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* MagicalNativeAmerican: Well, given that the game's premise is to see deities and mythical characters duking it out, it's to be expected. With that said, the Mayans are currently the only pantheon from the Americas.

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* MagicalNativeAmerican: Well, given Given that the game's premise is to see deities and mythical characters duking it out, it's to be expected. With that said, the Mayans are currently the only pantheon from the Americas.



* GoodIsNotNice: Alongside Kukulkan, she is one of the most benevolent Mayan gods. As benign as she is though, she also extremely fierce and her voicelines emphasize her aggression in fighting evil.



* GoodIsNotNice: His victory animation has him blowing poor Denton around in a tornado while snickering, and he calls Sobek a "pathetic excuse for a reptile" when he kills him.

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* GoodIsNotNice: A benevolent leader and protector of humanity who also has a huge ego and sadistic side. His victory animation has him blowing poor Denton around in a tornado while snickering, and he calls Sobek a "pathetic excuse for a reptile" when he kills him.
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* Using his third ability, ''Tremors'', Cabrakan begins pounding the ground, dealing light damage to all enemies caught in the large area, drawing them closer, and shaking their screen. This ability can be channeled as long as Cabrakan has enough mana, up to ten seconds, and has a very short cooldown.

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* Using his third ability, ''Tremors'', Cabrakan begins pounding the ground, dealing light damage to all enemies caught in the large area, drawing them closer, and shaking their screen. This ability can be channeled up to ten seconds as long as Cabrakan has enough mana, up the mana to ten seconds, keep going, and has a very short cooldown.
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* His passive, ''Overflow'', grants him a stack with every successful basic attack. Upon reaching five stacks, his next ability will cost no mana to use.

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* His passive, ''Overflow'', grants him a stack with every successful basic attack. Upon reaching five stacks, his next ability will have a reduced cooldown and cost no mana to use.



* With his second ability, ''Torrent'', Chaac spins his axe around him, damaging all nearby enemies and granting himself a temporary bonus to his physical and magical protections for each enemy hit. If the axe from ''Thunder Strike'' is out, he will first teleport to the axe's location before executing the spin.
* His third ability, ''Rain Dance'', summons a rainstorm around himself for a few seconds, healing Chaac over time and slowing all nearby enemies. If the axe from ''Thunder Strike'' is out, a second rainstorm will be summoned at the axe's location.
* With his ultimate ability, ''Storm Call'', Chaac will charge his axe with lightning and then slam it onto the ground, releasing a blast that will damage, silence, and knock up all nearby foes. While in the air he also takes half damage and is immune to crowd-control effects.

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* With his second ability, ''Torrent'', Chaac spins his axe around him, damaging all nearby enemies and granting himself a temporary bonus to his physical and magical protections for each enemy hit. If the axe from ''Thunder Strike'' is out, he will first teleport to the axe's location before executing the spin.
spin, damaging enemies he passes through.
* His third ability, ''Rain Dance'', summons a rainstorm around himself for a few seconds, healing Chaac over time and while slowing all nearby enemies. enemies and reducing their Power and Attack Speed. If the axe from ''Thunder Strike'' is out, a second rainstorm will be summoned at the axe's location.
location. If an enemy is within both rainstorms, the slow and Attack Speed reduction is doubled.
* With his ultimate ability, ''Storm Call'', Chaac will charge his axe with lightning and then slam it onto the ground, releasing a blast that will damage, silence, and knock up all nearby foes. While in the air he also takes half reduced damage and is immune to crowd-control effects.



* {{Combos}}: All three of his other abilities produce additional effects in conjunction with his thrown axe. ''Torrent'' teleports him to its location before activating, ''Rain Dance'' produces a much-larger area of mud centered on the axe, and ''Storm Call'' supercharges for extra damage and knockup if the axe is in its area-of-effect.

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* {{Combos}}: All three of His axe can empower his other abilities produce additional effects in conjunction basic abilities, with his thrown axe. ''Torrent'' teleports teleporting him to its location before activating, activating and ''Rain Dance'' produces producing a much-larger area of mud centered on the axe, and ''Storm Call'' supercharges for extra damage and knockup if the axe is in its area-of-effect.axe.



* His first ability, ''Seismic Crush'', enrages Cabrakan, making him move faster and ignore slows and roots for a short duration. Landing a basic attack will end his rage but will deal extra damage and stun the target.
* Cabrakan's second ability, ''Refraction Shield'', makes him smash his shields together, creating a shockwave that damages foes in a small cone. Additionally, Cabrakan passively gains protections when attacked, stacking up to five times. Activating the ability removes those stacks, but the shockwave will additionally stun enemies if at max.
* Using his third ability, ''Tremors'', Cabrakan begins pounding the ground, dealing light damage to all enemies caught in the large area, drawing them closer, and shaking their screen. Cabrakan can channel this ability as long as he wishes and has mana to do so.

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* His first ability, ''Seismic Crush'', enrages Cabrakan, making giving him move faster Haste as well as increased Attack Speed and ignore slows and roots Movement Speed for a short duration.duration. During this time, he is immune to Roots and Slows. Landing a basic attack will end his rage but will deal extra damage and stun the target.
* Cabrakan's second ability, ''Refraction Shield'', passively grants him a stacking Protection buff when attacked, up to five times. Activating the ability makes him smash his shields together, creating a shockwave that damages foes in a small cone. Additionally, cone and restores Cabrakan's mana for each enemy hit. If the ability's protection buff is fully stacked, then Cabrakan passively gains protections when attacked, stacking up to five times. Activating the ability removes those stacks, but the shockwave will additionally consume them all to stun enemies if at max.
enemy Gods hit.
* Using his third ability, ''Tremors'', Cabrakan begins pounding the ground, dealing light damage to all enemies caught in the large area, drawing them closer, and shaking their screen. Cabrakan can channel this This ability can be channeled as long as he wishes Cabrakan has enough mana, up to ten seconds, and has mana to do so. a very short cooldown.



Ah Puch is a Mage god who uses the corpses of the ninth hell to slow his enemies down and destroy them.

* His passive, ''Hollow Ground'', reduces the cooldown of his ''Undead Surge'' ability for two seconds and restores 6% of his HP and 3% of his MP whenever he collects a corpse left behind by one of his other abilities. There can only be a maximum of six corpses at one time, each lasting for 45 seconds or until consumed or destroyed by an enemy's basic attacks.
* His first ability, ''Undead Surge'', summons a decaying corpse (two at higher ranks) which runs forward and explodes when it hits an enemy, reaches maximum range, or if Ah Puch reactivates the ability, dealing damage and slowing enemies in an area. After exploding, the corpses are left behind.

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Ah Puch is a Mage god who uses the corpses of the ninth hell to slow his enemies down and destroy them.them, his decay applying lasting, difficult to heal injuries.

* His passive, ''Hollow Ground'', reduces the cooldown of his ''Undead Surge'' and ''Corpse Explosion'' ability for two seconds and restores 6% a percentage of his max HP and 3% of his MP whenever he collects a corpse left behind by one of his other abilities. There can only be a maximum of six corpses at one time, each lasting for 45 seconds or until consumed or destroyed by an enemy's basic attacks.
* His first ability, ''Undead Surge'', summons a two decaying corpse (two at higher ranks) corpses which runs forward and explodes explode when it hits an enemy, reaches maximum range, or if Ah Puch reactivates the ability, dealing damage damage, slowing, and slowing reducing the healing of enemies in an area. After exploding, the corpses are left behind.



* His third ability, ''Fleeting Breath'', awakens a decaying corpse to apply miasma in the area, then remain to be consumed. Enemies affected by the miasma take damage over time; additionally, when the miasma expires, affected enemies take additional damage and are stunned if they were healed during that period.
* Ah Puch's ultimate ability, ''Empty the Crypt'', unleashes an army of wraiths that constantly charge across a large area for six seconds, dealing damage to enemies they collide with. However, this ult will end prematurely if Ah Puch is killed while it is activated.\\\

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* His third ability, ''Fleeting Breath'', awakens a decaying corpse to apply miasma in the area, then remain to be consumed. Enemies affected by the miasma take damage over time; additionally, time. If an enemy is healed while they are affected by the miasma, they will take a large burst of damage and be stunned when the miasma expires, affected enemies take additional damage and are stunned if they were healed during that period.
expires.
* Ah Puch's ultimate ability, ''Empty the Crypt'', unleashes an army of wraiths that constantly charge across a large area for six seconds, dealing damage to enemies they collide with. However, this ult will end prematurely if Ah Puch is killed while it is activated.The wraiths apply a stacking anti-heal debuff with each hit.\\\



* Her third ability is ''Rainbow Crash'', which sends out a ball of rainbow energy that damages and roots enemies in a small area, which will split into 6 colored balls of light that bounce around the battlefield. Ix Chel will gain a small movement speed increase upon casting the ability, and any ally (including herself) can gain this speed boost by picking up one of the light orbs.

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* Her third ability is ''Rainbow Crash'', which sends out a ball of rainbow energy that damages and roots enemies in a small area, which will split into 6 colored balls of light that bounce around the battlefield. Ix Chel will gain a small movement speed increase upon casting the ability, and any ally Allies (including herself) can gain this pick up the balls for a movement speed increase, and Ix Chel receives a speed boost by picking up one of when casting ''Rainbow Crash'' that can stack with the light orbs.speed increase from a ball.



* With his second ability, ''Slipstream'', Kukulkan channels the wind to increase his movement speed for a few seconds. Additionally, he cleanses himself of slows upon activation, and is immune to slows for the first second.
* His third ability, ''Whirlwind'', summons a mighty cyclone at a nearby area. Any enemies that enter that area will have a smaller tornado attach to them, damaging them over time for a brief duration.

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* With his second ability, ''Slipstream'', Kukulkan channels the wind to increase his grant himself a decaying movement speed increase for a few seconds. Additionally, he cleanses himself of seconds, cleansing slows upon activation, on use and is becoming immune to slows for throughout the first second.
duration.
* His third ability, ''Whirlwind'', summons a mighty cyclone at a nearby area. Any enemies that enter that area will have a smaller tornado attach to them, damaging them over time for a brief duration.



* Her passive, ''Initiative'', increases the damage of her first attack out of combat. Additionally, her melee attacks have slightly longer reach but a narrower targeting cone.
* Using her first ability, ''Summon Suku'', Awilix mounts her trusty panther steed Suku, increasing her movement speed but greatly slowing down her strafe speed. She may cancel the ability to dismount (which does not put the ability on cooldown) or leap off a considerable distance, dealing damage to all enemies in the target area.
* Her second ability, ''Feather Step'', can only be used shortly after landing a basic attack. Using it, Awilix leaps over the struck enemy, attacking with her spear. The damage of this ability is determined by which attack is next in her progression; if it is the third attack, the damage is dealt in an area.
* Awilix's third ability, ''Moonlight Charge'', summons and sends forward Suku to dash through enemies in a line, damaging them. Enemies hit from behind are knocked up.
* Awilix's ultimate, ''Gravity Surge'', briefly increases her attack speed and power. In addition, if an enemy god within considerable range is airborne from either leaping or knockup, they are instead pulled to Awilix's location, taking considerable damage.\\\

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* Her passive, ''Initiative'', increases the damage of her first attack Power when out of combat.combat. If she enters combat by hitting an enemy first, she will benefit from this increase for several seconds. Inversely, she will immediately lose this buff if an enemy strikes first. Additionally, her melee attacks have slightly longer reach but a narrower targeting cone.
* Using her first ability, ''Summon Suku'', Awilix mounts her trusty panther steed Suku, increasing her movement speed but greatly slowing down her strafe speed. She may cancel the ability to dismount (which does not put the ability on cooldown) or leap off a considerable distance, dealing damage to all enemies in the target area.
area.
* Her second ability, ''Feather Step'', can only be used shortly after landing a basic attack. Using it, Awilix leaps over the struck enemy, attacking with her spear. The damage of this ability is determined by which attack is next in her progression; if it is the third attack, the damage is dealt in an area. \n While the attack is in progress, her target is Rooted and Crippled.
* Awilix's third ability, ''Moonlight Charge'', summons and sends forward Suku to dash through enemies in a line, damaging them. Enemies hit from the side or behind are knocked up.
* Awilix's ultimate, ''Gravity Surge'', briefly increases her attack speed and power.power and grants immunity to Roots, Slows, and Knockbacks. In addition, if an enemy god within considerable range is airborne from either leaping or knockup, they are instead pulled to Awilix's location, taking considerable damage.\\\



* His ultimate ability, ''Bat Out of Hell'', allows him to fly in the air, becoming CC immune for three seconds. During that period, he can swoop forward up to three times, dealing damage. If he hits more than one enemy god in a single swoop, then he will deal increased damage per god hit.

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* His ultimate ability, ''Bat Out of Hell'', allows him to fly in the air, becoming damage and CC immune for three seconds. During that period, he can swoop forward up to three times, dealing damage. If he hits more than one enemy god in a single swoop, then he will deal increased damage per god hit.



* His second ability, ''Overhand Smash'', strikes a sizable cone area in front of him with his staff after a considerable delay, dealing just as considerable damage.

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* His second ability, ''Overhand Smash'', strikes a sizable cone area in front of him with his staff after a considerable delay, dealing just as considerable damage. He is immune to knockups and backpedaling/strafing movement penalties during the casting time.



* His passive, ''Bees!'', makes bees attack the targets of his damaging abilities, revealing and damaging them for a few seconds. Additionally, the bees will spread to unaffected enemies near their target, and enemies afflicted for four seconds will be disarmed.
* His first ability, ''Hive'', allows Ah Muzen Cab to spawn a beehive at a location in a nearby area (up to six total) that remain there until they are destroyed. While he's close to a beehive, Ah Muzen Cab gains a bonus to his movement and attack speed, and also regenerates a small amount of health over time. Hives can be destroyed with a single strike from any god, but are immune to area abilities. Hives will also reveal enemies within a short radius of them and when they are destroyed.

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* His passive, ''Bees!'', makes bees attack the targets of his damaging abilities, revealing and damaging them for a few seconds. Additionally, the bees will spread to unaffected enemies near their target, and enemies afflicted for four seconds will be disarmed.
target. Ah Muzen Cab's basic attacks can extend the duration of ''Bees!'' with his basic attacks, with no limit on the maximum duration.
* His first ability, ''Hive'', allows Ah Muzen Cab to spawn a beehive at a location in a nearby area (up to six fevel total) that remain there until they are destroyed. While he's close to a beehive, Ah Muzen Cab gains a bonus to his movement and speed, attack speed, and also regenerates a small amount of health over time. [=HP5=]. Hives can be destroyed with a single strike from any god, but are immune to area abilities.basic attack. Hives will also reveal enemies within a short radius of them and when they are destroyed.



* With his ultimate ability, ''Stinger'', Ah Muzen Cab fires a large stinger that damages and sticks to the first god it hits in a line, preventing them from using movement abilities. After a brief delay, or if the target dies, the stinger falls to the ground for a few seconds, during which Ah Muzen Cab can pick it up to greatly reduce the cooldown of the ability.\\\

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* With his ultimate ability, ''Stinger'', Ah Muzen Cab fires a large stinger that damages and sticks to the first god it hits in a line, preventing Crippling them from using and reducing their movement abilities.speed and protections. After a brief delay, or if the target dies, the stinger falls to the ground for a few seconds, during which Ah Muzen Cab can pick it up to greatly reduce the cooldown of the ability.\\\



* His passive, ''Dead of the Night'', permanently slightly increases Xbalanque's power as he deals damage to enemy gods, stacking up to six times.
* His first ability, ''Branching Bola'', is a toggled ability that increases the power of his basic attacks. In addition, every time the empowered attack hits, it will spawn two weaker bolas that can hit targets behind the first one.
* Using his second ability, ''Poison Darts'', Xbalanque fires a spread of ten darts in a cone in front of him. Enemies hit take damage, and are further damaged and slowed by the poison. An enemy can be hit with up to three darts, each additional one hitting for reduced damage.
* His third ability, ''Rising Jaguar'', makes Xbalanque dash forward then leap into the air, shooting darts at nearby enemies. All targets in the area take damage, more if they are suffering from poison.
* Xbalanque's ultimate ability, ''Darkest of Nights'', surrounds all enemy gods (regardless of range) with a veil of darkness, greatly reducing their vision range for three seconds. In addition, Xbalanque's speed and attack range are increased for the duration.

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* His passive, ''Dead of the Night'', permanently slightly increases Xbalanque's power as he deals damage to enemy gods, stacking up to six times.
* His first ability, ''Branching Bola'', is a toggled ability that increases the power of his basic attacks.attacks at the cost of a small amount of mana per throw. In addition, every time the empowered attack hits, it will spawn two weaker bolas that can hit targets behind the first one.
* Using his second ability, ''Poison Darts'', Xbalanque fires a spread of ten fifteen darts in a cone in front of him. Enemies hit take damage, and are further damaged and slowed by the poison. An enemy can be hit with up to three five darts, each additional one hitting for reduced damage.
* His third ability, ''Rising Jaguar'', makes Xbalanque dash forward then leap into the air, shooting darts at nearby enemies. All targets in the area take damage, more if they are suffering from poison. \n While firing darts, Xbalanque is immune to crowd control
* Xbalanque's ultimate ability, ''Darkest of Nights'', surrounds all enemy gods (regardless of range) with a veil of darkness, greatly reducing their vision range for three seconds. In addition, Xbalanque's speed movement speed, attack speed, and attack range are increased for the duration.
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!!Upcoming

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!!Upcoming%%!!Upcoming
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Updating for name change


-> '''Voiced by:''' Creator/JoshGrelle

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-> '''Voiced by:''' Creator/JoshGrelleCreator/JessieJamesGrelle



-> '''Jag.RAR Skin Voiced by:''' Creator/JoshGrelle

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-> '''Jag.RAR Skin Voiced by:''' Creator/JoshGrelleCreator/JessieJamesGrelle
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Just For Pun is a disambiguation


* {{Determinator}}: With ''Overflow'' making his abilities mana-free and ''Rain Dance'' replenishing his health, Chaac has very high sustain. Oh, and he sounds like [[JustForPun de]] Franchise/{{Terminator}}.

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* {{Determinator}}: With ''Overflow'' making his abilities mana-free and ''Rain Dance'' replenishing his health, Chaac has very high sustain. Oh, and he sounds like [[JustForPun de]] ''de'' Franchise/{{Terminator}}.
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* Her passive is ''Rainbow Weaver''. Ix Chel gains one of six colors of the rainbow when damaging an enemy god or supporting an ally and instantly gains all six when casting ''Great End''. After getting all six, she gains Haste for her next basic attack, which has increased size and damage.

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* Her passive is ''Rainbow Weaver''. Ix Chel gains one of six colors of the rainbow when damaging each time she damages an enemy god or supporting buffs an ally and ally, as well as instantly gains gaining all six when casting ''Great End''. After getting all six, she gains Haste for collecting the full spectrum, her next basic attack, which has attack is empowered, gaining increased size and damage.damage. Ix Chel also benefits from Haste when using this boosted basic attack.

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* ImprovisedWeapon: Some of his alternate skins replace his shields with these. Cars for Gamma Slam, computer cases for Nerd Rage, and sarcophagi for Gravemaker and Pharaoh's Cuse.



* WalkingShirtlessScene: Ah Puch's chest is completely bare, but his grotesque appearance means he's not exactly played for fanservice.



Ix Chel's role is a god of the Mage role, a bringer of hope who can use the power of light to damage and heal in equal measure.

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Ix Chel's role Chel is a god of the Mage role, goddess, a bringer of hope who can use the power of light to damage and heal in equal measure.



[[folder: Awilix, Goddess of the Moon]]

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[[folder: Awilix, [[folder:Awilix, Goddess of the Moon]]



* MsFanservice: One of the least covered goddesses in the game, she only wears a short skirt and very skimpy bra, bares her legs, midriff and cleavage, and goes around barefoot.



* TheSmurfettePrinciple: For a whooping ''9'' years, Awilix held the title of being the sole goddess in the Mayan Pantheon. 2023 saw her finally averting the trope with the arrival of Ix Chel.



* TheSmurfettePrinciple: For a whooping ''9'' years, Awilix held the title of being the sole goddess in the Mayan Pantheon. 2023 saw her finally averting the trope with the arrival of Ix Chel.



[[folder: Camazotz, Deadly God of Bats]]

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[[folder: Camazotz, [[folder:Camazotz, Deadly God of Bats]]



* TheSpeechless: Camazotz's Jurassic and Terror-Dactyl skins do not speak. Instead, they communicate with screeches, hisses, and clicks.
* TerrorDactyl: His Terror-Dactyl and Jurassic skins turn Camazotz from a bat to a pterosaur.



[[folder: Hun Batz, The Howler Monkey God]]

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[[folder: Hun [[folder:Hun Batz, The Howler Monkey God]]



* MartialArtsStaff: His Shaolin Monk-ey skin wields a quarterstaff.



* TheMothman: He has a Mothman skin, which turns him into one.



* PoisonedWeapon: His aforementioned ''Poison Darts''.
* {{Reincarnation}}: He is Awilix's incarnation.


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* McNinja: The Shinobalanque skin turns him into a Mayan ninja.
* PoisonedWeapon: His aforementioned ''Poison Darts''.
* {{Reincarnation}}: He is Awilix's incarnation.

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Does Not Like Shoes has been renamed and redefined to focus on characters that explicitly or implicitly state a preference for going barefoot. Removing misuse


* DoesNotLikeShoes: One of the few gods to go around barefoot, and even fewer to actually ''walk'' doing so.
-->''[[https://d1u5p3l4wpay3k.cloudfront.net/smite_gamepedia/2/2e/Awilix_Joke_1.ogg I love the feeling of sand between my toes! Why would anyone wear shoes?]]''


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* PrefersGoingBarefoot: One of the few gods to go around barefoot, and even fewer to actually ''walk'' doing so.
-->''[[https://d1u5p3l4wpay3k.cloudfront.net/smite_gamepedia/2/2e/Awilix_Joke_1.ogg I love the feeling of sand between my toes! Why would anyone wear shoes?]]''
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Blade On A Stick has been disambiguated


* BladeOnAStick: Wields a crystal-headed spear. The weapon's nature gives her better reach but a narrower arc.
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* BadassBoast: He gets a pretty good one if defeated, asserting his immortality.
--> '''Ah Muzen Cab:''' [[WeWillMeetAgain Honey never spoils.]]

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TRS cleanup: misuse


* PteroSoarer: With his Jurassic and Terror-Dactyl skins, which turn him into a toothed, bird-beaked, bat-winged bird-pterosaur thing.
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It doesn't really explain the part of the trop that does apply


* HollywoodNatives: Downplayed, the Mayans are actually quite civilized and intelligent.

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[[quoteright:180:https://static.tvtropes.org/pmwiki/pub/images/smite_mayan_banner.png]]
[[caption-width-right:180:Mayan Pantheon banner artwork (original)]]

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[[quoteright:180:https://static.tvtropes.org/pmwiki/pub/images/smite_mayan_banner_current.png]]
[[caption-width-right:180:Mayan Pantheon banner artwork]]
[[caption-width-right:180:[[labelnote:Click here for the original icon]]\\
https://static.
tvtropes.org/pmwiki/pub/images/smite_mayan_banner.png]]
[[caption-width-right:180:Mayan Pantheon banner artwork (original)]]
png]][[/labelnote]]

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[[caption-width-right:250:"Do not assume my rainbows to be made of kindness. They are a bridge, made to carry you to your destruction."]]
-> '''Voiced by:''' Pilar Uribe

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* AnthropomorphicFood: The Chaacolate skin seems to be made from chocolate.



* BellyMouth: His Abyssal Executioner skin has a mouth on his belly.



* {{Cthulhumanoid}}: His Abyssal Executioner skin has facial tentacles.



* NephariousPharaoh: His Pharaoh's Curse skin makes him into the mummy of an Egyptian pharaoh.



* TopHeavyGuy: Very broad, muscular torso that makes up over half his height, with arms longer and thicker than his legs -- the classic "exaggerated bodybuilder v-taper"

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* TopHeavyGuy: Very broad, muscular torso that makes up over half his height, with arms longer and thicker than his legs -- the classic "exaggerated bodybuilder v-taper"v-taper".



* TheGreys: The Galactic Invader skin looks like a classic gray alien.



* LizardFolk: His Saurian Conjurer skin is a half-lizard, half-human.



* CyberneticMythicalBeast: His Tornado Tech and Bone Wraith skins are clearly mechanical while keeping the feathered serpent shape.



* RedEyesTakeWarning: Well, if you're on his bad side, at least.
* ReptilesAreAbhorrent: Played with; he demands blood sacrifices and, if his win screen is any indication, has a bit of a mean sense of humor, but he's also a creator god and looks after the world. It's less that he's evil and more that, like many Mesoamerican gods, [[BlueAndOrangeMorality he works on a different scale of morality.]]



* RedEyesTakeWarning: Well, if you're on his bad side, at least.
* ReptilesAreAbhorrent: Played with; he demands blood sacrifices and, if his win screen is any indication, has a bit of a mean sense of humor, but he's also a creator god and looks after the world. It's less that he's evil and more that, like many Mesoamerican gods, [[BlueAndOrangeMorality he works on a different scale of morality.]]


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* LeotardOfPower: Worn by her Wave Rider skin.


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* SexyBacklessOutfit: Her Midnight Dove skin leaves most of her back exposed.


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* AnimalMecha: The Vamp Tech skin makes Camazotz a mechanical vampire bat.


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* BirdPeople: His The Eagle's Elbow skin has a muscular man's arms, legs, and torso, and a bald eagle's head, talons, and wings.


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* OurGargoylesRock: His Stone Sentinel skin is meant to be a gargoyle.


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* WalkingShirtlessScene: All his The Eagle's Elbow has on his chest is a necklace.


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* {{Cthulhumanoid}}: His Dark Whisperer skin has facial tentacles.
* FallenAngel: His Dark Angel skin has this aesthetic.

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