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Trope was cut/disambiguated due to cleanup


* ArcherArchetype: Unusually he’s a stout, grumpy male dwarf but he is definitely still an archer.

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* ArcherArchetype: AloofArcher: Unusually he’s a stout, grumpy male dwarf but he is definitely still an archer.
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Trope was cut/disambiguated due to cleanup


* DropTheHammer: She’s a cleric of Thor, of course this was going to feature.
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An Axe To Grind is no longer a trope


* AnAxeToGrind: Her weapon of choice is an enormous double-headed battleaxe, as is typical of a Tide Knight (they're even on the official crest).
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Nice Shoes has been disambiguated per TRS: [1]


* NiceShoes: Acquired a pair of swamp-resistant high heels after an encounter in a haunted cobbler's mill. While Dave also got some spats, Thyra's are undeniably nicer (see BootsOfToughness).

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* DeathOfAChild: In Sigmund’s backstory he has mentioned two of the children he was training at Arbello Castle dying as a result of the troglodyte invasion.



* InfantImmortality: Averted in Sigmund’s backstory as he has mentioned two of the children he was training at Arbello Castle dying as a result of the troglodyte invasion.
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The page is being cut per TRS.


* BiTheWay: Revealed to be the case for Sigmund in [=RtA=], where a previously undiscussed relationship with another Arbello employee named Michaeol was revealed.
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* BiTheWay: Revealed to be the case for Sigmund in RtA, where a previously undiscussed relationship with another Arbello employee named Michaeol was revealed.

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* BiTheWay: Revealed to be the case for Sigmund in RtA, [=RtA=], where a previously undiscussed relationship with another Arbello employee named Michaeol was revealed.

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* BootsOfToughness: Thanks to Barry, necromantic shoemaker, Thyra gains some badass heels of swamp-striding during Return to Arbello. Heels, yet practical thanks to their enchantment, remarkably useful during RTA, the core of which involves some pretty lengthy swamp shenanigans.

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* BootsOfToughness: Thanks to Barry, necromantic shoemaker, Thyra gains some badass heels of swamp-striding during Return to Arbello. Heels, They are stylish yet practical thanks to their enchantment, enchantment and remarkably useful during RTA, RTA: the core of which involves involved some pretty lengthy swamp shenanigans.shenanigans.
* BrutallyHonest: Thyra has little to no verbal filter, which makes her consistent attempts at diplomacy nail-bitingly frustrating for Dave.



* NiceShoes: Acquired a pair of swamp-resistant high heels after an encounter in a haunted cobbler's mill. While Dave also got some spats, Thyra's are undeniably nicer.

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* NiceShoes: Acquired a pair of swamp-resistant high heels after an encounter in a haunted cobbler's mill. While Dave also got some spats, Thyra's are undeniably nicer.nicer (see BootsOfToughness).



* SirSwearsALot: She spends a lot of her time swearing about one thing or another.

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* SirSwearsALot: She spends Spends a lot of her time swearing about one thing or another.



* PetMonstrosity: He’s half pig, half fish, with the helmet of a mercenary instead of a face, [[ItMakesSenseInContext armoured internal organs]] and the heart of a dead elf. His skin is vile to the touch and he makes some pretty weird noises. But he’s the TeamPet anyway.

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* PetMonstrosity: He’s half pig, half fish, with the helmet of a mercenary instead of a face, [[ItMakesSenseInContext armoured internal organs]] and the heart of a dead elf. His skin is vile to the touch and he makes some pretty weird noises. But he’s he's the TeamPet anyway.



The youngest daughter of a wealthy trading family, Delta studied literature and embroidery as befetting a lady of her status - until she joined the Tide Knights as a teenager, learning how to battle monsters and villains with her great-axe. She joined the Pathfinder Society looking for greater opportunitues to do Good, and might learn that Good is somewhat more nuanced than she first thought.

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The youngest daughter of a wealthy trading family, Delta studied literature and embroidery as befetting befitting a lady of her status - until she joined the Tide Knights as a teenager, learning how to battle monsters and villains with her great-axe. She joined the Pathfinder Society looking for greater opportunitues to do Good, and might learn that Good is somewhat more nuanced than she first thought.

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* BitheWay: Revealed to be the case for Sigmund through the course of Welcome to Ossenheim (flirting with an upper-class elven lady), and Return to Arbello (Where his relationship with Michael was revealed, prior to the latter's DeathByOriginStory ).

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* BitheWay: BiTheWay: Revealed to be the case for Sigmund through the course of Welcome to Ossenheim (flirting with an upper-class elven lady), and Return to Arbello (Where his in RtA, where a previously undiscussed relationship with Michael another Arbello employee named Michaeol was revealed, prior to the latter's DeathByOriginStory ).revealed.



* DespairEventHorizon: Judging from NPC chatter, Sigmund was slipping closer and closer to it over the course of Return to Arbello. Whether he falls over the edge completely depends on if the party gets to him in time.

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* DespairEventHorizon: Judging from NPC chatter, Sigmund was slipping closer and closer to it over the course of Return to Arbello. Whether he falls over the edge completely depends on if The rest of the party gets to narrowly saved him in time.from falling over the edge.



* InfantImmortality: Averted in Sigmund’s backstory as he has mentioned two of the children he was training at Arbello Castle dying as a result of the troglodyte invasion, something he appears to feel guilt over.

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* InfantImmortality: Averted in Sigmund’s backstory as he has mentioned two of the children he was training at Arbello Castle dying as a result of the troglodyte invasion, something he appears to feel guilt over. invasion.



* SurvivorGuilt: Sigmund was the only known survivor of the troglodyte invasion of Arbello castle. It doesn’t come up often due to his generally jovial and rakish demeanor but sometimes after a few drinks Sigmund displays certain signs of this. [[spoiler: Something he's working on, following the revelation in Return to Arbello that this was not his failing, rather due to a sneaky sleep-draught from Vlad]]

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* SurvivorGuilt: Sigmund was the only known survivor of the troglodyte invasion of Arbello castle. It doesn’t come up often due to his generally jovial and rakish demeanor but sometimes after a few drinks Sigmund displays certain signs of this. signs. [[spoiler: Something It's something he's working on, on following the revelation in Return to Arbello that this was not it wasn't his failing, rather due to a sneaky sleep-draught from Vlad]]fault - he and the other guards were all poisoned by Vlad.]]



Born and raised on the Halfling isle of Scir, Dave was told many incredible stories by his retired Barbarian Great Aunt Tilda. Seeing the same passion for adventure Tilda saw in herself she encouraged him to pursue his love of music and become a bard. When he turned eighteen, he set out into the world armed with a handful of plundered dragon gold from his aunt's hoard, his lute and a cute green scarf, looking for something more.

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Born and raised on the Halfling isle of Scir, Dave was told many incredible stories by his retired Barbarian Great Aunt Tilda. Seeing the same passion for adventure Tilda saw in herself she encouraged him to pursue his love of music and become a bard. When he turned eighteen, he set out into the world armed with a handful his lute and some of plundered dragon gold from his aunt's hoard, his lute and a cute green scarf, looking dragon gold to look for something more.



* BadassAdorable: While not capable of physically kicking as much ass as the rest of the party, he can still cast some pretty strong spells to do the job for him. And he looks super cute while doing it.

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* BadassAdorable: While not capable With a Strength stat of 4 he can't physically kicking as kick much ass as the rest of the party, ass, but he can still cast some pretty strong spells to do the job for him. And he looks super cute while doing it.He is also, by far, the most adorable member of PATHCO.


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* ScrewDestiny: The ultimate goal for Polly, who would really rather not become an undying zombie no matter what any malicious cosmic forces have to say about it, thank you very much.


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* SanitySlippage: With her deeper and deeper delves into alchemical knowledge and without much reason to try and be 'Good', Bea seems to be losing her grip on both reality and her morals. She hasn't gone ''too'' far off the deep end. Yet.
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* AlcoholInducedStupidity: Sometimes. He makes a bit of a fool of himself the evening Cassandra turns up and has told the occasional tale implying it’s happened frequently in the past. The worst (and currently unspecified) incident apparently necessitated him having to leave home and join the army as a young man.

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* AlcoholInducedStupidity: Sometimes. He makes a bit of a fool of himself the evening Cassandra turns up and has told the occasional tale implying it’s happened frequently in the past. The worst (and currently unspecified) incident apparently necessitated him having to leave home and join the army as a young man. [[spoiler: Now mechanically the case, following Return to Arbello and an alchohol-based Barbarian multiclass. He's even re-trained from his original Fatherly Advice feat.]]



* SurvivorGuilt: Sigmund was the only known survivor of the troglodyte invasion of Arbello castle. It doesn’t come up often due to his generally jovial and rakish demeanor but sometimes after a few drinks Sigmund displays certain signs of this.

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* SurvivorGuilt: Sigmund was the only known survivor of the troglodyte invasion of Arbello castle. It doesn’t come up often due to his generally jovial and rakish demeanor but sometimes after a few drinks Sigmund displays certain signs of this. [[spoiler: Something he's working on, following the revelation in Return to Arbello that this was not his failing, rather due to a sneaky sleep-draught from Vlad]]
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* BitheWay: Revealed to be the case for Sigmund through the course of Welcome to Ossenheim (flirting with an upper-class elven lady), and Return to Arbello (Where his relationship with Michael was revealed, prior to the latter's [[DeathByOriginStory]] ).

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* BitheWay: Revealed to be the case for Sigmund through the course of Welcome to Ossenheim (flirting with an upper-class elven lady), and Return to Arbello (Where his relationship with Michael was revealed, prior to the latter's [[DeathByOriginStory]] DeathByOriginStory ).
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None

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* BitheWay: Revealed to be the case for Sigmund through the course of Welcome to Ossenheim (flirting with an upper-class elven lady), and Return to Arbello (Where his relationship with Michael was revealed, prior to the latter's [[DeathByOriginStory]] ).
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None

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* BootsOfToughness: Thanks to Barry, necromantic shoemaker, Thyra gains some badass heels of swamp-striding during Return to Arbello. Heels, yet practical thanks to their enchantment, remarkably useful during RTA, the core of which involves some pretty lengthy swamp shenanigans.

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* GeniusBruiser: Fits the trope to a T. She’s over six feet tall and built like a tank, easily hefting a two-handed great axe and charging around in a suit of scale mail. However, she also greatly enjoys reading and the study of literature, spending most of her free time either with a book or discussing them with like-minded people.

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* CulturedBadass: Naturally considering her dual upbringing of 'refined young lady from wealthy family' and 'defender of the coast from horrifying sea creatures'. See GeniusBruiser below.
* GeniusBruiser: Fits the trope to a T. She’s over six feet tall and built like a tank, easily hefting a two-handed great axe and charging around in a suit of scale plte mail. However, she also greatly enjoys reading and the study of literature, spending most of her free time either with a book or discussing them with like-minded people.

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Born and raised on the Halfling isle of Scir, Dave was told many stories by his retired Barbarian Great Aunt Tilda, who saw the same desire for adventure in him that she saw in herself, and encouraged him to pursue his love of music. When he turned eighteen, he set out into the world armed with his lute, a handful of plundered dragon gold from his aunt's hoarde, and a cute green scarf, looking for something more.

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Born and raised on the Halfling isle of Scir, Dave was told many incredible stories by his retired Barbarian Great Aunt Tilda, who saw Tilda. Seeing the same desire passion for adventure in him that she Tilda saw in herself, and herself she encouraged him to pursue his love of music. music and become a bard. When he turned eighteen, he set out into the world armed with his lute, a handful of plundered dragon gold from his aunt's hoarde, hoard, his lute and a cute green scarf, looking for something more.



* TagalongKid: Not technically a kid but he fills the same role as one.


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* GlassCannon: Now that his spells are steadily becoming more likely to actually work, he's turning into one of these. Fireball in particular can dish out a ''lot'' of damage, but he's just as squishy as ever.
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* LanternJawOfJustice: A rare female example.
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* QuirkyMinibossSquad: Implied by WordOfGod to be the case with Glanvar's old gang, depending on how many have survived/eluded the law.
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* IntellectualAnimal: Myra chose to spend her first downtime between sessions teaching Mimi, her horse, maths. [[spoiler: This was originally deemed to be her clopping her hoof in response to maths questions, but then revealed by a cunning Perception check from Bea to '''actually''' be her noting when people would be most surprised by her answering, and stopping clopping then]]

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* IntellectualAnimal: Myra chose to spend her first downtime between sessions teaching Mimi, her horse, maths. [[spoiler: This was originally deemed to be her clopping her hoof in response to maths questions, but then revealed by a cunning Perception check from Bea to '''actually''' be her noting when people would be most surprised by her answering, ceasing clopping, and stopping clopping then]]
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* IntellectualAnimal: Myra chose to spend her first downtime between sessions teaching Mimi, her horse, maths. [[spoiler: This was originally deemed to be her clopping her hoof in response to maths questions, but then revealed by a cunning Perception check from Bea to '''actually''' be her noting when people would be most surprised by her answering, and stopping clopping then]]

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