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[[caption-width-right:250: [[labelnote:Click to see skin #1.]][[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/000036e8_by_rain_midori_dcytrx3.png]][[/labelnote]]]]

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[[caption-width-right:250: [[labelnote:Click to see skin #1.]][[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/000036e8_by_rain_midori_dcytrx3.org/pmwiki/pub/images/258skin3.png]][[/labelnote]]]]



* StanceSystem: Her second skill is a toggle to alternate her third ability between Setting Sun's Remnant and Sleepless Hazy Moon. Setting Sun's Remnant is a 3-hit HerdHittingAttack on all enemies, while Sleepless Hazy Moon focuses on a single target instead.



[[caption-width-right:250: [[labelnote: Click to see Awakened form.]][[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/325skin2.png]][[/labelnote]]]]

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[[caption-width-right:250: [[labelnote: Click to see Awakened form.]][[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/325skin2.org/pmwiki/pub/images/325skin2_3.png]][[/labelnote]]]]


* AwesomeButImpractical: Getting him to peak strength requires both leveled skills and the correct ''mitama''. The thing is, unlike the already-costly Susabi, Orochi practically requires ''all'' of his skills to be maxed out in order to gain the most mileage out of them, thus running the player exactly 12 black darumas. Furthermore, his desirable ''mitama'' set[[note]]''Himeidori''/Phoenix[[/note]] is one that cannot be gained from farming, and can only be exchanged for, so just getting the right stats for them would already be much harder than the usual SSR, much less their needed sub-stats.



** Getting him to peak strength requires both leveled skills and the correct ''mitama''. The thing is, unlike the already-costly Susabi, Orochi practically requires ''all'' of his skills to be maxed out in order to gain the most mileage out of them, thus running the player exactly 12 black darumas. Furthermore, his desirable ''mitama'' set[[note]]''Himeidori''/Phoenix[[/note]] is one that cannot be gained from farming, and can only be exchanged for, so just getting the right stats for them would already be much harder than the usual SSR, much less their needed sub-stats.


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* EarlyGameHell: Getting the proper 5-naga setup is a challenging prospect from the get-go, due to your other shikigami having the slight problem of dying prematurely. Heck, Orochi himself is especially liable to kick the bucket before time, as he cannot protect himself with Unholy Force. But, once you've gotten all five nagas in place, Orochi suddenly becomes a lot easier to play, as you could just turn on auto and point him in the right direction. Provided the map he's on doesn't have any negative debuffs to crimp your orb generation, he could just steamroll through everything, dealing massive damage and healing himself and his nagas back to full as he does so.

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* NoblewomansLaugh: Zig-zagged. While she doesn't actually make the signature sound, clicking on Aoandon in the owned shikigami section has her do the proper gesture.

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* CriticalHitClass: His evolution gives him a bonus 10% Crit for a base total of 20%, the highest in the game (tied with his own SP version, which just has a flat 20% Crit chance as SP shikigami cannot be evolved).


* NotTheIntendedUse: Orochi's Unholy Force has the added benefit of making the marked unit ''invincible'' for two turns on top of gaining increased combat stats. Enterprising players may utilize this in PvP to protect a squishy unit of their own, such as a support shikigami or the main DPS that the enemy might try to burst down first. Maxing it out also grants the unit it is used on an immediate turn, effectively making Orochi a single-target puller if the player isn't trying to set up a naga line.

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* NotTheIntendedUse: Orochi's Unholy Force has the added benefit of making the marked unit ''invincible'' for two turns on top of gaining increased combat stats. Enterprising players may utilize this in PvP to protect a squishy unit of their own, such as a support shikigami or the main DPS that the enemy might try to burst down first. This is advantageous against those capable of counter-attacking, either passively or via mitama, and ''especially'' against Onikiri, whose passive cannot proc if the protected target hasn't been hurt enough beforehand. Maxing it out also grants the unit it is used on an immediate turn, effectively making Orochi a single-target puller if the player isn't trying to set up a naga line.


* NotTheIntendedUse: Orochi's Unholy Force has the added benefit of making the marked unit ''invincible'' for two turns on top of gaining increased combat stats. Enterprising players may utilize this in PvP to protect a squishy unit of their own, such as a support shikigami or the main DPS that the enemy might try to burst down first.

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* NotTheIntendedUse: Orochi's Unholy Force has the added benefit of making the marked unit ''invincible'' for two turns on top of gaining increased combat stats. Enterprising players may utilize this in PvP to protect a squishy unit of their own, such as a support shikigami or the main DPS that the enemy might try to burst down first. Maxing it out also grants the unit it is used on an immediate turn, effectively making Orochi a single-target puller if the player isn't trying to set up a naga line.

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* DudeLooksLikeALady: Arguably more so than his SSR counterpart.


* UnlockableContent: The only SSR not obtainable via summoning and must be acquired by buying fragments from the store. They're also explicitly excluded from the 500-day milestone guaranteed SSR draw. Realm cards that grant random shikigami shards ''may'' give some of theirs upon collection, though this only happens once in a blue moon and is in no way a reliable alternative to obtaining them. Not that this trouble players much, except those who aim for HundredPercentCompletion.

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* UnlockableContent: The only SSR not obtainable via summoning and must be acquired by buying fragments from the store. They're also explicitly excluded from the 500-day milestone guaranteed SSR draw. Realm cards that grant random shikigami shards ''may'' give some of theirs upon collection, though this only happens once in a blue moon and is in no way a reliable alternative to for obtaining them. Not that this trouble players much, except those who aim for HundredPercentCompletion.


* UnlockableContent: The only SSR not obtainable via summoning and must be acquired by buying fragments from the store. He's also explicitly excluded from the 500-day milestone guaranteed SSR draw. Realm cards that grant random shikigami shards ''may'' give some of his upon collection, though this only happens once in a blue moon and is in no way a reliable alternative to obtaining them. Not that this trouble players much, except those who aim for HundredPercentCompletion.

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* UnlockableContent: The only SSR not obtainable via summoning and must be acquired by buying fragments from the store. He's They're also explicitly excluded from the 500-day milestone guaranteed SSR draw. Realm cards that grant random shikigami shards ''may'' give some of his theirs upon collection, though this only happens once in a blue moon and is in no way a reliable alternative to obtaining them. Not that this trouble players much, except those who aim for HundredPercentCompletion.


* UnlockableContent: The only SSR not obtainable via summoning and must be acquired by buying fragments from the store. Not that this trouble players much, except those who aim for HundredPercentCompletion.

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* UnlockableContent: The only SSR not obtainable via summoning and must be acquired by buying fragments from the store. He's also explicitly excluded from the 500-day milestone guaranteed SSR draw. Realm cards that grant random shikigami shards ''may'' give some of his upon collection, though this only happens once in a blue moon and is in no way a reliable alternative to obtaining them. Not that this trouble players much, except those who aim for HundredPercentCompletion.


SSR ''shikigami'' (except [[UnlockableContent Ryōmenbotoke]]) can be summoned using the blue talismans, by spending 100 ''magatama'' for each black talisman or by using the purple [[AugmentedReality real world]] talismans (crossover shikigami can only be summoned during limited-time events). At a summoning rate of 1%, they are the rarest summons in the game. They, like all other ''shikigami'', can also be obtained by assembling fragments given by players in the same guild, gotten from the ''Hyakkiyakō'' mini-game, rewarded after completing certain quests, or, in Ryōmenbotoke's case, bought from the store. A summoned SSR may or may not come with their unique SP skin, which can be bought separately from the shrine with special tokens if desired.

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SSR ''shikigami'' (except [[UnlockableContent Ryōmenbotoke]]) can be summoned using the blue talismans, by spending 100 ''magatama'' for each black talisman or by using the purple [[AugmentedReality real world]] talismans (crossover shikigami can only be summoned during limited-time events). At a summoning rate of 1%, they are the rarest summons in the game. They, like all other ''shikigami'', can also be obtained by assembling fragments given by players in the same guild, gotten received from the ''Hyakkiyakō'' mini-game, rewarded after completing certain quests, or, in Ryōmenbotoke's case, bought from the store. A summoned SSR may or may not come with their unique SP skin, which can be bought separately from the shrine with special tokens if desired.


->'''Voiced by:''' Creator/MaayaUchida

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->'''Voiced by:''' Creator/MaayaUchidaShūhei Sakaguchi

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* NaginatasAreFeminine

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[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/338skin1.png]]
[[caption-width-right:250: [[labelnote: Click to see Awakened form.]][[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/338skin2.png]][[/labelnote]]]]


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[[folder:Purgatory Ibaraki-dōji]]

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[[folder:Purgatory [[folder:Rengoku Ibaraki-dōji]]


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* DubNameChange: The EN version of the game renames him into "Ōtengu Jr.", thus erroneously implying him to be the son of the original Ōtengu instead of his younger self.

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