[spoiler:The only alien attacks Terrans have suffered since the end of the End War are entirely ''their'' doing- they are the one attracting Zerg, feral Zerg using psi-emitters, and the Taldarim attacked solely as retaliation for the Defenders destroying one of their bases.]]


* {{Hypocrite}}: Big time. The premise of their revolution is to [[spoiler:make Valerian look as bad as his father, but they're doing the exact same thing Arcturus did when he overthrew the Confederacy]].

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* {{Hypocrite}}: Big time. The premise of their revolution is to [[spoiler:make Valerian look as bad as his father, but they're doing the exact same thing Arcturus did when he overthrew the Confederacy]]. Moreover, they accuse Valerian of being a bad leader because, according to them, his diplomatic stance toward alien races put Humanity at threat. [[spoiler:The only alien attacks Terrans have suffered since the end of the End War are entirely ''their'' doing- they are the one attracting Zerg, and the Taldarim attacked solely as retaliation for the Defenders destroying one of their bases.]]


* EvilCounterpart: Weirdly enough, to Raynor's Raiders; like them, they are a rebellion trying to overthrow the Dominion. However, they fight a reformed Dominion, and their methods are much more extreme. [[spoiler:In an ironic twist, they are trying to overthrow the Dominion using ''exactly the same plan'' Arcturus relied on to found it.]]

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* EvilCounterpart: Weirdly enough, to To Raynor's Raiders; like them, they are a rebellion trying to overthrow the Dominion. However, they fight a reformed Dominion, and their methods in the meantime are much more extreme. [[spoiler:In an ironic twist, they are trying to overthrow protecting Dominion colonists from the Protoss and Zerg when the Dominion military fails them. [[spoiler:However, they're the ones responsible for the Zerg attacks in the first place via psi emitters, and are using ''exactly the same plan'' Arcturus relied on them to found it.discredit Valerian's rule.]]




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* VillainWithGoodPublicity: They're known to civilians as a peaceful group of Dominion dissenters protecting them when the Dominion doesn't come through.




A new anti-Dominion faction formed after the events of ''Legacy of the Void''. They serve as the main antagonists in the [[VideoGame/StarCraftIINovaCovertOps Nova missions]].

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\n\n-->''"The zerg have always been a threat, and today the emperor's forces have proved they are too weak to protect the people of Borea. But the Defenders of Man are here for you. We will do all we can to safeguard your future."''

A new anti-Dominion faction formed after the events of ''Legacy of the Void''.Void'', they act to protect Dominion fringe worlds that have been attacked by rogue Zerg. They are also suspected by the Dominion to be behind the capture of several Ghost agents over the past several months. They serve as the main antagonists in the [[VideoGame/StarCraftIINovaCovertOps Nova missions]].

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* ANaziByAnyOtherName: Their rise to power heavily calls to mind Nazi Germany with their brutal enforced societal reformations and usurping and dissolving all rival powers to their government. The most obvious parallel is their purging of "undesirable" humans in the name of "saving" humanity with the genocide. Their logo even stylistically bears a resemblance to a three-armed swastika.

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